Yes, yes, it’s me. I know, I know, but calm down. While it’s obviously very exciting to have a celebrity as handsome and excellent as me writing you some Steam Charts, I’m still just a regular ordinary guy underneath it all. I leap into my trousers both legs at once, same as anyone else.
I do remember there being some pretty bad cat puns that we all wish we could unhear,” Marco Bombasi tells me. He s the localisation director for Monster Hunter: World, the man in charge of translating the dinosaur-harvesting game from its original Japanese into other languages, including English. Every player in Monster Hunter gets a cat sidekick who says things like Hello Meow-ster , so I ve asked Bombasi if writing the game’s ubiquitous cat punnage ever produced wordplay so heinous it managed to give the team paws for thought. He says yes, it got bad.
So bad, in fact, that our editor and resident cat pun professional, David, had to write a rulebook on acceptable usage.
If there’s one thing that’s guaranteed to sweep through the Steam Charts like a giant fart, it’s a Steam Sale. Blowing out all the fresh, original or interesting new releases, the mid-year discount warehouse (Junction 45 off the M91) ensures it’s a top 10 of games you already bought or decided you don’t want to buy.
So who is buying them? Baddies. You lot are the goodies. It’s the baddies who do this to us.
Here's a fantastic bit of news I missed during E3: Monster Hunter: World is getting a dynamic difficulty system, fixing a lonstanding series issue for multiplayer hunts.
In Monster Hunter games, there's typically only two sets of monster difficulty, one for singleplayer and one for multiplayer. Tackle a hunt with a party, and the monster will have approximately double the health they do for a solo fight. But it doesn't matter if you're in a party of two, three, or four: the health doesn't change. This makes two-player hunts a real slog compared to full party hunts, and if you start a hunt with a group and they disconnect, you're stuck fighting a monster solo that has twice as much HP as it should. That's a real drag.
No more. As IGN points out, during an E3 livestream Capcom said that World is getting a new dynamic difficulty system, and it's not just for Iceborne players. It's coming to the base game. There's now an in-between setting for two-player hunts, where monsters have less health than they would for three- and four-player groups.
The best part is that if you drop back to solo play, the monster's health will now scale with you back to singleplayer levels. That should earn a sigh of relief from anyone who's run into a random server disconnect or had a player bail from a hunt after dying once.
There's no word on when this mechanic will make its way to the PC version, but it's available in the current Iceborne beta on PS4. At the very latest, we should at least get it with the PC release of Iceborne this winter.
The Monster Hunter World Iceborne beta gives you an early hands-on with the upcoming expansion, which releases in full on September 6th.
Exclusive to PS4 players, the Monster Hunter World Iceborne beta is playable without needing to own the base game - and offers several of the expansion's new beasts to fight against.
Here's everything we know so far on Monster Hunter World Iceborne beta - including access, start times, new features to sample and some beta rewards to take into the full release.
The first on-set photographs of the upcoming Monster Hunter movie were alarming. They showed actors in modern military fatigues with guns and armoured vehicles. There was no sign of any absurdly oversized swords, or any monsters to hunt, and it seemed as though this would be an unfaithful knock-off.
It turns out those pictures showed the team of soldiers before they fall through a portal into the big monster dimension. The leaked teaser snippet above, via EG, is much more promising. It has Diablos emerging angrily from below the sand, as he does. There's an enormous bow and a fiery hammer, and is that Rathalos at the very end? They even got Handler right.
I hope the movie leans in even more and commits to Monster Hunter's silliness. If the filmmakers have passed on the opportunity to include an extended Palico cooking montage then I will be sorely disappointed.
Monster Hunter is out on September 4 2020.
At E3 2019, some more of Monster Hunter World: Iceborne was revealed to us in the form of several live streams, including our first look at Tigrex, a new version of Legiana, and a tease at another returning monster – the Glavenus. We’ll be going over all the details revealed at E3, as well as previously known information about the release date for PC and the trailers for the upcoming expansion.
In order to prepare for the new expansion that will be coming at some point, check out our extensive [cms-block] to get up to speed with the basics, as well as all the more in-depth strategies for item crafting and individual monster fights. While the free updates are still happening for the base game, we should probably begin with the hottest news and show everything we know about .
Monster Hunter World: Iceborne is heading to consoles in September, while those of us playing on PC have been left out in the cold. There's no release date yet, but Capcom is aiming for a winter launch. It's a long wait while others get to enjoy big monster fights. Thankfully, Capcom has not been deaf to the PC masses who want more Monster Hunter, sooner.
“We know that the title updates for console have taken a while to reach PC, which is something that a lot of PC players have given us feedback about,” producer Ryōzō Tsujimoto told PCGamesN. “We’re going to try and see if we can work out something better for that schedule and see how we can make improvements. Don’t feel like you’ve haven’t been heard, but we’re not quite ready to announce specifics just yet.”
Despite launching around seven months after its console counterparts, the PC version of Monster Hunter: World has proved to be the second most popular edition of the game. Capcom didn't say what the least popular platform was, but I think we can be pretty sure it was Xbox One. That's a good reason to keep supporting PC and shrink the gulf between releases.
"We know PC players want it as soon as possible," said Tsujimoto, "and we’re trying to minimize that gap.”
They just keep coming don’t they? A lot of games were announced at E3 2019, things that we didn’t know about, as well as stuff that’s previously announced, or expansions to already released games. Now, to the casual outsider, what we’re doing might seem absolutely nuts, but we thought we’d put together an alphabetical list of all the PC games that have been confirmed to appear at this year’s E3 show. With well over a hundred of them now in the books, the next year or so looks packed.
They just keep coming don’t they? A lot of games were announced at E3 2019, things that we didn’t know about, as well as stuff that’s previously announced, or expansions to already released games. Now, to the casual outsider, what we’re doing might seem absolutely nuts, but we thought we’d put together an alphabetical list of all the PC games that have been confirmed to appear at this year’s E3 show. With well over a hundred of them now in the books, the next year or so looks packed.