• Added Quad Bike. • Added Dune Buggy. • Added Golf Cart. • Added Bumper Cars to Carny Road. • Vehicles are limited to 3 per player one of each model on dedicated servers. • Recall a Ride stations have been added to all maps, these stations can be used to recall a lost vehicle. • Repair kits can now also be used on Vehicles. • Item grades have been enabled on all Vehicle parts - this system will be further developed in the future to have larger effects on your Vehicles. • Inactive Vehicles will start to decay after an hour if left outside the range of a player’s base. • Vehicles can be picked up and they will retain their health, color and fuel. • Vehicles when damaged to zero health are able to be picked up by anyone in all game modes, this is the only way a Vehicle can be stolen and reset to a new owner. • Vehicles paint colors can be changed using Spray Cans. • Higher grade fuel tanks offer higher fuel capacity. • Higher grade engines offer better fuel economy. • Higher grade batteries offer better durability. • Headlights will drain your battery durability overtime if active.
Vehicle and their component can be found by looting, you can also find blueprint for each vehicle frame, frames are then placed and components are added for completion.
Vehicles come with their own components and inventory.
Vehicles can be driven in both First-person and Third person view.
Each vehicle comes fitted with its own Fuel Gauge, this gauge will flash red when you're nearing the end of your fuel supply, so it's best to carry some extra 2 Stroke fuel or head back to base before the indicator starts flashing or your vehicle will be stranded there.
Recall a Ride Stations
Vehicle Selection
Added
• Added Region filters to server browser. • Added Hunger and Thirst multipliers server settings. • Added Decay multipliers to server settings. • Added NPC Spawn multiplier to server settings - Please keep in mind currently increasing the amount of NPC will hinder the game and will result in lower FPS. • Added DropOnDeath server settings. • Added French (FR) Translations. • Added Brazilian Portuguese (PT) Translations. • Added the ability for a clan leader to assign a clan sleeping bag. • Added new water Oasis locations to the desert biome. • New Rise Island Location Forgotten Temple added. • The game now creates a backup save file before loading a local game. • Added AMD FSR - FidelityFX Super Resolution Support. • Added Texture Streaming Limit to Graphics Settings - try adjusting this setting if your landscape is blurry. • Added searchable Beehives. • New Crocodile NPC added. • Added Architect Item Perk to building plans this perk reduces all building costs. • Added Chippy Item Perk to all Hammers this perk reduces the cost of building. • Added Magnet Item Perk to all Pickaxes this perk increases the chance of finding rarer resources. • Added Geiger Counter volume slider to sound settings. • Sand Pile Nodes added to the Legacy Island Map. • Clay Pile Nodes added to Sunset Town and Log Town areas. • Scrap Pile Nodes added to the Construction Site. • Added Inventory sorting - English Only. • Added Item Tail Bag - Vehicle Item. • Added Item Dead Battery. • Added Item Freddy's vest. • Added Item Alarm System - Vehicle Item. • Added new base part Stick Roof. • Added new base part Stick Gables. • Added new base part Wood Roof. • Added new base part Wood Gables. • Added new base part Stone Roof. • Added new base part Stone Gables. • Added new base part Stick Foundation Ramp. • Added new Stone base parts to research bench and loot tables. • Crouch notification added to Stat UI. • Headlamp and usage notifications added to stat UI. • You can now toggle your characters Headlamp using H. • Added Character Attributes System which can be accessed by using K. • You now earn attribute points when levelling up your character - attribute points will be auto given to match your character rank for older save games. • Added Item Crazy Juice - required to respec your characters attributes. • Added searchable Oil Jacks - these give out Low Grade Oil.
New Character Attributes System
New Roofs and Gables
Forgotten Temple
Bumper Cars
Updated
• Building plan has been updated to support grades and durability. • Fuel Pumps now have a search chance of low grade and 2stroke fuel. • Water Containers are now lockable via the UI. • Lowered Hunger and Thirst consumption rates. • Map Stands now show your Vehicle Locations. • Map Stands now show Recall a Ride Stations. • Updated translations. • Fridge model updated. • Character rank levels adjusted. • Loot is now generated on interaction and takes into account each player’s luck attributes. • Game Music now slowly fades out. • Beams can no longer be upgraded past the level of their supporting Pillars. • Loot and node spawners will now trigger on each new day if not trigger beforehand by a player. • Changed the bunker elevator interaction controls. • Craft speed buffs are now shown on the UI in green if active. • You can now rotate placed walls using the building plan free of charge. • You can now force select ammo types on weapon using the Action Mode Key. • Weapons will auto select the next available ammo type if the selected type isn't available. • You can now mouse click to zoom into the hand-held map. • You can now scrap Tree Bark for Insects. • The number of backpack slots are now displayed on the items tool-tip next to Carry Capacity. • Overall durability on all items has been re-balanced. • Digital Compass now display your coordinates. • Coordinates are now displayed on Map Stands. • Melee weapons and Tools now display their damage vs surface types. • Adjusted melee damage on battle axe and saw blade axe. • Grow rate of plants have been reduced. • Updated Spray Cans with 8 random color stats. • Updated Compass to work with Vehicles. • Thirsty Camel Perk changed to increase hydration intake by percentage. • Swiftly Perk changed to Increase Stamina Regen by percentage. • Some abandoned vehicles are now searchable. • You can now research Car Batteries. • You can now recharge batteries at the battery bank.
Fixes
• Fixed repair kit exploit. • Changed key binding for quick scrap to CTRL + ALT + CLICK to bypass a bug some players where experiencing. • Fixed the master volume not working. • Fixed a number of sounds which didn't have sound classes assigned. • Fixed food items being consumed by cookers when there is no free inventory space. • Fixed whitelists for dedicated servers - whitelisted players of that server are now able to connect without entering a password. • Fixed legacy boulders from being removed on health depletion. • Fixed Fuel Mash being an invalid item. • Fixed not being able to repair Battery Bank Addons. • Fixed engine crash if character is out of world bounds. • Fixed character radiation detected when spawning too close to a rad-zone. • Fixed Greenhouse collision. • Fixed landed airdrops being culled by distance. • Fixed base beam upgrading exploit. • Fixed not being able to collect fired arrows. • Fixed fired arrows not displaying correctly. • Fixed bow not firing from center of the screen. • Fixed arrows not firing in the correct location when to close to an object. • Fixed the garbage around the Grocery Store not being networked synced. • Fixed Inventory item tool-tip still showing when quick moving items. • Fixed the character not being able to jump and move with no momentum. • Fixed a bug that resulted in NPCs spawning in the air and moving sideways. • Improved animation blending for hold-able items. • Fixed the 3rd person pistol hip-fire animation state. • Fixed the C4 Detonator 3rd person held position. • Improved character interaction with objects. • Improved tree re-spawn detection to stop tree re-spawning inside player bases. • Fixed player not dying when bleeding reduces health past zero. • Fixed not being able to use a melee weapon/tool once being repaired if durability was zero. • Improved key rebinding. • Fixed upgrading amount being applied twice when a structure is at zero health. • Fixed Mining Helmet not updating durability when being used. • Fixed chat box scrolling in the incorrect direction. • Fixed base item repair bug when using the hammer. • Fixed an issue when building over 5200 pieces would render the base invisible - this has been temp-fixed by turning off client HP readouts on large bases. • Fixed not being able to restart the same quest if cancelled via the question manager. • Fixed NPCs spawning on top of one another.
Please keep in mind I don’t work on the game full-time as it unable to support day to day living, I do try my best to work on it as much as I can to bring new features and fixes to my players, As I work on this alone it takes time to create these feature and run all the needed tests before releasing them to the public, if you wish to test these new features before there released you can do so by switching to the public test branch via steam beta tab for the game.
Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates. If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
Major Fixes/Changes Only • Fixed Wet Clay Pot not always being detected by the furnace. • Unreal Engine Updated to 4.27.2. • Ukrainian language Added. • Russian Translations Updated. • Fixed not being able to place shelves due to rotation mismatch. • Fixed not being able to pick up windows shutters. • Fixed not being able to rotate windows stutters when playing as a client. • Improved stone foundations, walls, window frames and door frames to reduce gaps. • Fixed heads not dropping when killing crazies with melee weapons when crazy town quest is active. • Smoke from airdrops is now illuminated for better visibility. • Landed airdrops now have smoke for better visibility. • Improved player Radiation Detection. • Added furniture to empty buildings in Church Town. • Radiation removed from Church Town. • Updated Church Town with Christmas Event. • Added Seasonal Christmas quest Crash Landed. • Added Seasonal Christmas destroyable Candy Canes. • Added Seasonal Christmas Trader. • Added new Seasonal Christmas item craftable Santa's Hatchet. • Added new Seasonal Christmas NPC Crazy Clause. • Added new Seasonal Christmas item craftable Snowman Sign. • Added new Seasonal Christmas resource items Icicle, Sweet Wood and Bronze Fragments.
Sorry for the delay in this patch I spent the last week debugging an “LowLevelFatalError” crash some players are currently getting on the Rise Island Map relating to a bug in the engines level streaming system, this is still being investigated into and anyone that’s currently gets this issue please contact me via discord so I can offer support.
Christmas Event The Christmas Event is now live and can be found Rise Island location Church Town, this event will run up until the 5th of January 2022 and after this date the Seasonal content will be disabled.
Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback, I wish everyone a merry Christmas and happy new year.
Major Fixes/Changes Only • Fixed not being able to place Water Catchers on roofs. • Fixed not being able to place shelves on all wall types. • Fixed not being able to place hatches if there's an object beneath it. • Fixed not being able to repair items with a hammer if they require no repair components. • Added meshes for the Santa Clause Hat and Beard. • Added new mesh for the Santa Stash. • Fixed a connection timeout and engine crash when trying to connect to a server when the server browser is still returning results. • Item labels are now off by default these can be enabled on the main menu under game settings. • The game will now auto detect your native OS language and set it as default if available. • Fixed missing collision on junkyard cars. • Fixed plant snapping in garden beds. • Added new item Pipe Axe. • Added new item Christmas Doormat. • Items sold by drifters are now displayed in their grade colors. • Rare item chances increased for drifters. • Fixed Quarry loot spawner not spawning loot on player entry. • increased placement distances for large spiked walls and gates. • Large Medkits on use now also heal broken bones. • Added new supporter pack item Pirate Wheel.
UPCOMING CHRISTMAS EVENT There is a upcoming Christmas event which will take place on Rise Island, this event will be set live in the next following update, date for this event is yet to be announced.
Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
0.21.12.07 Hotfix • Fixed ammo not updating on hotbar items when using no item labels. • Fixed Christmas Doormat blueprint not being able to be researched. • Rock Tool model updated.
Major Fixes/Changes Only • Compass markers for bases now show in different colors. • Character jump height increased by 10%. • Add new item Wood Shelf. • Fixed the Cement Mixer using the incorrect inventory when filling it from its inventory resulting in character clothing disappearing. • Fixed the Cement Mixer not using water bottles when filling it from its inventory. • Added new item wet clay pot - this can be crafted and placed into a furnace to create a pot. • Fixed not being able to open the blood chest at the end of its quest. • Added toggle to inventory to enable auto freshness item stacking. • Fixed item tooltips updating with the incorrect details when a new item is added to the inventory. • Fixed not being able to rename sign posts without clan access. • Grocery store added to hillside town. • New searchables added across the whole rise island map these include Provisions and Resource crates. • Fixed the repair bench sometimes crashing the game if the item being repair is swapped for another. • Turkish language added. • Spanish language added. • Searchables now give multiple items. • Mine carts are now searchable - these give stone with a chance coal or gold nuggets. • Cannon are now searchable - these give plant fibre with a chance of gun powder. • Mailboxes have been changed to searchables. • NPCs will no longer wonder outside there spawn zones. • NPCs will now flee back to their spawn zones if exceeding the maximum chase distance. • NPCs spawns are no longer limited on local games. • Icons updated for all plant seeds. • Fixed a random occurrence LowLevelFatalError engine crash when loading the Rise Island Map. • Server browser will now only show servers running the same version number. • New sound tracks added. • Fixed killed by message when dying from decay.
People waiting for the ATV/Quad Bike this is still in testing and should make its way to the main branch of the game in 2-3 weeks’ time, there’s also a wheelbarrow being worked on which will work similar to a cart you can push around that has a large storage space.
Special thanks to Zomb, Zeen, dso77, Gokhan Kocaman Official and Hathvelion for the current language translations.
Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
Major Fixes/Changes Only • Fixed being able to use quick actions on an empty inventory slot. • Fuel Pumps are now searchable. • Added Degraded Fuel – this can be turned into low grade fuel using a Distillery. • Added 2 Stroke Fuel – added for vehicles which are still currently in the testing phase. • Disabled skeletons which where apart of the Halloween event. • Improved the data collected from in game bug reports. • Fixed the drifters completing any quests which were currently active. • Improvements made to esc menu quest manager. • Active quests now appear in the esc menu quest manager. • Enabled deployable item placement on tables. • Enabled deployable lights placement in towns. • Food items with different freshness stats no longer auto stack on pickup. • Fixed items that are found by searching with an active quest being imprinted with that quests code even know there not a quest item.
Only a small patch for this week I spent most of my time working on improving the backend of the bug tracking progress which took longer than expected but now that has been completed, I will be able to get back to more game mechanics and content like the quad and wheelbarrow which are nearing completion.
Due to low pop on some servers these may be closed down, like the PVEC servers will most likely will be phased out at some point.
Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
0.21.11.07 HOTFIX
• Fixed completed tutorial quests not saving when a player disconnects. • Improve foot sound detection. • Official servers will now notify players when a game update is available and that the server is scheduled for an auto reboot.
Major Fixes/Changes Only • Fixed not being able to pick up items that are underwater. • Blueberries health stat typo changed from 90 to 5. • You can now stack food items with different freshness stats with the lower stat taking ownership. • Fixed an issue with large player bases not loading for clients. • Updated RU and DA translations. • Fixed quests not showing on quest board if being loaded. • Added Crazy Town quest which is now fully functional. • Added searchable objects - these give an item on search completion. • Fixed being able to place floating doors in hatchways. • Halloween quest updated. • The Blood Chest quest updated. • Searching UI improvements. • Item Popup menu UI Improvements. • Item quick actions added. • Shift button + right click to pickup items is no longer bound to sprint key bind. • Radiation Multiplier added to server settings. • Build distance restriction added to Wooden Poles. • The games Pak files are now compressed to reduce used disk space. • Deployables placed too far away from buildable structures or a area banner now decay overtime on dedicated servers, an icon will be displayed if the object is affected by decay. • Characters too far away from buildable structures or a area banner now take damage overtime on dedicated servers. • Added new seasonal item - Halloween Doormat. • Added new seasonal item - Halloween Cookies. • Fixed foliage regrowing through bases. • Increase spawn chance for bunker keycard segment one. • Refurb kits no longer reset item perks when being used.
I do apologise for the large update sizes as I optimize the packaging settings for the game.
The Halloween event runs until the 3rd so make sure you jump in and check it out before its gone.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
0.21.10.31 HOTFIX • Fixed guns not updating their ammo when being moved or unselected. • Fixed health not showing correctly on loaded character sleepers. • Fixed not being able to pick up Cooler Box. • Fixed base health not saving.
Major Fixes/Changes Only • Durability changed to dot point values on all items. •• Range Weapon reload degrade durability is now based off reload amount. •• Range Weapons now take durability damage on drag and drop reloading. • Added New Item - UV Lamp. • Fixed Items that craft in stacks not unlocking when being researched. • Fixed not being able to use water bucket to fill water containers. • Fixed Bottled Water registering as dirty water when being used to fill water containers. • Added UI Item Labels toggle to main menu. • Localization support added this will be an ongoing process so please be aware there may be some translation errors or missed text. • Language selection added to Main Menu. •• Russian language added. •• Danish language added. • Loot spawn type adjustments in all POIs. • Fixed medical bags spawning on walls rather than cabinets. • Added trash cans and loot to a number of POIs. • Fixed a bug where some loot boxes would spawn and disappear without being looted. • Fixed character shoulder animation issue. • Fixed issue with loot loading. • Game now ships in smaller Pak archives to reduce repacking times for updates. • Item Perk System added - some items now have a chance of a Perk, more Perk will be added over time. •• Perk - Miner added - Mining yields a random percentage of more resources. •• Perk - Lumberjack added - Logging yields a random percentage of more resources. •• Perk - Swiftly added - Running speed is increased by a random percentage. •• Perk - Thirsty Camel added - Decrease the depletion rate of hydration by a random percentage. •• Perk - Icebox added - Decrease the decay of food items by a random percentage. • Character jump height increased from 430 to 510. • Bow Arrows scaled changed. • Clipping fixed when aiming with the Bow. • Large wood storage model scaled down by 15%. • Some food items now decay over time this stat is called Freshness. • Added new item Refrigerator - slows the decay of food items by 50%. • Added new item Cooler Box - slows the decay of food items by 25%. • DLSS Plugin Updated to version 2.3.0. • Engine Updated to UE 4.27.1 • Landscape shader has been improved and some optimizations done. • Max Research points changed from 100 to 1000. • Added New Item - Casino Chips. • Added Slot Machines to POIs - these use Casino Chips as a currency. • Explosives placement is now blocked on NPCs and Players. • Number of NPC improvements. • NPCs now despawn on local hosting when players leave the area. • Improved server searching.
Item Freshness Indicators
Slot Machines
Item Perks
UV Lamp
The last few days I have been working on a Halloween Event which is now live and it will run up until the 3rd details for this event below.
Halloween Event This event is staged at one of the POIs on Rise Island, this event is small quest that can be found on the quest board at the event area which will respawn every 15 minutes, this quest will have you defeat skeletons to collect a rare recourse to then create a unique weapon which will help you in your skeleton slaying and key looting, there are a number of Halloween themed items that can be found from skeleton chests in the event area, its best to do the event at night when the skeletons are at their weakness and have a increased drop chance.
All Halloween craftables will be available up until the 3rd before there disabled.
All AKUs get a free Halloween paint job over the event period.
The 1st part of the Scarecrow comes into the game this Halloween, with each Halloween a new part will be added.
I hope everyone enjoys my Halloween Event it was a large task to undertake and a lot of fun.
Next week the Quad Bike ATV makes its way to the experimental branch, more details on how to access this branch can be found on this discord group.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if their is major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
Full Patch Log for 0.21.09.01 Major Fixes/Changes Only
• Fixed repairing without a repair kit not resetting that items durability. • Fixed transfer of deployables Addons durability when being picked up. • Added New Item "Battery Bank Addon" - You can now snap two upgrades to increase the capacity of your battery banks. • Fixed character getting stuck on edges when crouched. • Improvements made to character crouching functionality. • Fixed not being able to empty loaded weapons. • You can now reload weapons by drag and drop ammo. • Owner names are no longer displayed on doors. • Workbench will now drop its tools on pickup. • Deployables will default to use clan names if the player placing the item is in a Clan. • Empty/Dirty Bottle stack size changed to 50 from 30. • UI added to Banners - You can now release/claim owner rights of a base using the Banner UI, you can now create totems from the UI and also reset totem owners. • Loot spawn adjustments made to Construction Site, Hillside and Sunset Town. • Sunset Town Mine now spawns loot. • Added a power source to the Castle Ruins. • Fixed Weapon Action keybind overriding other actions bound to F. • Fixed dedicated server rank from not saving correctly. • Dedicated Server Names are now limited to 90 characters. • The game will now only prompt you if it has no Read/Write access rather than stopping you from starting a game.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group, I also push out regular public test builds.
As always if you find any issues or bugs, please report them in-game or via the discord group, if their major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best I can but I am only one person :-). Thank you everyone for your support and feedback.
Full Patch Log for 0.21.09.01 Major Fixes/Changes Only
• Dedicated servers now show a rank based on concurrent players active over 48 hours. • Fixed a number of issues related to the Clan System. All previous clan’s save’s wont load please be sure to recreate your clans after the update. • Clan members now have a timestamp showing their last activity time and date. • Wooden post updated with a new and taller model. • Stick base part texture improvements. • Headlamp and mining helmet now lights personal map. • Bunker POI is now live on Rise Island. • Added New Item - Bunker Keycard Part - you need both segments to be able to join them together by using drag and drop which will create the Bunker Keycard. • Banner/Area Banner placement is now limited to ground level. • Character movement system has been reworked for lower bandwidth usage. • Fixed POI door client/server sync issue. • New Rise Island POI Quarry has been added. • Added New Item - Digital Compass This compass will display a digital clock and will blimp clan member locations on both the compass and hand map if they also have a Digital Compass equipped. • Solar Panel models updated. • Increase Banner protection area to 5 foundations. • Small Repair Kit now repairs for 50% rather than 100%. • Item durability loss when repairing is now based on overall repair amount. • You can now pickup Banners and Spike Walls. • Picking up constructed items now give a half return of the overall percentage in resources that they cost. • Improved random generation for construction site POI buildings. • Deployables now display the item owners name on their UI. • Base, banners, large spiked walls, greenhouses and shelters now display their protection state. • Scrap furnace cooking slots increased from 8 to 12. • You can no longer spot repair deployables with less than 50% health. • Spot repairing deployables now requires component’s each hit with the hammer at a increase cost vs using the repair bench. • Near by quest boards are now displayed on map stand. • Headlamp model updated. • Increased a number of item stack sizes. • Fixed some locations on Rise Island where the player would get stuck. • The game now check if it has save file Read/Write access before letting you start a local game.
Welcome To The Bunker
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group, I also push out regular public test builds, as I'm current working on adding vehicles to the game these will hit the test branch very soon.
As always if you find any issues or bugs, please report them in-game or via the discord group, if their major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best I can but I am only one person :-). Thank you everyone for your support and feedback.
• Added Anti-aliasing mode to graphics settings. • Added DLSS support. • Added DLSS options to graphics settings. • Map Stands now show nearby Traders. • Map Stands now show nearby Watering Holes. • Fixed hand map showing complete map without being discovered first. • Dedicated server death backpack limit changed to 8. • Dedicated server death backpack lifetime changed to 60 minutes. • Listen server death backpack lifetime changed to 90 minutes. • Fixed Weaving Weeds Quest not progressing when gathering stones. • Scraping option fixed on a number of items including Consumables. • Server’s searching has been changed to populate UI on response. • You can now filter servers by Players and Ping. • Fixed movement action key rebinding issue. • Fixed Pliers icon not being centered on the screen. • Added Ambient Occlusion options to graphics settings. • Rise Big Rad Town replaced with a new POI "Construction Site". • Add new Tutorial Quest (Where There’s a Map There’s a Way) • Craft menu items which craft in stacks now display the stack amount next to their item name. • Fixed Hand Map being destroyed when being removed from hotbar if selected. • Text Chat UI Improvements. • Build Wheel now display building costs for each part selected. • Added new item "Glass Fibres" • Improved UI Scaling setting in game options.
Over the past month I have been experimenting with Unreal Engine 5 early access and Remnants and testing is going well, no major issues have been found and Remnants will transition to UE5 near the end of the year closer to the full release of UE5.
It’s my plan to start adding more languages to the game starting with RU this should be happing in the next month or two.
As always if you find any issues or bugs, please report them in-game or via the discord group, if their major issues or you wish to discuss them in more detail feel free to on the discord group. Thank you everyone for your support and feedback.