The end of war should be a cause for celebration, but there was only frustration when Playerunknown’s Battlegrounds ended its latest War Mode event after less than a day due to the servers crashing all over. A fortnight later, it’s fixed and back, raining heavily-armed players over tiny slices of Miramar for 5v5v5v5v5v5v5v5v5v5 team deathmatch with respawning. The event will end on Sunday night, mind, so you’ve only got two-and-a-half days to lock and load.
Battle royale is indeed coming to CoD in Call Of Duty: Black Ops 4, as had been rumoured, throwing together characters, weapons, and locations from across all the Blops – including the Zombies modes – in one big last-man-standing rumble. Activision today held their big reveal-o-rama event for this year’s face-shooter, see, blabbing all sorts of details. They also confirmed the rumour that Cod Blops 4 won’t have a traditional CoD story campaign. While it does have a few missions sprinkled around, the focus is on multiplayer, and I’m quite curious about how this will turn out. One unsurprising change: this time it’ll run on Blizzard’s Battle.net, not Steam. (more…)
Playerunknown's Battlegrounds latest map, Sanhok, isn't complete. Each test period introduces subtle changes in the geometry, details, and layout of buildings. But one change found in its latest iteration isn't all that subtle. Yesterday, players started finding small golden chests hidden throughout the jungles of Sanhok.
So far, only a few have been found and there's no way to interact with them. Redditor 'godlyfury' appears to be one of the first to have spied a golden chest tucked into a rock outcropping while playing with their squad. The thread where they shared their findings quickly exploded as players chimed in with the location of other chests and speculation over what it could mean.
Without any perceivable way to open them, the golden chests appear to be a subtle wink at PUBG's main competitor, Fortnite Battle Royale. Those familiar with the latter will know that the map is littered with golden chests that, when opened, often reward great gear. Of course, this makes sense considering Sanhok is a map that noticeably tries to imitate Fortnite's formula for overwhelming success. Compared to PUBG's other maps, Sanhok is a measly 4x4 grid jungle—a much tighter space that creates much more chaotic action.
So it could just be a little easter egg, but we'll be keeping our eyes peeled in case it's something more. If you've found other golden chests or have your own theories as to what they could be, let us know in the comments.
Thanks, Kotaku.
Twitch has introduced a set of custom filters that let PUBG enthusiasts better organise their streams. The new options let viewers skip matches—be that team games, duos or solo bouts—based on how many players are left alive.
As outlined in the following tweet, viewers can now select 'More Than 50', '25-50' or 'Fewer Than 25' as they hone in on the action, cutting out blocks of early match tedium as they go.
Seriously, no one needs to watch a stranger getting their arse kicked while chasing a bare-fisted chicken dinner.
Head over to Twitch's PUBG channel to check out the new filter settings for yourself.
What if you could tune directly into the last, most exciting moments of a PlayerUnknown's Battlegrounds match and skip all the boring preamble? Now you can, thanks to Twitch's new filtering options.
The streaming service lets you filter its dozens of ongoing PUBG streams by their number of remaining players. The options are more than 50, 25-50 or fewer than 25 left. You can also pick whether to only watch team games, duos or solo players.
So now you can select a streamer and miss out some of the early looting and bunkering down. Or just ensure you are at least not investing your time to watch someone crash out in the first few minutes of a match.
The PUBG Global Invitational 2018 will see the world's top 20 pro Playerunknown's Battlegrounds teams do battle in Berlin for a share of a $2 million prize pool. But before that can happen, the world's top 20 pro PUBG teams have to be sorted out, and for that there will be regional qualifiers in North America, Europe, and Asia.
First on that list will be the PGI North America Qualifier, which will put 320 teams from Canada, Mexico, and the US into a bag, shake it up, and wait for three of them to fight their way out. Initial winnowing will unfold over three rounds running May 24-27, which will leave 20 teams to compete in 12 matches during a final round set for June 22-24. All of the 20 finalists will take home a few bucks for their trouble, from $32,000 for the winning team to $2000 for 17th to 20th-place finishers. The top three teams will move on to Berlin to compete in the Global Invitational.
At least two players on each competing squad must be legal residents of Canada, Mexico, or the US in order to be eligible to take part, and no substitutions are allowed for either the North American qualifiers or PGI Berlin. (The full rules state that "exceptions can be made for extenuating circumstances," however.) Competitors must also be at least 18 years of age and are limited to playing in one qualifying tournament, so if you throw down in PGI North America, you won't be eligible to take part in the European or Asian tournaments.
Signups for the PGI North America tournament are being taken now at challengermode.com. Each team that signs up will be assigned a start time which must be confirmed through the site 45 minutes in advance; the first 320 teams to make the confirmation will be seeded. Currently registered teams include OpTiC Gaming, Evil Geniuses, and Team EnVyUs, and slightly lesser-known outfits like Mr Krab's Wild Ride, Meme Enthusiasts, Cool Guys With Glass, BOO-YAH, and My Little Pwnies. In anticipation of legalized esports gambling, I've got $20 on My Little Pwnies. Daddy needs a new pair of shoes!
Shroud would like to make it clear that he knows he's still really, really good. Yes, he doesn't belong to an esports organization anymore, and yes, it's been a long time since he's suited up in his sky-blue Cloud9 duds to take on the world at ESL, or Dreamhack, or anything in between. But frankly, I trust him when he says the world will always be his for the taking. As one of the most talented FPS players in the world, he hasn't been wrong yet.
Shroud has that something that separates practice, hard work, and good coaching from miraculous superstardom. You could never be Shroud.
"I think I could pull it off in Counter-Strike," says Michael "Shroud" Grzesiek, in a private Discord call, when I ask him how quickly he thinks he could conquer the competitive scene of a shooter he's interested in. "It might take a little bit more work there, I haven't played Counter-Strike in a long time," he admits. "But I don't think it'd take me long to be back on top."
Today, Shroud is the proprietor of one of the most popular Twitch channels on the site, which puts him in the company of a pretty diverse group. There are streamers who cultivate a friendly group of sycophants through a genial attitude and smart promotion. There are streamers who've built a brand through their own capriciousness, and convince thousands to tune in for the off-chance of witnessing a live, ugly, permaban-summoning meltdown. There are trollish puppet-masters who taunt the fringes of taste, there are SEO-minded capitalists who optimize their broadcasts for fickle elementary school kids on lunchbreak, and there are career grifters who bounce from hot game to hot game in hopes of picking up a few curious clicks along the way.
But Shroud man, Shroud is different. It's hard to spend a 9-5 job doing exactly one thing—in this case, playing endless rounds of PUBG—without getting pretty good, so most of the personalities on Twitch are capable players. However, Shroud is one of the few streamers to take his craft to artisan levels. I don't know if you can be born to play shooters—in the same way you and I might talk about the sanctified talent of LeBron James or Lionel Messi—but just watch him rack up 30 kills in a round of PUBG duos, or clear out nearly a quarter of the map population in a game of Fortnite.
It is awe inspiring. Impossible to articulate. It makes ebullient praise spill from the mouths of casters all over the world. Sure, at the end of the day, Shroud is just mowing down a legion of jabronis using a mouse and a keyboard, but it still makes you consider that something that separates practice, hard work, and good coaching from miraculous superstardom. You could never be Shroud. You could never be Michael Jordan.
It's strange then, that someone so unimpeachably awesome is now enjoying the first month of his esports retirement. Shroud racked up over $200,000 during the three years he played Counter-Strike and Battlegrounds for Cloud9, and last month, at the tender age of 23, he announced that he was leaving competitive gaming behind for good. "Moving forward, I'm going to be focusing my energy on a new challenge, streaming and pushing myself to create awesome content for my fans around the world," he wrote on his Twitter account.
Blizzard, Riot, Valve, and the rest of the pro scene are up against the harsh reality that someone like Shroud can make more money, and live more freely, on his own.
If you follow Twitch closely you could see this coming. Shroud already has over 33,000 subscribers, and was featured less and less in Cloud9's esports portfolio over the past year. Today, he's one of the marquee signings of Loaded.gg, a self-described "gamer influencer agency" that appears to angle itself as a sort-of CAA for Twitch power brokers. It might seem strange that Shroud is wrapping a historic career in competitive gaming while he's still right in the middle of his prime, but generally, when people leave on their own terms, they're not shedding any tears.
"I do miss playing on the big stage, to be able to hear the crowd roar in the stadium. But I don't miss competing," he admits. "In four years as a pro gamer, I had a lot of highlights, but in the back of my mind I wanted to continue streaming, because [before] I had to juggle both jobs. I wanted to be my own boss. I didn't want to travel anymore. I was travelling for five years, and I just don't like it."
Think about it from his perspective. Shroud has been great at shooters forever. As a teenager his dream was to make it as a pro gamer—a truly ambitious goal, considering how, at the time, there wasn't anything close to the well-oiled esports infrastructure we have today—but luckily, he came of age right when Counter-Strike was deep in its second renaissance. His parents were cautiously supportive, and then voraciously supportive, as he managed to see his dream up close. Shroud is now both famous enough and respected enough to do whatever he wants. As it turned out, he wants a good, long break.
It doesn't set a great precedent for esports that someone like Shroud, unanimously understood as a player capable of making any roster in North America, felt happier outside of the volatile tournament grind. You'd hope that this industry could hold onto 23-year old talent, especially someone who's a legitimate live event draw.
Blizzard, Riot, Valve, and the rest of the pro scene are up against the harsh reality that someone like Shroud can make more money, and live more freely, on his own. It's an ouroboros of new media; it's The Rock leaving WWE; all these companies want to create stars, but what happens when those stars see the artificial limits for what they are?
I asked Shroud if he thinks there's something the esports business can improve upon to keep people like him from burning out. Unsurprisingly, he couldn't come up with an easy answer.
"It kinda depends on the person. Some people love the travelling all across the world. But there's people like me, who didn't like that, but liked the online stuff and living in a team house," ponders Shroud. "I don't know if there's one thing that'd make it better for everyone."
[Twitch chat is] trying to make you laugh, or they're trying to piss you off. And if they're trying to piss you off, you should laugh.
Shroud
Shroud isn't sure what the future holds. He left Canada years ago to relocate to a cozy alabaster house in Los Angeles, which looks to be in a constant state of bachelor-pad unrest, judged by the ravioli-sized facecam in the corner of his streams. (For the record, his favorite thing about the west coast is the food.) He streams for a healthy eight hours a day, and never seems like he's on the edge of burnout.
These days he's playing mostly Battlegrounds and Fortnite—the two games that made him truly world famous—and he tells me that as long as publishers keep putting out battle royales, he'll continue to experiment with them. Shroud also disagrees that we're approaching a MOBA-style maximum capacity for the genre—he'd be interested in a Battlefield or a Call of Duty battle royale (seems inevitable), or maybe something set in a sci-fi or fantasy universe (less likely, but there's rumors swirling about a Red Dead Redemption 2 survival mode. We can dream).
"I'd love to see something with destructible environments," says Shroud, when I ask him if he has a specific mechanic he'd like to see in the battle royales that are inevitably on the horizon. "It'd change the way those games are played so much. Someone is camping inside the house, and you just blow that wall down."
Clearly, the biggest winner in this situation is Twitch. As an arbiter of the culture, Shroud has kept his nose clean as long as he's been active, avoiding the blindingly obvious pitfalls that have damaged the careers of all-stars like Dr. Disrespect, Tyler1, and practically half the Overwatch League. He chalks up other people's mistakes to the enveloping noxiousness of Twitch chat, and its devious ability to follow you everywhere. "You're reading it everyday, and a lot of it isn't nice. … it goes to Twitter, to Instagram, if you play a game off-screen it shows up there. Eventually it might get to you," he says.
"I laugh at every single message, because most of the time it isn't serious. They're trying to make you laugh, or they're trying to piss you off. And if they're trying to piss you off, you should laugh."
It's a simple strategy, one that's echoed by countless other people in the scene, and it's only going to get more important as Shroud pushes all his chips into his streaming career. At the very least, he knows what he's up against.
By hanging up the pro gloves, Shroud has returned to his roots. A gamer in a bedroom, chilling, eyeing the Steam release schedule. He traveled around the world, and couldn't shake the gravitational pull back home, with his friends, with no practice schedules or promo appointments. Some players find their muse at IEM Katowice. Some want to extend the utopia of a high school summer break for the rest of time. I can't really argue Shroud's made the right choice. After all, isn't this what retirement is supposed to look like?