Greetings, brave warriors! Patch 0.43 is here: the next update of Warriors: Rise to Glory! is now available, with a brand new tournament with its own boss, new weapons and armors, a higher level cap, and Korean localization among other stuff. You can check all the details about this new update below. Enjoy, and good luck in the arena!
PATCH NOTES
New Features
New tournament with a new boss: Azar – Molded by Fire
New achievement: Golem Breaker, unlockable by defeating Azar
Level cap now set at level 11
3 new weapons: the axe Apocalypse, the sword Arcane Justice, and the bow Last Whisper
Dark Elf armors are now available for purchase starting from level 9
Added a new title, “The Thug”
Chest room is now breakable!
You can now reset your skill points before confirming the last changes
Languages
Korean language included
Added Chinese and Korean names
Chinese translation improved
Graphics
You can now remove all the gore and blood from the game in the Options menu
When reaching 100% crowd excitement in the Dust Bowl arena, the crowd will throw flowers at you
Hair looks improved
It is now easier to rotate the warrior in the “Character” menu
Readability of the Soul Point tooltip improved
UI of the Shops Menu improved
When there is only one option in the quest menu, it will be at the center of the scroll
Buffs in the arena will now show a tooltip when hovering them with the mouse
When you get a bonus damage stat in battle, the damage text in tooltips will now be green-colored
Dead Warrior in the defeat cut-scene no longer hangs in the air (he lost his wings)
Sounds
New sound when the XP count raises
Added click sound for language buttons
Gameplay
Entry cost for Survival has been adjusted
Slicing Roots now immobilize for 3 turns instead of 1
You can now see your opponents’ walking range by hovering your mouse over them
Fire trap burning damage is now affected by the player’s level
Spike trap damage has been increased
Rest stamina is now capped per level
Added a new step in the main tutorial explaining how to zoom in and out in battles
Treasure Boxes now have a selling price
Pre-Battle retreat cost formula has been changed
You can no longer level up during a tournament, only after winning the final fight
“Battle Rush” Skill now only applies to melee damage
Bug fixes
Fixed issue where waiting too much to decide the fate of an opponent in a tournament fight would result in mercy fate.
Fixed issue where the damage text in battle stats would become green when changing the Strength attribute
Fixed text graphical error in some languages
Fixed issue where using Dirty Shot against The Cliff would cause the game to freeze
Fixed issue where Sleight of Hand would waste the free turn granted by On Guard!
Fixed issue where the platform at the End Game screen would spin with the warrior
Fixed issue where Baffling Performer wouldn’t work
Fixed issue where pressing escape in Battle Dice after a cube has caused its effects would result in another effect
Fixed issue where the gold price in the item tooltip was not shown
Fixed issue where the background of the language tab is gone when quitting the options menu and returning to it
Fixed issue where The Cliff doesn’t get stunned when Spiked Defense breaks his armor
Fixed issue where the effect of Wounded Beast wouldn’t end even when the warrior’s health is above 40%
Fixed issue where continuous assault would have no icon
Fixed issue where the Version text won’t translate when changing the game language
Fixed issue where battle tooltips would disappear on turn end.
Fixed issue where pressing ok the in money-offering menu would result in changing the offer amount
Greetings, brave warriors! E3 is always an intense week for gamers, and we hope you enjoyed the show with all its hype and excitement. We’ve been hard at work here – the mad emperor Ayziz does not wait for anyone, and he had us working really hard to get you more content so you could fight in Warriors: Rise to Glory! for his amusement and eventual death by your hands. Well, he’s likely not considering that last part – he’s mad after all, right? Anyway, we’re happy to announce that Patch 0.43 will release on June 20, and it brings some new features and content for the game!
KOREA JOINS THE FIGHT!
We will publish the full patch notes next week, but we wanted to give you a taste of it today. First of all: Korea joins the Indiekingdom! Patch 0.43 adds Korean localization to Warriors: Rise to Glory!, and we’ve also added Chinese and Korean names, as well as improved the Chinese localization. Korean is the third language supported by Warriors after English and Chinese, and there will be more languages supported further down the road.
BEAT THE MIGHTY AZAR IN A NEW TOURNAMENT
That’s not all, warriors! Patch 0.43 also includes a brand new tournament with a new boss to beat: the mighty Azar, Molded by Fire. You will get a new achievement if you defeat him – but it won’t be an easy task, and to help you to achieve this goal, we have added 3 new weapons: the axe Apocalypse, the sword Arcane Justice, and the bow Last Whisper; as well as Dark Elf armors, available for purchase at level 9 and above.
Oh, and the level cap is now at level 11, so you can be more powerful than ever! There’s also a new title, The Thug, and you can now break the chest room because… well, because breaking things is fun, isn’t it? After all, you’re a warrior who kills people for other people’s amusement, not a museum caretaker!
At the request of our community, we have also implemented the possibility of removing gore and blood from the game. Maybe it turns your stomach, or you just want to play in local multiplayer with your younger siblings. Whatever the reason, you will be able to turn all gore off in the Options menu.
Patch 0.43 will include many other improvements, overhauls, and bug fixes. Stay tuned – and good luck in the arena!
Greetings, brave warriors! The combat is over, the crowd has left, and we have some time to talk while the slaves clean the arena up and the victors walk away (or, in some cases, hop away) with the spoils to celebrate their triumphs. It’s been a while since we came here to update you on our plans… and that’s the point of this update, actually. We want to let you know that, starting from today, we want to improve our communication with you, not only here but also in our Steam forums and social media channels.
A COMMUNITY FOR WARRIORS
The whole point of our time on Steam Early Access is to develop the game hand to hand with you, receiving your feedback and trying to implement it in the best possible way, so the game reaches its true potential. That is not to say that we have not been paying attention, but we have realized that we can do it much better. Because of this, we will take a whole new approach, and we will do our best to be as available, open, and transparent as possible.
This starts with a major overhaul of our Steam forums, so they are more clear, intuitive, and easy to use. Our social media channels, both Twitter and Facebook, will be more active than ever – again, starting from today. And we would like to invite you to our Discord server, which you can join by clicking this link. On top of it all, we will publish a bi-weekly dev blog, to let you know of our current developments and our next plans – sometimes there might be more updates if we think that there is something that we really have to say, but at the very least, you will find new content here every two weeks.
OPENING THE TAVERN
And how will our social media channels, forums, and Discord server work? Well, think of them as the tavern of the arena where the warriors meet after a tournament. It’s a place for exchanging combat tips, strategies, gossip – but also a place where they can talk with the managers of the arena (that is, us) on how to improve it! Every channel has its own peculiarities, so drop by and say hello to find out which one fits best your interests.
We invite you to take part in the development process of this game along with us. Thank you very much for your continued support; we’re looking forward to talking with you on our Discord server, Facebook page, Twitter profile, or Steam forums. Now go out there and find glory by kicking someone in the nuts, warrior!
Greetings brave warriors! As we continue on working hard on Patch 0.43 which will include a brand new boss "Azar - Molded by Fire", levels 9 - 10, Dark Elf set and many more features... Here is a quick update for now.
Patch 0.421 Notes: Graphics:
Changing Agility in the Attribute window will no longer set the Ranged Damage text color to green.
Fixed issue where warriors would become “Michael Jackson” and moonwalk their feet while dodging incoming attacks.
Fixed activated skill sign graphics during battles.
Inner Might tooltip during battle now shows skill description.
Gameplay:
Whenever you equip a ranged weapon it will now be set as your starting weapon (you can still change it back to melee)
New Title: “Panda Killer”
Bug Fixes:
Fixed issue where enemies in Survival mode would be using an “Invisible Bow”
As always, stay tuned for future updates and let us know what you think...
We are happy to announce that Patch 0.42 is finally here! Among many new features added, we are proud to introduce “Survival Mode”. In Survival Mode, you play against endless waves of enemies. The longer you survive, the better your rewards! Including a scoreboard which will be part of our global leaderboard to come. Survival Mode was requested by our community via our community HUB! So keep writing to us, letting us know what you would like to see in our game next.
Patch 0.42 Notes: New Features:
Survival Mode is now available – Play against endless waves of enemies, earning more rewards the further you reach.
New achievements from mini game “Battle Dice” are now working.
Scars are now available to make your warrior look be even more “Badass!”
New “Mercy” animation cut scene is now available.
Gameplay:
Limit the amount of HP restored while using “Rest” action in battles to max. 20 HP.
Defeated tournament enemies will always “Accept their fate”!
ESC key in all menus now takes you back to the main menu and quits the game.
Quests will no longer appear after visiting the tavern.
Option to skip dice animation in “Battle Dice” mini game using the ESC key.
“Critical Strike” now updates your chances in the “Battle Stats” menu.
Confirm dialog when hitting “Stop” button in “Battle Dice” mini game.
“Baffling Performer” Skill now makes your enemy waste his next turn.
“Wounded Beast” Skill now works properly.
Added a special Chinese font.
Graphics:
The tournament battle loading screen no longer displays retreat value.
Fixed a very annoying issue where armor would become “out of sync” with the warrior in the main menu.
The “Back” button in the tavern is now anchored to fit the canvas well in various different resolutions.
Fixed issue where Warriors in Hotseat mode had their eyes closed in the pre-battle menu.
Added 3 new tattoos:
“MS13” – Available
“Scary Clown” – Will be available upon unlocking future achievement.
“Zombie Warrior” – Will be available upon unlocking future achievement.
Locked tabs in the character menu are now more distinguishable.
Fixed Warrior battle avatars to match the full Warrior model.
Warrior max size is now limited.
Reset Attributes button now updates the “Battle Stats” menu.
Fixed lighting in the main menu after changing the option screen.
Main menu is now open when starting a new character.
“Battle Stats” no longer appears in the main menu.
Warriors in the Hotseat loading screen now appear on their starting side. Technical:
Improved overall performance of the game.
Added Lighting Quality option in the options screen.
Added “Window Mode” in the options screen.
Bug Fixes:
Fixed issue where the additional turn granted by “On Guard” Skill was time-limited.
Improved distance penalty formula.
Fixed issue where the dice in “Battle Dice” mini game would cause others to flip when returning to the bank.
Fixed issue where “Spiked Defense” skill would cause both Warriors to die at the same time.
Sound:
Death music volume is now connected to the “Music volume”.
Armor break sound would play multiple times when 2 or more pieces of armor broke simultaneously.
Fixed issue where pressing the “Shop” button would play as a double click.
Fixed volume whenever the game loads.
That’s all for now! Stay tuned for the next patch, which will include Levels 9–10 and a new tournament featuring boss “Azar – The Rock”.
we are working hard on the major patch 0.42 which will include the survival mode and many more changes. Meanwhile, a lot of you reported having crashes and BUGS so we have uploaded hotfix 0.4.1.2 to fix a major bug in the game. If you encounter BUGS in the game please send us the file: "Output_log.txt" to support@gavra-games.com
Hotfix 0.4.1.2 change-log:
bug fixes:
Fixed a issue where an enemy received damage while having arrows stuck to his body would result in a game freeze.
we are working hard on the major patch 0.42 which will include the survival mode and many more changes. Meanwhile, a lot of you reported having crashes and BUGS so we have uploaded hotfix 0.4.1.2 to fix a major bug in the game. If you encounter BUGS in the game please send us the file: "Output_log.txt" to support@gavra-games.com
Hotfix 0.4.1.2 change-log:
bug fixes:
Fixed a issue where an enemy received damage while having arrows stuck to his body would result in a game freeze.