Two new crates will be released on Feb 22 to celebrate the beginning of the new season!
Check out the retro look of the items from FEVER crate inspired by the fashion of the 70s and 80s and MILITIA crate with the Erangel resistance force outfit and Miramar frontiersman outfit.
FEVER crate with the strong feeling of spring can be purchased with BP and unlocked with Early Bird keys. MILITIA crate, which will allow you to show off your combat outfit, is dropped randomly among the four existing crates, and it is free. Don’t miss out on this opportunity to get new outfits!
As with the Gamescom Invitational Crate, you can get the whole set along with a single item when opening the FEVER crate if you are lucky.
You can check out these new items on the test server one day prior to the official release on Feb 22!
* Keys and BPs will be given out for testing the new crates and items. However, test server inventory will not be carried over to the live servers. * Please refer to the Patch notes for the probability of getting a random crate and each item.
Two new crates will be released on Feb 22 to celebrate the beginning of the new season!
Check out the retro look of the items from FEVER crate inspired by the fashion of the 70s and 80s and MILITIA crate with the Erangel resistance force outfit and Miramar frontiersman outfit.
FEVER crate with the strong feeling of spring can be purchased with BP and unlocked with Early Bird keys. MILITIA crate, which will allow you to show off your combat outfit, is dropped randomly among the four existing crates, and it is free. Don’t miss out on this opportunity to get new outfits!
As with the Gamescom Invitational Crate, you can get the whole set along with a single item when opening the FEVER crate if you are lucky.
You can check out these new items on the test server one day prior to the official release on Feb 22!
* Keys and BPs will be given out for testing the new crates and items. However, test server inventory will not be carried over to the live servers. * Please refer to the Patch notes for the probability of getting a random crate and each item.
(22nd Feb. Update - Team inviting function adjustment)
(21st Feb. Update - Added new crates)
Hello players,
In December 2017, we announced that we were considering introducing a maximum ping limit to improve the game environment for our players. This update has been delayed as the team’s resources were focused on cheat blocking and prevention. PUBG is now introducing an experimental method that we hope will get even better results than the one we were considering before.
Unlike the method considered earlier, we are going to divide the matching pool depending on ping. This means that the users with lower pings will be prioritized during matchmaking. The team is expecting to improve the overall play experience by splitting the matching pool rather than restricting connection depending on ping. Preparations are underway to test this method in some regions, with first trials planned to start this week. Specific dates will be shared when ready.
Early this year, development of some of the major features and systems was delayed as our focus shifted towards tightening our anti-cheat effort. Also, due to other reasons, we have not been able to show you the team’s development roadmap for 2018. We would like to ask for our players’ generous understanding that despite the team’s eagerness to share what we have been planning and working on, the timing had to be changed. We do have a lot of exciting things that we want to share with you, including new content to provide more extensive battle royale experiences as well as improvements and modifications to create a deeper and more realistic gameplay. In March, the team will reveal what you can expect from us in the first half of 2018 in terms of our development and new content plans which, by the way, include a new map.
The current test server patch is mostly aimed at further optimizing the gameplay and fixing several significant bugs. More optimizations and fixes are being worked on and will be shared with you when they are ready. Please refer to the patch notes below for details and leave any feedback you may have on our forum
After the updates made to the test build are proven to be stable, they will be applied to the live servers as well. We will announce the timeline for the live server update soon.
Your enjoyment of PUBG remains our number one priority. We will continue to put our best effort to improve and maintain the fair play environment, optimize the game and provide you with new content.
(Updated Patch Notes)
Lobby
Added a “friends only” invite preference option on the friends list
You can choose to receive all / friends only / block all via drop down menu
You can invite a player directly from their career screen
Invite button won’t show if the player is offline or unable to be invited
New Crates
Added two new crates (free / paid)
Changed the crate system
New paid crate (FEVER) can be obtained separately from the "weekly crates" screen
You can open the paid crate box with the Early Bird key which is purchasable in the Steam market
New free crate (MILITIA) has a 40% drop rate. Drop rates for previous crates are shown below
SURVIVOR: 10%
WANDERER: 10%
BIKER: 20%
DESPERADO: 20%
MILITIA (New): 40%
The below chart shows the individual drop rate per item that can be earned through the new free/paid crate boxes
FEVER items
Zest Turtleneck (White): 15%
School Shoes (Beige): 15%
Mesh Polo Shirt: 10%
Combat Gloves (Khaki): 10%
Checkered Shirt (Coral): 10%
Hi-top Canvas Sneakers (Pink): 10%
Retro Polo Shirt: 5%
Combat Pants (Coral): 5%
Zest Sunglasses: 4.5%
Zest Loafers with Socks: 4.5%
Denim Bootcut Pants: 4.5%
Zest Bootcut Pants: 2.5%
Zest Silk Scarf: 1.3%
Floral Retro Jacket: 1.3%
Zest Retro Jacket: 0.6%
Zest Denim Jacket: 0.32%
Cropped Corset: 0.32%
Zest Checkered Skirt: 0.16%
MILITIA items
Tank Top (Gray): 20%
Raglan T-shirt (Red/White): 20%
Polo Shirt (Pink): 20%
Vintage Polo Shirt: 20%
Military Shirt (Gray): 6.5%
Military Trousers (Black): 6.5%
Long Sleeved Turtleneck (Black): 3%
Utility Belt (Brown): 1.4%
Camo Tank Top (Red): 1.4%
Military Boots (Black): 0.4%
Battle Belt: 0.28%
Vintage Gas Mask: 0.28%
Leather Bootcut Pants: 0.08%
Military Jacket (Black): 0.05%
Military Cap (Black): 0.05%
Cowboy Hat (Brown): 0.028%
Faux Leather Jacket: 0.0128%
Cowboy Hat (White): 0.0128%
Military Skirt (Black): 0.0064%
World
Replaced some fences in Miramar to unbreakable fences or walls in order to optimize the client.
Gameplay
When the player is riding in the airplane, they will no longer be able to see the inside of the airplane. This is to improve the early game client and server performance
Other players will be visible once they jump out of the airplane
When riding the airplane, you can check the number of remaining passengers via the new UI element at the bottom left of the screen
Replays
When reporting someone through the replay system, we now receive a 1 minute replay file centered on the point of your report
It is impossible to report through a replay file which has been created longer than a week ago
It is impossible to report the same player multiple times in the same replay file
Bug Fixes
Fixed the issue where the player would die from falling when vaulting and climbing
Fixed the issue where after reconnecting to the game, the player would get a glitched view when using ADS on their weapon
Fixed the issue where the player didn’t receive any damage after entering a vehicle from a prone position and then exiting while the vehicle was moving
Fixed the issue where after entering the vehicle (passenger seat) from prone position and using heal/boost items, the player was shown using the items in prone position instead of sitting down
Misc.
Made changes to prevent the reduced heal/boost time cheat
(22nd Feb. Update - Team inviting function adjustment)
(21st Feb. Update - Added new crates)
Hello players,
In December 2017, we announced that we were considering introducing a maximum ping limit to improve the game environment for our players. This update has been delayed as the team’s resources were focused on cheat blocking and prevention. PUBG is now introducing an experimental method that we hope will get even better results than the one we were considering before.
Unlike the method considered earlier, we are going to divide the matching pool depending on ping. This means that the users with lower pings will be prioritized during matchmaking. The team is expecting to improve the overall play experience by splitting the matching pool rather than restricting connection depending on ping. Preparations are underway to test this method in some regions, with first trials planned to start this week. Specific dates will be shared when ready.
Early this year, development of some of the major features and systems was delayed as our focus shifted towards tightening our anti-cheat effort. Also, due to other reasons, we have not been able to show you the team’s development roadmap for 2018. We would like to ask for our players’ generous understanding that despite the team’s eagerness to share what we have been planning and working on, the timing had to be changed. We do have a lot of exciting things that we want to share with you, including new content to provide more extensive battle royale experiences as well as improvements and modifications to create a deeper and more realistic gameplay. In March, the team will reveal what you can expect from us in the first half of 2018 in terms of our development and new content plans which, by the way, include a new map.
The current test server patch is mostly aimed at further optimizing the gameplay and fixing several significant bugs. More optimizations and fixes are being worked on and will be shared with you when they are ready. Please refer to the patch notes below for details and leave any feedback you may have on our forum
After the updates made to the test build are proven to be stable, they will be applied to the live servers as well. We will announce the timeline for the live server update soon.
Your enjoyment of PUBG remains our number one priority. We will continue to put our best effort to improve and maintain the fair play environment, optimize the game and provide you with new content.
(Updated Patch Notes)
Lobby
Added a “friends only” invite preference option on the friends list
You can choose to receive all / friends only / block all via drop down menu
You can invite a player directly from their career screen
Invite button won’t show if the player is offline or unable to be invited
New Crates
Added two new crates (free / paid)
Changed the crate system
New paid crate (FEVER) can be obtained separately from the "weekly crates" screen
You can open the paid crate box with the Early Bird key which is purchasable in the Steam market
New free crate (MILITIA) has a 40% drop rate. Drop rates for previous crates are shown below
SURVIVOR: 10%
WANDERER: 10%
BIKER: 20%
DESPERADO: 20%
MILITIA (New): 40%
The below chart shows the individual drop rate per item that can be earned through the new free/paid crate boxes
FEVER items
Zest Turtleneck (White): 15%
School Shoes (Beige): 15%
Mesh Polo Shirt: 10%
Combat Gloves (Khaki): 10%
Checkered Shirt (Coral): 10%
Hi-top Canvas Sneakers (Pink): 10%
Retro Polo Shirt: 5%
Combat Pants (Coral): 5%
Zest Sunglasses: 4.5%
Zest Loafers with Socks: 4.5%
Denim Bootcut Pants: 4.5%
Zest Bootcut Pants: 2.5%
Zest Silk Scarf: 1.3%
Floral Retro Jacket: 1.3%
Zest Retro Jacket: 0.6%
Zest Denim Jacket: 0.32%
Cropped Corset: 0.32%
Zest Checkered Skirt: 0.16%
MILITIA items
Tank Top (Gray): 20%
Raglan T-shirt (Red/White): 20%
Polo Shirt (Pink): 20%
Vintage Polo Shirt: 20%
Military Shirt (Gray): 6.5%
Military Trousers (Black): 6.5%
Long Sleeved Turtleneck (Black): 3%
Utility Belt (Brown): 1.4%
Camo Tank Top (Red): 1.4%
Military Boots (Black): 0.4%
Battle Belt: 0.28%
Vintage Gas Mask: 0.28%
Leather Bootcut Pants: 0.08%
Military Jacket (Black): 0.05%
Military Cap (Black): 0.05%
Cowboy Hat (Brown): 0.028%
Faux Leather Jacket: 0.0128%
Cowboy Hat (White): 0.0128%
Military Skirt (Black): 0.0064%
World
Replaced some fences in Miramar to unbreakable fences or walls in order to optimize the client.
Gameplay
When the player is riding in the airplane, they will no longer be able to see the inside of the airplane. This is to improve the early game client and server performance
Other players will be visible once they jump out of the airplane
When riding the airplane, you can check the number of remaining passengers via the new UI element at the bottom left of the screen
Replays
When reporting someone through the replay system, we now receive a 1 minute replay file centered on the point of your report
It is impossible to report through a replay file which has been created longer than a week ago
It is impossible to report the same player multiple times in the same replay file
Bug Fixes
Fixed the issue where the player would die from falling when vaulting and climbing
Fixed the issue where after reconnecting to the game, the player would get a glitched view when using ADS on their weapon
Fixed the issue where the player didn’t receive any damage after entering a vehicle from a prone position and then exiting while the vehicle was moving
Fixed the issue where after entering the vehicle (passenger seat) from prone position and using heal/boost items, the player was shown using the items in prone position instead of sitting down
Misc.
Made changes to prevent the reduced heal/boost time cheat
In order to foster a healthy and fair game environment, we have applied a new update to the test servers, as part of our preventive measures against cheat programs.
When the changes on the test servers are evaluated to be stable, they will be applied to the live servers. The live server update is scheduled to take place on Feb 7 6PM PST / Feb 8 3AM CET / Feb 8 11AM KST and the maintenance is expected to last for 3 hours.
Anti-Cheat
New anti-cheat measure has been added
Red Zone Sound
Fixed the issue where the sound of explosions would become too loud when played simultaneously
Balanced the number of simultaneous explosion sounds, in order to optimize game performance
Fixed the issue where the explosion sound wouldn't play following the falling sound of a bomb
In order to foster a healthy and fair game environment, we have applied a new update to the test servers, as part of our preventive measures against cheat programs.
When the changes on the test servers are evaluated to be stable, they will be applied to the live servers. The live server update is scheduled to take place on Feb 7 6PM PST / Feb 8 3AM CET / Feb 8 11AM KST and the maintenance is expected to last for 3 hours.
Anti-Cheat
New anti-cheat measure has been added
Red Zone Sound
Fixed the issue where the sound of explosions would become too loud when played simultaneously
Balanced the number of simultaneous explosion sounds, in order to optimize game performance
Fixed the issue where the explosion sound wouldn't play following the falling sound of a bomb
Players, We would like to update you regarding our anti-cheat measures.
As stated in our Rules of Conduct, "Play Fair and Respect Other Players" is a principle around which our game is built. To get the full Battle Royale experience, all 100 players must play fair. This is why we have been following the above principle of fair play and respect for others since the first pre-alpha test in July 2016.
As you drop out of the airplane and the intense journey to become the last survivor begins, the last thing a player wants to see is a cheater. We deeply sympathize with the inconvenience that our players are experiencing due to cheat programs and we are doing our best to fight those who create, distribute and use cheats. Our top goal is to create an environment that facilitates smooth and unhindered enjoyment of all the aspects of PUBG.
To this end, we have established a dedicated team to focus on combating cheat programs and since our launch on early access we have been committed to detecting and preventing such programs. As part of that effort, we have developed a new anti-cheat solution internally. We will be introducing an early version of the solution on our live servers next week (this is the solution that is currently being tested on our test servers). This solution will complement the systems that have been developed and implemented already. Its main focus for now is blocking unauthorized programs but it will be further developed to broaden the scope of its abilities.
This feature will also block different helper programs that alter the graphics or aid in gameplay in some way. What these programs have in common is that they all hook into our game and transform game files. Programs that are not used to gain an unfair advantage can also be blocked if they behave like cheats.
Some programs that do not affect gameplay may be blocked temporarily as we hone the new anti-cheat features. We are checking the programs that are being blocked on the test servers and will allow the use of harmless programs as quickly as possible.
In addition, here are some other measures we have taken to effectively block and prevent cheat programs.
<In-game Report Function> We are gradually upgrading our in-game reporting features to effectively review your reports and accurately verify cheat activities. An internal system is being built as well to allow us to investigate reported content faster and more accurately. If you encounter a player you suspect of cheating, please use the report function. Please do bear in mind that when watching a replay, sometimes the replay footage and the actual gameplay may differ due to some bugs or network issues.
<File Modification> If you tamper with the game files, your game access may be blocked, especially if you delete, modify or manipulate in any way the files affecting any of the game systems and mechanics.
<Account Sharing> We have an announcement for those of you using family sharing on Steam. We had allowed this feature so that the account holders who own PUBG can use their character with other Steam accounts if they wanted to. However, we have decided to deactivate this feature because we have identified a number of vulnerabilities that are being exploited. Please understand that we are introducing this measure to fight abuse and ensure a fair environment.
We would like to sincerely thank all players who have always played fair, respected other players, and enjoyed PUBG as part of a healthy community. We will do our utmost to minimize the exposure of players who play fair to those who don’t. We ask for your understanding and active feedback so that we can create an enjoyable environment for PUBG together.
The internally developed anti-cheat solution is planned to be upgraded steadily after the first implementation next week. As mentioned earlier, the eradication of cheat programs will not end with a few attempts and actions. In addition to the systems currently in development and already implemented, we are looking into a more effective system, and we will actively introduce any solutions that were confirmed to be reliable and accurate. We will continue taking firm measures against the developers, distributors and users of cheats. We promise you that we will do our best every day in our battle for a fair game environment.
Thank you. Dohyung Lee, Head of Service Management & Anti-Cheat
Players, We would like to update you regarding our anti-cheat measures.
As stated in our Rules of Conduct, "Play Fair and Respect Other Players" is a principle around which our game is built. To get the full Battle Royale experience, all 100 players must play fair. This is why we have been following the above principle of fair play and respect for others since the first pre-alpha test in July 2016.
As you drop out of the airplane and the intense journey to become the last survivor begins, the last thing a player wants to see is a cheater. We deeply sympathize with the inconvenience that our players are experiencing due to cheat programs and we are doing our best to fight those who create, distribute and use cheats. Our top goal is to create an environment that facilitates smooth and unhindered enjoyment of all the aspects of PUBG.
To this end, we have established a dedicated team to focus on combating cheat programs and since our launch on early access we have been committed to detecting and preventing such programs. As part of that effort, we have developed a new anti-cheat solution internally. We will be introducing an early version of the solution on our live servers next week (this is the solution that is currently being tested on our test servers). This solution will complement the systems that have been developed and implemented already. Its main focus for now is blocking unauthorized programs but it will be further developed to broaden the scope of its abilities.
This feature will also block different helper programs that alter the graphics or aid in gameplay in some way. What these programs have in common is that they all hook into our game and transform game files. Programs that are not used to gain an unfair advantage can also be blocked if they behave like cheats.
Some programs that do not affect gameplay may be blocked temporarily as we hone the new anti-cheat features. We are checking the programs that are being blocked on the test servers and will allow the use of harmless programs as quickly as possible.
In addition, here are some other measures we have taken to effectively block and prevent cheat programs.
<In-game Report Function> We are gradually upgrading our in-game reporting features to effectively review your reports and accurately verify cheat activities. An internal system is being built as well to allow us to investigate reported content faster and more accurately. If you encounter a player you suspect of cheating, please use the report function. Please do bear in mind that when watching a replay, sometimes the replay footage and the actual gameplay may differ due to some bugs or network issues.
<File Modification> If you tamper with the game files, your game access may be blocked, especially if you delete, modify or manipulate in any way the files affecting any of the game systems and mechanics.
<Account Sharing> We have an announcement for those of you using family sharing on Steam. We had allowed this feature so that the account holders who own PUBG can use their character with other Steam accounts if they wanted to. However, we have decided to deactivate this feature because we have identified a number of vulnerabilities that are being exploited. Please understand that we are introducing this measure to fight abuse and ensure a fair environment.
We would like to sincerely thank all players who have always played fair, respected other players, and enjoyed PUBG as part of a healthy community. We will do our utmost to minimize the exposure of players who play fair to those who don’t. We ask for your understanding and active feedback so that we can create an enjoyable environment for PUBG together.
The internally developed anti-cheat solution is planned to be upgraded steadily after the first implementation next week. As mentioned earlier, the eradication of cheat programs will not end with a few attempts and actions. In addition to the systems currently in development and already implemented, we are looking into a more effective system, and we will actively introduce any solutions that were confirmed to be reliable and accurate. We will continue taking firm measures against the developers, distributors and users of cheats. We promise you that we will do our best every day in our battle for a fair game environment.
Thank you. Dohyung Lee, Head of Service Management & Anti-Cheat
Players, as with the last patch, a new type of anti-cheat solution, which is still under development, is to be applied on the test servers. We are in a test phase with this solution, and its stability and compatibility need to be verified. We would like to collect data about potential compatibility issues, analyze it and solve any issues that may emerge.
If you experience a crash, please take a screenshot that shows the error and report it here. If the current test build is consistently crashing for you, we recommend that you play on the live servers instead. Thank you for your understanding.
Please find the patch notes below:
World
Miramar improvements
Added more buildings and cover across the map to improve the engagement experience
Added more off-road routes for easier vehicle navigation
Upgraded the item spawn level of certain areas for loot balancing (some areas will spawn better loot)
Replay
The replay system has now been updated to a newer version and past replay files cannot be played anymore
Bug fixes
Fixed the issue where heal and boost items could be used underwater
Fixed the issue where characters would get stuck in certain areas on Miramar
Fixed the issue where wall textures on some Miramar buildings were not displaying correctly
Fixed the issue where certain buildings near by Hacienda del Patron were not displaying correctly
Thank you. The PUBG Development and Community Team
Players, as with the last patch, a new type of anti-cheat solution, which is still under development, is to be applied on the test servers. We are in a test phase with this solution, and its stability and compatibility need to be verified. We would like to collect data about potential compatibility issues, analyze it and solve any issues that may emerge.
If you experience a crash, please take a screenshot that shows the error and report it here. If the current test build is consistently crashing for you, we recommend that you play on the live servers instead. Thank you for your understanding.
Please find the patch notes below:
World
Miramar improvements
Added more buildings and cover across the map to improve the engagement experience
Added more off-road routes for easier vehicle navigation
Upgraded the item spawn level of certain areas for loot balancing (some areas will spawn better loot)
Replay
The replay system has now been updated to a newer version and past replay files cannot be played anymore
Bug fixes
Fixed the issue where heal and boost items could be used underwater
Fixed the issue where characters would get stuck in certain areas on Miramar
Fixed the issue where wall textures on some Miramar buildings were not displaying correctly
Fixed the issue where certain buildings near by Hacienda del Patron were not displaying correctly
Thank you. The PUBG Development and Community Team