
OK, so I know Eurogamer's actual birthday was two days ago, but as is our style, the Eurogamer video team is once again Late to the (birthday) Party.
Over the past three years, we've been introducing each other to our favourite (and/or least favourite) games from yesteryear as part of our Late to the Party series. During that time we've shared our love (and/or hatred) for over one hundred and fifty different games and thanks to this, we've been able to make a compilation episode of LTTP that features one game from every year that Eurogamer has been alive.
In this video, Aoife, Zoe and I are joined by some friendly video team faces from the past (who?!) as we play our way through the 20 years worth of games, including 1999's Dino Crisis, 2006's Gears of War and 2017's PlayerUnknown's Battlegrounds. Basically, if you want a healthy dose of nostalgia (or just want to feel rather old) this is the video for you!
URGENT: Disparaging words have been said about the game you like by people who like the other game you don’t like.

The ever-expanding and ever-changing roster of PUBG guns and other weapons takes a staggering amount of time to truly master, with every single gun bringing to the table a unique set of behaviours, stats, spray patterns, and other quirks. Now well into its fourth season, PUBG prides itself on its gunplay, and its selection is larger than it’s ever been thanks to the recent addition of the punch-packing Deagle.
Our PUBG guns & weapons guide seeks to level out this learning curve just a little, by providing you with all the most up to date stats and opinions on each weapon. So whether you’re new to the game and still struggling to tell an UMP from a Bizon, or you’re a more experienced player who just wants to check up a few updated stats, we’ve got what you need.

Valve, alongside its business partner in China, Perfect World, has given us an update on the progress of Steam China today, after both companies had been silent on the topic for over a year.
Eurogamer attended the brief presentation, given by Perfect World CEO Dr. Robert H. Xiao in Shanghai, where a small number of local and international press were told the companies were "one more step closer" to launching Steam China, which will be separate from the international version of Steam. A handful of launch games were revealed, including Dota 2 and Dota Underlords. There were no actual launch dates or broader windows mentioned for Steam China itself, mind, nor a look at how that storefront may shape up or any details on its features, barring the fact it'll support VR, multiplayer games, interesting games with "innovative, creative ideas," and "single-player games with abundant storylines". As far as we could tell, none of the non-Chinese launch games had official approval just yet, either.
In Xiao's words, "the Steam China project is undergoing solidly and smoothly" - but what is it, exactly? As it stands, Steam is actually widely available for Chinese players already. As of right now we've tested and confirmed it's possible to buy, download and play games through the Steam store in China as usual, with no issues - and no need for a VPN. Community features, such as discussion forums, are unavailable, but otherwise the platform as it stands still acts as a huge loophole in the Chinese government's strict regulation of games. Where it might take many months of admin and applications for a game to get through the approval process - if it gets through at all - or many revisions to a game's content to ensure it meets the various Chinese standards, that same game can already be bought and played in China, unfiltered, unregistered and unchanged, on regular old Steam.
Ever-changing weather has drifted over the lovely revamped version of Erangel in Playerunknown’s Battlegrounds, with all manner of precipitation adding an extra touch of drama to the stag & hen weekends. The previous version of Erangel had dynamic weather and I had half-worried it might not carry over to the new but naw, we’re good. I still miss Erangel’s old full-time fog variant, even if I do accept why it had to die, so I’m glad to see this return in today’s update.




Fortnite: Battle Royale, I think it’s fair to say, is the standout title of the decade-old battle royale game genre. Not since Minecraft have we seen a game enter the mainstream in this way – but that doesn’t mean Fortnite is the only battle royale out there that’s worth playing. We’ll go over just a few of the very best battle royale games like Fortnite below.
Ecah of these games has been picked out for taking the genre in new directions, or adding a particular feel or flavour to the genre that we haven’t found anywhere else. If you’re looking for Fortnite alternatives, you’d be hard-pressed to find a more diverse and colourful selection than this!
It’s Gamescom this week, which can only mean one thing – more confirmed ray tracing games for Nvidia’s RTX and selected GTX 16-series graphics cards. Indeed, the big one that’s just been announced is Minecraft, which (like Quake II RTX) is getting full, real-time ray tracing support for everything from water reflections to its entire lighting system. That’s not all, though. Dying Light 2 will also be getting real-time ray tracing, while Tencent’s freshly-announced action survival game Synced: Off-Planet will be getting ray-traced reflections and shadow support.
In truth, the number of games on this list that you can actually play with ray tracing enabled right this second is still pretty small. A lot of the confirmed RTX games you’ll see below still haven’t received their promised ray tracing and performance-boosting DLSS support, so this is more of a complete ‘this is how many games will have it eventually’ kind of thing than ‘these are all the games you can play with ray tracing right now’. Still, if you’re currently on the fence about buying one of Nvidia’s RTX or RTX Super graphics cards as opposed to the new AMD Navi GPUs, this guide should hopefully help you decide whether ray tracing is something worth investing in. Here’s every confirmed ray tracing and DLSS game we know about so far.