PUBG: BATTLEGROUNDS

Update: PUBG's official Twitter account has stated that an error causing random players to be banned from the game has been fixed, and that any accounts banned mistakenly have been reinstated. However, players are claiming they're still locked out of the game, so perhaps the fix will take a while to feed through.

It looks like the initial problem lasted about six hours or so—it was caused by an update to the game's anti-cheat service earlier today.

Scroll down for the original story.

PlayerUnknown's Battlegrounds' hacker problem is well documented, and developer Bluehole is constantly pushing updates to the game's anti-cheat system in order to catch the worst offenders. Unfortunately, the latest update has resulted in some friendly fire, with scores of players claiming they've been banned without ever having cheated. The developer has confirmed that the update is "temporarily preventing some players from accessing our game".

Numerous Twitter users on this thread uploaded screenshots of a ban message, which said they were banned because of "abnormal game logs" and "too many suspected complaints for using illegal software".

Some players in this Reddit thread who were initially banned are now able to play again, so if it's happened to you, I'd try again in a few hours. I imagine it'd be really frustrating getting banned for cheating when you've done nothing wrong, especially when you see other players in the game blatantly hacking, zooming around the map at five times their normal speed (which is one I've come across), or auto-headshotting people.

To give an idea of the scale of the problem, the game banned more than one million players in January, including 100,000 in a single wave. It's truly a mammoth task—last month, the official account of the game's anti-cheat service said that despite the bans "things continue to escalate".

PUBG: BATTLEGROUNDS - contact@rockpapershotgun.com (Alice O'Connor)

We know that a third map is officially in development for Playerunknown’s Battlegrounds, but we don’t know much beyond that. Where will it be set? What sort of landscape? Which unique quirks will it have? And vehicles, and weapons? One Swede has made his case for a snowy Scandinavian map with an impressive concept called N rdheim, overflowing with ideas from blizzard hazards and breakable thin ice to hovercraft and traces of a black metal gig. As fan concepts go, it’s real fancy. (more…)

Robocraft - contact@rockpapershotgun.com (Alice O'Connor)

While some battle royale games send players scouring levels for such thrilling treats as backpacks and off-brand energy drinks, Robocraft Royale will have us scavenging for mechs, hovertanks, fightbikes, planes, spiderbots, warwhales, and other big smashy vehicles. Robocraft Royale will enter early access as a paid standalone game later this month, developers Freejam have announced, following a short stretch of public alpha testing. Freejam initially described this spin-off from their bot-building battler Robocraft as an “experiment”, and evidently the results pleased them. (more…)

PUBG: BATTLEGROUNDS

The Playerunknown's Battlegrounds test servers will return this week with a new build of the game incorporating a friend system, voice chat in the main menu, and a "limb penetration system." That last point might sound like some behind-the-scenes technical mumbo-jumbo, but it's actually important: It means player will no longer be able to block incoming shots with their hands. 

It's not that people were actively blocking bullets like Amazon warriors on a regular basis, but under the old system an incoming round would only damage whichever body part it hit first—so a hand or an arm that moved at at a pivotal moment could drastically reduce the damage from a hit that would otherwise ruin your day.   

Specifics on how the new penetration system will work weren't revealed but I'd expect that the shots will continue on their original trajectory into your skull/chest/naughty bits/whatever else tops your list of places you'd really rather not be shot in, and do some amount of reduced damage on secondary impact.   

The in-game friend system should be a big plus too. As for voice chat, well, it's nice to be able to talk to people, but we know how these things sometimes work out. PUBG Corp said the test server patch notes will be posted in a couple of days.

PUBG: BATTLEGROUNDS - contact@rockpapershotgun.com (Alice O'Connor)

What do you get if you cross a video games show with a 400-player battle royale game? A newly-announced session at EGX Rezzed in April where a developer will gab about the upcoming Mavericks: Proving Grounds. The Plunk ’em up will use Improbable’s much-vaunted SpatialOS cloud server technology for fancy features like trackable persistent footprints and destructible buildings, so even if you’re not interested in battling royale you might enjoy nodding along and murmuring “Ah yes, building games in the sky, truly we live in the future.” (more…)

Counter-Strike 2 - contact@rockpapershotgun.com (John Walker)

Some Monday mornings, as I plonk myself down at my desk at 6.50am and load the RSS feed for the Steam Charts, I think to myself: you know what? There are so many other things I’d like to write about today. Anyway, here are the top ten games on Steam from the last week.

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PUBG: BATTLEGROUNDS

Nvidia has made available its 391.01 WHQL driver release for GeForce GPUs, and with it comes 'Game Ready' optimizations for Final Fantasy XV, PlayerUnknown's Battlegrounds, Warhammer: Vermintide 2, and World of Tanks 1.0.

With regards to PUBG, Nvidia performed some internal benchmarking and found that GeForce GTX 1050 owners stand to see a 7 percent performance increase at 1920x1080. Likewise, Nvidia's benchmarks highlight the same performance gain for GeForce GTX 1080 owners at 2560x1440 and 3824x2160, and GeForce GTX 1080 Ti owners at 3840x2160.

Here's a look at the full set of data:

Bear in mind that these are Nvidia's benchmarks, not our own. That said, the testbed Nvidia used consisted of an Intel Core i7-7820X processor paired with 32GB of DDR4-2666 memory, running in Windows 10. A beefy system, in other words.

As for Final Fantasy XV, a version for PC is launching a week from tomorrow. It will arrive to Windows with 4K support "and a ton of other enhancements and additions" that Nvidia was eager to point out, such as Turf Effects and HairWorks.

Nvidia spent some time stomping out bugs with this latest driver release. Here is a rundown of the fixed issues: 

  • [BeamNG]: Dynamic reflections flicker in the game.
  • [Call of Duty WWII]: Flickering shadows occur in the game.
  • NvfbcPluginWindow prevents Windows from shutting down.
  • Booting from a cold boot results in black screen on a multi-monitor system.
  • [3DVision]: System shutdown time increases when Stereoscopic 3D is enabled.
  • [Nvidia Control Panel]: The Display->Adjust desktop color settings->Content type setting is reset to “Auto-selected” after rebooting the system.
  • [GeForce GTX 980/1080 Ti]: OpenGL program may crash when trying to map a buffer object.
  • [Notebook][GeForce GTX 965M]: Drop in GPU performance occurs.

Follow this link to grab the new driver package.

Counter-Strike 2 - contact@rockpapershotgun.com (John Walker)

A lot of people have tried to argue over the years that it’s simply impossible to collate the top ten selling games on Steam from the last week, and then write a small comment accompanying each, beneath a screenshot. But today, for the first time, we hope to prove those people wrong. (more…)

PUBG: BATTLEGROUNDS

When we first looked at Playerunknown's Battlegrounds on Xbox One, it's fair to say that we weren't hugely impressed, owing to its cut-back visuals and remarkably low frame-rates. And with that in mind, the basic concept of the game being adapted for iOS and Android seems almost outlandish. But here's the thing: as compromised as it is, the mobile port works and in fact, the sometimes brutal cuts are essential in actually making the game playable in handheld form on a relatively tiny smartphone screen. And in turn, this may offer up some idea of how - in time - the PUBG Corporation could bring the game to Nintendo Switch.

Ian's already taken a look at the game running under iOS - on a vintage 2014 iPhone 6, no less - but we wanted to push harder, so we deployed the game on two high-end Android devices: the Samsung Galaxy S8 (specifically, the version using the Samsung Exynos 8895) and the Razer Phone, based on Qualcomm's Snapdragon 835 processor. PUBG actually ships with three quality presets designed to match the game's visuals to the capabilities of your hardware, and curiously, it also has three selectable frame-rate targets. It's difficult to figure this out because the title is currently available in China only and has no English text, but we've included a settings breakdown in our video embedded below.

The good news is that actually getting the game installed (freely and legally) is a piece of cake, and Eurogamer has a full install guide right here. Just be aware that the servers are geared towards an audience located elsewhere on the globe, so your ping may be high and PUBG's notorious rubber-banding and micro-teleporting may be more pronounced than you would expect.

Read more…

PUBG: BATTLEGROUNDS - contact@rockpapershotgun.com (Alice O'Connor)

Two new crates of clothing items have arrived in Playerunknown’s Battlegrounds, one of them paid and one free. I am told they are inspired by 70s and 80s fashion. The odds are still that the crates will give you hideous clothing, just terrible, real awful looks, but at least there’s no chance of the game casually handing you one which requires buying a key to open it. The new paid crate is not thrown into the regular reward pool, see, so you’ll only get one if you want it. Today’s update also includes a few changes meant to improve performance, though it’s not clear how effective they are. (more…)

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