Daddy: Hey Toby, can I get your help with some work please?
Toby: OK, but they might be disappointed I’m a cat.
This week on Steam Charts, my three-year-old son tells us all about the top ten grossing games on Steam. (more…)
Last week, the first of three shiny new Nvidia Turing cards finally pitched up on shop shelves – the RTX 2080. You can head over to my Nvidia GeForce RTX 2080 review to find out more on what I thought of the card as a general pixel pusher, but the long and short of it is that you’re probably not looking at much of a raw performance increase over the current Nvidia GeForce GTX 1080Ti.
That’s probably not the most ringing endorsement you’ve ever seen – especially when the RTX 2080 is currently more expensive than the GTX 1080Ti – but the main attraction of Nvidia’s new RTX 2080 graphics card is something I haven’t actually been able to test yet. Namely, its nifty real-time ray-tracing reflection tech and its clever AI-driven bits and bobs like DLSS (deep learning super sampling), which you can also read more about by clicking that there Nvidia Turing link above. This may well turn the tables in the RTX 2080’s favour once said ray-tracing and DLSS games actually come out or are updated to support said nifty and clever features, but right now all we have is a list of confirmed games that will, at some point, receive ray-tracing and DLSS updates in the future – which thankfully has just got a bit longer and, more importantly, more specific about exactly which features they’ll be taking advantage of.
It’s Plunk a go-go today with many titbits of Playerunknown’s Battlegrounds news. To summarise:
1) A new event gives the opportunity to earn a fantastic giant hat, the sort of enticing hat that tourists on a stag or hen weekend would instantly buy.
2) The flare gun seen in the Metal Rain event, which can call in a special huge airdrop or an armoured vehicle, is headed to regular modes too.
3) A ranking system is coming.
4) Proper individual map selection is coming back.
5) God, that hat is beautiful ladbait.
PlayerUnknown's Battlegrounds will soon be getting a ranking system with Update #22. The system is currently on the Test Servers and is hoped to go live in early October.
There will be eight ranks which will be assigned based on Rank Points earned and you'll need to play ten provisional matches to earn your first rank. You can check out the chart below for details on the rankings.
Other updates will include the return of map selection, allowing you to choose which maps you'd like to play on, as well as a "Skin Trade Up System" which gives you the option to "trade up multiple same-tier items and BP into one next-tier skin item."
Various other updates and fixes will be added, thanks, in part to the launch of FIX PUBG, a website dedicated to, well, fixing PUBG. These additions include wheel menus, higher mini-map magnification, and improved Friend UI. A number of bug fixes will also be implemented that deal with some character movement issues, invisible weapons,
You can read the full patch notes here.
Hot on the heels of PC update 21, PUBG Corp is rolling out another patch. This time, the company is adding the long-requested ranking system, simplified inventory UI, a skin trade-up system, and the ability to select specific maps. It's the update of dreams.
PUBG mobile already has a ranking system, and it looks like the PC version will be similar. According to the patch notes, there will be eight ranks in total, ranging from bronze to grandmaster. You can level up based on rank points earned - although we don't yet know exactly how these are calculated. You should at least be able to earn some for trying (or if you're me, dying), as the first rank can be earned by playing 10 provisional matches.
Many PUBG players will also be relieved to hear individual map selection is returning. Gone are the days of choosing playlists and inevitably ending up on Miramar. That place really is going to be deserted now.
Sanhok – the newest and tiniest map in Playerunknown’s Battlegrounds, is a very different experience compared to the other maps that are sprawling wastelands where death is a constant peril. In many ways, Sanhok is far deadlier as deep within the lush jungles, ancient ruins, and the extensive river system, there’s plenty of places for enemies to hide and kill you without a second thought! It can be tough to get a footing, but not to worry; help is at hand! In this Sanhok map guide, I will take you through what to look out for and how to survive the onslaught that’s happening all around you. (more…)