When we originally announced the plans change the NA servers to different service we also promised to upgrade the EU servers as well.
As of May 30, 2018 we have upgraded the the EU Database. Our engines are upgraded and even swapped in some fancy new hardware. Our EU community should be experiencing a more smooth and stable game even during peak hours.
We have noticed an improvement in performance, but we want to know what you think!
As always we invite you to leave constructive feedback so our team can quickly investigate any issues.
We are currently aware of an issue preventing users switching servers with an error indicating that they cannot switch servers while a boss has spawned.
This is due to an issue with the game client and the players local system time.
Known Issue
If a player's local time currently matches the spawn time of a boss, the player will not be able to change channels during this time.
This is unintentional and we are working as fast as we can for a fix. We do not have a time window to offer you so please keep your eye on our official channels for more info .
As noted in my introductory post I am looking for some help to clean up the Black Desert Online steam discussions.
What are we looking for?
We are looking for active, enthusiastic members of the community, who are interested in volunteering some of their time each week to keep our Steam Community Hub a fun, friendly environment. You will help move discussions to their appropriate location, remove inappropriate content, and keep a lookout for things you think the CM’s need to know.
Do you want to help?
Please read and familiarize yourself with the following links:
Once you are ready, fill out this form, but make sure you provide accurate information. Your application will be reviewed by our CM’s, who will contact you by email if you are selected.
If you were one of the previous moderators and would like to continue your work please fill out the form with 'Previous Moderator' as part of your name.
Thank you and I look forward to hearing from you all!
My name is Richter and I wanted to formally introduce myself as the newest Community Manager to the Black Desert Online team!
My job is to ensure everyone has a place to discuss BDO in a fun and safe environment.
You may have noticed that we've been making a few changes to the discussion forums and my plan is to clean up our forums so they are overall easier to use and more relevant to the game.
One of my first tasks will be to restructure the way the discussions are organized as well as bringing in some new community moderators.
Keep an eye on the the community hub as we will be moving as quickly as possible to make this the best place to talk about BDO.
As always, we still have very active community over at the Official Forums and I encourage you to check it out as it is available to all players whether they are using the official launcher or playing through Steam.
We at Kakao Games thank you for your continued support and cant wait to hear from you!
Information about making Stonetail Fodder has been added to the item descriptions of the following farming byproducts:
Mutant Plant
Premature Fruit
Seed Half Eaten by a Bird
Plant with Rotting Roots
Unusual Fruit
Fixed the issue where the helmet of Serendian Soldier outfit would not be dyed properly.
Maximum prices in Marketplace for certain TET and PEN accessories have been adjusted.
Maximum prices in Marketplace for certain PEN World Boss Main Weapons, Sub-weapons, and Defense Gears have been adjusted.
Fixed how Maximum Durability for PEN items was not being recovered.
Fixed the issue where obtainable kinds of seeds differed from Special seeds when performing Upgrade on Magical seeds of certain crops:
Sunrise Herb, Carrot, Hot Pepper, Olive, Arrow Mushroom
Description and effect of Crown items rewarded from Conquest war have been edited.
Item tooltips of Gold Key and Silver Key were edited.
Fixed the issue where world boss Vell could be damaged even before spawning when cannons were fired inside the whirlpool of its appearance.
Fixed the wrong text of the item description of Mystical Golden Egg.
Thanks to the high support and demand, we brought back the 3 boxes sold exclusively on the weekend flash sale last week~ For details on this and more newly added Pearl Shop Update, please click < Here >!
Monster Changes
World Bosses will spawn following the time table below and once a world boss is spawned, PvP will be disabled for 15 minutes. Before, adventurers had to wait a long time for randomly spawning bosses. The fixed time schedule and PvP prevention are set to alleviate such problems and also rid of unnecessary time wasted and harm done amongst players combating each other during a boss spawn. All in all, this would help improve server delays.
The following world bosses will now spawn properly in the schedule below:
Kzarka, Karanda, Kutum, Nouver, and Offin will spawn in all servers (except Arsha and Olvia servers).
Quint and Muraka will also spawn in all servers compared to the previous 20 random servers before (except Arsha and Olvia servers).
Vell will spawn in the 10 fixed servers (Balenos 4&5, Serendia 4&5, Calpheon 4&5, Valencia 4&5, and Mediah 4&5.
World Bosses will despawn naturally after 15 minutes since appearance.
Even if the World Bosses have engaged in battle, they will despawn regardless in 15 mins. from spawn. And as reward loot for the pure action of engaging in combat with World Bosses will be given, we feel this will allow more adventures (both new and loyal) to participate in World Boss battles.
This change applies to all world bosses but excludes Vell. Vell will follow the same pattern as before where it will despawn if not engaged in battle for 30 mins., and despawn naturally 1 hr. after initial appearance. Also, Vell will not drop loot if not completely defeated.
PvP will not be allowed (in all servers) upon a World Boss spawn.
Duel, Forced PvP, Guild war will not be progressed during this period and damage will not be inflicted on other adventurers. Players will not be able to inflict hit in the guild wars under progress.
Team Battle and Final Battle will not be registrable 30 mins. before, and 15 mins. after a world boss spawn.
Adventurers in Duel will automatically be released from the combat.
Only Red Battlefield and Arena of Arsha will be exclusively allowing PvP regardless of the world boss spawn.
Server Change is not allowed for 15 minutes after a World Boss spawns.
Team Battle and Final Battle participation will be restricted before and after a field boss spawns.
Reward loot will be given to all adventurers who have participated in defeating the following world bosses:
Kzarka, the Lord of Corruption
Nouver
Karanda
Ancient Kutum
Muraka
Quint
Participants with contribution that fall in the low 10% rank in defeating World Bosses will not be able to acquire the following items from each of the world boss:
Kzarka, the Lord of Corruption: Kzarka's Sealed Weapon Box
Chance to obtain Knowledge has been increased by 2 ~ 5 times for defeating the following monsters:
In Calpheon:
Calpheon Worm
Roaming Black Spirit
Troll Buff Tower
Troll Barricade
Troll Siege Soldier
Rooted Old Wood Treant
Aura of Failed Kzarka
Calpheon Shadow Guard
Cyclops Food Drying Stand
In Mediah:
Keplan Saw
Stone Hole Spider House
High Head Stoneback Crab
Cox Female Warrior
In Valencia:
Centaurus Treasure Chest
Cadry Summoning Stone
Casius
In Kamasylvia:
Lapis Lazuli Crab
Rock Rhino
Kamasylvia Scrub Stoneback Crab
Kamasylvia Rough Stoneback Crab
Kamasylvia Small Stoneback Crab
Kamasylvia Herb Stoneback Crab
Black Sand Mole
Silk Shade Flamingo
Quests & Knowledge
Quests:
Fixed the misleading navigation of the quest [Repeat] Bold Investment.
It has been adjusted that proper Knowledge will be gained for obtaining Seaweed through Fishing or Gathering.
Fixed the awkward description in the Knowledge of ‘Magic Crystal of Infinity - Submergence.’
Fixed the awkward navigation issue with the quest Forbidden Prank.
Fixed the issue where Humpback Whales intermittently did not jump out of the sea and therefore could not receive any damage in the quest ‘Small Humpback Whales Disturbing the Sea.’
Interface Changes
Fixed the issue where Settings UI window could not be closed using the ESC key in the log-in window.
Fixed the description regarding playtime in BDO in the TIP (gametips) found on the low part of the game window.
Fixed the issue where some of the buttons malfunctioned after clicking on Name and Activity of the guild member after setting Guild Bonus.
Territory Resource Information and Node War Information on the World Map (M) have been simplified.
Next claimable Attendance Rewards will now be displayed in the UI upon on End Game window (Disconnect UI).
Fixed the issue where the Requirements for parts of the quests of [Lv.58] Kamasylvia Contribution of Recurring Quests in the quest window (O) were wrongfully stated.
Copyright button has been added to the bottom of the game Settings window.
Fixed the issue where ‘Minimize the Game’ window could not be closed using the ESC key.
Fixed the issue where the Crafting info. differed from Crafting results for Zafina Cannon in the Ship Part Workshop of Port Epheria.
Fixed the issue where the Ad button could not be clicked after registering a recruitment ad through Post Ad function in the Find Party option (ESC).
Resolved Issues
Fixed the issue where the appearance of the Faint Fairy, upon Rebirth, would sometimes be displayed in an erroneous manner.
Fixed the text issue for the item description of [Lahn] Orchid Fall Classic Set where Awakening Weapon is mentioned to be included in the classic set.
Fixed the issue where chatting was possible with blocked players.
Fixed the issue where other participants were not visible intermittently during Node/Conquest Wars after having the option to hide other adventurers was turned on from Settings → Performance Settings → Optimization (Beta) Hide Other Adventurers.
Fixed the issue where all dead monsters appeared to receive hit when a world boss spawned.
Fixed the issue where the sacrament from Valtarra: Training Manual could be inflicted damage and destroyed when a world boss spawned.
Known Issues
We are aware that additional Cron Stones may be used up when trying Enhancement with certain TET level items. This will be fixed and any extra Cron Stones consumed will be restored in next week’s maintenance.
We are aware that clicking a friend’s character name is unresponsive under Friend List window on Friends tab in Menu (ESC). This is being looked into and will be addressed shortly.
If a player's local time currently matches the spawn time of a boss, the player will not be able to change servers during this time. Also, players may not gain entry to the servers other than the most recently connected one during this time.
Currently, there is a delay with the spawn of world boss Offin and it will spawn 40 minutes later than announced on the time table above until next maintenance.
We are aware that the screen may go dark when changing resolutions of the game client window. This is being looked into and we’ll inform your when we have an update.
sWe are aware of the issue where installments in Savage Rift cannot inflict damage to monsters.
We are aware of the issue where sea monsters cannot be damaged from cannons during a World Boss spawn. This will be resolved in the next maintenance.
We are aware of the issue where Taming horse is not possible during a World Boss spawn.
We are aware of the issue where sea monsters and Ghost Ships cannot be damaged from cannons during a World Boss spawn. This will be resolved in the next maintenance.
We are aware that some installments (Flame Towers and Hwachas) cannot be removed before the start of a Node/Conquest war.
It is possible to remove the installments DURING the Node/Conquest War, and annexes will work normally as well.
Please pay careful attention in building installments before Node/Conquest War for the time being.
This issue will be resolved in next maintenance.
Reach us on the »forums« to share your feedback, opinions, and suggestions.
Have you had your fill of base jumping off the tallest structures in Black Desert? Yea, we haven’t either. Add to your arsenal of ever growing aerial acrobatics while you dance around the battlefield with the release of Lahn’s Absolute Skills. Whether you’re a veteran who just hasn’t found the time, or a new recruit interested in creating their own tall tales of wild adventures. Now has never been a better time than to try your hand at hunting as we usher in the Valencia Hunt-a-thon.
Be sure to catch up on the latest events like the Lauren Family Gift Event, and new content introduced with this weeks patch below:
Event & System
Event:
Lauren Family Gift event has started.
Event Period: 5/31 00:00 UTC ~ 6/20 Before Maintenance
During the event period, Get [Event] Lauren Family Coin x10 per 1 hour through the Challenges (Y) window.
[Event] Lauren Family Coins can be collected up to 5 times per day through Challenges (Y).
Event Period: 5/30 After Maintenance ~ 6/13 Before Maintenance
How to participate: Defeat each of Giant Mountain Goat, Giant Lioness, and Giant Lion with [Hunting] Matchlock during the event period and get the great rewards as your trophies!
Participation Rewards are given out to all adventurers who participate in this event and the Special Rewards will be given out to the selected participants who get lucky from a draw.
Find your balance. Via in-game mailbox (B) after the maintenance, you will be able to find a little token of appreciation we’ve sent for bearing with us the recent class balance updates big and small. We are trying to provide the best balanced environment where all classes can compete and cooperate in harmony. Please continue to show your feedback and we will endeavor to bring updates that would ensure the most stable surrounding for all.
[Event] Armstrong’s Skill Guide (1 Day) x1 and [Event] Cliff’s Skill Add-on Guide (1 Day) were given out to all adventurers who have a character created before 5/30 maintenance.
Please find the gifts via in-game mailbox (B) and claim the gifts before June 23rd.
Ongoing Events:
Lahn Level-up Challenges (Y): May 23rd ~ June 13th Before Maintenance
May Drop Event: May 23rd ~ June 6th Before Maintenance
Rose-themed background and crescent moon in night skies: May 16th ~
June 14th Before Maintenance
Returning Attendance Rewards: Mar. 29th 00:00 UTC ~ July 4th 23:59 UTC
Guild Attendance Rewards: Jan. 4th. 00:00 UTC ~ June 30th 23:59 UTC
Loyal Attendance Rewards: May 24th ~ June 27th 23:59 UTC
Valks Attendance Rewards: May 24th ~ June 23rd 23:59 UTC
Content:
Absolute skills have been added to Lahn class.
New monsters for Hunting, Giant Mountain Goat, Giant Lioness, and Giant Lion have been added to the north of Arehaza forested area in Valencia.
Each of the (hunting) monsters can be defeated by using a Matchlock.
New items Stuffed Valencia Mountain Goat Head, Stuffed Valencian Lioness Head, and Stuffed Giant Lion Head have been added.
Stuffed head items can be obtained as loot at a chance using a Butcher Knife on the new monsters for Hunting after they are killed and you can install them in your Residence from which you can gain buff effects by interacting with them.
Fixed the issue where hiding other characters function was activated abnormally at times during Node/Conquest Wars.
Fixed the issue where damage was not being done intermittently when attacking Defense Towers with the horse skill Charge in Node/Conquest Wars.
Fixed the issue where guild members did not auto-teleport to the fort of their guild upon start of the node war.
However, only the guild members in the Node War area will be teleported.
Guild members that are located in Safe Zones or areas exclusive to the Node War are not teleported. In this case, Assemble! function can be used to teleport.
System:
Navigation of Heidel Eastern Border area will work properly now.
Fixed the issue where audio would not be played upon setting volume to 0, then raising the volume again, from the game starting screen.
Fixed the issue where the alert message wrongfully referred to Nouver when Karanda was disappearing due to time out.
It has been edited that the display quality in conversation with NPCs would be good even if the quality of the texture is set to Low from Settings -> Display Quality -> Texture Quality.
Optimization work has been performed to improve frame in areas of Calpheon, Heidel, and Altinova.
Game World, NPC & Effects
Game World:
Fixed the issue where characters could go through railings of Valencia Castle.
Fixed the issue where shorter characters would perform swimming in certain parts of Glish Swamp.
Fixed the issue where villager NPCs were mistakenly labeled as soldiers in Ibellab Oasis.
Class Changes
All Classes
It has been adjusted that if a character has a negative Karma and gets killed by a monster, the character’s EXP will decrease by 2%.
For Awakening skills with counter features, defense effect has been reapplied, and CC skill effects will not be applied in PvP.
Super Armor defense effect has been added to skills that could be performed upon entry into combat. Thus, more engaging combat will be made possible.
For Flow skills that are performed in combos after the preceding skills will now maintain the defense effect of the preceding skills.
However, if it’s a Flow skill that can be used independently, defense effect will be applied as the other ordinary skills.
CC effect has been removed from skills that have defense effects (only in PvE).
However, the classes Witch and Wizard will keep the 1 skill of each element type (i.e. fire, earth, water, etc.) that gets to have a CC effect and a defense effect at the same time in consideration to the skills and skill motion’s characteristics in their Awakening mode.
For more details, please check the changes under each character:
Warrior
Text of ‘Forward Guard’ has been added to the skill description of the following skills to match with the actual effect of the skills:
Shield Charge I, Shield Charge II, Absolute: Shield Charge, Double Shield Charge, and Ultimate: Shield Charge
Fixed the issue where ‘S’ key and Left-click used together could not activate the skill Furious Blow.
Fixed the issue where Down Smash effect was not being applied properly for the skill Ultimate: Ground Smash.
Forward Guard effect has been added on the skill Pulverize.
Forward Guard effect has been added on the skill Flow: Tempest.
Bound effect will now only be applied in PvE for the skill Grave Digging.
Bound effect will now only be applied in PvE for the skill Flow: Slashing the Dead.
Floating effect has been removed from the skill Flow: Knee Kick.
Number of hits has increased, and damage reduction effect will be applied during cooldown for the skill Flow: Knee Kick:
2 Hits → 4 Hits
Floating effect on 1 hit will now only applied in PvE for the skill Shield Tide.
Knockback effect on 1 hit and Bound effect on 2 hits will now only be applied in PvE for the skill Shield Assault.
Bound effect will now only be applied in PvE for the skill Seismic Strike.
Text of ‘Forward Guard’ has been added to the skill description of the following skills to match with the actual effect of the skills:
Appearance of Treant Camouflage Longsword has been made more natural.
Tooltip description of the skill Kick has been amended to correctly display the skill effects.
Down Attack → Down Attack on good 1 hit
Air Attack → Air Attack on good 2 hits
Down Smash → Down Smash on good 1 hit
Air Smash → Air Smash on good 2 hits
Tooltip description of the skill Shield Tide has been amended to correctly display the skill effects.
Air Smash → Air Smash on good 2 hits
Ranger
Fixed the issue where Evasive Explosion Shot could not be used after using the skill Will of the Wind with having the skill Flow: Wings of Wind I learned.
Super Armor effect has been added, and Stiffness effect will now only be applied in PvE for the skill Breezy Blade.
Super Armor effect has been added, and Stun effect will now only be applied in PvE for the skill Flow: Rushing Wind.
Knockdown effect will now only be applied in PvE for the skill Elven Rage.
Stun effect will now only be applied in PvE for the skill Nature’s Tremble.
Fixed the issue where number of hits was not properly applied to the skill Flow: Rooting.
3 Hits → 4 Hits
Damage of Extra Hit of the skill Will of the Wind III has been changed as it dealt less damage compared to other levels of the skill.
Damage: 87% → 93%
Text of ‘Damage reduction effect will be applied in cooldown in PvE only’ has been added to the skill tooltip of the skill Absolute: Will of the Wind.
Fixed the issue where Evasive Explosion Shot could not be used after using the skill Will of the Wind with having the skill Flow: Wings of Wind I learned.
Sorceress
Forward Guard effect has been added, and Stiffness effect will now only be applied in PvE for the skill Vile Plan.
Damage Reduction effect in PvP has been removed from the skill Vile Plan.
Stun effect will now only be applied in PvE for the skill Engulfing Shadow.
Skill tooltip of the skill Cartian’s Nightmare has been edited to state ‘Stiffness on 1 good hit’ now.
Fixed the issue where Air Attack defense effect for the skill Violation activated by using Shards of Darkness was not being applied.
Floating effect will now only be applied in PvE for the skill Cartian's Protection.
Knockdown effect will now only be applied in PvE for the skill Abyssal Blow.
Edited the skill description of the skill Shadow Ignition:
Floating on good hits → Floating on good 1 hit
Air Smash → Air Smash on good Explosion hit
Fixed the issue where the underwear would be shown in the neck area of the Sorceress when wearing the Ram Horn Witch Clothes together with certain underwear.
The aggro effect of pulling in the target will occur less frequently upon using the skill Cartian’s Protection consuming 100% Black Spirit’s Rage.
Transition to the Scythe has been made smoother after performing a successful hit of the skill Midnight Stinger.
CC skill effect applied on targets while transitioning into Awakening mode will now be applied only in PvE.
Berserker
Forward Guard effect has been removed from the skill Feral Stampede.
Bound effect will now only be applied in PvE for the skill Wailing Beast.
Knockdown effect will now only be applied in PvE for the skill Axe of Destruction.
Stiffness, Stun, and Knockback effect will now only be applied in PvE for the skill Flow: Slugfest.
Stun effect will now only be applied in PvE for the skill Devastation.
Super Armor effect has been added, and Stun effect will now only be applied in PvE for the skill Flow: Earth Dividing.
Fixed the issue where the amount of damage dealt did not match the number of hits applied for the skill Rooting.
Targets: 3 Hits → 4 Hits
Damage: 1427% → 1034%
Fixed the issue where the skill Shake Off to the right would push back the targeted monster to the left.
Skill effects of the following skills have changed:
Rock Smash + W (Charge)
Tackling Rock
Tamer
Stun effect will now only be applied in PvE for the skill Resonance.
Stiffness and Bound effect will now only be applied in PvE for the skill Cloud Stomping.
Bound effect will now only be applied in PvE for the skill Flow: Cloud Ride.
Super Armor effect has been added, and Stiffness effect will now only be applied in PvE for the skill Moonlight Strike.
Super Armor effect has been added to the skill Flow: Full Moon.
Stiffness and Floating effect will now only be applied in PvE for the skill Allround Spinner.
Forward Guard effect has been added, and Knockdown effect will now only be applied in PvE for the skill Flow: Soaring Strike.
Fixed the lag issue that occurred at times when using the skill Soaring Kick.
Fixed the issue where Floating effect was not applied properly for the skill Soaring Kick.
It has been edited that 2 hits will be applied only to targets captured with the skill Soaring Kick.
The following has been added to the skill tooltip of the skill Moonlight Strike:
Spin of good hit(s) (PvE) only.
Valkyrie
Text of ‘Stun on a good hit’ has been added to the skill description of the skill Flow: Spinning Shield to match with the actual effect of the skill.
Stun effect will now only be applied in PvE for the skill Divine Descent.
Knockdown effect will now only be applied in PvE for the skill Divine Slam.
Stun effect will now only be applied in PvE for the skill Purificatione.
Super Armor effect has been added, and Knockback and Knockdown effect will now only be applied in PvE for the skill Hastiludium.
Bound effect will now only be applied in PvE for the skill Sanctitas de Enslar.
Floating effect will now only be applied in PvE for the skill Verdict: Lanciaustitiae.
Super Armor effect has been added to the skill Flow: Revelation Sanctus.
Stamina required has been removed from the skill Guard.
The text regarding Stamina required has been removed from the tooltip of the skill Guard.
Moving distance to the front has increased for the skill Death Line Chase.
Appearance of Treant Camouflage Longsword has been made more natural.
Witch
Fixed the issue where damage could not be inflicted on targets beside monsters and other players when using the skill Detonative Flow during cooldown.
Bound effect will now only be applied in PvE for the skill Swift Earthquake.
Stiffness effect will now only be applied in PvE for the skill Trembling Thunder.
Fixed the difference in the text description and actual MP recovered for the skill Detonative Flow II.
Stiffness effect will now only be applied in PvE for the skill Equilibrium Break.
Stun effect will now only be applied in PvE for the skill Thunder Storm.
Wizard
Bound effect will now only be applied in PvE for the skill Swift Earthquake.
Stiffness effect will now only be applied in PvE for the skill Trembling Thunder.
Stiffness effect will now only be applied in PvE for the skill Aqua Jail Explosion.
Bound effect will now only be applied in PvE for the skill Bolide of Destruction.
Fixed the issue where dyeing of [Wizard] Inquirer's Destiny Dagger did not work on standby.
Musa
It has been improved that the skill Stub Arrow could be activated slightly faster during Backward Chase after having learned the skills Charged Stub Arrow: Enhanced and Absolute: Charged Stub Arrow.
Fixed the issue where target hits were not properly applied when performing the skills Whirlwind Cut III, Whirlwind Cut IV, and Absolute: Whirlwind Cut to the left.
2 Hits → 3 Hits
Fixed the issue where the character would stop intermittently when using the skill Blooming after performing the skill Chase in Awakening mode.
Super Armor effect has been removed when the skill Crosscut is used in Musa's Soul mode, and Crosscut will now be able to be activated without any resource consumption or cooldown applied.
Skill tooltip of Crosscut has been edited to state that the skill can be activated without WP consumption in Musa’s Soul mode. Whirlwind Cut will properly inflict 3 hits now when activated to the left side; a fix from inflicting 2 hits from before.
Knockdown effect will now only be applied in PvE for the skill Crust Crusher.
Down Smash effect has been removed from the skill Crust Crusher.
Down Smash effect has been added to the skill Flow: Foul Play.
Forward Guard effect has been added, and Knockback effect will now only be applied in PvE for the skill Flow: Foul Play.
Stiffness effect will now only be applied in PvE for the skill Flow: Backflow.
Knockback and Stun effect will now only be applied in PvE for the skill Counter Assassination.
Bound effect will now only be applied in PvE for the skill Below the Belt.
Fixed the issue where dyeing of the [Musa] Gavi Regan Blade was not displayed properly when the color dye was too dark.
Maehwa
Fixed the issue where Stiffness effect was not applied upon using the skill Stub Arrow: Triple Shot after having learned Stub Arrow II.
Fixed the issue where target hits were not properly applied when performing the skills Whirlwind Cut III, Whirlwind Cut IV, and Absolute: Whirlwind Cut to the left.
2 Hits → 3 Hits
Fixed the issue where the character would stop intermittently when using the skill Blooming after performing the skill Chase in Awakening mode.
Forward Guard effect has been added, and Stun effect will now only be applied in PvE for the skill Royal Rage.
Fixed the issue where 2nd hit damage was duplicated for the skill Chaos: Crimson Gust.
The skill Sprint has become faster and its motion has become more animated in Kerispear combat mode.
Super Armor effect has been added, and Stun effect will now only be applied in PvE for the skill Petal Drill.
Super Armor effect has been added, and Knockdown effect will now only be applied in PvE for the skill Flow: December.
Knockdown effect will now only be applied in PvE for the skill Frost Pillars.
Forward Guard effect has been added, and Knockdown effect will now only be applied in PvE for the skill Tip of an Iceberg.
Super Armor effect has been removed from the skill Moonrise.
Fixed the issue where PvP damage was applied lower than it actually should depending on the number of targets for the skill Flow: Cloud Stab.
Stiffness effect will now only be applied in PvE for the skill Blooming Stride.
Stiffness effect will now only be applied in PvE for the skill Blooming Step.
Fixed the awkward graphics of the underwear when in combat stance with the Epheria Marine Underwear on.
CC skill effect applied on targets while transitioning into Awakening mode when moving forward will now be applied only in PvE.
Ninja
Fixed the issue where Bound effect was applied continuously to characters around the caster upon using the skill Suicide Fall.
Stiffness effect will now only be applied in PvE for the skill Ninjutsu: Decapitation.
Stiffness effect will now only be applied in PvE for the skill Illusion of Restraint.
Forward Guard effect has been added, and Stun effect will now only be applied in PvE for the skill Vengeful Barrier. [*+Floating and Knockdown effect will now only be applied in PvE for the skill Vacuum Slash.
Stun effect will now only be applied in PvE for the skill Sura ChaoSpree.
Floating effect will now only be applied in PvE for the skill Bloodthirst: Katana Shower.
Kunoichi
Fixed the issue where Forward Guard was not being maintained intermittently when receiving hit while moving backwards while having the Kunai equipped.
Fixed the issue where Bound effect was applied continuously to characters around the caster upon using the skill Suicide Fall.
Fixed the issue where Floating effect was not applied properly when pressing the Left-directional key (Key: A) after using the skill Flow: Block Jump while having Throwing Kick I learned.
Forward Guard effect has been added, and Stun effect will now only be applied in PvE for the skill Halo.
Stun effect will now only be applied in PvE for the skill Assassin's Trail.
Bound effect will now only be applied in PvE for the skill Ninjutsu: Heart Snatch.
Bound effect will now only be applied in PvE for the skill Danse Macabre.
Stiffness and Stun effect will now only be applied in PvE for the skill Lethal Spin Spree.
Fixed the issue where the damage of the last hit of the skill Lethal Spin Spree did not deal proper damage when performed with 200% Black Spirit’s Rage.
Stiffness effect has been removed from the the last hit of the skill Lethal Spin Spree when performed with 200% Black Spirit’s Rage.
Super Armor effect has been added, and Floating effect will now only be applied in PvE for the skill Flow: Wrath.
Fixed the issue where Stun effect was not applied in PvP when entering ↑ directional key after using the skill Flow: Block Jump in Crimson Eclipse mode.
Dark Knight
Fixed the issue where Moving Speed increase buff was not applied upon using the skill Smoky Haze I, Smoky Haze II, and Smoky Haze III with a Kriegsmesser.
Forward Guard effect has been added, and Stiffness effect will now only be applied in PvE for the skill Hallucination Gap.
Bound effect will now only be applied in PvE for the skill Wrath of Vedir.
Floating effect will now only be applied in PvE for the skill Obsidian Blaze.
Stun effect will now only be applied in PvE for the skill Spirit Legacy.
Super Armor effect has been added, and Stiffness effect will now only be applied in PvE for the skill Spirit Hunt.
Stiffness effect has been removed from the skill Grip of Grudge.
Fixed the awkward motion that came out when using the skill Unveiled Dagger.
Fixed the issue where Stiffness effect not stated in the skill tooltip was being applied when inflicting a hit with the skill Flow: Termination.
Striker
Fixed the issue where the order of high-level skills states in the Skill Combo Guide did not match the actual skill videos.
Fixed the issue where the Echo Spirit would spawn at an abnormal place for the skill Rampaging Predator I.
Fixed the hesitant motions upon using the skills Rampaging Predator II and Rampaging Predator III.
Knockdown effect will now only be applied in PvE for the skill Perfect Blow.
Bound effect will now only be applied in PvE for the skill Iron Fist Fury.
Stun effect will now only be applied in PvE for the skill Echo Spirit.
Stun effect will now only be applied in PvE for the skill Rampaging Predator.
Forward Guard effect has been added on the skill Flow: Bite Off.
Knockdown effect will now only be applied in PvE for the skill Skull Crusher.
Super Armor effect has been added, and Knockdown effect will now only be applied in PvE for the skill Flow: Skull Hammer.
Forward Guard effect has been changed to Super Armor effect for the skill Ferocious Assault.
Fixed the issue where hair would show above helmet with the Serendian Soldier Helmet equipped.
Mystic
Knockdown effect will now only be applied in PvE for the skill Perfect Blow.
Bound effect will now only be applied in PvE for the skill Iron Fist Fury.
Knockdown effect will now only be applied in PvE for the skill Infinite Fortitude.
Stiffness effect will now only be applied in PvE for the skill Enhance: Wolf's Frenzy.
Floating effect will now only be applied in PvE for the skill Rising Dragon.
Super Armor effect has been added, and Bound effect will now only be applied in PvE for the skill Sea Burial.
Super Armor effect has been added to the skill Sea Burial.
Knockdown effect will now only be applied in PvE for the skill Dragon's Rip.
We’ve heard your growing excitement in anticipation of the pre-release of Lahn. Now the time has finally arrived for you to take control of the battlefield like never before with aerial acrobatics and fast paced combat introduced with the Lahn Class.
Additionally, in continuation with the recent balance passes. This week’s maintenance will include changes to the Black Spirit’s Rage ability for all classes. While you’re out putting these new abilities through their paces, be sure to keep an eye on the revamped attendance rewards! Find out all the details of what is included in this week’s maintenance below:
Event & System
Content:
Lahn Release!
Please enjoy the latest addition to our character roster, Lahn, and don’t forget all related events going on:
Sign-up Event: May 9th ~ May 23rd Before Maintenance (ended)
Pre-creation Event: May 16th ~ May 23rd Before Maintenance (ended)
Lahn Level-up Challenges (Y): May 23rd ~ June 13th Before Maintenance (ongoing)
In order to alleviate the more complicated steps necessary in transporting items in Storage to other towns or territories, the following transport routes have been added or amended.
You can now use the World and Server chats in Balenos and Serendia territories without consuming Megaphone items or Energy when equipped with Crown items.
In the other territories, you can also use the World and Server chats without consuming Megaphone items or Energy.
Event:
Lahn Level-up Challenges (Y) have been added.
Event period: May 23rd After Maintenance ~ June 13th Before Maintenance
During the event period, level up your Lahn and claim awesome rewards via Challenges (Y).
‘Loyal’ and ‘Valks’ Attendance Rewards revamped!
Loyal Attendance Rewards will offer the [Event] Lost Penguin in this revamped period.
Event period: 5/24 00:00 UTC ~ 6/27 23:59 UTC
Valks Attendance Rewards have returned upon popular demand. Don’t miss this chance to stack up on Advice of Valks item!
Event period: 5/24 00:00 UTC ~ 6/23 23:59 UTC
Click <Here> to find out more in detail!
May Drop Event!
Event period: 5/23 After Maintenance ~ 6/6 Before Maintenance
Gather and enjoy increased drop rate of Sharp Black Crystal Shards and Hard Black Crystal Shards.
Fish and enjoy increased drop rate of Ancient Relic Crystal Shards.
Ongoing Events:
Lahn Customization Contest: May 16th ~ May 30th Before Maintenance
‘Call of Moonlight Shard’ Challenges: May 17th 00:00 UTC ~ May 30th Before Maintenance
Rose-themed background and crescent moon in night skies: May 16th ~ June 14th Before Maintenance
‘Returning’ Attendance Rewards: Mar. 29th 00:00 UTC ~ July 4th 23:59 UTC
‘Guild’ Attendance Rewards: Jan. 4th. 00:00 UTC ~ June 30th 23:59 UTC
System:
Sound effects have been added and revised for when UI is activated.
Game World, NPC & Effects
Game World:
Some of the areas near Calpheon castle and Valencia castle have been changed so that forts and command posts for Conquest war can no longer be built.
Class Changes
All Classes
Prerequisite requirement of switching to the Awakening weapon in order to learn an Absolute skill has been removed.
It has been adjusted that character will be immune to Grapple for 5 sec. after being released from it.
To prevent continuous Grapple from being possible, the timing of when CC count for Grapple is applied has been changed. Applied simultaneously with Grapple -> Applied when Grapple is released
Fixed the issue where additional HP recovery was not being applied intermittently when inflicted hit from a Grapple skill.
Recovery rate of Black Spirit’s Rage when receiving hit has been modified.
There is a 10% chance of recovering 1% Black Spirit’s Rage when you are hit (the same for PvP and PvE).
Now there is a 100% chance of recovering Black Spirit’s Rage when you kill other Character.
Damage of Black Spirit’s Rage skills (Pre-awakening and Awakening) has been adjusted. Please refer to the chart below for details:
Black Spirit’s Rage Absorption (Common) has been added (Hotkey: Z).
Previous Black Spirit’s Rage Absorption has become a special skill and the newly-added Rage Absorption (Special) will increase Attack/Casting Speed and AP upon activation.
Press Hotkey: Z in order to activate Black Spirit’s Rage Absorption by locking either the common or special skill.
By default it is set as Black Spirit’s Rage Absorption (Common).
Defense Effect of skills using Black Spirit’s Rage have been changed:
Ranger
Extra Hit Damage for the skill Will of the Wind III has been changed as the damage ratio inflicted was lower compared to other levels.
87% ? 93%
The text stating Damage reduction will be applied during cooldown during PvE only has been added to the skill description of the skill Absolute: Will of the Wind.
Sorceress
The aggro effect of pulling in the target will occur less frequently upon using the skill Cartian’s Protection consuming 100% Black Spirit’s Rage.
Berserker
Moving distance of the skill Shake Off will now be affected by Moving Speed instead of the previous Attack Speed.
Tamer
The skill Heilang: Surging Tide will be activated in combo for Heilang Lv.1 now.
Valkyrie
When consuming 200% of Black Spirit’s Rage to use the skill Shining Dash, Super Armor will be applied during hits.
Witch
Fixed the issue where MP recovered was higher than as stated in the skill description for the Detonative Flow upon a successful hit.
Fixed the issue where the skill Detonative Flow could not apply damage on Forts and Annexes during Node/Conquest Wars.
Fixed the issue where you could not damage enemies, besides monsters and other adventurers, with the following skills.
Blizzard, Ultimate: Blizzard, Detonative Flow
Wizard
Fixed the issue where you could not damage enemies, besides monsters and other adventurers, with the following skills.
Blizzard, Ultimate: Blizzard, Water Sphere, Flow: Aqua Bomb
Musa
Fixed the issue where the skill Chase was being repetitively activated when there was not enough Stamina.
Maehwa
Fixed the graphical glitch in the cloth of the leg part and the gem part of the belt for Maehwa with the Rakshande outfit on.
Fixed the issue where the skill Chase was being repetitively activated when there was not enough Stamina.
Kunoichi
Fixed the issue where the last hit was not applying proper damage upon using the skill Lethal Spin Spree consuming 200% Black Spirit’s Rage.
Stiffness effect on the last hit has been removed upon using the skill Lethal Spin Spree consuming 200% Black Spirit’s Rage.
PVP damage has decreased by 15% upon using the skill Lethal Spin Spree consuming 200% Black Spirit’s Rage.
Striker
Fixed the issue where the external appearance of a basic helmet was being displayed instead upon equipping Serendian Soldier outfit.
Fixed the graphical issue where the bottom part of the outfit seemed to penetrate through the body of the character in certain motions.
Description about Super Armor effect has been removed from the skill description of the skill Rising Wolf Fang.
Mystic
Fixed the graphical glitch in the gem part of the belt for Mystic with the Rakshande outfit on.
Fixed the graphical glitch in the Canape Shoes when having it equipped together with Banha outfit.
Fixed the graphical issue where the bottom part of the outfit seemed to penetrate through the body of the character in certain motions.
Lahn
Lahn released!
Item Changes
A new type of seeds, “Magical” seeds, have been added.
If you are Farming Artisan 1 or up, you can get Magical seeds by Farming Special seed/hypha using Plant Breeding.
To use Harvest or Plant Breeding on crop grown from Magical seeds, your character must be Farming Artisan 1 or up.
Magical seeds take up 5 times the usual amount of grid space, but give 5 times the amount of harvest in return.
You only get Fruits from using Plant Breeding on crop grown from Mysterious seeds, but you will get Magical seeds from using Plant Breeding on crop grown from Magical seeds, with a certain chance to also get Fruits.
A new formula to gain Mysterious Seeds and Mysterious Hyphae through Shaking -> Processing (L) using Magical Seeds and Magical Hyphae has been added.
This formula has been added to the item description of the Mysterious Seed items.
Description regarding 100% Enhancement Chance has been added to the item description of General’s Accessories and Fierce Fighting Spirit Stone.
Description regarding tier of the horse has been added to the Challenges (Y) reward ‘Horse Emblem: Lv. 40 Reward’ which could be earned for reaching Lv.40.
For details on newly added Pearl Shop Update, please click <Here>!
Monster Changes
Hunter’s Seal x5 have been added to the reward loot obtainable from the following field bosses:
Red Nose, Dastard Bheg, Dim Tree Spirit, Giant Mudster
New pool of monsters has been added to Mirumok Ruins and placements of some of the monsters have been changed.
Asula's Crimson Eye accessories enhanced up to DUO (II) level will now be obtainable as loot in parts of the following areas of Mediah:
Elric Shrine, Helms Post, Abandoned Iron Mine
Fixed the awkward movement of the Goblin Fighters and Goblin Throwers near Ehwaz Hill.
Quests & Knowledge
Quest:
More Peridot Leaf will be obtainable now through Daily Quests in Kamasylvia. Please refer to the chart below for details:
Suggested quest names displayed in the Quests window (Hotkey: o) has been edited to show more detailed information.
Rewards obtainable for completing the quests have been added.
You can mouse over the each quest list to see the full text.
Contribution point restriction has been removed from the acceptance condition of the daily quests available in Valencia City.
Amended the awkward text in the quest summary of [Ninja] Narusawa's Sura Katana - Practice.
Conversation has been added with Shady Tree Forest Node Manager Arteedman so that the node can be discovered if Shady Tree Forest node cannot be obtained through the regular route.
Gold Key will now be exchangeable through a quest and not through conversation with Morco.
At least 1 Silver Key must be in the Inventory (I) in order for you to accept the quest.
Interface Changes
Fixed the issue where item quantity in other region’s storage list appeared intermittently as 0 when interacting with a Storage NPC to open storage.
Resolved Issues
Fixed the issue where the skill Fury Transfer could not be locked.
Fixed the issue where characters located in node war areas could not move to the Forts of the affiliated guild intermittently at the start of the node war.
Fixed the issue where the castle gate lever could be damaged and destroyed by the attack of Summoned creatures during Conquest War.
Fixed the issue where Renown Score was not updated in real time when the equipped gear was destroyed or repaired.
Known Issues
We are aware that Floating effect is not being applied properly for the skill Soaring Kick of the Tamer and this will be fixed in the next regular maintenance.
We are aware of the text issue for the item description of [Lahn] Orchid Fall Classic Set where Awakening Weapon is mentioned to be included in the classic set. This is a text issue and will be fixed shortly. Please be aware the [Lahn] Orchid Fall Classic Set does not contain an Awakening Weapon.
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