The Pit of the Undying was well received by many of you thanks to its uniquely tactic-based PvE content. Yet, we heard that its remote location in the game made it hard to fully enjoy its contents. Therefore, we have added a function that allows instant entrance to the Pit of the Undying so that it is easier to access.
We hope that you can now pop into the Pit of the Undying once a day and enjoy facing off against different challenging monsters.
This new monster zone is set in a place with a completely different vibe from Polly's Forest with its hauntingly cute mushrooms.
With this change, you will not only be able to differentiate main quests from the other quests when interacting with the Black Spirit but also when interacting with other NPCs. We hope that this will help make questing more streamlined and enjoyable, especially at the beginning of your adventures. For the future, we are planning to make the quest widgets easier to read and more customizable to your play style.
On one pitch-black urban night, a Crow who already had both fortune and fame firmly in his grasps came up with his darkest venture yet.
Ladies and Gentlemen, we proudly present to you: Pit of the Undying.
When we were coming up with this content, many things were going through our minds. Many of you have asked for more suspenseful, tactic-based PvE content. However, we had many stumbling blocks for adding this. This is because many of our classes do not have clearly defined roles, our game is in an action-packed hack and slash playstyle, and this game is an MMORPG with an open world of variables. How could we add this kind of content without going against the direction we have been developing Black Desert Online so far? We also didn't want to distract from the fun of fighting bosses. Pit of the Undying is the result of all these considerations. We expect to add more diverse types of monsters to the pit of the Undying for you to challenge. We hope you enjoy this content and eagerly await your feedback.