
Publisher Focus Home Interactive announced today that the team-based tactical FPS Insurgency: Sandstorm will be out on September 18. Ahead of that, two "preorder beta" tests will take place, the first of which is live right now.
"Preorder beta 1" will feature three maps, dozens of weapons (and hundreds of loadouts), and all planned game modes, with fully-implemented vehicle and fire support systems. It's set to run over the weekend, and will come to a close on August 13. The second preorder beta is slated to begin on August 30 and will run right through until the release date (September 18), and will include all six maps that will be available in the release version of the game.
As the name suggests, you'll need to preorder the game to get in on the beta action. It's currently available on Steam at a ten percent pre-release discount, dropping it to $27/£23/€27 until launch. Owners of the original Insurgency will receive a bonus ten percent discount, which is good until the end of the year.







For a long time while watching this Insurgency: Sandstorm trailer, I thought its great innovation was to do with context dependent AI barks that swear at guns a lot. Then I thought I must be listening to actors pretending to be players in that cringingly E3 demo sorta way. Then I realised that devs New World Interactive were attempting to sidestep that by paying actors to pretend they were actual combatants, and creating a strange hybrid of the two. I’ve been listening to people pretending to be people that people in the future might pretend to be, but without the silly pretence.
Game marketing is weird, but Sandstorm itself is the opposite: it’s an upcoming team based shooter that revolves around tactics, realism and impressive sound design. The original Insurgency passed me by, probably because it looked just as generic as this one. Dear old Adam got his hands on Sandstorm earlier this year though and called it a “goddamn work of art”, so my shoulders have stopped shrugging and started quivering with excitement. (more…)

