Greetings, hunters! Dinosaur hat-making sim Monster Hunter: World is coming out on PC very soon (August 9, to be precise), and I’ve been doing some early tinkering with its various graphics settings. The good news first: if you were worried about the game being capped at 30fps like the console versions, you’ll be pleased to hear MHW has an uncapped frame rate option in its display settings, meaning the sky’s the theoretical limit if you’ve got a monitor with a lovely high refresh rate.
The bad news? This game is an absolute beast and you’ll probably need at least two graphics cards stitched together with jagras hide in order to make it work at the very best graphics settings and resolutions. Whisper it, but it’s probably more monstrous than even Final Fantasy XV. Let’s see what my Nvidia GeForce GTX 1070Ti made of it, shall we?
Final Fantasy XIV and Monster Hunter: World are both games near and dear to my heart, and colliding in a major crossover event next month, at least in the case of Final Fantasy XIV. While I’m hopeful that this crossover will accompany the PC release of Monster Hunter: World on August 9th, we’re poking Capcom for confirmation either way.
Headed to Final Fantasy XIV: Stormblood is the ever-cranky wyvern Rathalos, while Monster Hunter: World is to be visited by Moogles and Cactuars and stomped all over by a Behemoth, one of the Final Fantasy series’s recurring boss beasties. Below, a pair of trailers that charmingly ape each other’s styles.
Hello! Goodness me, it’s good to have you with us. If you’re reading this sentence on Steam, then I simply implore you to click through to the site to read what has been described by Simon Pulitzer as “the greatest games journalism the world has ever been blessed to receive.” (more…)
It’s been a long, painful wait for fans of smacking giant angry lizards in the face with huge (but comparatively still very small) swords. Released back in January on consoles, Monster Hunter: World finally has a release date on PC, and mercifully we’ve only got one more month to wait. Capcom’s excellent semi-open-world co-op dragon hunting sim will be landing this August 9th.