PlayerUnknown's Battlegrounds' first full year since the 1.0 launch earned PUBG Corp $920 million in revenue and $310 million in profit, the publisher announced in its 2018 financials. The battle royale left Steam Early Access at the end of 2017, and by June last year it boasted more than 400 million players across all platforms.
Analyst Daniel Ahmad shared some of the revenue details, originally translated by Sinonobu, on Twitter. The bulk of the revenue still comes from PC, despite the mobile version alone quickly becoming just as popular as Fortnite. PC contributed around $790 million in revenue, which is a 314 percent increase over the previous year, with mobile and consoles lagging behind quite a lot, with $65 and $60 million respectively.
With 200 million players as of last December, the mobile figures might be a great deal higher, but Tencent developed and published PUBG Mobile, not PUBG Corp. It's free to play, unlike the PC and console versions, though it still has microtransactions.
53 percent of the revenue comes from players in Asia, where PUBG isn't even close to ceding its crown to Fortnite. And that's excluding Korea, which accounts for more revenue than all of Europe and nearly as much as North America. Its popularity might seem to have dwindled a bit in the face of competition from Fortnite and, more recently, Apex Legends, but that's clearly not the case everywhere.
Cheers, GamesIndustry.biz.
Hello, and welcome to RPS’s weekly round-up of the top selling games on Steam for the last weeeeee…
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It has happened. The day spoken of in legend. After two years, I am finally to be set free of the Curse Of Steam Charts. All its taken is entirely leaving my job in four days time to end this purgatory. The only decision left is to whom I shall pass this vexation. That, and how to avoid mentioning the actual games for one more week. And this time I’ve come up with a self-indulgent doozy.
According to reports from multiple Nepalese news sites, Playerunknown’s Battlegrounds has been banned in Nepal. Permission was granted by Kathmandu District Court on Wednesday, the very same day that the Metropolitan Crime Division filed a Public Interest Litigation asking for a ban, on the grounds that the game was “having a negative effect on the behaviour and study of children and youths”.
Justice, as they say, is swift.
Update: Nepal's Supreme Court has issued a temporary order to halt the ban of PUBG (cheers, The Himalayan Times), which had been banned by the government on April 11.
The court issued the order in response to a petition from a group of lawyers sent to the Prime Minister and argues that playing PUBG is a freedom protected by the constitution, and that the government needs to first prove that the ban is reasonable. In this case, the Supreme Court determined that it is not, and that maintaining the ban would infringe on people's freedom.
Original story: Playerunknown's Battlegrounds is banned in Nepal effective today, according to a report in the Kathmandu Post. The move comes after the Nepal Metropolitan Crime Division filed a Public Interest Litigation with the Kathmandu District Court on Wednesday. A day later, the Nepal Telecommunication Authority has called for all ISPs and mobile service providers to block the game.
"We received a number of complaints from parents, schools and school associations regarding the effect of the game on children,” Metropolitan Crime Division chief Dhiraj Pratap Singh told the Kathmandu Post. “We also held discussions with psychiatrists before requesting the Kathmandu District Court for permission to ban the game.”
Singh went on to say that the move was inspired by advice from psychiatrists. "Parents and schools had complained that the game was affecting their children’s studies and making them more aggressive," he said. "When we consulted with psychiatrists, they also said that the violence in the game can make people aggressive in real life.”
According to a report in the Kathmandu Post dating from 2016, the three most popular competitive games at the time were Dota 2, Counter Strike: GO and FIFA 16. The Nepal ban follows a similar shortlived ban on PUBG Mobile in parts of India earlier this year.
As this is my penultimate edition of Steam Charts, before I return to nuzzle into the warm infinite belly of Horace for all of time, I thought it might be fun to take a bit of a look behind the scenes of Steam Charts, to see how this weekly column comes together.
So, hey, join me as we step behind the curtain, and learn a little bit about the magic of Rock Paper Shotgun.