Valentine’s Day is coming up next week and you will see the world of BDO to be a bit more flirtatious than usual and seasonal decorations reflect all the love in the air…xoxo. But not all is love and flowers, there is also a danger lurking. Ancient Puturum has been spotted in Valencia and Guilds are called in to face this threat. Also a new attendance reward cycle has started so be diligent and be rewarded for it!
Event & System
System:
The Hide Other Character function (Shift + F5) has been adjusted now to function appropriately.
The Guild Bonus distribution conditions have been amended.
Any Guild with at least 30 members, whether or not they hold a Node or Territory, can now distribute Guild Bonuses.
Guild Bonuses can be distributed once every seven days, and can be up to 40% of your Guild Funds.
Since the Guild Bonus distribution conditions have been amended, the distribution date tracking has now been reset.
For Guilds with Guild Funds over 20 billion Silver, the Guild Welfare Reserves tax rates have been amended as follows:
If a Guild’s Guild Funds are over 90 billion Silver, then 20% will be taken for the Guild Welfare Reserves.
The Silver received from the Combat Fame portion of the House Fame Fund has been increased by 20%.
Content:
A new Guild Boss ‘Ancient Puturum’ has been added to Valencia.
Ancient Puturum Summon Scroll can be obtained from the new guild mission Boss Subjugation.
New titles have been added for delivering the final blow to Ancient
Puturum.
Puturum Slayer
Irresistible Eyes
Ornithologist
Naked
Titles will vary depending on the size of guild summoning Ancient Puturum.
The amount of bonus Silver granted to the seller, when selling items via Pre-Order in the Marketplace, has been adjusted.
When you sell an item via Pre-Order, you will get a bonus of 20% of the difference between the the registered price and the price at which the item was sold.
The difference cannot be bigger than twice the registered price.
Items that are blue grade or higher and Enhanced to PEN (V) then are registered in the Marketplace will now be sold first to those who Pre-Ordered the items.
If there are no Pre-Orders in place, then the item will be sold via the Bidding process.
Although PEN (V) items are items with the highest level of Enhancement, their Marketplace prices are lower than what their value should dictate. To offset this, we changed it so that these items are first sold through Pre-Orders. Therefore, rather than us directly changing the maximum price for such items, we are leaving it on the hands of you Adventurers to decide how much these items are worth, by prioritizing Pre-Order.
Now, if an item is sold via Pre-Order the Recent Price will be listed not as the registered price but the price sold via Pre-Order.
The number of Farming Byproducts needed to make Stonetail Fodder have been amended.
Previously, 15 to 25 Farming Byproducts (depending on the type) were needed but now you can combine 20 each, from any two different types, of Farming Byproducts with Simple Cooking to more easily make Stonetail Fodder.
You can now find Stonetail Fodder in the Crafting Notes.
Advanced Altar of Training has been reopened.
Event:
New Attendance Rewards have been added for the period between February 8th 00:00 UTC to March 14th 23:59 UTC.
Check attendance daily and enjoy rewards like Memory Fragments, [Event] Lauren Family Gift Box, [Event] Shakatu’s Seals and more!
The game world has been decorated in a Valentine’s Day theme.
Since the Valentine’s Day theme may overlap with certain Soldier NPCs, some relevant Soldier NPCs have been moved slightly.
The additional period in which you could exchange [Event] Snowflake item has been ended.
The New Year Wish Lantern theme background has been removed.
Game World, NPC & Effects
If you want to exchange Peridot Leaf or Peridot Petal with NPC Variel, you will need to click on the relevant items for exchange, not press R key.
Fixed the goat that was stuck in a stone on Goat Mountain, Serendia.
Fixed the issue where NPC Rumbling Spirit from Mirumok Ruins was intermittently missing.
Fixed the issue with unnatural falling motions Characters made when falling off the bridge handrails near Heidel.
The terrain of Hystria Ruins have been improved so that Characters can move more naturally inside the area.
Fixed the graphical issue that cause some areas in southern Kamasylvia to look underwater.
Objects have been improved so you can now smoothly move towards the roof next to the castle gates inside Mediah Castle.
Mounts
Your horse will stay put if you move further than a certain distance after Calling it.
Fixed the issue where your Mount could gain EXP from moving to another location via using some of the contents available from the ESC menu.
Class Changes
All Classes
Fixed the issue where Grapple Resistance was not properly applied up to the Max 60%.
The messages that shows when sitting, lying down, or walking are now displayed regardless of a Character’s level.
The message that appears when you are moving in the combat stance saying you should press Tab to change back to the non-combat stance will now only appear for Characters under Lv.30.
Fixed the unnatural appearance of the feathers on the back of Cavaro Shoes that appeared when the following Classes were Sprinting:
Witch, Maehwa and Valkyrie.
Fixed the issue where Emergency Escape intermittently did not work normally while using other Skills.
Fixed the issue where a Character that used Emergency Escape sometimes would walk towards another Character.
Ranger
Fixed the issue players experienced when the Ranger transitioned from combat to non-combat stance while moving forward, causing you to see her weapon in her hands intermittently.
Fixed the issue where when Ranger used Flow: Piercing Wind and later Ultimate/Extreme: Charging Wind while in the Kamasylven Sword stance, EP was consumed twice.
Sorceress
If Sorceress already learned the skill Flow: Rushing Crow, holding LMB + RMB after using Dark Flame in Amulet combat stance will activate extra hits followed by Flow: Rushing Crow.
In this case, after Flow: Rushing Crow is used, she will go into Scythe combat stance.
You should now be able to see the Sorceress’s Amulet and Talisman normally even when she is holding her Scythe.
Fixed the graphical glitch on Sorceress’s Snowflake costume that appeared around her neck.
Tamer
Fixed the graphical glitch with Tamer’s Atanis Helmet.
Fixed the graphical glitch on Tamer’s lower back while wearing Karlstein Armor.
Witch
The issue where the Witch could jump once more in midair while in combat after transitioning from Aad Sphera non-combat mode to combat mode has been fixed.
The issue where the Witch could not use Aad Sphera skills intermittently after transitioning from Staff (Main Weapon) combat mode to Aad Sphera (Awakening Weapon) mode has been fixed.
The issue where the Witch could not switch to Aad Sphera intermittently while jumping and transitioning from Staff (Main Weapon) combat mode to Aad Sphera (Awakening Weapon) mode has been fixed.
The issue where the Witch could not switch to Aad Sphera when the Witch’s Staff (Main Weapon) skills were being performed with keys while transitioning from Staff (Main Weapon) combat mode to Aad Sphera (Awakening Weapon) mode has been fixed.
The issue where the cooldown of transitioning skills to switch from Staff (Main Weapon) to Aad Sphera (Awakening Weapon) was not being properly applied while trying to switch while moving forward has been fixed.
The issue where the Witch could not switch to Staff (Main Weapon) while Sprinting in Aad Sphera (Awakening Weapon) combat mode intermittently has been fixed.
The issue where the Witch’s Aad Sphera (Awakening Weapon) skills were being performed intermittently even when Staff (Main Weapon) skills were initiated while Sprinting after switching to Staff (Main Weapon) combat mode from Aad Sphera (Awakening Weapon) combat mode has been fixed.
Fixed the graphical glitch for Witch’s Karlstein Outfit arm piece that appeared on combat stance.
Fixed the graphical glitch on Witch’s legs when wearing Muskan’s Shoes and any Armor together.
Wizard
This issue where the Wizard could jump once more in midair while in combat after transitioning from Godr Sphera non-combat mode to combat mode has been fixed.
The issue where the Wizard could not use Godr Sphera skills intermittently after transitioning from Staff (Main Weapon) combat mode to Godr Sphera (Awakening Weapon) mode has been fixed.
The issue where the Wizard could not switch to Godr Sphera intermittently while jumping and transitioning from Staff (Main Weapon) combat mode to Godr Sphera (Awakening Weapon) mode has been fixed.
The issue where the Wizard could not switch to Godr Sphera when the Wizard’s Staff (Main Weapon) skills were being performed with keys while transitioning from Staff (Main Weapon) combat mode to Godr Sphera (Awakening Weapon) mode has been fixed.
The issue where the cooldown of transitioning skills to switch from Staff (Main Weapon) to Godr Sphera (Awakening Weapon) was not being properly applied while trying to switch while moving forward has been fixed.
The issue where the Wizard could not switch to Staff (Main Weapon) while Sprinting in Godr Sphera (Awakening Weapon) combat mode intermittently has been fixed.
The issue where the Wizard’s Godr Sphera (Awakening Weapon) skills were being performed intermittently even when Staff (Main Weapon) skills were initiated while Sprinting after switching to Staff (Main Weapon) combat mode from Godr Sphera (Awakening Weapon) combat mode has been fixed.
Maehwa
The description saying that Quick Slot is available for the skill Ultimate Chaos: Red Moon has been removed.
Kunoichi
While moving after using Target Chase in Sah Chakram combat stance, Sah Chakram Training can now be used with RMB during the cooldown for Lunar Dash.
Striker
If you use the following skills from above a certain height, Striker will now show a falling motion:
Flow: Landslide, Flow: Nimbus Strike
Mystic
If you use the following skills from above a certain height, Mystic will now show a falling motion:
Flow: Landslide, Flow: Sky Rammer
Damage to other Characters while attacking has been decreased by 4.47-7.46%
Item Changes
Some Elixir items have had their Cooldown changed to 10 sec.
In order to prevent possible ”cooldown” that may arise due to connection delays from issues such as loading time differences depending on unique PC settings and preferences, cooldown of under 1 minute will reset after reconnecting back to the client from the Character Selection screen.
To not inconvenience our Adventurers because of this change, we have reduced the Cooldown of Elixir items.
However, the cooldown for Elixirs like the Whale Tendon Elixir, Elixir of Deep Sea, and Perfume of Courage have not been changed.
A new Mix & Match button has been added to the Pearl Shop.
If you click the button to activate the Mix & Match function, your Character’s outfit will not change even if you select a outfit set.
If you select single outfit pieces, you can preview the outfit ensemble you have chosen.
Removed “Craftable only after Ultimate Reform Stone update release” from the crafting instructions for Ultimate Reform Stones.
Chances of getting each item from the following boxes have been changed to be equal to one another:
Fishing Boat of Abundance Part Box
High-Quality Wagon Part Box
You can now get Magic Tanning Knife from the Spellbound Tool Boxes that can be obtained from Black Spirit’s Adventure.
Added item descriptions saying that you should collect 100 of the following items:
Kzarka’s Latent Aura
Nouver’s Latent Aura
Karanda’s Latent Aura
Kutum’s Latent Aura
Descriptions of the following items’ Set Effects have been modified.
Sahazad's Ring of Monarch: Extra Damage against Monsters -> Extra AP against Monsters
Saya's Ring of Eternity: Damage from Monsters Slightly Reduced -> Damage from Monsters -
The following items’ Ranged/Magic Evasion has been reduced by 50% but the same quantity of Melee Evasion has been added.
Explanations for Liverto weapons have been added to the Lemoria Set Effect in View Set Effect.
The option to view more details in View Set Effect is now marked as “Set Effect of Equipped Items (Detailed).”
Monster Changes
Additional Tukar monsters have been placed around the entrance of the Roud Sulfur Works.
The Movement/Attack/Casting Speed reduction effect from the following Hystria Ruins monsters’ attacks have been removed:
Vodkhan, Elten
Hystria Ruins monsters now have an increased HP of around 15% and increased DP of around 3%.
Quest:
After completing the following quests, 5 to 10 Prognyl Silver Bars will now be rewarded.
You can sell Prognyl Silver Bars at the Currency Exchange (e.g. via Storage Keeper NPCs) for 20,000 Silver.
Combat EXP and Skill EXP now can be obtained from completing some of the existing recurring quests.
Knowledge:
When you gain Knowledge about each Boss monster during the following quests, you can no longer immediately get the special quests to confront the Boss monster.
You can accept the special quest to confront the Boss monster the day after completing the following quests.
[Special V] The King of Navarn Steppe (1/W)[Special IV] Manshaum Mutant (1/D)[Special VI] The Rules of the Forest (1/D)[Special VI] The Mightiest Warrior (1/W)
You can now gain each Boss monster’s Knowledge after completing the following quests.
[Special I] Possessed Giants (1/D)
[Special I] Stop the Rite (1/D)
[Special I] Mediah's Exiled Force (1/D)
[Special I] Secret Cultist Research (1/D)
[Special I] Wicked Atmosphere of the Ruins (1/D)
[Special II] The Terror Revived (1/W)
[Special II] A Scheme under the Monastery (1/W)
[Special II] Kzarka Shrine (1/W)
The Knowledge “Sezec Hunter” can be gained from talking to NPC Abdul Jaum along with NPC Telshir during the quest The Incompatible Ones.
Combat and Skill EXP and Prognyl Silver Bar have been added as reward to some of the recurring quests.
Interface Changes
Fixed the issue with scrolling in the Recruit Guild Member section on the Guild window.
New colors for the Journal have been added to help differentiate the following:
Title Obtained and Level Achievement (yellow)
Enhancement Failed and Death (red)
Enhancement Success (blue)
Some texts in the Guild History will now be marked in different colors.
Guild creation, Guild Bonus distribution etc. will now be in blue
Guild war start/end, Guild member recruitment/leaving etc. will now be in yellow
Fixed the issue with some text about Recovering Maximum Durability appearing in the item tooltip for Lantern items.
The names of the Epheria Frigate ship parts that can be crafted in the Level 4 Ship Part Workshop on Port Epheria 1-4, 2F have been corrected.
Fixed the issue where the World Chat button was missing from chat window after using the Megaphone.
The size of tooltips should now adjust to the amount of text within.
Resolved Issues
Fixed the issue where Characters were able to go through the wall of Kzarka Shrine.
Fixed the issue where the Characters were not following the mouse cursor when the button View was on in Customization.
Fixed the issue where characters were not attacked by monsters in certain areas in Hystria.
Fixed the issue that occurred during Conquest Wars where Characters’ locations appeared abnormally when they got too close to a Wooden Fence.
Reach us on the »forums«] to share your feedback, opinions, and suggestions.
Valentine’s Day is coming up next week and you will see the world of BDO to be a bit more flirtatious than usual and seasonal decorations reflect all the love in the air…xoxo. But not all is love and flowers, there is also a danger lurking. Ancient Puturum has been spotted in Valencia and Guilds are called in to face this threat. Also a new attendance reward cycle has started so be diligent and be rewarded for it!
Event & System
System:
The Hide Other Character function (Shift + F5) has been adjusted now to function appropriately.
The Guild Bonus distribution conditions have been amended.
Any Guild with at least 30 members, whether or not they hold a Node or Territory, can now distribute Guild Bonuses.
Guild Bonuses can be distributed once every seven days, and can be up to 40% of your Guild Funds.
Since the Guild Bonus distribution conditions have been amended, the distribution date tracking has now been reset.
For Guilds with Guild Funds over 20 billion Silver, the Guild Welfare Reserves tax rates have been amended as follows:
If a Guild’s Guild Funds are over 90 billion Silver, then 20% will be taken for the Guild Welfare Reserves.
The Silver received from the Combat Fame portion of the House Fame Fund has been increased by 20%.
Content:
A new Guild Boss ‘Ancient Puturum’ has been added to Valencia.
Ancient Puturum Summon Scroll can be obtained from the new guild mission Boss Subjugation.
New titles have been added for delivering the final blow to Ancient
Puturum.
Puturum Slayer
Irresistible Eyes
Ornithologist
Naked
Titles will vary depending on the size of guild summoning Ancient Puturum.
The amount of bonus Silver granted to the seller, when selling items via Pre-Order in the Marketplace, has been adjusted.
When you sell an item via Pre-Order, you will get a bonus of 20% of the difference between the the registered price and the price at which the item was sold.
The difference cannot be bigger than twice the registered price.
Items that are blue grade or higher and Enhanced to PEN (V) then are registered in the Marketplace will now be sold first to those who Pre-Ordered the items.
If there are no Pre-Orders in place, then the item will be sold via the Bidding process.
Although PEN (V) items are items with the highest level of Enhancement, their Marketplace prices are lower than what their value should dictate. To offset this, we changed it so that these items are first sold through Pre-Orders. Therefore, rather than us directly changing the maximum price for such items, we are leaving it on the hands of you Adventurers to decide how much these items are worth, by prioritizing Pre-Order.
Now, if an item is sold via Pre-Order the Recent Price will be listed not as the registered price but the price sold via Pre-Order.
The number of Farming Byproducts needed to make Stonetail Fodder have been amended.
Previously, 15 to 25 Farming Byproducts (depending on the type) were needed but now you can combine 20 each, from any two different types, of Farming Byproducts with Simple Cooking to more easily make Stonetail Fodder.
You can now find Stonetail Fodder in the Crafting Notes.
Advanced Altar of Training has been reopened.
Event:
New Attendance Rewards have been added for the period between February 8th 00:00 UTC to March 14th 23:59 UTC.
Check attendance daily and enjoy rewards like Memory Fragments, [Event] Lauren Family Gift Box, [Event] Shakatu’s Seals and more!
The game world has been decorated in a Valentine’s Day theme.
Since the Valentine’s Day theme may overlap with certain Soldier NPCs, some relevant Soldier NPCs have been moved slightly.
The additional period in which you could exchange [Event] Snowflake item has been ended.
The New Year Wish Lantern theme background has been removed.
Game World, NPC & Effects
If you want to exchange Peridot Leaf or Peridot Petal with NPC Variel, you will need to click on the relevant items for exchange, not press R key.
Fixed the goat that was stuck in a stone on Goat Mountain, Serendia.
Fixed the issue where NPC Rumbling Spirit from Mirumok Ruins was intermittently missing.
Fixed the issue with unnatural falling motions Characters made when falling off the bridge handrails near Heidel.
The terrain of Hystria Ruins have been improved so that Characters can move more naturally inside the area.
Fixed the graphical issue that cause some areas in southern Kamasylvia to look underwater.
Objects have been improved so you can now smoothly move towards the roof next to the castle gates inside Mediah Castle.
Mounts
Your horse will stay put if you move further than a certain distance after Calling it.
Fixed the issue where your Mount could gain EXP from moving to another location via using some of the contents available from the ESC menu.
Class Changes
All Classes
Fixed the issue where Grapple Resistance was not properly applied up to the Max 60%.
The messages that shows when sitting, lying down, or walking are now displayed regardless of a Character’s level.
The message that appears when you are moving in the combat stance saying you should press Tab to change back to the non-combat stance will now only appear for Characters under Lv.30.
Fixed the unnatural appearance of the feathers on the back of Cavaro Shoes that appeared when the following Classes were Sprinting:
Witch, Maehwa and Valkyrie.
Fixed the issue where Emergency Escape intermittently did not work normally while using other Skills.
Fixed the issue where a Character that used Emergency Escape sometimes would walk towards another Character.
Ranger
Fixed the issue players experienced when the Ranger transitioned from combat to non-combat stance while moving forward, causing you to see her weapon in her hands intermittently.
Fixed the issue where when Ranger used Flow: Piercing Wind and later Ultimate/Extreme: Charging Wind while in the Kamasylven Sword stance, EP was consumed twice.
Sorceress
If Sorceress already learned the skill Flow: Rushing Crow, holding LMB + RMB after using Dark Flame in Amulet combat stance will activate extra hits followed by Flow: Rushing Crow.
In this case, after Flow: Rushing Crow is used, she will go into Scythe combat stance.
You should now be able to see the Sorceress’s Amulet and Talisman normally even when she is holding her Scythe.
Fixed the graphical glitch on Sorceress’s Snowflake costume that appeared around her neck.
Tamer
Fixed the graphical glitch with Tamer’s Atanis Helmet.
Fixed the graphical glitch on Tamer’s lower back while wearing Karlstein Armor.
Witch
The issue where the Witch could jump once more in midair while in combat after transitioning from Aad Sphera non-combat mode to combat mode has been fixed.
The issue where the Witch could not use Aad Sphera skills intermittently after transitioning from Staff (Main Weapon) combat mode to Aad Sphera (Awakening Weapon) mode has been fixed.
The issue where the Witch could not switch to Aad Sphera intermittently while jumping and transitioning from Staff (Main Weapon) combat mode to Aad Sphera (Awakening Weapon) mode has been fixed.
The issue where the Witch could not switch to Aad Sphera when the Witch’s Staff (Main Weapon) skills were being performed with keys while transitioning from Staff (Main Weapon) combat mode to Aad Sphera (Awakening Weapon) mode has been fixed.
The issue where the cooldown of transitioning skills to switch from Staff (Main Weapon) to Aad Sphera (Awakening Weapon) was not being properly applied while trying to switch while moving forward has been fixed.
The issue where the Witch could not switch to Staff (Main Weapon) while Sprinting in Aad Sphera (Awakening Weapon) combat mode intermittently has been fixed.
The issue where the Witch’s Aad Sphera (Awakening Weapon) skills were being performed intermittently even when Staff (Main Weapon) skills were initiated while Sprinting after switching to Staff (Main Weapon) combat mode from Aad Sphera (Awakening Weapon) combat mode has been fixed.
Fixed the graphical glitch for Witch’s Karlstein Outfit arm piece that appeared on combat stance.
Fixed the graphical glitch on Witch’s legs when wearing Muskan’s Shoes and any Armor together.
Wizard
This issue where the Wizard could jump once more in midair while in combat after transitioning from Godr Sphera non-combat mode to combat mode has been fixed.
The issue where the Wizard could not use Godr Sphera skills intermittently after transitioning from Staff (Main Weapon) combat mode to Godr Sphera (Awakening Weapon) mode has been fixed.
The issue where the Wizard could not switch to Godr Sphera intermittently while jumping and transitioning from Staff (Main Weapon) combat mode to Godr Sphera (Awakening Weapon) mode has been fixed.
The issue where the Wizard could not switch to Godr Sphera when the Wizard’s Staff (Main Weapon) skills were being performed with keys while transitioning from Staff (Main Weapon) combat mode to Godr Sphera (Awakening Weapon) mode has been fixed.
The issue where the cooldown of transitioning skills to switch from Staff (Main Weapon) to Godr Sphera (Awakening Weapon) was not being properly applied while trying to switch while moving forward has been fixed.
The issue where the Wizard could not switch to Staff (Main Weapon) while Sprinting in Godr Sphera (Awakening Weapon) combat mode intermittently has been fixed.
The issue where the Wizard’s Godr Sphera (Awakening Weapon) skills were being performed intermittently even when Staff (Main Weapon) skills were initiated while Sprinting after switching to Staff (Main Weapon) combat mode from Godr Sphera (Awakening Weapon) combat mode has been fixed.
Maehwa
The description saying that Quick Slot is available for the skill Ultimate Chaos: Red Moon has been removed.
Kunoichi
While moving after using Target Chase in Sah Chakram combat stance, Sah Chakram Training can now be used with RMB during the cooldown for Lunar Dash.
Striker
If you use the following skills from above a certain height, Striker will now show a falling motion:
Flow: Landslide, Flow: Nimbus Strike
Mystic
If you use the following skills from above a certain height, Mystic will now show a falling motion:
Flow: Landslide, Flow: Sky Rammer
Damage to other Characters while attacking has been decreased by 4.47-7.46%
Item Changes
Some Elixir items have had their Cooldown changed to 10 sec.
In order to prevent possible ”cooldown” that may arise due to connection delays from issues such as loading time differences depending on unique PC settings and preferences, cooldown of under 1 minute will reset after reconnecting back to the client from the Character Selection screen.
To not inconvenience our Adventurers because of this change, we have reduced the Cooldown of Elixir items.
However, the cooldown for Elixirs like the Whale Tendon Elixir, Elixir of Deep Sea, and Perfume of Courage have not been changed.
A new Mix & Match button has been added to the Pearl Shop.
If you click the button to activate the Mix & Match function, your Character’s outfit will not change even if you select a outfit set.
If you select single outfit pieces, you can preview the outfit ensemble you have chosen.
Removed “Craftable only after Ultimate Reform Stone update release” from the crafting instructions for Ultimate Reform Stones.
Chances of getting each item from the following boxes have been changed to be equal to one another:
Fishing Boat of Abundance Part Box
High-Quality Wagon Part Box
You can now get Magic Tanning Knife from the Spellbound Tool Boxes that can be obtained from Black Spirit’s Adventure.
Added item descriptions saying that you should collect 100 of the following items:
Kzarka’s Latent Aura
Nouver’s Latent Aura
Karanda’s Latent Aura
Kutum’s Latent Aura
Descriptions of the following items’ Set Effects have been modified.
Sahazad's Ring of Monarch: Extra Damage against Monsters -> Extra AP against Monsters
Saya's Ring of Eternity: Damage from Monsters Slightly Reduced -> Damage from Monsters -
The following items’ Ranged/Magic Evasion has been reduced by 50% but the same quantity of Melee Evasion has been added.
Explanations for Liverto weapons have been added to the Lemoria Set Effect in View Set Effect.
The option to view more details in View Set Effect is now marked as “Set Effect of Equipped Items (Detailed).”
Monster Changes
Additional Tukar monsters have been placed around the entrance of the Roud Sulfur Works.
The Movement/Attack/Casting Speed reduction effect from the following Hystria Ruins monsters’ attacks have been removed:
Vodkhan, Elten
Hystria Ruins monsters now have an increased HP of around 15% and increased DP of around 3%.
Quest:
After completing the following quests, 5 to 10 Prognyl Silver Bars will now be rewarded.
You can sell Prognyl Silver Bars at the Currency Exchange (e.g. via Storage Keeper NPCs) for 20,000 Silver.
Combat EXP and Skill EXP now can be obtained from completing some of the existing recurring quests.
Knowledge:
When you gain Knowledge about each Boss monster during the following quests, you can no longer immediately get the special quests to confront the Boss monster.
You can accept the special quest to confront the Boss monster the day after completing the following quests.
[Special V] The King of Navarn Steppe (1/W)[Special IV] Manshaum Mutant (1/D)[Special VI] The Rules of the Forest (1/D)[Special VI] The Mightiest Warrior (1/W)
You can now gain each Boss monster’s Knowledge after completing the following quests.
[Special I] Possessed Giants (1/D)
[Special I] Stop the Rite (1/D)
[Special I] Mediah's Exiled Force (1/D)
[Special I] Secret Cultist Research (1/D)
[Special I] Wicked Atmosphere of the Ruins (1/D)
[Special II] The Terror Revived (1/W)
[Special II] A Scheme under the Monastery (1/W)
[Special II] Kzarka Shrine (1/W)
The Knowledge “Sezec Hunter” can be gained from talking to NPC Abdul Jaum along with NPC Telshir during the quest The Incompatible Ones.
Combat and Skill EXP and Prognyl Silver Bar have been added as reward to some of the recurring quests.
Interface Changes
Fixed the issue with scrolling in the Recruit Guild Member section on the Guild window.
New colors for the Journal have been added to help differentiate the following:
Title Obtained and Level Achievement (yellow)
Enhancement Failed and Death (red)
Enhancement Success (blue)
Some texts in the Guild History will now be marked in different colors.
Guild creation, Guild Bonus distribution etc. will now be in blue
Guild war start/end, Guild member recruitment/leaving etc. will now be in yellow
Fixed the issue with some text about Recovering Maximum Durability appearing in the item tooltip for Lantern items.
The names of the Epheria Frigate ship parts that can be crafted in the Level 4 Ship Part Workshop on Port Epheria 1-4, 2F have been corrected.
Fixed the issue where the World Chat button was missing from chat window after using the Megaphone.
The size of tooltips should now adjust to the amount of text within.
Resolved Issues
Fixed the issue where Characters were able to go through the wall of Kzarka Shrine.
Fixed the issue where the Characters were not following the mouse cursor when the button View was on in Customization.
Fixed the issue where characters were not attacked by monsters in certain areas in Hystria.
Fixed the issue that occurred during Conquest Wars where Characters’ locations appeared abnormally when they got too close to a Wooden Fence.
Reach us on the »forums«] to share your feedback, opinions, and suggestions.
Guilds are called to arms to face a new powerful foe, Guild Boss: Muskan. The challenge is to help and protect NPC Hakkon or you will have no chance of defeating Muskan. After a hard day of fighting evil, even the most accomplished hero needs some rest, repair equipment and also important, sort their pockets, containing all the shiny loot obtained. Naphart Campsite helps with that, by saving adventurers the commute after a long shift of sword work.
Event & System
Event:
A new Challenge “Call of Moonlight Fragment” has been added.
Event Period: Feb. 1st 00:00 UTC ~ Feb. 14th 09:00 UTC
During the event period, [Event] Moonlight Shard, which you can combine with a Memory Fragment with Alchemy, can be obtained from Challenges (Y) per one hour of playtime.
Max 2 [Event] Moonlight Shards are obtainable per Family per day.
Perform Simple Alchemy with Memory Fragment x1 and [Event] Moonlight Shard x1 to obtain:
Memory Fragment x1~3
A chance to get a [Event] Moonlight Shard x1
You can exchange [Event] Snowflake items during the following extended period.
Extended Period: Jan. 31st After Maintenance - Feb. 7th Before Maintenance
System:
Item lots under the “Black Stone” category in the Marketplace can now be purchased even if they are not being sold at the minimum price.
However, in order to perform Bidding, the item must be at the minimum price.
You can now Transport Family-bound items between Storages
A new title “Fashionista” has been added for Mix and Match Event winners.
Content:
The chances of getting Cooking Honey, High-Quality Cooking Honey or Top Quality Honey from Processing after gaining the Knowledge “Beehive” have been changed.
The quests to obtain Supporting Funds in Balenos, Serendia, Calpheon, and Mediah have been removed. In addition to this, the basic Combat Fame reward has been increased by 50,000 Silver Coins.
The tooltip for Combat Fame in the My Information window has been changed accordingly.
New game content has been added:
Guild Boss: Muskan of Madness
Naphart Campsite
Item Drop Information has been added to the ESC Menu.
With this new Item Drop Information window, you can get an overview of the items that are dropped at certain Monster Zones.
Game World, NPC & Effects
NPC:
Grána Imperial Crafting Delivery, Imperial Fishing Delivery, and Imperial Delivery NPC’s have been put to different locations.
NPCs Mizella (Imperial Crafting Delivery) and Falleve (Imperial Fishing Delivery) can now be found near the Storage Keeper NPC.
NPC Cyclamen (Imperial Delivery) can now be found near NPC Hyacinth (Stable Keeper).
Luciano Pietro’s dialogue after you have over 900 Amity with him has been changed.
World:
Now the steep slope path located south of Calpheon Castle has been improved for easier climbing, and the stairs leading to the Command Post inside the Castle have been widened.
The path between the Serendia Eastern Border and Mediah has been improved.
The bridge in front of Mediah Castle has become wider and you should now be able to go directly from that bridge onto the roof next to the castle gates inside.
Mounts
Fixed the issue where the camera shook violently when you were the rear passenger on a Two-seater horse. Also, the camera will now automatically zoom out so you will be able to get a better view of your surroundings.
Fixed the graphical glitch that showed boats such as Galleys and Epheria Sailboats to be floating mid-air.
The possibility of obtaining a higher Tier Horse after breeding has been increased.
Class Changes
All Classes
You can now jump while equipped with a [Combat] Trina Demolition Axe.
If you are Knockdowned while equipped with one of the following items, you can now use Evasion by pressing a Directional Key (W/A/S/D) twice or SHIFT + Directional Key.
Fixed the issue where when these Classes fell from a low height in Awakened-non-combat stances, it automatically triggered their Awakened-combat stances.
Sorceress, Giant, Valkyrie
Warrior
Corrected the description for the skill Flow: Reckless Blow.
Knockdown on good charged hits → Knockdown on good hits
Fixed the issue where the skill Pulverize would be casted erroneously when trying to cast Flow: Reckless Blow.
The stats for Attack Range and HP Recovery for the skill Flow: Tempest have been edited to accurately reflect the actual effect that is applied when the skill is used.
Ranger
Fixed the graphical glitch that occurred occasionally when Ranger went from her Longbow to non-combat stance while moving forward, causing her Longbow to still be in her hands.
Fixed the issue when EP was sometimes consumed twice when using Evasive Shot then Blasting Gust in quick succession.
Berserker
Fixed the graphical glitch that showed Berserker wearing Bheg’s Gloves on both arms when wearing Eckett Armor top.
Tamer
Description of Tamer’s skill Legendary Beast Dance has been edited to accurately reflect the actual effect that is applied when the skill is used.
Valkyrie
Fixed the issue where Valkyrie’s Visor Setting was not properly applied when wearing Treant Camouflage.
Witch
Fixed the issue when sometimes the Witch could not swap from Staff to Aad Sphera stance.
Fixed the issue where the Witch would stop when using Toxic Flood while moving forward in Aad Sphera stance and then changing to Staff stance.
Fixed the issue where the Witch would stop when using Psyche of Aad Sphera while sprinting in Aad Sphera stance and then changing to Staff stance.
Fixed the graphical glitch on Witch’s chest while wearing Treant Camouflage.
Fixed the issue where sometimes the Witch could not go from Staff to Aad Sphera stance.
Fixed the graphical glitch on Witch’s knees upon wearing Grunil Armor.
Wizard
Fixed the issue where the Wizard would stop when using Lava Field while moving forward in Godr Sphera stance and then changing to Staff stance.
Fixed the issue where the Wizard would stop when using Controlled Madness while sprinting in Godr Sphera stance and then changing to Staff stance.
Maehwa
Maehwa’s landing motion when falling from a certain height should now be more natural looking.
Ninja
Fixed the graphical glitch that occurred when the skill combo Ninjutsu: Shadow Clone → Ninjutsu: Shadow Stomp was used right after the skill Shuriken/Kunai Throw while the skill Ninjutsu: Clone was in Cooldown.
Fixed the issue where the sprinting effect was not applied when jumping during sprinting while Target Chase effect is on.
You can now cast the Target Chase with ↓+ Q keys while in the transition stance.
The sprinting effect for Target Chase will now be applied during the transition stance too.
Kunoichi
The cooldown time of the skill Awakening: Crimson Sah Chakram will no longer be applied when using the skill Lunar Dash from Quick Slot in Sah Chakram stance.
Fixed the issue where only the cooldown time of the skill Flash Slash was applied while the actual skill was not activated when Flash Slash was used directly after Lunar Dash via Quick Slot in Sah Chakram/Shortsword stances.
Fixed the graphical glitch that occurred when the skill combo Ninjutsu: Shadow Clone → Ninjutsu: Shadow Stomp was used right after the skill Shuriken/Kunai Throw while the skill Ninjutsu: Clone was in Cooldown.
Striker
Fixed the issue where Gauntlet skills were casting slowly after using the skill Crouching Wolf from Quick Slot in Gardbrace stance.
Mystic
Mystic’s landing motion when falling from a certain height should now be more natural.
Falling motions will now be properly displayed when using the skill Jump Attack from a height of 10m or higher.
The attack motions for the skill Jump Attack have been changed.
Item Changes
Grunil and Rocaba armor Set Effects have been changed from Helmet/Gloves and Armor/Shoes Set Effects to 2-Set and 3-Set Effects..
Fixed the abnormal Durability consumption of Hunting Matchlock and quest/rental Matchlocks.
You will not be able to use an Awakened Giant Chief Summon Scroll if you are in the middle of the quest “Confronting the Awakened Gehaku”.
Ship License: Raft, can now be bought from a Fish Vendor or Wharf Manager NPC.
You can now get the following items with a Sub-Weapon Exchange Coupon.
Green grade Sub-weapons that have been upgraded to Blue grade.
Accuracy Sub-weapons that got upgraded to Ultimate.
Krea Sub-weapons
Rosar Sub-weapons
The effect of thr the Pure Black Stone that gives AP boost has been changed from All AP +500 to +250.
Fixed the issue where 6 and 8-Set Effects were not properly applied when wearing following Life Clothes:
Alchemist’s Clothes
Craftsman’s Clothes
Cook’s Clothes
Farmer’s Clothes
Monster Changes
A new Guild Boss Muskan of Madness has been added.
Essence of Fury is rewarded for completing the related Subjugation Quest. You can exchange 15 of them for a [Guild] Muskan of Madness Scroll or [Guild] Awakened Muskan of Madness Summon Scroll from NPC Hakkon or a Guild Manager NPC.
[Guild] Muskan of Madness Scroll and [Guild] Awakened Muskan of Madness Summon Scroll can be used at the Bloody Monastery.
You can obtain Muskan’s Shoes, JIN Magical Crystal – Hystria, BON Magical Crystal Hystria, or WON Magical Crystal – Hystria by defeating Muskan of Madness.
This monster is a Guild Boss. You’ll need to team up with and help protect NPC Hakkon to defeat the boss together.
This fearsome Guild Boss will require significant manpower and strategy to defeat.
Please note: Use of both Muskan of Madness Scrolls will not summon multiple Bosses if used concurrently. If a second scroll is activated while a Muskan boss has already been summoned, it will not spawn until the first is defeated or very low on HP
Recommended AP in the World Map has been changed as follows:
Fixed the issue where some Wandering Rogue Prisons were hovering in the air in the Wandering Rogue Den.
Rearranged some Pila Ku monsters so that they are no longer clipping into certain objects.
Fixed an issue where some monsters in the Pila Ku Jail character model would appear to be in a different physical location than they actually were.
Fixed the issue where the stones loaded in Saunil Immobile Catapults were invisible.
Additional Beehives have been added.
Grass Root Nymphs, Fire Root Nymphs, and Earth Root Nymphs have been added at a cave near Crioville.
Fixed the abnormal placement of some Grass Root Nymphs, Fire Root Nymphs, Earth Root Nymphs, and Root Nymph Rest Areas.
Fire Root Nymphs will drop Black Stones (Weapon) and Tough Tree Roots.
Grass Root Nymphs and Earth Root Nymphs will drop Black Stones (Armor) and Tough Tree Roots.
The following items can be obtained from Grass Root Nymphs, Fire Root Nymphs, and Earth Root Nymphs.
Ancient Relic Crystal Shard
Spirit's Leaf
You can now loot Tough Tree Roots after destroying Root Nymph Rest Areas.
You will now get 100% more EXP from defeating Grass Root Nymphs, Fire Root Nymphs, and Earth Root Nymphs.
Quests & Knowledge
The quest path for the Biraghi Den, a part of Black Spirit’s Main Quests, has been simplified.
New recurring quests for obtaining Sailing EXP have been added.
You can accept these quests from either Dius at Port Epheria or Croix at Velia with a Character who is at least Sailing Beginner 3.
A Treasure Swimming in the Ocean
Outlaws in the Ocean
Stay sharp!
Wanted: Hekaru
Wanted: Ocean Stalker
Looming Threats from the Ocean
Ocean Predators
Four new daily quests for obtaining Farming EXP has been added.
These daily Quests are available once per day, per Family.
New daily quests for obtaining Gathering EXP have been added.
These Daily Quests can be shared within a player’s Family.
There will be 5 Quests per Territory. You may only select one of these Quests per Territory, but you can do Quests from different Territories simultaneously.
For example, you can accept one of the following Gathering Quests in Serendia, and accept another one in Mediah then do them simultaneously.
New daily quests for obtaining Cooking EXP have been added.
These Daily Quests can be shared within player’s Family.
Depending on the Cooking Level of your Character, the Quest completion conditions may differ even for Quests with the same names.
The items needed to complete the quest “How to Survive the Wilderness” have been changed to items that can be easily Gathered in the surrounding area.
A new story Quest series have been added to Crioville. You can accept it from Crioville villager with a Character that has already completed the quest “Undecided Dilemma.”
Nightmare in Crioville
For the Root Nymph
Offer the Fish
Inside the Cave
A Fishy Offering
In the Quests window (O), the Recurring quests under “Calpheon City Contribution” are now in a different order.
In the Quests window (O), the quest for getting a Campsite is now under “Start of Camping” under the “Suggested” tab.
Now you must have the Black Seal in possession when talking to Freharau in order to see the dialogue for exchanging Black Seals with Black Stones.
Interface Changes
You can now see Set Effects on the bottom of your Equipment window.
Mouse over the round “View Set Effect” button to see the applied Set Effect(s).
Click the button to read more about it in detail.
Fixed the issue that prevented Red Battlefield Rankings from displaying correctly in the Ranking window.
Fixed the issue where the button “Return of an Archaeologist” wasn’t displayed after using the item Archaeologist's Map.
The line above and below the alerts shown on the screen when getting an Item, Knowledge, etc. should now be correctly displayed.
Fixed the issue that sometimes caused the descriptions and icons of Marni’s Stones from correctly updating according to the Stones’ status.
Tooltips have been added for the Hide Helmet and Open Visor buttons in the Pearl Shop.
A new feature “Quick Hotkey” has been added.
You can set “Quick Hotkeys” (ALT + Key combination) for frequently used features such as:
Recharge Alchemy Stones
Open Maid Storage
Open Maid Marketplace
Find NPCs
Check in All Pets
Take Out Pet Group 3
Take Out Pet Group 2
Take Out Pet Group 1
Install Campsite
Remote Collect Campsite
After you upload your custom Preset in the Edit UI mode, the setting for toggling the Skill Guide should now be implemented correctly.
Different images now be will be used as backgrounds for Nouver, Kutum, and Karanda’s alerts.
The description in the item tooltips about not being able to register the following items in the Marketplace has been removed.
[Tamer] Fairy Jackie Costume Set
[Witch] Ghost Bride Costume Set
[Ranger] Audria Outfit Set
The following sets have been adjusted to display content that accurately reflects the items listed in their descriptions:
Golden Prop Set
Sunset Prop Set
Golden Sunset Prop Set
Sweet Home Prop Set
Sweet Bear Complete Prop Set
Cat Prop Set
Margoria Whale Prop Set
Spring Sun Prop Set
Spring Heart Prop Set
Spring Scent Prop Set
Coral Shine White Conch Prop Set
Coral Shine Blue Shell Prop Set
Coral Shine Star Shell Prop Set
Heidelian Wine Prop Set
Fintomaria Sailing Prop Set
[Spooky Halloween] Heart Prop Set
[Spooky Halloween] Diamond Prop Set
[Spooky Halloween] Spade Prop Set
Fixed the graphical glitch on Frosty Wood Prop Set A and Frosty Wood Prop Set B in the Pearl Shop.
The message stating ‘Durability will be reduced’ when Enhancing Accessories will not appear anymore.
Dye Window has been fixed to automatically show Awakening stance when you click on Awakening weapon, and show Main Weapon stance when you click on Main Weapon.
The question mark button has been removed from when opening a Campsite Storage.
Fixed the issue where the Inventory and Equipment windows overlapping when opened.
Fixed the issue where resetting the Chat Filter in Settings did not work.
When you click on a Skill in the Learnable Skill window you should now be directed to the correct Skill.
Fixed the issue where the Notice window from ESC Menu would sometimes appear in front the window that appears when clicking on an Event banner.
Resolved Issues
Fixed the graphical glitch that caused the grass near Calpheon Castle to appear as if floating.
Fixed the issue where a single resource was able to be gathered twice in the area near Calpheon Castle.
Fixed the issue where Characters would collide with their Residence doors.
Fixed the issue where the beard and helmet of Monster Pet Centaurus appeared crooked.
Known Issues
Uploading more than 1 image on the Photo Gallery is not working as intended and this issue will be investigated and resolved shortly.
Valtarra Advanced Training Manual will be available with the following update.
Reach us on the »forums« to share your feedback, opinions, and suggestions.
Guilds are called to arms to face a new powerful foe, Guild Boss: Muskan. The challenge is to help and protect NPC Hakkon or you will have no chance of defeating Muskan. After a hard day of fighting evil, even the most accomplished hero needs some rest, repair equipment and also important, sort their pockets, containing all the shiny loot obtained. Naphart Campsite helps with that, by saving adventurers the commute after a long shift of sword work.
Event & System
Event:
A new Challenge “Call of Moonlight Fragment” has been added.
Event Period: Feb. 1st 00:00 UTC ~ Feb. 14th 09:00 UTC
During the event period, [Event] Moonlight Shard, which you can combine with a Memory Fragment with Alchemy, can be obtained from Challenges (Y) per one hour of playtime.
Max 2 [Event] Moonlight Shards are obtainable per Family per day.
Perform Simple Alchemy with Memory Fragment x1 and [Event] Moonlight Shard x1 to obtain:
Memory Fragment x1~3
A chance to get a [Event] Moonlight Shard x1
You can exchange [Event] Snowflake items during the following extended period.
Extended Period: Jan. 31st After Maintenance - Feb. 7th Before Maintenance
System:
Item lots under the “Black Stone” category in the Marketplace can now be purchased even if they are not being sold at the minimum price.
However, in order to perform Bidding, the item must be at the minimum price.
You can now Transport Family-bound items between Storages
A new title “Fashionista” has been added for Mix and Match Event winners.
Content:
The chances of getting Cooking Honey, High-Quality Cooking Honey or Top Quality Honey from Processing after gaining the Knowledge “Beehive” have been changed.
The quests to obtain Supporting Funds in Balenos, Serendia, Calpheon, and Mediah have been removed. In addition to this, the basic Combat Fame reward has been increased by 50,000 Silver Coins.
The tooltip for Combat Fame in the My Information window has been changed accordingly.
New game content has been added:
Guild Boss: Muskan of Madness
Naphart Campsite
Item Drop Information has been added to the ESC Menu.
With this new Item Drop Information window, you can get an overview of the items that are dropped at certain Monster Zones.
Game World, NPC & Effects
NPC:
Grána Imperial Crafting Delivery, Imperial Fishing Delivery, and Imperial Delivery NPC’s have been put to different locations.
NPCs Mizella (Imperial Crafting Delivery) and Falleve (Imperial Fishing Delivery) can now be found near the Storage Keeper NPC.
NPC Cyclamen (Imperial Delivery) can now be found near NPC Hyacinth (Stable Keeper).
Luciano Pietro’s dialogue after you have over 900 Amity with him has been changed.
World:
Now the steep slope path located south of Calpheon Castle has been improved for easier climbing, and the stairs leading to the Command Post inside the Castle have been widened.
The path between the Serendia Eastern Border and Mediah has been improved.
The bridge in front of Mediah Castle has become wider and you should now be able to go directly from that bridge onto the roof next to the castle gates inside.
Mounts
Fixed the issue where the camera shook violently when you were the rear passenger on a Two-seater horse. Also, the camera will now automatically zoom out so you will be able to get a better view of your surroundings.
Fixed the graphical glitch that showed boats such as Galleys and Epheria Sailboats to be floating mid-air.
The possibility of obtaining a higher Tier Horse after breeding has been increased.
Class Changes
All Classes
You can now jump while equipped with a [Combat] Trina Demolition Axe.
If you are Knockdowned while equipped with one of the following items, you can now use Evasion by pressing a Directional Key (W/A/S/D) twice or SHIFT + Directional Key.
Fixed the issue where when these Classes fell from a low height in Awakened-non-combat stances, it automatically triggered their Awakened-combat stances.
Sorceress, Giant, Valkyrie
Warrior
Corrected the description for the skill Flow: Reckless Blow.
Knockdown on good charged hits → Knockdown on good hits
Fixed the issue where the skill Pulverize would be casted erroneously when trying to cast Flow: Reckless Blow.
The stats for Attack Range and HP Recovery for the skill Flow: Tempest have been edited to accurately reflect the actual effect that is applied when the skill is used.
Ranger
Fixed the graphical glitch that occurred occasionally when Ranger went from her Longbow to non-combat stance while moving forward, causing her Longbow to still be in her hands.
Fixed the issue when EP was sometimes consumed twice when using Evasive Shot then Blasting Gust in quick succession.
Berserker
Fixed the graphical glitch that showed Berserker wearing Bheg’s Gloves on both arms when wearing Eckett Armor top.
Tamer
Description of Tamer’s skill Legendary Beast Dance has been edited to accurately reflect the actual effect that is applied when the skill is used.
Valkyrie
Fixed the issue where Valkyrie’s Visor Setting was not properly applied when wearing Treant Camouflage.
Witch
Fixed the issue when sometimes the Witch could not swap from Staff to Aad Sphera stance.
Fixed the issue where the Witch would stop when using Toxic Flood while moving forward in Aad Sphera stance and then changing to Staff stance.
Fixed the issue where the Witch would stop when using Psyche of Aad Sphera while sprinting in Aad Sphera stance and then changing to Staff stance.
Fixed the graphical glitch on Witch’s chest while wearing Treant Camouflage.
Fixed the issue where sometimes the Witch could not go from Staff to Aad Sphera stance.
Fixed the graphical glitch on Witch’s knees upon wearing Grunil Armor.
Wizard
Fixed the issue where the Wizard would stop when using Lava Field while moving forward in Godr Sphera stance and then changing to Staff stance.
Fixed the issue where the Wizard would stop when using Controlled Madness while sprinting in Godr Sphera stance and then changing to Staff stance.
Maehwa
Maehwa’s landing motion when falling from a certain height should now be more natural looking.
Ninja
Fixed the graphical glitch that occurred when the skill combo Ninjutsu: Shadow Clone → Ninjutsu: Shadow Stomp was used right after the skill Shuriken/Kunai Throw while the skill Ninjutsu: Clone was in Cooldown.
Fixed the issue where the sprinting effect was not applied when jumping during sprinting while Target Chase effect is on.
You can now cast the Target Chase with ↓+ Q keys while in the transition stance.
The sprinting effect for Target Chase will now be applied during the transition stance too.
Kunoichi
The cooldown time of the skill Awakening: Crimson Sah Chakram will no longer be applied when using the skill Lunar Dash from Quick Slot in Sah Chakram stance.
Fixed the issue where only the cooldown time of the skill Flash Slash was applied while the actual skill was not activated when Flash Slash was used directly after Lunar Dash via Quick Slot in Sah Chakram/Shortsword stances.
Fixed the graphical glitch that occurred when the skill combo Ninjutsu: Shadow Clone → Ninjutsu: Shadow Stomp was used right after the skill Shuriken/Kunai Throw while the skill Ninjutsu: Clone was in Cooldown.
Striker
Fixed the issue where Gauntlet skills were casting slowly after using the skill Crouching Wolf from Quick Slot in Gardbrace stance.
Mystic
Mystic’s landing motion when falling from a certain height should now be more natural.
Falling motions will now be properly displayed when using the skill Jump Attack from a height of 10m or higher.
The attack motions for the skill Jump Attack have been changed.
Item Changes
Grunil and Rocaba armor Set Effects have been changed from Helmet/Gloves and Armor/Shoes Set Effects to 2-Set and 3-Set Effects..
Fixed the abnormal Durability consumption of Hunting Matchlock and quest/rental Matchlocks.
You will not be able to use an Awakened Giant Chief Summon Scroll if you are in the middle of the quest “Confronting the Awakened Gehaku”.
Ship License: Raft, can now be bought from a Fish Vendor or Wharf Manager NPC.
You can now get the following items with a Sub-Weapon Exchange Coupon.
Green grade Sub-weapons that have been upgraded to Blue grade.
Accuracy Sub-weapons that got upgraded to Ultimate.
Krea Sub-weapons
Rosar Sub-weapons
The effect of thr the Pure Black Stone that gives AP boost has been changed from All AP +500 to +250.
Fixed the issue where 6 and 8-Set Effects were not properly applied when wearing following Life Clothes:
Alchemist’s Clothes
Craftsman’s Clothes
Cook’s Clothes
Farmer’s Clothes
Monster Changes
A new Guild Boss Muskan of Madness has been added.
Essence of Fury is rewarded for completing the related Subjugation Quest. You can exchange 15 of them for a [Guild] Muskan of Madness Scroll or [Guild] Awakened Muskan of Madness Summon Scroll from NPC Hakkon or a Guild Manager NPC.
[Guild] Muskan of Madness Scroll and [Guild] Awakened Muskan of Madness Summon Scroll can be used at the Bloody Monastery.
You can obtain Muskan’s Shoes, JIN Magical Crystal – Hystria, BON Magical Crystal Hystria, or WON Magical Crystal – Hystria by defeating Muskan of Madness.
This monster is a Guild Boss. You’ll need to team up with and help protect NPC Hakkon to defeat the boss together.
This fearsome Guild Boss will require significant manpower and strategy to defeat.
Please note: Use of both Muskan of Madness Scrolls will not summon multiple Bosses if used concurrently. If a second scroll is activated while a Muskan boss has already been summoned, it will not spawn until the first is defeated or very low on HP
Recommended AP in the World Map has been changed as follows:
Fixed the issue where some Wandering Rogue Prisons were hovering in the air in the Wandering Rogue Den.
Rearranged some Pila Ku monsters so that they are no longer clipping into certain objects.
Fixed an issue where some monsters in the Pila Ku Jail character model would appear to be in a different physical location than they actually were.
Fixed the issue where the stones loaded in Saunil Immobile Catapults were invisible.
Additional Beehives have been added.
Grass Root Nymphs, Fire Root Nymphs, and Earth Root Nymphs have been added at a cave near Crioville.
Fixed the abnormal placement of some Grass Root Nymphs, Fire Root Nymphs, Earth Root Nymphs, and Root Nymph Rest Areas.
Fire Root Nymphs will drop Black Stones (Weapon) and Tough Tree Roots.
Grass Root Nymphs and Earth Root Nymphs will drop Black Stones (Armor) and Tough Tree Roots.
The following items can be obtained from Grass Root Nymphs, Fire Root Nymphs, and Earth Root Nymphs.
Ancient Relic Crystal Shard
Spirit's Leaf
You can now loot Tough Tree Roots after destroying Root Nymph Rest Areas.
You will now get 100% more EXP from defeating Grass Root Nymphs, Fire Root Nymphs, and Earth Root Nymphs.
Quests & Knowledge
The quest path for the Biraghi Den, a part of Black Spirit’s Main Quests, has been simplified.
New recurring quests for obtaining Sailing EXP have been added.
You can accept these quests from either Dius at Port Epheria or Croix at Velia with a Character who is at least Sailing Beginner 3.
A Treasure Swimming in the Ocean
Outlaws in the Ocean
Stay sharp!
Wanted: Hekaru
Wanted: Ocean Stalker
Looming Threats from the Ocean
Ocean Predators
Four new daily quests for obtaining Farming EXP has been added.
These daily Quests are available once per day, per Family.
New daily quests for obtaining Gathering EXP have been added.
These Daily Quests can be shared within a player’s Family.
There will be 5 Quests per Territory. You may only select one of these Quests per Territory, but you can do Quests from different Territories simultaneously.
For example, you can accept one of the following Gathering Quests in Serendia, and accept another one in Mediah then do them simultaneously.
New daily quests for obtaining Cooking EXP have been added.
These Daily Quests can be shared within player’s Family.
Depending on the Cooking Level of your Character, the Quest completion conditions may differ even for Quests with the same names.
The items needed to complete the quest “How to Survive the Wilderness” have been changed to items that can be easily Gathered in the surrounding area.
A new story Quest series have been added to Crioville. You can accept it from Crioville villager with a Character that has already completed the quest “Undecided Dilemma.”
Nightmare in Crioville
For the Root Nymph
Offer the Fish
Inside the Cave
A Fishy Offering
In the Quests window (O), the Recurring quests under “Calpheon City Contribution” are now in a different order.
In the Quests window (O), the quest for getting a Campsite is now under “Start of Camping” under the “Suggested” tab.
Now you must have the Black Seal in possession when talking to Freharau in order to see the dialogue for exchanging Black Seals with Black Stones.
Interface Changes
You can now see Set Effects on the bottom of your Equipment window.
Mouse over the round “View Set Effect” button to see the applied Set Effect(s).
Click the button to read more about it in detail.
Fixed the issue that prevented Red Battlefield Rankings from displaying correctly in the Ranking window.
Fixed the issue where the button “Return of an Archaeologist” wasn’t displayed after using the item Archaeologist's Map.
The line above and below the alerts shown on the screen when getting an Item, Knowledge, etc. should now be correctly displayed.
Fixed the issue that sometimes caused the descriptions and icons of Marni’s Stones from correctly updating according to the Stones’ status.
Tooltips have been added for the Hide Helmet and Open Visor buttons in the Pearl Shop.
A new feature “Quick Hotkey” has been added.
You can set “Quick Hotkeys” (ALT + Key combination) for frequently used features such as:
Recharge Alchemy Stones
Open Maid Storage
Open Maid Marketplace
Find NPCs
Check in All Pets
Take Out Pet Group 3
Take Out Pet Group 2
Take Out Pet Group 1
Install Campsite
Remote Collect Campsite
After you upload your custom Preset in the Edit UI mode, the setting for toggling the Skill Guide should now be implemented correctly.
Different images now be will be used as backgrounds for Nouver, Kutum, and Karanda’s alerts.
The description in the item tooltips about not being able to register the following items in the Marketplace has been removed.
[Tamer] Fairy Jackie Costume Set
[Witch] Ghost Bride Costume Set
[Ranger] Audria Outfit Set
The following sets have been adjusted to display content that accurately reflects the items listed in their descriptions:
Golden Prop Set
Sunset Prop Set
Golden Sunset Prop Set
Sweet Home Prop Set
Sweet Bear Complete Prop Set
Cat Prop Set
Margoria Whale Prop Set
Spring Sun Prop Set
Spring Heart Prop Set
Spring Scent Prop Set
Coral Shine White Conch Prop Set
Coral Shine Blue Shell Prop Set
Coral Shine Star Shell Prop Set
Heidelian Wine Prop Set
Fintomaria Sailing Prop Set
[Spooky Halloween] Heart Prop Set
[Spooky Halloween] Diamond Prop Set
[Spooky Halloween] Spade Prop Set
Fixed the graphical glitch on Frosty Wood Prop Set A and Frosty Wood Prop Set B in the Pearl Shop.
The message stating ‘Durability will be reduced’ when Enhancing Accessories will not appear anymore.
Dye Window has been fixed to automatically show Awakening stance when you click on Awakening weapon, and show Main Weapon stance when you click on Main Weapon.
The question mark button has been removed from when opening a Campsite Storage.
Fixed the issue where the Inventory and Equipment windows overlapping when opened.
Fixed the issue where resetting the Chat Filter in Settings did not work.
When you click on a Skill in the Learnable Skill window you should now be directed to the correct Skill.
Fixed the issue where the Notice window from ESC Menu would sometimes appear in front the window that appears when clicking on an Event banner.
Resolved Issues
Fixed the graphical glitch that caused the grass near Calpheon Castle to appear as if floating.
Fixed the issue where a single resource was able to be gathered twice in the area near Calpheon Castle.
Fixed the issue where Characters would collide with their Residence doors.
Fixed the issue where the beard and helmet of Monster Pet Centaurus appeared crooked.
Known Issues
Uploading more than 1 image on the Photo Gallery is not working as intended and this issue will be investigated and resolved shortly.
Valtarra Advanced Training Manual will be available with the following update.
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