The scheduled maintenance for the PC 1.0 Update #2 has been completed.
We would first like to offer our most sincere apologies to our users who could not fully enjoy the game because BP was not given out properly, an issue which had occurred after the PC 1.0 launch, up until the Dec 27th (Wed) scheduled maintenance.
We are compensating you for this loss. BP is given out to users all around the world, so it might not be received right away after clicking on the popup informing you about your BP compensation. Please be patient, you will get your compensation.
Restored BPs can be earned until Feb 9 11:59PM UTC so make sure to log in and claim them.
In addition, the Early Bird key for opening Desperado and Gamescom crates is now back on sale after the maintenance.
We are thankful for everyone who waited with patience for the maintenance to be over. Please remember to update PUBG on Steam before launching the game.
- For the changes introduced by this update, please check the patch notes in PC 1.0 Update #2
We would like to thank everyone for their understanding and support for PUBG and we will continue to try our best to make our game more fun and engaging for you.
* You won’t receive any BP if you click Confirm on the BP reward screen after the BP reward period is over.
The scheduled maintenance for the PC 1.0 Update #2 has been completed.
We would first like to offer our most sincere apologies to our users who could not fully enjoy the game because BP was not given out properly, an issue which had occurred after the PC 1.0 launch, up until the Dec 27th (Wed) scheduled maintenance.
We are compensating you for this loss. BP is given out to users all around the world, so it might not be received right away after clicking on the popup informing you about your BP compensation. Please be patient, you will get your compensation.
Restored BPs can be earned until Feb 9 11:59PM UTC so make sure to log in and claim them.
In addition, the Early Bird key for opening Desperado and Gamescom crates is now back on sale after the maintenance.
We are thankful for everyone who waited with patience for the maintenance to be over. Please remember to update PUBG on Steam before launching the game.
- For the changes introduced by this update, please check the patch notes in PC 1.0 Update #2
We would like to thank everyone for their understanding and support for PUBG and we will continue to try our best to make our game more fun and engaging for you.
* You won’t receive any BP if you click Confirm on the BP reward screen after the BP reward period is over.
Players, as we have said on numerous occasions, we are committed to creating a fair play environment in PUBG and are always looking for ways to decrease the amount of active cheats and their users. As part of our latest efforts in this direction, we are adding a new way to report suspected cheaters in-game. Starting with the current test build (once the testing is complete, this feature will be moved to the live servers as well), you will be able to report players directly from the replay feature of our game. This means that you no longer need to be killed by a suspected cheater for you to be able to use the in-game reporting tool. We encourage you to use the replay report tool as it is an effective and efficient way of making us aware of the players who are undermining your enjoyment of the game. Please refer to the patch notes below for a more detailed explanation of how to use the new in-game report feature.
We have continued to stabilize the game performance since the 1.0 release. We will be tweaking a few things to improve the performance of the game without comprising any gameplay elements. For example, in this test build, we have reduced the visible distance while in the air - this will improve the performance of the server and client in the beginning of the match. We plan to make small changes to the starting islands too in order to achieve similar goals.
We will also be testing the new crate system with two new crates. We know some of you have been looking forward to this. One crate will be free to open and the other one will require a key. Every test server user will be granted 100 000 BP and 6 Early Bird keys (the new unified PUBG crate key that can open Desperado and Gamescom crates), so that they can test the new crates and the items within. Each time you spend BP to get a crate, you will get one of the 4 available crates. There will be a much higher chance of getting one of the two new ones. You can see the exact percentage values below. The BP value, the new items and the keys won’t be transferred to live accounts. They are granted purely for the purpose of testing, to make sure that everything stays stable once the test build is moved to the live servers. As always, all our crate items are purely cosmetic in nature and provide no gameplay advantage.
Please read the detailed patch notes below to learn about these and other changes and fixes included in the current test build and please keep providing your valuable feedback on our forums: https://forums.playbattlegrounds.com/forum/40-test-server/
Once the test build is found to be stable enough, the current patch will be moved to the live servers. Live server update schedule will be announced later on.
World
Added more objects around La Bendita on Miramar to increase the amount of cover
Gameplay
Reduced the visible distance when parachuting down in order to optimize the server and client performance at the early phases of the game
Item
Changed the design of the energy drink
UI/UX
Adjusted the squad team colors (players 1~4) to better reflect their callout names (yellow, orange, blue, green)
Adjusted squad team colors to make them more consistent between different colorblind options
Added a function where a player can select more detailed criteria for the “Cheating” category in the in-game report tool
You can choose multiple items or you can just report without selecting any of them
Replays
While player’s nameplate is on (H key), now you can check the current weapon of that player by pressing G key
Added report button in replay
Report button pops up when pressing RMB on the player list (TAB key)
While observing / following mode, report button appears on the timeline (J key)
Added a care package icon changing effect according to the status
The icon will be different when the care package is falling and looted by other players
Adjusted replay system so that now a player can watch the replay without extra delay in the following cases
Solo mode
When the player won the match
When all teammates are eliminated
Bug Fixes
Fixed the issue where when a player lands from the plane the position of character teleports intermittently
Fixed the issue where character animation is frozen when rejoining after a crash
Fixed the issue where the red zone disappears instantly after it formed
Fixed the issue where some vehicles spawned on Miramar are stuck to an object and unable to move
Fixed the issue where a player sometimes couldn’t pass through a door even though it was open
Fixed the issue where mouse cursor would disappear on a replay map
Fixed the issue where when replay and death cam were played, the crosshair was bouncing
Fixed the issue where the falling speed meter text was showing abnormally in Portuguese
Fixed the parachute movement speed issue
New Contents
Added two new crates (free / paid)
You can open the paid crate box with the Early Bird key which is purchasable in Steam market
The below chart shows the crate box drop rate
The new free/paid crate box has a 40% drop rate and the previous crate boxes(Wanderer and Survivor) have a 10% drop rate
DESPERADO (new paid crate box) : 40%
BIKER (new free crate box) : 40%
Wanderer : 10%
Survivor : 10%
The below chart shows the individual drop rate per item that can be earned through the new free/paid crate boxes. (displayed down to two decimal places)
DESPERADO items
Sleeveless Turtleneck Top (Gray) : 8.00%
Leather Boots (Black) : 8.00%
Punk Knuckle Gloves (Black) : 7.50%
Baggy Pants (Black) : 7.50%
Striped Tank-top : 7.50%
Wide Pants (Red) : 7.50%
Punk Knuckle Gloves (Red) : 7.00%
Sleeveless Turtleneck (Black) : 7.00%
Baggy Pants (Brown) : 5.00%
Long Leather Boots (Brown) : 5.00%
Striped Shirt (Gray) : 5.00%
Beanie (Brown) : 5.00%
Horn-rimmed Glasses (Black) : 4.50%
Training Pants (Light Blue) : 4.50%
Leather Boots (Brown) : 4.50%
Horn-rimmed Glasses (Brown) : 2.50%
Aviator Sunglasses : 1.30%
Checkered Jacket : 1.30%
Long-sleeved Leather Shirt : 0.60%
Leather Hoodie (Black) : 0.32%
Leather Hoodie (White) : 0.32%
Cloth Mask (Leopard) : 0.16%
BIKER items (Updated for more detailed drop rate)
Long-sleeved T-shirt (Red) : 15.00%
School Shoes (Brown) : 15.00%
Raglan shirt : 10.00%
T-shirt (Pink striped) : 10.00%
Polka Dot T-shirt : 10.00%
Dirty Long-sleeved T-shirt : 10.00%
School Shoes (Black) : 5.00%
Skinny Jeans (Khaki) : 5.00%
Gas Mask (Half) : 4.50%
Beanie (Gray) : 4.50%
Sleeveless Turtleneck (Red) : 4.50%
Skinny Jeans (Pink) : 2.50%
Patrol Cap (Brown) : 1.20%
Sleeveless Turtleneck (Gray Striped) : 1.20%
Patrol Cap (Gray) : 0.40%
Biker Pants (Black) : 0.40%
Floral Shirt (White) : 0.26%
Sneakers (Black) : 0.26%
Padded Jacket (Purple) : 0.06%
Princess Power Tank-top : 0.06%
Floral Shirt (Black) : 0.05%
Biker Pants (Gray) : 0.05%
Aviator Goggles : 0.028%
Sleeveless Biker Jacket (Brown) : 0.0128%
Sleeveless Biker Jacket (Black) : 0.0128%
Cloth Mask (Checkered) : 0.0064%
For more information about the crate system, please see the FAQ
Thank you. The PUBG Development and Community Team
Players, as we have said on numerous occasions, we are committed to creating a fair play environment in PUBG and are always looking for ways to decrease the amount of active cheats and their users. As part of our latest efforts in this direction, we are adding a new way to report suspected cheaters in-game. Starting with the current test build (once the testing is complete, this feature will be moved to the live servers as well), you will be able to report players directly from the replay feature of our game. This means that you no longer need to be killed by a suspected cheater for you to be able to use the in-game reporting tool. We encourage you to use the replay report tool as it is an effective and efficient way of making us aware of the players who are undermining your enjoyment of the game. Please refer to the patch notes below for a more detailed explanation of how to use the new in-game report feature.
We have continued to stabilize the game performance since the 1.0 release. We will be tweaking a few things to improve the performance of the game without comprising any gameplay elements. For example, in this test build, we have reduced the visible distance while in the air - this will improve the performance of the server and client in the beginning of the match. We plan to make small changes to the starting islands too in order to achieve similar goals.
We will also be testing the new crate system with two new crates. We know some of you have been looking forward to this. One crate will be free to open and the other one will require a key. Every test server user will be granted 100 000 BP and 6 Early Bird keys (the new unified PUBG crate key that can open Desperado and Gamescom crates), so that they can test the new crates and the items within. Each time you spend BP to get a crate, you will get one of the 4 available crates. There will be a much higher chance of getting one of the two new ones. You can see the exact percentage values below. The BP value, the new items and the keys won’t be transferred to live accounts. They are granted purely for the purpose of testing, to make sure that everything stays stable once the test build is moved to the live servers. As always, all our crate items are purely cosmetic in nature and provide no gameplay advantage.
Please read the detailed patch notes below to learn about these and other changes and fixes included in the current test build and please keep providing your valuable feedback on our forums: https://forums.playbattlegrounds.com/forum/40-test-server/
Once the test build is found to be stable enough, the current patch will be moved to the live servers. Live server update schedule will be announced later on.
World
Added more objects around La Bendita on Miramar to increase the amount of cover
Gameplay
Reduced the visible distance when parachuting down in order to optimize the server and client performance at the early phases of the game
Item
Changed the design of the energy drink
UI/UX
Adjusted the squad team colors (players 1~4) to better reflect their callout names (yellow, orange, blue, green)
Adjusted squad team colors to make them more consistent between different colorblind options
Added a function where a player can select more detailed criteria for the “Cheating” category in the in-game report tool
You can choose multiple items or you can just report without selecting any of them
Replays
While player’s nameplate is on (H key), now you can check the current weapon of that player by pressing G key
Added report button in replay
Report button pops up when pressing RMB on the player list (TAB key)
While observing / following mode, report button appears on the timeline (J key)
Added a care package icon changing effect according to the status
The icon will be different when the care package is falling and looted by other players
Adjusted replay system so that now a player can watch the replay without extra delay in the following cases
Solo mode
When the player won the match
When all teammates are eliminated
Bug Fixes
Fixed the issue where when a player lands from the plane the position of character teleports intermittently
Fixed the issue where character animation is frozen when rejoining after a crash
Fixed the issue where the red zone disappears instantly after it formed
Fixed the issue where some vehicles spawned on Miramar are stuck to an object and unable to move
Fixed the issue where a player sometimes couldn’t pass through a door even though it was open
Fixed the issue where mouse cursor would disappear on a replay map
Fixed the issue where when replay and death cam were played, the crosshair was bouncing
Fixed the issue where the falling speed meter text was showing abnormally in Portuguese
Fixed the parachute movement speed issue
New Contents
Added two new crates (free / paid)
You can open the paid crate box with the Early Bird key which is purchasable in Steam market
The below chart shows the crate box drop rate
The new free/paid crate box has a 40% drop rate and the previous crate boxes(Wanderer and Survivor) have a 10% drop rate
DESPERADO (new paid crate box) : 40%
BIKER (new free crate box) : 40%
Wanderer : 10%
Survivor : 10%
The below chart shows the individual drop rate per item that can be earned through the new free/paid crate boxes. (displayed down to two decimal places)
DESPERADO items
Sleeveless Turtleneck Top (Gray) : 8.00%
Leather Boots (Black) : 8.00%
Punk Knuckle Gloves (Black) : 7.50%
Baggy Pants (Black) : 7.50%
Striped Tank-top : 7.50%
Wide Pants (Red) : 7.50%
Punk Knuckle Gloves (Red) : 7.00%
Sleeveless Turtleneck (Black) : 7.00%
Baggy Pants (Brown) : 5.00%
Long Leather Boots (Brown) : 5.00%
Striped Shirt (Gray) : 5.00%
Beanie (Brown) : 5.00%
Horn-rimmed Glasses (Black) : 4.50%
Training Pants (Light Blue) : 4.50%
Leather Boots (Brown) : 4.50%
Horn-rimmed Glasses (Brown) : 2.50%
Aviator Sunglasses : 1.30%
Checkered Jacket : 1.30%
Long-sleeved Leather Shirt : 0.60%
Leather Hoodie (Black) : 0.32%
Leather Hoodie (White) : 0.32%
Cloth Mask (Leopard) : 0.16%
BIKER items (Updated for more detailed drop rate)
Long-sleeved T-shirt (Red) : 15.00%
School Shoes (Brown) : 15.00%
Raglan shirt : 10.00%
T-shirt (Pink striped) : 10.00%
Polka Dot T-shirt : 10.00%
Dirty Long-sleeved T-shirt : 10.00%
School Shoes (Black) : 5.00%
Skinny Jeans (Khaki) : 5.00%
Gas Mask (Half) : 4.50%
Beanie (Gray) : 4.50%
Sleeveless Turtleneck (Red) : 4.50%
Skinny Jeans (Pink) : 2.50%
Patrol Cap (Brown) : 1.20%
Sleeveless Turtleneck (Gray Striped) : 1.20%
Patrol Cap (Gray) : 0.40%
Biker Pants (Black) : 0.40%
Floral Shirt (White) : 0.26%
Sneakers (Black) : 0.26%
Padded Jacket (Purple) : 0.06%
Princess Power Tank-top : 0.06%
Floral Shirt (Black) : 0.05%
Biker Pants (Gray) : 0.05%
Aviator Goggles : 0.028%
Sleeveless Biker Jacket (Brown) : 0.0128%
Sleeveless Biker Jacket (Black) : 0.0128%
Cloth Mask (Checkered) : 0.0064%
For more information about the crate system, please see the FAQ
Thank you. The PUBG Development and Community Team
Players, as you know, combating cheaters is one of our highest priorities at the moment and we are doing our best to reduce their numbers down to a minimum. We use a number of automatic and manual methods to continuously detect and deter cheats and their users. The in-game report function has been helping us greatly throughout this process. All the cheat reports you submit are thoroughly reviewed before any measures are taken.
Please use the in-game Report Player tool to report suspected cheaters, teamers, teamkillers and users with improper nicknames.
To provide additional information or to report any other violations of our Rules of Conduct , please visit the PUBG Customer Support and submit a request. To get the best results, please also submit video evidence.
Additionally, please remember that it is your responsibility to protect your Steam account. Make sure your login details are secured and use two-factor authentication.
We are dedicated to creating a safe and fair environment for you to enjoy playing our game. Thank you for your continued support, your reports and feedback!
Players, as you know, combating cheaters is one of our highest priorities at the moment and we are doing our best to reduce their numbers down to a minimum. We use a number of automatic and manual methods to continuously detect and deter cheats and their users. The in-game report function has been helping us greatly throughout this process. All the cheat reports you submit are thoroughly reviewed before any measures are taken.
Please use the in-game Report Player tool to report suspected cheaters, teamers, teamkillers and users with improper nicknames.
To provide additional information or to report any other violations of our Rules of Conduct , please visit the PUBG Customer Support and submit a request. To get the best results, please also submit video evidence.
Additionally, please remember that it is your responsibility to protect your Steam account. Make sure your login details are secured and use two-factor authentication.
We are dedicated to creating a safe and fair environment for you to enjoy playing our game. Thank you for your continued support, your reports and feedback!
Players, Today, we are going to deploy a patch and the live servers will be under maintenance for two hours.
Before we dive into the patch notes, we would like to sincerely apologize for the inconvenience caused by the intermittent lag and character position readjustment issues our players are experiencing during matches. Creating a smooth playing environment to allow our players to fully enjoy Battle Royale was one of our top priorities for PC 1.0 launch. However, a multitude of causes have triggered the in-game lag issue to become worse or happen more frequently in the last few weeks. In the process, we were not able to implement the measures to visibly address the issue more quickly.
Contrary to most expectations, there is a combination of causes that lead to the in-game lag and character position readjustment issues. The issues cannot be attributed to one or two causes and have stemmed from a combination of different factors which is why we need to continuously work on resolving and investigating the problem. We upgraded our game engine to the latest version and made changes to the game when we added new content. The problem resulted from these changes as well as several other causes.
In this patch, we have removed some inefficiencies in server infrastructure and optimized in-game servers to alleviate the problem. More specifically, we made adjustments to reduce the bottleneck during the game server launch phase and also resolved some server hitch issues.
Resolving the intermittent lag and character position readjustment issues are still one of our top priorities, and we are continuing to work on analyzing and fixing any remaining issues every day. After today’s update, we will be running some internal tests and deploying more updates to gradually mitigate the problem. We are currently examining several measures including server optimization and server logic modification to address the multitude of causes. On top of this, we will continue our efforts to further investigate remaining causes.
We will keep you updated on our progress going forward. We would like to apologize again for the inconvenience and we will continue to do our best to resolve the issues.
Please find the notes for the today’s patch below.
World
Changed the map selection ratio to be equal for Erangel and Miramar.
Replays
Adjusted replay system so that players can only view game replays from 3 minutes after death.
This is to prevent sharing opponent’s positions to surviving teammates immediately after death.
Bug Fixes
Fixed the issue where some buildings and objects were not marked on the Miramar world map.
Reduced occurrences of the issue where replays occasionally crashed back to the lobby screen.
On restarting a replay, it will continue where last viewed.
Fixed the issue where the beginning of the Death Cam and replay was missing.
Fixed the issue where players couldn’t earn BP.
We will update with a compensation plan soon.
Fixed the issue where players could die unexpectedly from fall damage.
Fixed the issue where bullets couldn’t penetrate particular fences from both sides.
Thank you. The PUBG Development and Community Team
Players, Today, we are going to deploy a patch and the live servers will be under maintenance for two hours.
Before we dive into the patch notes, we would like to sincerely apologize for the inconvenience caused by the intermittent lag and character position readjustment issues our players are experiencing during matches. Creating a smooth playing environment to allow our players to fully enjoy Battle Royale was one of our top priorities for PC 1.0 launch. However, a multitude of causes have triggered the in-game lag issue to become worse or happen more frequently in the last few weeks. In the process, we were not able to implement the measures to visibly address the issue more quickly.
Contrary to most expectations, there is a combination of causes that lead to the in-game lag and character position readjustment issues. The issues cannot be attributed to one or two causes and have stemmed from a combination of different factors which is why we need to continuously work on resolving and investigating the problem. We upgraded our game engine to the latest version and made changes to the game when we added new content. The problem resulted from these changes as well as several other causes.
In this patch, we have removed some inefficiencies in server infrastructure and optimized in-game servers to alleviate the problem. More specifically, we made adjustments to reduce the bottleneck during the game server launch phase and also resolved some server hitch issues.
Resolving the intermittent lag and character position readjustment issues are still one of our top priorities, and we are continuing to work on analyzing and fixing any remaining issues every day. After today’s update, we will be running some internal tests and deploying more updates to gradually mitigate the problem. We are currently examining several measures including server optimization and server logic modification to address the multitude of causes. On top of this, we will continue our efforts to further investigate remaining causes.
We will keep you updated on our progress going forward. We would like to apologize again for the inconvenience and we will continue to do our best to resolve the issues.
Please find the notes for the today’s patch below.
World
Changed the map selection ratio to be equal for Erangel and Miramar.
Replays
Adjusted replay system so that players can only view game replays from 3 minutes after death.
This is to prevent sharing opponent’s positions to surviving teammates immediately after death.
Bug Fixes
Fixed the issue where some buildings and objects were not marked on the Miramar world map.
Reduced occurrences of the issue where replays occasionally crashed back to the lobby screen.
On restarting a replay, it will continue where last viewed.
Fixed the issue where the beginning of the Death Cam and replay was missing.
Fixed the issue where players couldn’t earn BP.
We will update with a compensation plan soon.
Fixed the issue where players could die unexpectedly from fall damage.
Fixed the issue where bullets couldn’t penetrate particular fences from both sides.
Thank you. The PUBG Development and Community Team
Players, we would like to briefly talk about changes made to a current crate key to avoid any confusion.
The crate key you may know by the name of Gamescom Invitational Key has changed it's name. This doesn't meant that it is no longer available, in fact soon it will be more widely used than before. The purpose of the change is to accommodate an introduction of a new crate that will also accept the very same key. In view of the above, purchasing the keys has been suspended temporarily to to allow us to implement all the required changes. We hope for your understanding. You will be able to buy the keys again within a week's time.
We hope that you will enjoy the new cosmetic content. We will update you as soon as we have more to share.
See you in-game, The PUBG Development and Community Team
Players, we would like to briefly talk about changes made to a current crate key to avoid any confusion.
The crate key you may know by the name of Gamescom Invitational Key has changed it's name. This doesn't meant that it is no longer available, in fact soon it will be more widely used than before. The purpose of the change is to accommodate an introduction of a new crate that will also accept the very same key. In view of the above, purchasing the keys has been suspended temporarily to to allow us to implement all the required changes. We hope for your understanding. You will be able to buy the keys again within a week's time.
We hope that you will enjoy the new cosmetic content. We will update you as soon as we have more to share.
See you in-game, The PUBG Development and Community Team