Last week we tested the Event Mode for the first time and were happy to see that so many of you enjoyed the new system. This week we’re mixing things up again and adding the Flare Gun to the loot table.
Flare Gun
Flare Gun is a special weapon that can be used to call in a care package to your location. Just aim it up, fire the flare and the airplane will drop a superior care package on that location. Only a limited number of Flare Guns will spawn in small single-story houses throughout the map (at this time only in Event Mode), but finding one is going to be worth your time!
Please check below for more details!
Event mode starts: Mar 29 7PM PDT / Mar 30 4AM CEST / Mar 30 11AM KST
Last week we tested the Event Mode for the first time and were happy to see that so many of you enjoyed the new system. This week we’re mixing things up again and adding the Flare Gun to the loot table.
Flare Gun
Flare Gun is a special weapon that can be used to call in a care package to your location. Just aim it up, fire the flare and the airplane will drop a superior care package on that location. Only a limited number of Flare Guns will spawn in small single-story houses throughout the map (at this time only in Event Mode), but finding one is going to be worth your time!
Please check below for more details!
Event mode starts: Mar 29 7PM PDT / Mar 30 4AM CEST / Mar 30 11AM KST
PUBG: BATTLEGROUNDS - PUBG Community Manager (FWG)
Players,
A year ago, on March 23, 2017, PUBG launched on Steam Early Access.
Without your support and generosity, none of this would have been possible. Thank you for being with us through the good times and through the bad. We often refer to our path from pre-alpha to Early Access, to 1.0 release, to our one-year anniversary as our journey because this is what it feels like to us. We’ve started on our path to keep delivering the best Battle Royale experience available and we’re looking forward to serving you for years to come.
To mark the occasion, we have prepared a special event for you.
PUBG One-year Anniversary Graffiti Competition If you have played PUBG for more than a few minutes, you have probably noticed the different graffiti adorning the walls of the buildings in Erangel and Miramar. How would you like to see your own art there instead? Well, now you can. Submit your PUBG-themed graffiti for a chance to be viewed by millions of players across the globe. Show us what you got!
How to Enter • Create original graffiti for PUBG [800x800 pixels, transparent background] • Tweet your submission at our official Twitter account with the hashtag #ThisIsGraffitiRoyale
Entry Dates • You can enter the contest from 03.28.18 to 04.13.18
Prize • Have your art displayed in PUBG for a month for millions of players to see
The Winners will be announced by 04.20.18
Please note: 1. The selected graffiti will be featured in-game for about a month, and the date of their introduction to the live servers will be confirmed later; 2. Only original content that the participants hold the copyright to will be admitted; 3. Content that violates PUBG’s community policies or contains culturally sensitive elements will be removed without warning; 4. Any and all Player Content submitted to PUBG Corporation shall be deemed, and shall remain, the property of PUBG Corporation from the moment such Player Content is created. PUBG Corporation and its affiliates (hereinafter “PUBG”) shall exclusively own all now known or hereafter existing copyrights and all other intellectual property rights to all Player Content of every kind and nature, in perpetuity throughout the world. To the extent that any of the above may be void or unenforceable, you agree that any and all Player Content is hereby irrevocably assigned to PUBG, together with all intellectual property rights therein. To the extent any of the Player Content is not assignable, by submitting Player Content to PUBG, you agree that PUBG shall be irrevocably entitled, directly or indirectly throughout the world and in perpetuity, to modify, adapt, use, reproduce, license, publish, broadcast, perform, sell, translate, create derivative works from and distribute any Player Content for any purpose whatsoever, commercial or otherwise, in any medium now known or hereafter devised, without compensation or credit to the provider or author of the Player Content. You also give up any claim that any use by PUBG of any Player Content violates any of your rights, including but not limited to moral rights, rights of privacy, rights to publicity, proprietary or other rights, and/or rights to credit for the material or ideas set forth therein.
We are looking forward to seeing your submissions!
PUBG: BATTLEGROUNDS - PUBG Community Manager (FWG)
Players,
A year ago, on March 23, 2017, PUBG launched on Steam Early Access.
Without your support and generosity, none of this would have been possible. Thank you for being with us through the good times and through the bad. We often refer to our path from pre-alpha to Early Access, to 1.0 release, to our one-year anniversary as our journey because this is what it feels like to us. We’ve started on our path to keep delivering the best Battle Royale experience available and we’re looking forward to serving you for years to come.
To mark the occasion, we have prepared a special event for you.
PUBG One-year Anniversary Graffiti Competition If you have played PUBG for more than a few minutes, you have probably noticed the different graffiti adorning the walls of the buildings in Erangel and Miramar. How would you like to see your own art there instead? Well, now you can. Submit your PUBG-themed graffiti for a chance to be viewed by millions of players across the globe. Show us what you got!
How to Enter • Create original graffiti for PUBG [800x800 pixels, transparent background] • Tweet your submission at our official Twitter account with the hashtag #ThisIsGraffitiRoyale
Entry Dates • You can enter the contest from 03.28.18 to 04.13.18
Prize • Have your art displayed in PUBG for a month for millions of players to see
The Winners will be announced by 04.20.18
Please note: 1. The selected graffiti will be featured in-game for about a month, and the date of their introduction to the live servers will be confirmed later; 2. Only original content that the participants hold the copyright to will be admitted; 3. Content that violates PUBG’s community policies or contains culturally sensitive elements will be removed without warning; 4. Any and all Player Content submitted to PUBG Corporation shall be deemed, and shall remain, the property of PUBG Corporation from the moment such Player Content is created. PUBG Corporation and its affiliates (hereinafter “PUBG”) shall exclusively own all now known or hereafter existing copyrights and all other intellectual property rights to all Player Content of every kind and nature, in perpetuity throughout the world. To the extent that any of the above may be void or unenforceable, you agree that any and all Player Content is hereby irrevocably assigned to PUBG, together with all intellectual property rights therein. To the extent any of the Player Content is not assignable, by submitting Player Content to PUBG, you agree that PUBG shall be irrevocably entitled, directly or indirectly throughout the world and in perpetuity, to modify, adapt, use, reproduce, license, publish, broadcast, perform, sell, translate, create derivative works from and distribute any Player Content for any purpose whatsoever, commercial or otherwise, in any medium now known or hereafter devised, without compensation or credit to the provider or author of the Player Content. You also give up any claim that any use by PUBG of any Player Content violates any of your rights, including but not limited to moral rights, rights of privacy, rights to publicity, proprietary or other rights, and/or rights to credit for the material or ideas set forth therein.
We are looking forward to seeing your submissions!
A lot of things have happened in the world of PUBG in the last year. On the 23rd of March, 2017, we launched on Steam Early Access and so many of you have joined us in the best Battle Royale experience out there. Throughout our journey, we went from a pre-alpha build that only a few select players knew about to one of the most popular games in videogame history.
We achieved this only with your support and generosity! It's hard to express the kind of gratitude we feel for our players. For some things there are no right words.
But as a small token of that gratitude, we're giving away a free anniversary weapon skin. Anyone who logs into PUBG, until the May 1st week maintenance, will get the Year One - SCAR-L
*This skin is neither tradable, nor destructible.
Do not miss your chance to get the limited edition one year anniversary weapon skin and share the news with your friends who play PUBG.
A lot of things have happened in the world of PUBG in the last year. On the 23rd of March, 2017, we launched on Steam Early Access and so many of you have joined us in the best Battle Royale experience out there. Throughout our journey, we went from a pre-alpha build that only a few select players knew about to one of the most popular games in videogame history.
We achieved this only with your support and generosity! It's hard to express the kind of gratitude we feel for our players. For some things there are no right words.
But as a small token of that gratitude, we're giving away a free anniversary weapon skin. Anyone who logs into PUBG, until the May 1st week maintenance, will get the Year One - SCAR-L
*This skin is neither tradable, nor destructible.
Do not miss your chance to get the limited edition one year anniversary weapon skin and share the news with your friends who play PUBG.
We are always working towards improving the gameplay environment. This includes providing stable network experience for our players. You all know that we have implemented ping based matchmaking system that has shown great results but we didn't want to stop there.
One of the solutions we are considering is operating servers so that only those players who reside in that region can connect and play. These servers will be made invisible to players residing in other regions. But, at the same time, if a player in an exclusive server region forms a team with a player from another region, they can connect to and play on any of the servers available to either of them.
Through this new approach we are aiming to provide a better gameplay experience as it will improve network issues and help with linguistic barriers. We are going to run a limited test of this approach as more detailed research and analysis should come before global application.
After the updates made to this test build are proven to be stable, they will be applied to the live servers. We will announce the timeline for the live server update soon.
Please leave your feedback in the relevant section on our Official Forum : LINK
Weapon Skin System
Players can select skins for each weapon
Weapon skin system UI
Each weapon category is arranged in alphabetical order
Weapons can be categorized as follows:
Acquired: arranged in chronological order of acquisition
Equipped: arranged in chronological order of last time equipped
Tier: arranged according to skin tier (descending order)
You can check details about the equipped skin using VIEW MORE button
How to equip weapon skins
You can use WEAPONS section in CUSTOMIZATION menu to equip the skin of your choice
The ways to acquire weapon skins
You can acquire weapon skins either through paid crate (“Triumph Crate”), which is a weekly random crate or “Raider crate”, which is a free non-random crate
When you pick up a weapon during a match that has a weapon skin applied, it will keep the skin
Pressing Alt+LMB will switch the current skin to the one you applied in Customization menu
Pressing Alt+Shift+LMB will switch the current skin to the default one
New Crates
New free/paid weapon skin crates are added
We will be providing 100,000 BP, 20x Weapon Skin keys, 20x Early Bird keys, 10x Triumph Crates to all test accounts to test the stability of the system
New paid crate “Triumph” is a weekly random crate, and the drop rate is 20%.
Triumph Crate can be unlocked using Weapon Skin Key, which can be purchased through Steam market
There are 2 rare bonus sets that can also be an acquired alongside single skins
The drop rate of each crate is as follows
Survivor: 10%
Wanderer: 10%
Biker: 20%
Desperado: 10%
Militia: 20%
Fever: 10%
Triumph: 20%
Players can get the new free crate (“Raider”) separately with 100% drop rate
"Raider" doesn't need a key to unlock
The drop rate for the new free/paid crate are as follows:
Drop rate of each items for the new paid crate “Triumph”
Desert Digital - R45: 15%
Rugged (Orange) - UMP9: 15%
Rugged (Orange) - SCAR-L: 10%
Rugged (Orange) - M416: 10%
Rugged (Orange) - AKM: 10%
Rugged (Orange) - Kar98k: 10%
Gold Plate - Win94: 5%
Trifecta - P92: 5%
Desert Digital - Mini14: 4.5%
Trifecta - Micro UZI: 4.5%
Gold Plate - Sawed-Off: 4.5%
Desert Digital - Kar98k: 2.5%
Trifecta - SCAR-L: 1.3%
Desert Digital - M416: 1.3%
Gold Plate - SKS: 0.6%
Glory - UMP9: 0.32%
Gold Plate - S12K: 0.32%
Glory - AKM: 0.16%
Drop rate of each items for the new free crate “Raider”
Rugged (Beige) - Crossbow: 20%
Rugged (Beige) - M16A4: 20%
Rugged (Beige) - S686: 20%
Rugged (Beige) - SKS: 20%
Rugged (Beige) - Kar98k: 6.5%
Rugged (Beige) - S12K: 6.5%
Silver Plate - R1895: 3%
Jungle Digital - P18C: 1.4%
Silver Plate - DP-28: 1.4%
Silver Plate - S1897: 0.4%
Jungle Digital - SKS: 0.28%
Silver Plate - Vector: 0.28%
Turquoise Delight - P1911: 0.08%
Silver Plate - SCAR-L: 0.05%
Jungle Digital - AWM: 0.05%
Turquoise Delight - Tommy Gun: 0.028%
Turquoise Delight - Kar98k: 0.0128%
Turquoise Delight - M16A4: 0.0128%
Gold Plate - S686: 0.0064%
Bug Fixes
Fixed an issue where the refresh button on the friends list would take you to the team tab when players are in a team
Fixed an issue where when players leave the vehicle and the vehicle is positioned right next to the window of a building, players would go into the building through the window when getting out off the vehicle
Fixed an issue where during server instability, when exiting a slow moving vehicle, the players would be treated as if they were hit by their own vehicle
We are always working towards improving the gameplay environment. This includes providing stable network experience for our players. You all know that we have implemented ping based matchmaking system that has shown great results but we didn't want to stop there.
One of the solutions we are considering is operating servers so that only those players who reside in that region can connect and play. These servers will be made invisible to players residing in other regions. But, at the same time, if a player in an exclusive server region forms a team with a player from another region, they can connect to and play on any of the servers available to either of them.
Through this new approach we are aiming to provide a better gameplay experience as it will improve network issues and help with linguistic barriers. We are going to run a limited test of this approach as more detailed research and analysis should come before global application.
After the updates made to this test build are proven to be stable, they will be applied to the live servers. We will announce the timeline for the live server update soon.
Please leave your feedback in the relevant section on our Official Forum : LINK
Weapon Skin System
Players can select skins for each weapon
Weapon skin system UI
Each weapon category is arranged in alphabetical order
Weapons can be categorized as follows:
Acquired: arranged in chronological order of acquisition
Equipped: arranged in chronological order of last time equipped
Tier: arranged according to skin tier (descending order)
You can check details about the equipped skin using VIEW MORE button
How to equip weapon skins
You can use WEAPONS section in CUSTOMIZATION menu to equip the skin of your choice
The ways to acquire weapon skins
You can acquire weapon skins either through paid crate (“Triumph Crate”), which is a weekly random crate or “Raider crate”, which is a free non-random crate
When you pick up a weapon during a match that has a weapon skin applied, it will keep the skin
Pressing Alt+LMB will switch the current skin to the one you applied in Customization menu
Pressing Alt+Shift+LMB will switch the current skin to the default one
New Crates
New free/paid weapon skin crates are added
We will be providing 100,000 BP, 20x Weapon Skin keys, 20x Early Bird keys, 10x Triumph Crates to all test accounts to test the stability of the system
New paid crate “Triumph” is a weekly random crate, and the drop rate is 20%.
Triumph Crate can be unlocked using Weapon Skin Key, which can be purchased through Steam market
There are 2 rare bonus sets that can also be an acquired alongside single skins
The drop rate of each crate is as follows
Survivor: 10%
Wanderer: 10%
Biker: 20%
Desperado: 10%
Militia: 20%
Fever: 10%
Triumph: 20%
Players can get the new free crate (“Raider”) separately with 100% drop rate
"Raider" doesn't need a key to unlock
The drop rate for the new free/paid crate are as follows:
Drop rate of each items for the new paid crate “Triumph”
Desert Digital - R45: 15%
Rugged (Orange) - UMP9: 15%
Rugged (Orange) - SCAR-L: 10%
Rugged (Orange) - M416: 10%
Rugged (Orange) - AKM: 10%
Rugged (Orange) - Kar98k: 10%
Gold Plate - Win94: 5%
Trifecta - P92: 5%
Desert Digital - Mini14: 4.5%
Trifecta - Micro UZI: 4.5%
Gold Plate - Sawed-Off: 4.5%
Desert Digital - Kar98k: 2.5%
Trifecta - SCAR-L: 1.3%
Desert Digital - M416: 1.3%
Gold Plate - SKS: 0.6%
Glory - UMP9: 0.32%
Gold Plate - S12K: 0.32%
Glory - AKM: 0.16%
Drop rate of each items for the new free crate “Raider”
Rugged (Beige) - Crossbow: 20%
Rugged (Beige) - M16A4: 20%
Rugged (Beige) - S686: 20%
Rugged (Beige) - SKS: 20%
Rugged (Beige) - Kar98k: 6.5%
Rugged (Beige) - S12K: 6.5%
Silver Plate - R1895: 3%
Jungle Digital - P18C: 1.4%
Silver Plate - DP-28: 1.4%
Silver Plate - S1897: 0.4%
Jungle Digital - SKS: 0.28%
Silver Plate - Vector: 0.28%
Turquoise Delight - P1911: 0.08%
Silver Plate - SCAR-L: 0.05%
Jungle Digital - AWM: 0.05%
Turquoise Delight - Tommy Gun: 0.028%
Turquoise Delight - Kar98k: 0.0128%
Turquoise Delight - M16A4: 0.0128%
Gold Plate - S686: 0.0064%
Bug Fixes
Fixed an issue where the refresh button on the friends list would take you to the team tab when players are in a team
Fixed an issue where when players leave the vehicle and the vehicle is positioned right next to the window of a building, players would go into the building through the window when getting out off the vehicle
Fixed an issue where during server instability, when exiting a slow moving vehicle, the players would be treated as if they were hit by their own vehicle
(23rd Mar. Update - Live server event mode schedule is updated)
Event Mode Schedules (live server)
PDT: March 23rd 07:00PM - March 25th 07:00PM
CET: March 24th 03:00AM - March 26th 03:00AM
KST: March 24th 11:00AM - March 26th 11:00AM
※ Please note these schedules can change at any time and we will provide relevant notice once we make any changes.
Players,
We are very excited to announce a new system coming to PUBG – the Event Mode. You can think of the Event Mode as a periodically changing preset Custom Game where we will be trying new things and experimenting with different game parameters.
Using the Event Mode, players will be able have Battle Royale experiences otherwise not available in the public matches. But it’s designed to be much more than just a preset Custom Game, as Event Mode will feature new content, much of it available in the game only for a limited time.
The first iteration of the Event Mode will be a very simple one, as the system was only recently put together and we need to test the basics first.
This week you will be able to play with up to 8 players in a team and the rifle drop rate will be doubled. We know it’s not a huge change from the public matches but as mentioned above, this is just to get things rolling. The future of the Event Mode holds exciting things!
Please keep in mind that the first iteration will only feature TPP on Erangel to ensure effective matchmaking. Anyone who owns a copy of PUBG can enjoy the Event Mode. To play in the Event Mode, please use the relevant UI in the bottom left of the main menu
The Event Mode will be unranked but you will receive BP at the end of each match.
Lastly, we would like to reveal one of the features that will be included in our next iteration.
Once we see that the current test build is in a stable state, we plan to move it to the live server soon. We will inform you on the detailed schedule later on.
(23rd Mar. Update - Live server event mode schedule is updated)
Event Mode Schedules (live server)
PDT: March 23rd 07:00PM - March 25th 07:00PM
CET: March 24th 03:00AM - March 26th 03:00AM
KST: March 24th 11:00AM - March 26th 11:00AM
※ Please note these schedules can change at any time and we will provide relevant notice once we make any changes.
Players,
We are very excited to announce a new system coming to PUBG – the Event Mode. You can think of the Event Mode as a periodically changing preset Custom Game where we will be trying new things and experimenting with different game parameters.
Using the Event Mode, players will be able have Battle Royale experiences otherwise not available in the public matches. But it’s designed to be much more than just a preset Custom Game, as Event Mode will feature new content, much of it available in the game only for a limited time.
The first iteration of the Event Mode will be a very simple one, as the system was only recently put together and we need to test the basics first.
This week you will be able to play with up to 8 players in a team and the rifle drop rate will be doubled. We know it’s not a huge change from the public matches but as mentioned above, this is just to get things rolling. The future of the Event Mode holds exciting things!
Please keep in mind that the first iteration will only feature TPP on Erangel to ensure effective matchmaking. Anyone who owns a copy of PUBG can enjoy the Event Mode. To play in the Event Mode, please use the relevant UI in the bottom left of the main menu
The Event Mode will be unranked but you will receive BP at the end of each match.
Lastly, we would like to reveal one of the features that will be included in our next iteration.
Once we see that the current test build is in a stable state, we plan to move it to the live server soon. We will inform you on the detailed schedule later on.