PUBG: BATTLEGROUNDS - contact@rockpapershotgun.com (Alice O'Connor)

Sure, you can expect a stag & hen weekend to get rowdy when 100 hungover top lads are dropped onto an island brimming with guns, but cheating just isn’t cool. There’s a fine line between banter and being an arse, Gary. In their ongoing battle to keep Gary and his cheaty mates out of Playerunknown’s Battlegrounds, the developers have been working on new anti-cheat tech of their own. Following a stretch in testing, this should hit the main servers next week. The devs say they are planning to make it less strict about blocking non-cheaty software which hooks innocently into the game – but ReShade is definitely banned. (more…)

PUBG: BATTLEGROUNDS

Since its full release late last year, PlayerUnknown's Battlegrounds developer PUBG Corp has sought to boost game performance and come down hard on cheaters. With the latter in mind, an early version of a "new anti-cheat solution"—which was hinted at last week—will roll out on live servers next week. A new update explains what it's all about. 

"This solution will complement the systems that have been developed and implemented already," reads this Steam Community post, written by Dohyung Lee, the dev's head of service management and anti-cheat. "Its main focus for now is blocking unauthorized programs but it will be further developed to broaden the scope of its abilities."

In doing so, helper programmes which might alter the game's graphics or "aid gameplay in some way" will be blocked; so too could programmes that behave like cheat applications, even if they don't give users an unfair advantage.

Admittedly, I've only come across obvious cheaters on a couple of occasions—once by way of auto-aim, and another who I'm certain used a visibility-through-walls exploit—however the game's subreddit is filled with disgruntled players who claim to have suffered at the hands of those breaking the rules. 

To this end, PUBG Corp has banned upwards of 1.5 million cheaters since its Early Access arrival last year—and has even reported taking down 100,000 rule breakers in a "single wave".

The latest update suggests improvements are in-line for its in-game report function, while Steam family sharing will be deactivated in due course. 

Here's Lee on that: 

We have an announcement for those of you using family sharing on Steam. We had allowed this feature so that the account holders who own PUBG can use their character with other Steam accounts if they wanted to. However, we have decided to deactivate this feature because we have identified a number of vulnerabilities that are being exploited. Please understand that we are introducing this measure to fight abuse and ensure a fair environment. 

We would like to sincerely thank all players who have always played fair, respected other players, and enjoyed PUBG as part of a healthy community. We will do our utmost to minimize the exposure of players who play fair to those who don’t. We ask for your understanding and active feedback so that we can create an enjoyable environment for PUBG together.

Lee concludes by saying PUBG's anti-cheat solution will be upgraded "steadily" following its implementation next week, and will be evolved over time to ascertain a long-lasting "fair game environment."

Feb 2, 2018
PUBG: BATTLEGROUNDS - MephieKim


Players,
We would like to update you regarding our anti-cheat measures.

As stated in our Rules of Conduct, "Play Fair and Respect Other Players" is a principle around which our game is built. To get the full Battle Royale experience, all 100 players must play fair. This is why we have been following the above principle of fair play and respect for others since the first pre-alpha test in July 2016.

As you drop out of the airplane and the intense journey to become the last survivor begins, the last thing a player wants to see is a cheater. We deeply sympathize with the inconvenience that our players are experiencing due to cheat programs and we are doing our best to fight those who create, distribute and use cheats. Our top goal is to create an environment that facilitates smooth and unhindered enjoyment of all the aspects of PUBG.

To this end, we have established a dedicated team to focus on combating cheat programs and since our launch on early access we have been committed to detecting and preventing such programs. As part of that effort, we have developed a new anti-cheat solution internally. We will be introducing an early version of the solution on our live servers next week (this is the solution that is currently being tested on our test servers). This solution will complement the systems that have been developed and implemented already. Its main focus for now is blocking unauthorized programs but it will be further developed to broaden the scope of its abilities.

This feature will also block different helper programs that alter the graphics or aid in gameplay in some way. What these programs have in common is that they all hook into our game and transform game files. Programs that are not used to gain an unfair advantage can also be blocked if they behave like cheats.

Some programs that do not affect gameplay may be blocked temporarily as we hone the new anti-cheat features. We are checking the programs that are being blocked on the test servers and will allow the use of harmless programs as quickly as possible.

In addition, here are some other measures we have taken to effectively block and prevent cheat programs.

<In-game Report Function>
We are gradually upgrading our in-game reporting features to effectively review your reports and accurately verify cheat activities. An internal system is being built as well to allow us to investigate reported content faster and more accurately. If you encounter a player you suspect of cheating, please use the report function. Please do bear in mind that when watching a replay, sometimes the replay footage and the actual gameplay may differ due to some bugs or network issues.

<File Modification>
If you tamper with the game files, your game access may be blocked, especially if you delete, modify or manipulate in any way the files affecting any of the game systems and mechanics.

<Account Sharing>
We have an announcement for those of you using family sharing on Steam. We had allowed this feature so that the account holders who own PUBG can use their character with other Steam accounts if they wanted to. However, we have decided to deactivate this feature because we have identified a number of vulnerabilities that are being exploited. Please understand that we are introducing this measure to fight abuse and ensure a fair environment.

We would like to sincerely thank all players who have always played fair, respected other players, and enjoyed PUBG as part of a healthy community. We will do our utmost to minimize the exposure of players who play fair to those who don’t. We ask for your understanding and active feedback so that we can create an enjoyable environment for PUBG together.

The internally developed anti-cheat solution is planned to be upgraded steadily after the first implementation next week. As mentioned earlier, the eradication of cheat programs will not end with a few attempts and actions. In addition to the systems currently in development and already implemented, we are looking into a more effective system, and we will actively introduce any solutions that were confirmed to be reliable and accurate. We will continue taking firm measures against the developers, distributors and users of cheats. We promise you that we will do our best every day in our battle for a fair game environment.

Thank you.
Dohyung Lee, Head of Service Management & Anti-Cheat
Feb 2, 2018
PUBG: BATTLEGROUNDS - MephieKim


Players,
We would like to update you regarding our anti-cheat measures.

As stated in our Rules of Conduct, "Play Fair and Respect Other Players" is a principle around which our game is built. To get the full Battle Royale experience, all 100 players must play fair. This is why we have been following the above principle of fair play and respect for others since the first pre-alpha test in July 2016.

As you drop out of the airplane and the intense journey to become the last survivor begins, the last thing a player wants to see is a cheater. We deeply sympathize with the inconvenience that our players are experiencing due to cheat programs and we are doing our best to fight those who create, distribute and use cheats. Our top goal is to create an environment that facilitates smooth and unhindered enjoyment of all the aspects of PUBG.

To this end, we have established a dedicated team to focus on combating cheat programs and since our launch on early access we have been committed to detecting and preventing such programs. As part of that effort, we have developed a new anti-cheat solution internally. We will be introducing an early version of the solution on our live servers next week (this is the solution that is currently being tested on our test servers). This solution will complement the systems that have been developed and implemented already. Its main focus for now is blocking unauthorized programs but it will be further developed to broaden the scope of its abilities.

This feature will also block different helper programs that alter the graphics or aid in gameplay in some way. What these programs have in common is that they all hook into our game and transform game files. Programs that are not used to gain an unfair advantage can also be blocked if they behave like cheats.

Some programs that do not affect gameplay may be blocked temporarily as we hone the new anti-cheat features. We are checking the programs that are being blocked on the test servers and will allow the use of harmless programs as quickly as possible.

In addition, here are some other measures we have taken to effectively block and prevent cheat programs.

<In-game Report Function>
We are gradually upgrading our in-game reporting features to effectively review your reports and accurately verify cheat activities. An internal system is being built as well to allow us to investigate reported content faster and more accurately. If you encounter a player you suspect of cheating, please use the report function. Please do bear in mind that when watching a replay, sometimes the replay footage and the actual gameplay may differ due to some bugs or network issues.

<File Modification>
If you tamper with the game files, your game access may be blocked, especially if you delete, modify or manipulate in any way the files affecting any of the game systems and mechanics.

<Account Sharing>
We have an announcement for those of you using family sharing on Steam. We had allowed this feature so that the account holders who own PUBG can use their character with other Steam accounts if they wanted to. However, we have decided to deactivate this feature because we have identified a number of vulnerabilities that are being exploited. Please understand that we are introducing this measure to fight abuse and ensure a fair environment.

We would like to sincerely thank all players who have always played fair, respected other players, and enjoyed PUBG as part of a healthy community. We will do our utmost to minimize the exposure of players who play fair to those who don’t. We ask for your understanding and active feedback so that we can create an enjoyable environment for PUBG together.

The internally developed anti-cheat solution is planned to be upgraded steadily after the first implementation next week. As mentioned earlier, the eradication of cheat programs will not end with a few attempts and actions. In addition to the systems currently in development and already implemented, we are looking into a more effective system, and we will actively introduce any solutions that were confirmed to be reliable and accurate. We will continue taking firm measures against the developers, distributors and users of cheats. We promise you that we will do our best every day in our battle for a fair game environment.

Thank you.
Dohyung Lee, Head of Service Management & Anti-Cheat
PUBG: BATTLEGROUNDS

When Epic added a battle royale mode to Fortnite in September last year, PlayerUnknown's Battlegrounds publisher Bluehole was pretty upset.

"We are concerned that Fortnite may be replicating the experience for which PUBG is known," said Chang Han Kim, then its executive producer and now CEO of PUBG Corporation, which today runs the breakout shooter. The press release listed concerns over similarities in user interface, gameplay and 'structural replication' between the two games, and made a vague threat about potential legal action, which hasn't apparently gone anywhere.

Fortnite now has 45 million players, which is probably greater than the number which plays PUBG, and Battle Royale mode is what they play. That has to hurt. But it's not to say PUBG has much of a leg to stand on. "Look, I don't claim ownership," Brendan 'PlayerUnknown' Greene told Rock Paper Shotgun last summer. "So, it's a last-man standing deathmatch. That's been around since people could pick up clubs and hit each other. I would never claim ownership over that ... I love to see what the genre has created. It's various versions on something that I guess I popularised, you know? The idea itself is not mine."

Read more…

PUBG: BATTLEGROUNDS

Developer Bluehole has released a new update for PlayerUnknown's Battlegrounds on PC, this one aiming to improve the divisive play experience of the game's recently released desert map, as well as offering enhancements to its new anti-cheat system.

Battlegrounds' desert map, also known as Miramar, now features more off-road routes for easier vehicle navigation, changes to item spawning in certain areas for better loot balance, and additional buildings and cover across the map - all designed, says Bluehole in its latest patch notes, "to improve the engagement experience".

Many players in the Battlegrounds community have expressed dissatisfaction with Miramar and have, in the absence of an in-game map selection option (although one is apparently incoming), taken it upon themselves to find ways to remove it from play - ranging from manually deleting the relevant game files to deploying tools that automate the process.

Read more…

PUBG: BATTLEGROUNDS

Some PlayerUnknown's Battlegrounds players are so bored by its desert map, Miramar, that they're deleting game files so that they automatically leave any round that randomly selects the map from the current pool of two. One user has even created a programme that changes the extensions of the Miramar files so that the game cannot load the map, booting you back out to the menu instead.

Perhaps developer Bluehole has noticed, because the latest update for the game aims to make Miramar more interesting. It adds more buildings and cover across the whole map to "improve the engagement experience" (and hopefully make it feel less empty), lays down more off-road routes so you can take vehicles cross country, and boosts the chances of better loot spawning in certain areas. 

The update also introduces a new anti-cheat measure to the game's test servers. The developer is expecting it to cause crashes for some people, so they're giving it a trial run first before rolling it out to the servers proper in an attempt to combat the ever-increasing number of in-game hackers. Bluehole has thrown in a couple of bug fixes, too, which you can read about in the full patch notes.

I, for one, won't be deleting my Miramar files—I agree that the game's original map, Erangel, is more fun to play (partly because I know it better) but I enjoy having some variety. I'm sure there are people that want to play only Miramar, and that some of them will have deleted their Erangel game files. Bluehole has said it will add a proper map select option at some point, so let's hope that happens sooner rather than later. An official tool is surely preferable to this home-brewed workaround.

PUBG: BATTLEGROUNDS - contact@rockpapershotgun.com (Matt Cox)

plunkbat-desert-map

People are leaving Miramar in droves. A confusingly large number of people apparently prefer the original Erangel map, which is why I’ve seen player counts dwindle as people leave at the start of a desert match, seeking greener pastures. Nowadays, those kids are even editing game files so they automatically leave a round when it loads up Miramar.

Today’s update to the test servers for Playerunknown’s Battlegrounds seeks to tempt some of those players back. My guess is if anything’s going to do that, it’ll be the promise of extra buildings and cover across the map. I haven’t tried it myself yet though, so the jury’s still out.

(more…)

PUBG: BATTLEGROUNDS - contact@rockpapershotgun.com (Alice O'Connor)

Though Playerunknown’s Battlegrounds now has two maps, it does not have an option to choose which you play. While the devs do plan to add one, for now players have used sneaky tricks to get the map they want. Some disconnect from servers if the randomly-selected map isn’t what they want. And, it turns out, some make it simpler by outright removing one map’s files. The game does still run, but any time it tries to join a game on the undesired map it’ll return right to the menu. One player even made a tool to remove maps easily. It’s awkward that there still isn’t a map-select option. (more…)

PUBG: BATTLEGROUNDS

Today brings another update to PlayerUnknown's Battlegrounds on Xbox One - this one themed around vehicles. In short, it's now a lot better to be on foot.

Weapon damage to vehicles has been increased, and "significantly" increased if you manage to get a shot in on a vehicle's tyres. Grenade damage to vehicles has also been buffed.

Alongside these changes, you'll take slightly less damage if you get rammed by a vehicle. Finally, for those behind the wheel, you'll take more damage if you crash into objects or other cars/buggies. The full patch notes can be found over on reddit.

Read more…

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