Racing Mode will soon arrive in PUBG LABS! Experience a new way to play on the Battlegrounds as you battle your opponents and race across tracks on the newly updated Miramar.
Choose your vehicle, buckle up and race hard!
Race Preparation
Select your vehicle at race start.
Available Vehicles: Motorcycle, Buggy, Coupe RB, Dirt Bike, Mirado.
Each vehicle comes equipped with a set of different weapons.
Use the F8 key (Console: D-Pad down) to toggle the vehicle selection UI and change vehicles.
Upon respawning, your selected vehicle will be spawned.
Race Start
Players are spawned in their vehicle as the race countdown begins.
You won't be able to move or attack other players until the race starts.
Once the match starts, destroy anything in your path!
At match start players are invincible for 10 seconds and 5 seconds after each respawn to prevent the frustration of being spawn killed.
Racetracks
Racing Mode takes place at one of the two tracks shown above.
Both tracks are 1-way, with a static start and finish line.
Checkpoints
Checkpoints serve as respawn points and you must drive through them to progress in the race.
Going off-track for too long engages an out of bounds timer and when the countdown hits zero, you will be respawned near the latest checkpoint you've passed.
Boost Crates
Drive through red crates to collect boosts.
Boost crates respawn a short time after being collected.
Boosts can be engaged with the shift key.
Using a boost brings you to FULL-SPEED. Send it!
When killed, you will respawn with your boost gauge set to max.
Motorcycles and Dirt Bikes are unable to use boosts.
This is for balance gameplay balance reasons.
Ammo Crates
Drive through blue crates to collect ammo.
Crates provide a small amount of ammo for your equipped weapon.
Ammo crates respawn a short time after being collected.
Race Completion
The first player that crosses the finish line grabs the checkered flag and wins the race for their squad!
60 seconds after the winner crosses the finish line, the match will end.
Service Schedule
LABS: Racing Mode will take place over two weeks, with Squads up first, followed by Solo matches.
PC Week 1 - Squads: June 3, 11 am - June 7, 4 pm KST Week 2 - Solo: June 7, 16:30 - June 14, 16:00 KST
Console Week 1 - Squads: June 10 after maintenance - June 14, 16:00 KST Week 2 - Solo: June 14, 16:30 - June 21, 16:00 KST
Match Settings
Miramar, TPP only
Squad mode (first week), Solo Mode (second week)
Match time limit
10 Minutes
Max players
PC: 20 players
Console: 16 players
Minimum players
Squad: 12 players
Solo: 8 players
Notes When Playing in LABS
LABS games do not provide XP for gameplay rewards
LABS gameplay will not count towards Career stats
LABS gameplay will not count towards Survivor Pass mission progress
LABS gameplay does not provide BP or additional rewards
Global PUBG Esports competition where the region's finest rumble for the throne, the PUBG CONTINENTAL SERIES 4 (PCS4) is just around the corner!
The PCS4 tour will be held across four regions, starting from June 10 to 27, including:
Asia – China, Chinese Taipei, Japan, and Korea
Asia Pacific (APAC) – Indonesia, Malaysia, Oceania, Philippines, Singapore, Thailand, and Vietnam
Europe - Europe West, Europe East, Middle East & Africa
Americas - North America, Latin America
While the total combined prize pool for these regional tournaments is $1,000,000, each tournament will have a prize pool of $250,000. Plus, 30% of PUBG net sales of PCS4 sales items profits will be applied to the additional prize pool.
The PCS4 prize pool consists of:
$250,000 prize pool for each region.
30% of PUBG net sales of PCS4 item sales go directly to the participating teams.
Let’s check out PCS4 Finalists across all four regions and schedules!
PUBG CONTINENTAL SERIES 4 ASIA
PCS4 ASIA Schedule
Week 1: June 12-13, 19:00 KST Week 2: June 19-20, 19:00 KST Week 3: June 26-27, 19:00 KST
PCS4 ASIA Participating Teams
China
Four Angry Men, 17Gaming, Multi Circle Gaming, Games Forever Young, KAIXIN E-Sports, Petrichor Road
Drop-in and explore our biggest Miramar update since launch; with significant visual and design improvements, a new uniquely Miramar vehicle, and an armor-destroying sniper rifle, what’s not to love?
Read on for full details, including the introduction of a new weapon skin upgrade system, pre-game soccer, quality of life improvements, and more!
Miramar World Update
Miramar holds a special place in our hearts; launched alongside PUBG 1.0 in December 2017 we're thrilled to show you the improvements made for Season 12.
Throughout the map, we've focused on improving the overall visual quality (lighting especially) while also keeping a close eye on improving player interactions with the environment to improve your gameplay experience.
Expect an overall smoother experience, with reduced object clutter, less troublesome coastlines, adjusted cover across the map, and more.
While points of interest will still feel very familiar, we've introduced key changes to improve core gameplay and keep things feeling fresh. Keep an eye out and let us know what you think!
The following items have been added to the Miramar loot table:
Jammer Packs
Decoy Grenades
Emergency Parachutes
Terrain Updates
We have improved the visual fidelity of textures and materials across the map. Additional cliffs have been added for steep slopes, which clearly indicate areas that cannot be climbed easily.
Cliff Updates
Cliffs have been improved across the map and now look much better overall.
Foliage Updates
Trees, plants, and other foliage have received vast visual improvements.
Lighting Updates
One goal of these lighting changes is to push a warmer, drier, and arid feel to help separate the feel and color palette from other maps. Looking at the map, we plotted the sun's arch and tweaked the lighting setups to represent different times of day better. We aimed to create a softer image with less contrast to help with eye strain while still ensuring longer distance engagements.
In the existing weather types: Sunny, Sunset, Sunrise, and Cloudy, the intensity and color have been adjusted. Sandstorm and Dusk will be introduced in Challenger Mode. Finally, improvements were made to the bunker and interior lighting.
Building and Object Updates
Many buildings and objects across the map have received visual improvements.
Map Flow
Reduced clutter across the map to improve ease of movement, especially around building entrances.
BATTLESTAT Exchange Kit Introducing the BATTLESTAT Exchange Kit! Swap kill counter progress from one BATTLESTAT skin to another.
Transfer the current kill count from one BATTLESTAT skin to another BATTLESTAT skin.
Only available to use with two BATTLESTAT skins which are the same weapon, tier, and counter-type.
This item is consumed upon use.
Unable to be used with Progressive Skins.
New Weapon - Lynx AMR
The Lynx AMR is PUBG's first Anti-Materiel Rifle, a semi-automatic crate gun capable of damaging military equipment and armor, in addition to players and vehicles.
Intended as a hard counter to vehicles, the Lynx is also effective in any situations you'd find yourself wanting to scope in and shoot down an enemy.
PUBG's first .50 caliber weapon
The Lynx AMR is first and foremost the best anti-vehicle sniper rifle in the game, capable of destroying BRDMs and even penetrating the windows to kill its occupants.
Capable of destroying weak vehicles like motorcycles in a single shot and most regular vehicles in two or three shots.
Players have five shots only, with no way to reload.
Spawns in Care Package only on Miramar in Normal Matches. In a future update, the Lynx will be added to Custom Matches and Training Mode
New Vehicle - Quad
The Quad is an off-road vehicle with four low-pressure tires and a driver seat designed to be straddled by the operator, with handlebars for steering control, with room on the back for a teammate. Modeled after a racing-style ATV, get ready to explore the Battlegrounds on this all-terrain monster we call the Quad.
Seats: 2
Health: 750
Maximum Speed: 110 km/h (125 km/h at maximum boost)
Maximum Range: 24.4 km (18.5 km at maximum boost)
Only spawns on Miramar.
Will be added to in Custom Matches and Training Mode in a future update.
Roadster (El Solitario) Motorcycle A certain percentage of all motorcycles, including two and three-seaters, will spawn as Roadster Motorcycles.
Ranked Season 12
The new ranked season is upon us!
All players eligible for Season 11 ranked rewards will receive them upon launching the game. Rewards are granted based on your end-of-season rank.
For more information on ranked rewards, click here. Season 12 rewards will be announced at a later date.
Ranked rewards for Season 12 are below:
PUBG ID emblems are rewarded for each tier, with animated variants for Platinum and higher. More details here.
The Parachute Skin is a permanent reward that players keep forever and can equip as they please.
The rest of the earnable rewards are 'Unlocked' only for the duration of a single Ranked Season.
Only the unlocked rewards from a player's highest rank will be granted.
Unlocked Rewards can be found in the inventory at the start of the new season.
Weapon Skin Upgrade System
Introducing the Weapon Skin Upgrade System. Level-up your weapon skins and add new features and styles to your weapon; keep an eye out for Contraband Crates in store (purchasable with G-Coin). Materials used to upgrade skins can be purchased or found with a low probability via certain crates purchasable with BP and through community events.
Contraband CrateCrates can be purchased 200 G-Coin each or bought as a pack of 10 for 1,800 G-Coin.
Unboxing gives a chance to acquire the following weapon skins or materials:
Upgradable weapon skins
Ordinary weapon skin, special grade or above (Special, Rare, Elite, Epic)
Schematics (Material)
Polymer (Material)
10 Contraband Coupons are required to open a crate.
10 Scrap can be acquired from opening Contraband Crates using G-Coin. Scrap can be used to purchase items from the Scrap Broker.
Scrap acquired from opening Contraband Crates can be used to purchase items from the Scrap Broker. Scrap can be kept indefinitely.
Available items:
[PROGRESSIVE] Gear Head - Beryl M762
Schematics
Contraband Coupons
Weapons
View upgrade features for each level of the Upgradable Weapon Skins, and you can upgrade them by consuming your materials.
Upgrading your Upgradable Weapon Skins
Schematics and Polymer are required
Upgrading will unlock features with each level-up. More schematics and polymers are required to upgrade to the next level.
An Upgradable Skin, [PROGRESSIVE] Gear Head - Beryl M762's features for each levels are as follows.
Lv.1: Basic Skin Cosmetic (Level 1 appearance)
Lv.2: Magazine / Muzzle Skin
Lv.3: Uncommon Skin Cosmetic (Level 2 appearance)
Lv.4: BATTLESTAT Total Kills
Lv.5: Inspect Weapon Animation
Lv.6: Killfeed Skin
Lv.7: Grip Skin
Lv.8: Rare Skin Cosmetic (Level 3 appearance)
Lv.9: Loot Crate Skin
Lv.10: Scope Skin
Once a weapon skin has been upgraded, it cannot be reverted.
Salvage
Salvage your Weapon Skins to earn materials for upgrades
Salvage - Weapon Skin
Up to 12 Weapon Skins can be selected at a time
Earn polymer by salvaging an ordinary Weapon Skin
Earn Schematics and Polymer by salvaging an Upgradable Weapon Skin
Tiers not listed in the below chart (Event, Basic, Ultimate) cannot be salvaged
The number of polymer and schematics earned from Weapon Skins by tiers are listed here.
Lobby Ball
Teammates no longer appreciate your jump punches to the face during pre-match lobbies anymore? We've added some soccer balls as another way to keep you entertained while you prepare to drop in-game. Shoot, dribble and pass, but just don't kick them into the water..
2 soccer balls spawn in each player-occupied starting area.
The soccer balls vanish once the game begins.
UI/UX
Added Context Menu (right-click) when customizing your character to facilitate additional options
Added skin tier information to the Store preview
Bot Improvements
Since the introduction of bots, we've made numerous improvements to their behavior, including adding additional interactions with grenades and cover. With this update, bots will now jump from the plane similarly to other players and we've also made additional improvements to the underlying bot AI.
These changes apply to all situations where bots spawn:
Match: Normal Match
Maps where upgraded bots can be found: Erangel, Miramar, Sanhok, Vikendi
POV: TPP/FPP
Modes: Solo/Duo/Squad
World
In the Hall of Fame building on Erangel, the PGI.S winners are now being showcased. Relive the excitement from PGI.S in-game.
The winning team's jersey and logo have been added.
Names of the winning players are displayed on the Hall of Fame board.
Photos of the tournament-winning moment have been put on show.
The PGI.S 2021 trophy is also displayed in all its glory.
Custom Matches
Racing Mode will soon be live in PUBG LABS for a limited time and lead PUBG Partners available to create Racing Mode games in Custom Matches right now. For full details, read the PUBG LABS: Racing Mode announcement.
Emergency Pickup Improvements
Thank you for the tremendous amount of feedback since we first introduction of the Emergency Pickup feature. And, with your feedback in mind, we're the following changes:
Emergency pickup airplanes will appear less frequently.
There is now a 90-second cooldown between airplanes.
A countdown timer appears on the emergency pickup icon if an airplane isn't currently available. Using an Emergency Pickup while the airplanes are on cooldown will cause the kit to be wasted.
Improved the sound rope sounds when attached players are moving.
Changed the model of the airplane.
Reputation System Changes
We have made additional changes to the reputation system to prevent a decrease in reputation points due to player reports.
Temporary bans related to potential cheating won't impact reputation. Players found to be cheating will still be permanently banned.
Reputation will still decrease from other types of bans.
Breaking the PUBG Rules of Conduct can result in a ban and a subsequent decrease in reputation. We've updated in-game wording accordingly.
Social
A view profile button has been added when receiving a team invite
You can now see a person's profile before accepting their invitation
When receiving multiple team invites, the invite number is displayed in the upper right corner of the window.
By default, the most recent team invite is displayed first.
When a new team invite is received while viewing the profile via the team invitation message:
Team invitation messages from players in the profile you are currently viewing will be pinned to the front, and new team invitations will be placed behind them.
You can check that there is an invitation by seeing the number displayed at the top right of the message.
Performance Improvements
Improved server performance through server replication cost optimization related to character spawning
Enabled "Do not use display scaling in high DPI settings" equivalent setting without requiring it be set manually
Optimized processing of physics data through parallelization to improve CPU efficiency and reduce instances of frame drops and hitching
Optimized overall server processing load
Items & Skins
PCS 4
Sales Period
KST: 2 June 11 AM - 24 June 6 PM
PDT: June 7 PM - 24 June 2 AM
CEST: 2 June 4 AM - 24 June 11 AM
Items
Crash Test AKM & Coupon Bundle
Crash Test Gear Bundle
Crash Test Costume Set
Crash Test Motorbike & Coupon Bundle
Crash Test SKS & Coupon Bundle
Crash Test Emote & Coupon Bundle
Crash Test Value Pack
Crash Test Weapon & Bike Bundle
CnH
Sales Period
PDT: 22 June 7 PM - 14 September 7 PM
KST: 23 June 11 AM - 15 September 11 AM
CEST: 23 June 4 AM - 15 September 4 AM
Items
CNH's Bundle
CNH's Shirt
CNH's Shorts
CNH's SLR
Nameplates
Sales Period
PDT: 22 June 2021 7 PM - 21 June 2022 7 PM
KST: 23 June 2021 11 AM - 22 June 2022 11 AM
CEST: 23 June 2021 4 AM - 22 June 2022 4 AM
Items
Big Bang
Deco Darling
Gunsmoke
The Returned
Shopping Day Vigilante
Sales Period
PDT: 13 June 2021 7 PM - 12 June 2022 7 PM
KST: 14 June 2021 11 AM - 13 June 2022 11 AM
CEST: 14 June 2021 4 AM - 13 June 2022 4 AM
4 Sets
Blood Hound Set
Blood Hound Muzzle
Blood Hound Jacket
Blood Hound Pants
Blood Hound Boots
Blood Hound Gloves
Vigilante Set
Vigilante Hair (Bonus - Not for individual sale)
Vigilante Mask
Vigilante Bodysuit
Vigilante Jacket
Vigilante Shoes
Vigilante Helmet Bundle
Blood Hound - Helmet (Level 1)
Vigilante - Helmet (Level 2)
Vigilante - Helmet (Level 3)
Vigilante Backpack Bundle
Blood Hound - Backpack (Level 1)
Blood Hound - Backpack (Level 2)
Vigilante - Backpack (Level 3)
2 Emotes
Victory Emote 54
Victory Emote 55
Ocean Fantasy
Sales Period
KST: 30 June 2021 11 AM - 29 June 2022 11 AM
PDT: 29 June 2021 7 PM - 28 June 2022 7 PM
CEST: 30 June 2021 4 AM - 29 June 4 AM
3 Sets
Mermaid Costume Set
Mermaid Hair
MerMade-up
Mermaid Outfit
Mermaid Flipflops
Divemaster Costume Set
Divemaster Helmet
Divemaster Suit
Divemaster Boots
Lobster Costume Set
Lobster Mask
Lobster Costume
Victory Dance 56
1 Emote
Victory Dance 56
1 Vehicle
"Ocean Fantasy" Aquarail
El Solitario
Sales Period
PDT: 1 June 7 PM - 30 December 6 PM
KST: 2 June 11 AM - 31 December 11 AM
CEST: 2 June 4 AM - 31 December 4 AM
Items
El Solitario Biker Set
El Solitario Snake Head - Helmet (Level 1)
El Solitario Biker Suit
El Solitario Biker Gloves
El Solitario Biker Boots (Tan)
El Solitario Wolf Set
El Solitario Wolf - Helmet (Level 1)
El Solitario Wolf Bodysuit
El Solitario Wolf Gloves
El Solitario Biker Boots (Gray)
Replay System
The replay system has been updated. Replay files from previous updates are now unable to be used.
Bug Fixes
Gameplay
Fixed the issue where bots weren't able to attack players on motorcycles.
Fixed an issue with bot DBNO bleed speed.
Fixed the issue where bots won't attack players for more than ten seconds.
Fixed the issue where a different message is displayed after accepting "Continue with this team".
Fixed the issue where the camera's up/down rotation angle is overly limited in some vehicles.
Fixed the issue where the player perspective doesn't return to default settings after using the Emergency Pickup.
Fixed the issue where players are able to throw an item through a window without breaking it.
Fixed the issue where the Helmet hiding feature is turned on as default.
Fixed the issue of the Match Report lists showing non-squad members when the match is in progress.
Fixed the issue of a DBNO player on a Dirt Bike remaining on the bike, still able to ride.
Fixed the issue where the microphone could activate on death even when it isn't activated in a Custom match.
Fixed the issue where the character doesn't hold their weapon as they get out of the vehicle in certain situations.
Fixed the issue where a destroyed Motor Glider could cause the driver to be de-synced appear in a different location after landing.
Fixed the issue where the Blue Zone was blocking the backpack and Emergency Pickup interaction.
Fixed the issue where players were unable to eject from Emergency Pickup
UI / UX
Fixed an issue where the nickname of the opponent team was displayed in the player selection list when reporting a squad member from the squad management menu during TDM.
Fixed an issue where a player's own nickname wasn't highlighted in yellow on the leaderboards.
Fixed an issue on Miramar where the plane path UI and exiting the plane wouldn't work correctly in a few specific situations.
Aligned the text under Settings → Audio → Master Volume.
Fixed the issue with the Equip UI being displayed in red randomly while riding in a vehicle.
Fixed the issue where squad-mates online status wasn't reflected in real-time on the social page.
Fixed the issue of a missing comma in the G-Coin prices in the purchase pop-up.
Fixed the issue where the "Back to custom session" message is displayed when creating a Custom match and then accessing the Social screen.
Fixed the issue where the season mission image displayed the wrong weapon image.
Fixed an issue where the result screen was not displayed upon death when switching from the replay screen to the highlight and then returning to the lobby and playing the game again.
Fixed the issue where players are able to send an invitation to players in matchmaking situations and form a team.
Fixed the issue where the color of the survival mastery reward LV.370 nameplate is partially displayed in the wrong color.
Fixed the issue where the friend's orders are wrongly displayed on the social screen.
Fixed the issue of online friends not being updated in real-time on the Social widget.
Fixed the issue where certain menus were not displayed in the Social widget as intended.
Fixed the issue where the played time with friends was displayed in the Social menu.
Fixed the issue where some English descriptions were incorrect in some Medals.
Fixed the issue where the translation for Play Zone and Red Zone weren't applied on the killfeed.
Fixed the issue where players who have already been added as friends show up in the 'previously played with list' on certain accounts.
Skin & Items
Fixed an issue with the left arm graphics being displaying strangely, depending on the graphic quality, after equipping the Crash Test Handwraps.
Fixed the clipping issue occurring after equipping the LV.1 Vest followed by the Mad's Jumpsuit on a female character.
Fixed the clipping issue when Spike Sweetness Jacket and PCS2 Unseen Survivor Masks are equipped at the same time.
We’re a good chunk of the way into the new year and already things feel much more promising than the last. 2020 was a difficult year for many and we, like other developers around the world, found ourselves scrambling to adjust to a whole new way to work and create. Through the challenges, we’re proud that we were able to debut 3 new Battlegrounds; Karakin, Paramo, and Haven, while also shipping reworks of Vikendi and Sanhok. 2020 also saw the release of Team Deathmatch and Ranked Mode, along with a number of new weapons, tools, features, and vehicles. The world as a whole may not have had a great year, but we personally have much to be thankful for- especially you, our fans sticking with us through a complicated year of experimentation.
Your continued support and feedback give us tangible goals to work towards but funneling the feedback of a global audience into one update that satisfies everyone is never an easy task. One ongoing piece of feedback we’ve heard pretty universally though is the desire for us to give more focus to larger maps, especially after a year that focused largely on smaller ones. Here, in the first part of our 2021 Dev Plan, we’re going to reveal how we’re doing just that.
As we just mentioned, after experimenting and learning with smaller maps and their unique features during 2020, we’ve taken the time to refocus on what we know many of our core audience values the most. 2021 is the year of the large map and will be in more ways than one. Let’s start with some easy wins before we talk about our plans for new and shiny.
Miramar
Miramar has been a map that’s needed love for a while now. Our last revamp went a long way to help the map out, bringing it into the PUBG universe with new aesthetics and matching lore elements, while fixing a few of the pain points that existed since its launch.
With Update 12.1, we'll be introducing a much larger remastering of Mirarmar, taking into account many of the new technologies we’ve employed in our newer maps, including lighting, performance, graphical fidelity, topography, and of course special features.
Expect to see big overhauls to terrain and building textures and layouts, easier traversal with the removal of unnecessary obstacles, and even updated cliffs to better fit in the more vertical experience the game has become.
Miramar's remaster will make it's way into the live server soon, so keep an eye out for more information.
Codename: Tiger
Following the remastering of Miramar, comes the first new 8x8 Battleground in 3 years. Tiger will utilize all the aspects of the Battlegrounds that you’ve known over the years but with one key change; the ability to return to the battle after an initial defeat. This is a feature we’ve seen become fairly common in the Battle Royale genre and is something we’ve been asked about quite a bit, especially when it comes to duos and squads. If you’ve been paying attention, you’ll see we’ve experimented a bit recently with what respawning on a Battleground looks like and Tiger is a big reason why.
Besides respawns, new features never seen before in PUBG will continually be added to Tiger, so stay tuned!
Codename: Kiki
The 8x8 goodness doesn’t end with Tiger. In late 2021/early 2022, our 4th 8x8 map will launch. Kiki will boast a diverse set of locations, from mysterious underground labs to massive skyscrapers to swampland to subways to underwater buildings - we’re looking at many different locations to thrill and challenge survivors in our most diverse and exploration focused Battleground yet. Planning for Kiki is still pretty early, but we’ll be back with more information later in the year.
We’re beyond excited to be getting back to business as usual in 2021. Not only as a global society, but as developers doing what we do best- huge 8x8 survival experiences to test even the most battle-hardened Survivors out there. Between Miramar, Tiger, and Kiki, you can look forward to a whole year worth of new and improved 8x8 content, always chock full of new weapons, vehicles, items, and plenty of PUBG’s signature style.
On behalf of everyone here, we’d like to thank you for your continued support and feedback. We’ll be back soon with part 2 of our 2021 Dev Plan, which will go over core gameplay and service. Thanks once again and we’ll see you on the Battlegrounds!
At last, we are finally heading towards the fourth series of PUBG CONTINENTAL SERIES(PCS)!
The PUBG CONTINENTAL SERIES, which debuted with the PCS Charity Showdown in 2020, will be going through an overhaul for the upcoming PCS4 event. These are the changes we're making:
Latin America finally joins the grand challenge towards the region's top!
The Latin America and North America regions have now consolidated to become the Americas.
PCS matches will now be held weekly over three weeks. Along with an increased total number of matches.
Last but not least, the prize pool has been increased.
PCS4 will be held across four different regions, with matches beginning on June 10 for Asia Pacific and the Americas, followed by Europe and Asia, beginning on June 12.
Regional breakdown:
Asia – which consists of Korea, Japan, China, and Chinese Taipei
Asia Pacific – which consists of Southeast Asia and Oceania
Americas - North America and Latin America
Europe - Europe, Middle East, and Africa
Tournament Schedule
Asia Pacific / Americas
June 10-11
June 17-18
June 24-25
Asia / Europe
June 12-13
June 19-20
June 26-27
Total Matches
36 matches in total per region (6 matches per day)
Greater, Bigger Prize pool
PCS4 has a significant prize pool of 1 Million USD split equally across the four participating regions; in addition, 30% of PUBG net sales, from PCS4 item sales will be added to the total prize pool, an increase of 5% from the last event..
Each region will have a starting prize pool of $250K.
30% of PUBG net sales of PCS4 item sales goes directly to the participating teams.
Prize Pool
Basic Prize : $210,000
Week 1 : $70,000
Week 2 : $70,000
Week 3 : $70,000
SERIES WINNER : $20,000
Special Prize : $20,000
KILL LEADER ($5,000)
Prize granted to a player with most kills.
Prize will be distributed evenly in case of a tie.
All PCS Team ($10,000)
Prize granted to 4 best performing players from the Series.
INSANE SQUAD ($5,000)
Prize granted to the team which showed the most impressive moment in the Series.
Pick'em Challenge
The Pick'em Challenge event, which gives fans a chance to benefit directly from the livestream action, is returning for the course of the three-week event.
Sale period of the PCS4 items
PC: After the maintenance on June 2, 2021 – 6 pm on June. 24th, 2021 KST
Console: 11am on June. 10, 2021 – 11am on July. 14th, 2021 KST
The PCS4 Pick 'em Challenge event period
After the maintenance on June. 2nd, 2021 – 6 pm on June. 24th, 2021 KST
Sales period of the Esports Shop
After the maintenance on June. 2nd, 2021 – 11 am on July. 14th, 2021 KST
Pick'em reward claiming period
June. 29th, 2021 - 11am on July, 14th, 2021 KST
Which team will be the first regional champions of the year 2021! Witness the victory yourself in PCS4, June!
For some Battlegrounds Survivors, fashion is just as important as winning that coveted chicken dinner. They take the near limitless combinations of outfits in the game and make something personal and unique to take with them on every drop. That’s why we’re holding the first-ever PUBG Fashion Week, where players can show off their style and take home great prizes for their creativity!
Here’s how the two event categories will work:
1. Fashionista
Use a variety of skins to create your own stylish fashion set!
2. Fashion Pioneer
Complete an avant-garde fashion set that represents your fashion philosophy using only three single pieces!
Outfit your character in your creation and take a screenshot to post on your social media accounts with the required information. This info includes the required hashtags, your PUBG in-game nickname, and which platform you’re playing PUBG on. Our team will review entries that meet all the required criteria and choose winners!
Winners will each receive free clothing skins from an upcoming release to add to their already impressive wardrobe.
You can check out more details below and we look forward to seeing what you put together!
How to Participate
Take screenshots for the Fashionista or Fashion Pioneer themes or both!
Post screenshots to your social media along with the required information:
After weeks of fierce competition on the Battlegrounds, the Season 11 Ranked Season is soon coming to an end, with just a few short weeks remaining. Drop in, gear up, and secure those rewards!
Ranked rewards will be distributed to all eligible players on July 2nd, once server maintenance is complete. Read on for full details on the Season 11 Ranked rewards.
Honor Based Rewards
An additional focus is being placed on your most recent Ranked achievements, with honor-based rewards such as nameplates and emblems now only available to display for the duration of the new season.
We hope this change encourages players to continue their ranked progression while also adding a little more prestige to those hard-earned rewards each season.
Ranked in-game cosmetics, such as parachute skins, etc., will remain available to use throughout all seasons.
Players who reach the highest ranks will receive additional rewards, such as animated nameplates and emblems to make the grind just a little sweeter.
At the beginning of Season 12, all eligible players will be granted their Season 11 rewards, including nameplates/emblems available for the duration of the season.
Honor-based rewards from Season 11 will be removed at the start of next season.
Season 11 Ranked Mode Rewards
Ranked rewards are granted based on your rank at season end. Players who reach at least Gold V will receive the Season 11 Ranked Parachute skin!
Those who fight their way to Platinum or higher will also be rewarded with a unique Animated Emblem. Master or higher players will also receive an Animated Nameplate.
The Top 500 players from each region will receive a unique Top 500 Animated Emblem and Animated Nameplate to show their status as world-beaters. Top 500 players will be displayed in-game on the LEADERBOARD.
Finally, view all your Season 11 Ranked stats by checking out the STATS screen under the CAREER tab in-game once the season wraps up.
Season 11 Emblem & Nameplates
Players who played at least 10 Ranked Matches will earn an emblem and nameplate matching their end-of-season rank.
Platinum Tier and above receive an Animated Ranked Emblem.
Master Tier and above receive an Animated Nameplate.
Top 500 players are rewarded with a Unique Animated Emblem and Nameplate.
Honor-based emblems will now be shown on your PUBG ID and displayed to enemies when you successfully take them out. Emblems will also be visible in the Death Cam and to spectators.
Season 11 Skin
Players Gold V and above will receive an exclusive Season 11 Ranked Parachute Skin.
Ranked Schedule
Season 11 Ranked Mode will end once servers go into maintenance on June 2nd KST (PC) / June 10th KST (Console).
Season 12 Ranked Mode will begin when servers go live with the live server update next month.
How will my Rewards be Delivered?
All rewards are granted automatically at the beginning of the new season. You may collect them from the pop-up screen shown upon your first log-in of the new season.
We received quite a bit of feedback following our announcement of the newly-introduced 2021 PCS ruleset. Your passion and honesty are always greatly appreciated and we want to continue the discussion regarding the concerns many of you had. Our goal with the changes is to elevate PUBG Esports for both the competitor and the viewer, so we’d like to take some time to talk about the update in a little more detail.
What you play is what you watch
Our aim with the updated ruleset is to bring PUBG Esports closer in line with the BattleRoyale gameplay experience. Winning is everything - whether you’re a solo, duos, or squads player, the Chicken Dinner is always the ultimate prize.
While the previous S.U.P.E.R. settings helped to establish a strong foundation for the competitive community by reducing some of the game’s more unpredictable elements, over time it has seen us move further away from the core concepts and objectives of Battle Royale. We’re eager to reduce the gap between what PUBG fans play, and what they watch.
There is something to be said about the sheer excitement that happens when a team wins a match. With the WWCD rules during PGI.S, we experienced many thrilling and adrenaline pumping moments throughout the tournament, and we want to maintain this feeling through future events.
How it Works
No change to the rules can be made without taking every step to maintain the element of fairness for our professional players.
Under the revised ruleset, some teams may be required to rethink their strategies and tactics, but across an increased number of matches per event, everyone will have a shot at earning a win. We’re raising the number of Grand Finals games played from 24 in PCS 2020 to 36 in PCS 2021.
Just like before, PCS events will host matches two days a week over a three week period - that means six match days in total. However, the following changes will be applied this time around:
Each day will have six matches, increased from four, leading to 12 matches per week and 36 matches in total.
Every week will be an individual league with prize money awarded to the top eight squads.
The team with the highest amount of prize money at the end of the tournament will be crowned champions.
Each team faces the same challenge at the start of a match: be the last squad standing. And to be champions, they’ll need to prove that they have the mettle to capture Chicken Dinners consistently throughout the event.
Earn to win
As explained above, the top teams will earn prize money across three competition weeks. There’s $70,000 USD on the line each week, with an extra $20,000 reserved for the series winner.
Kill points will still play an important factor in the new system, as equally matched teams will be separated by their kills. It will be the key factor in deciding the final rank. The deadliest player will even receive a bonus award! We’ll have more details on these soon, so stay tuned.
Keep the feedback coming
We know that this new direction is a big shift from the current ruleset, and we understand the concerns shared so far. But as we look to grow PUBG Esports through 2021 and beyond, we’re excited to revisit the core elements that make Battle Royale such a fun and unique genre to watch as well as play, and we’ll be listening to your feedback as we journey to the PUBG Global Championship.
As always, our sincerest thanks to all the PUBG esports fans out there for your love and enthusiasm. We’ll be back soon with more information on PCS4!
This round of PUBG LABS utilizes two different gameplay changes to create a frantic experience for squads on Paramo. The first of which is a 500% damage increase across the board for all weapons and throwables in order to create a one-shot-kill scenario. But fear not, though dying may be easy, so is getting back into the game!
In Respawn Royale, your defeated squadmates will automatically rejoin the fight after their 100 second death timer has counted down. All you need to do is stay alive as a squad until that happens! If at least 1 squad member is still standing when a player’s death timer completes, they will rejoin the fight but be careful - if your squad is wiped completely, you’ll all be eliminated from the match.
Respawn Royale takes place on Paramo with you and up to 7 other squads. To help keep the focus on the action, we’ve also eliminated weapon looting and added the choice of three different spawn kits. This kit can be changed each time you respawn, so keep an eye on the situation your remaining team members find themselves in. The Blue Zone will also still function as normal, so keep on the move!
Weapon Damage
In Respawn Royale, the damage of firearms, melee weapons, and throwables are increased by 500% in order to provide a one-shot one-kill experience.
Spawn Kits
DBS
DBS with Holographic Sight
12 Gauge x28
Deagle + Red Dot Sight
45 ACP x7
2 Smoke Grenades
AWM
AWM with 3x Scope
.300 x35
Crossbow
Crossbow with 4x Scope
Bolts x25
Ghillie Suit
Sawed-off
12 Gauge x4
Respawn Cycle
Once knocked out, you will immediately switch to spectating mode and a 100 second respawn timer will display on your screen. During this period, you will have the option to select which kit you wish to spawn with.
Service Schedule
PC:PDT: April 28th - May 3rd 12 AM KST: April 28th - May 3rd 4 PM CEST: April 28th - May 3rd 9 AM
Console: After completion of maintenance on May 6th. PDT: May 6th - May 10th 12 AM KST: May 6th - May 10th 4 PM CEST: May 6th - May 10th 9 AM
Game Settings
Paramo
FPP & TPP
No Knocks/DBNO
20 - 32 Players
(Console 16 - 32 players)
Squads (1-man squad disabled)
Item Spawns
Panzerfausts, Grenades, Molotov Cocktails
No Vehicle Spawns
No Secret Room Keys
Death Cam, Observer and Replays disabled
Notes When Playing in LABS
LABS games do not provide XP for gameplay rewards
LABS gameplay will not be added to Career stats
LABS gameplay will not count towards Survivor Pass missions
LABS gameplay does not provide BP or additional rewards
PUBG Update 11.2 has just dropped, bringing new changes to Erangel's infamous bridges, a new Survivor Pass, balance changes to recoil while riding in a vehicle and more!
First up, you'll notice Erangel's bridges to Sosnovka Island looking a bit different this update. Bridges have been slightly widened, had their cover layout changed slightly, and now have new catwalks to give players more options for engaging or avoiding bridge encounters.
Our new Survivor Pass embraces the outfits we've lived in this pandemic year and brings them to the Battlegrounds with Survivor Pass: Pajama Party. Pick up your pass and start unlocking your favorite work-from-home attire today!
Firing from vehicles has gotten a bit more challenging this update, with a 10% increase to recoil. The goal is to make driveby attacks a bit more difficult, but we'll continue to monitor success rates to see if we need to adjust it any more either way.
PUBG Labs is also launching a new game mode with this update! In Respawn Royale, every shot is lethal but death is not the end. As long as your squad survives long enough, you have a chance to respawn back in and continue the fight. Can your squad outlast and win?
There's plenty more in Update 11.2, so be sure to read the full patch notes for all the details. That's all for now and we'll see you on the Battlegrounds!