There are rumblings of a new fighter at the Pit of the Undying.
Hailing from far across the seas, the newcomer has traveled to the Pit of the Undying to test his might and the Crow's guests have been eyeing him with much interest.
Calling himself Yulho, he has displayed exceptional prowess in martial arts and has brought many challengers to their knees.
While the Red Battlefield was previously set up in a way that assigned battlefields to each server, today's update now changes this into a single, combined form. As a result, you will now be able to enter the Red Battlefield of your choosing without having to switch servers. Thanks to this new format, the Red Battlefield will now be able to have new layouts. There's probably many of you who feel the current map is boring now, so we will do our best to introduce new layouts as quickly as possible for you to enjoy.
We've carried out improvements in all our classes. It's a special occasion for us as the update is based on the opinions of adventurers who participated in our focus group testing and we'd like to take this opportunity to express our thanks to them. Many of the ideas were deliberated in-depth and extensively among our staff to ensure that the following changes would contribute to the overall balance of the game.
Today's updates focus on improving each class, especially their performance of certain skills. In order to compensate for the decreasing DP efficiency since the release of Succession, we've revised the Damage Reduction Rate effect per DP range. However, the difficulty of some monster zones may drop too sharply due to this so this change may be subject to adjustments. The Extra AP effect per AP range has also been raised slightly to go with the new rise in defense efficiency. Furthermore, the base AP of summoned creatures has been set to 100 since the summoner's Extra AP did not apply to their damage, making them relatively weaker compared to the summoner as they progress in the game. Lastly, to players who are interested in news regarding Awakening related damages, we plan to closely observe the new increases in defense efficiency and further adjust the Awakening skills' damage based on the collected data after the update. There are still so many suggestions from the players that we haven't entirely worked out yet but we plan to present them through the Global Lab as soon as we develop them.
The Pit of the Undying was well received by many of you thanks to its uniquely tactic-based PvE content. Yet, we heard that its remote location in the game made it hard to fully enjoy its contents. Therefore, we have added a function that allows instant entrance to the Pit of the Undying so that it is easier to access.
We hope that you can now pop into the Pit of the Undying once a day and enjoy facing off against different challenging monsters.