Major Fixes/Changes Only • Fixed not being able to pick up items that are underwater. • Blueberries health stat typo changed from 90 to 5. • You can now stack food items with different freshness stats with the lower stat taking ownership. • Fixed an issue with large player bases not loading for clients. • Updated RU and DA translations. • Fixed quests not showing on quest board if being loaded. • Added Crazy Town quest which is now fully functional. • Added searchable objects - these give an item on search completion. • Fixed being able to place floating doors in hatchways. • Halloween quest updated. • The Blood Chest quest updated. • Searching UI improvements. • Item Popup menu UI Improvements. • Item quick actions added. • Shift button + right click to pickup items is no longer bound to sprint key bind. • Radiation Multiplier added to server settings. • Build distance restriction added to Wooden Poles. • The games Pak files are now compressed to reduce used disk space. • Deployables placed too far away from buildable structures or a area banner now decay overtime on dedicated servers, an icon will be displayed if the object is affected by decay. • Characters too far away from buildable structures or a area banner now take damage overtime on dedicated servers. • Added new seasonal item - Halloween Doormat. • Added new seasonal item - Halloween Cookies. • Fixed foliage regrowing through bases. • Increase spawn chance for bunker keycard segment one. • Refurb kits no longer reset item perks when being used.
I do apologise for the large update sizes as I optimize the packaging settings for the game.
The Halloween event runs until the 3rd so make sure you jump in and check it out before its gone.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
0.21.10.31 HOTFIX • Fixed guns not updating their ammo when being moved or unselected. • Fixed health not showing correctly on loaded character sleepers. • Fixed not being able to pick up Cooler Box. • Fixed base health not saving.
Major Fixes/Changes Only • Durability changed to dot point values on all items. •• Range Weapon reload degrade durability is now based off reload amount. •• Range Weapons now take durability damage on drag and drop reloading. • Added New Item - UV Lamp. • Fixed Items that craft in stacks not unlocking when being researched. • Fixed not being able to use water bucket to fill water containers. • Fixed Bottled Water registering as dirty water when being used to fill water containers. • Added UI Item Labels toggle to main menu. • Localization support added this will be an ongoing process so please be aware there may be some translation errors or missed text. • Language selection added to Main Menu. •• Russian language added. •• Danish language added. • Loot spawn type adjustments in all POIs. • Fixed medical bags spawning on walls rather than cabinets. • Added trash cans and loot to a number of POIs. • Fixed a bug where some loot boxes would spawn and disappear without being looted. • Fixed character shoulder animation issue. • Fixed issue with loot loading. • Game now ships in smaller Pak archives to reduce repacking times for updates. • Item Perk System added - some items now have a chance of a Perk, more Perk will be added over time. •• Perk - Miner added - Mining yields a random percentage of more resources. •• Perk - Lumberjack added - Logging yields a random percentage of more resources. •• Perk - Swiftly added - Running speed is increased by a random percentage. •• Perk - Thirsty Camel added - Decrease the depletion rate of hydration by a random percentage. •• Perk - Icebox added - Decrease the decay of food items by a random percentage. • Character jump height increased from 430 to 510. • Bow Arrows scaled changed. • Clipping fixed when aiming with the Bow. • Large wood storage model scaled down by 15%. • Some food items now decay over time this stat is called Freshness. • Added new item Refrigerator - slows the decay of food items by 50%. • Added new item Cooler Box - slows the decay of food items by 25%. • DLSS Plugin Updated to version 2.3.0. • Engine Updated to UE 4.27.1 • Landscape shader has been improved and some optimizations done. • Max Research points changed from 100 to 1000. • Added New Item - Casino Chips. • Added Slot Machines to POIs - these use Casino Chips as a currency. • Explosives placement is now blocked on NPCs and Players. • Number of NPC improvements. • NPCs now despawn on local hosting when players leave the area. • Improved server searching.
Item Freshness Indicators
Slot Machines
Item Perks
UV Lamp
The last few days I have been working on a Halloween Event which is now live and it will run up until the 3rd details for this event below.
Halloween Event This event is staged at one of the POIs on Rise Island, this event is small quest that can be found on the quest board at the event area which will respawn every 15 minutes, this quest will have you defeat skeletons to collect a rare recourse to then create a unique weapon which will help you in your skeleton slaying and key looting, there are a number of Halloween themed items that can be found from skeleton chests in the event area, its best to do the event at night when the skeletons are at their weakness and have a increased drop chance.
All Halloween craftables will be available up until the 3rd before there disabled.
All AKUs get a free Halloween paint job over the event period.
The 1st part of the Scarecrow comes into the game this Halloween, with each Halloween a new part will be added.
I hope everyone enjoys my Halloween Event it was a large task to undertake and a lot of fun.
Next week the Quad Bike ATV makes its way to the experimental branch, more details on how to access this branch can be found on this discord group.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if their is major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
Full Patch Log for 0.21.09.01 Major Fixes/Changes Only
• Fixed repairing without a repair kit not resetting that items durability. • Fixed transfer of deployables Addons durability when being picked up. • Added New Item "Battery Bank Addon" - You can now snap two upgrades to increase the capacity of your battery banks. • Fixed character getting stuck on edges when crouched. • Improvements made to character crouching functionality. • Fixed not being able to empty loaded weapons. • You can now reload weapons by drag and drop ammo. • Owner names are no longer displayed on doors. • Workbench will now drop its tools on pickup. • Deployables will default to use clan names if the player placing the item is in a Clan. • Empty/Dirty Bottle stack size changed to 50 from 30. • UI added to Banners - You can now release/claim owner rights of a base using the Banner UI, you can now create totems from the UI and also reset totem owners. • Loot spawn adjustments made to Construction Site, Hillside and Sunset Town. • Sunset Town Mine now spawns loot. • Added a power source to the Castle Ruins. • Fixed Weapon Action keybind overriding other actions bound to F. • Fixed dedicated server rank from not saving correctly. • Dedicated Server Names are now limited to 90 characters. • The game will now only prompt you if it has no Read/Write access rather than stopping you from starting a game.
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group, I also push out regular public test builds.
As always if you find any issues or bugs, please report them in-game or via the discord group, if their major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best I can but I am only one person :-). Thank you everyone for your support and feedback.
Full Patch Log for 0.21.09.01 Major Fixes/Changes Only
• Dedicated servers now show a rank based on concurrent players active over 48 hours. • Fixed a number of issues related to the Clan System. All previous clan’s save’s wont load please be sure to recreate your clans after the update. • Clan members now have a timestamp showing their last activity time and date. • Wooden post updated with a new and taller model. • Stick base part texture improvements. • Headlamp and mining helmet now lights personal map. • Bunker POI is now live on Rise Island. • Added New Item - Bunker Keycard Part - you need both segments to be able to join them together by using drag and drop which will create the Bunker Keycard. • Banner/Area Banner placement is now limited to ground level. • Character movement system has been reworked for lower bandwidth usage. • Fixed POI door client/server sync issue. • New Rise Island POI Quarry has been added. • Added New Item - Digital Compass This compass will display a digital clock and will blimp clan member locations on both the compass and hand map if they also have a Digital Compass equipped. • Solar Panel models updated. • Increase Banner protection area to 5 foundations. • Small Repair Kit now repairs for 50% rather than 100%. • Item durability loss when repairing is now based on overall repair amount. • You can now pickup Banners and Spike Walls. • Picking up constructed items now give a half return of the overall percentage in resources that they cost. • Improved random generation for construction site POI buildings. • Deployables now display the item owners name on their UI. • Base, banners, large spiked walls, greenhouses and shelters now display their protection state. • Scrap furnace cooking slots increased from 8 to 12. • You can no longer spot repair deployables with less than 50% health. • Spot repairing deployables now requires component’s each hit with the hammer at a increase cost vs using the repair bench. • Near by quest boards are now displayed on map stand. • Headlamp model updated. • Increased a number of item stack sizes. • Fixed some locations on Rise Island where the player would get stuck. • The game now check if it has save file Read/Write access before letting you start a local game.
Welcome To The Bunker
If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group, I also push out regular public test builds, as I'm current working on adding vehicles to the game these will hit the test branch very soon.
As always if you find any issues or bugs, please report them in-game or via the discord group, if their major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best I can but I am only one person :-). Thank you everyone for your support and feedback.
• Added Anti-aliasing mode to graphics settings. • Added DLSS support. • Added DLSS options to graphics settings. • Map Stands now show nearby Traders. • Map Stands now show nearby Watering Holes. • Fixed hand map showing complete map without being discovered first. • Dedicated server death backpack limit changed to 8. • Dedicated server death backpack lifetime changed to 60 minutes. • Listen server death backpack lifetime changed to 90 minutes. • Fixed Weaving Weeds Quest not progressing when gathering stones. • Scraping option fixed on a number of items including Consumables. • Server’s searching has been changed to populate UI on response. • You can now filter servers by Players and Ping. • Fixed movement action key rebinding issue. • Fixed Pliers icon not being centered on the screen. • Added Ambient Occlusion options to graphics settings. • Rise Big Rad Town replaced with a new POI "Construction Site". • Add new Tutorial Quest (Where There’s a Map There’s a Way) • Craft menu items which craft in stacks now display the stack amount next to their item name. • Fixed Hand Map being destroyed when being removed from hotbar if selected. • Text Chat UI Improvements. • Build Wheel now display building costs for each part selected. • Added new item "Glass Fibres" • Improved UI Scaling setting in game options.
Over the past month I have been experimenting with Unreal Engine 5 early access and Remnants and testing is going well, no major issues have been found and Remnants will transition to UE5 near the end of the year closer to the full release of UE5.
It’s my plan to start adding more languages to the game starting with RU this should be happing in the next month or two.
As always if you find any issues or bugs, please report them in-game or via the discord group, if their major issues or you wish to discuss them in more detail feel free to on the discord group. Thank you everyone for your support and feedback.
Official Server Wipes From the 1st of July all official servers will be wiped and some servers will be switched off to help bring the player base together for a more enjoyable experience, if the player base ends up expanding more servers will be made available to the community, some select PVP servers will have a monthly wipe schedule when all others including PVE/C servers will have a 3-month wipe schedule, server names will be updated with these details after the wipes occur, please feel free to ask any questions here or in the discord as me and the discord mods are always around to help.
Full Patch Log for 0.21.06.29 Major Fixes/Changes • Fixed Explosives not dealing damage to safes. • Workbench grade stats now update on tool removal. • Fixed night length not applying.
Full Patch Log for 0.21.06.28 Major Fixes/Changes
• Fixed repair bench Pop Rivet Gun typo. • Fixed sleeping bags selection not showing if logging in dead. • Fixed sleeping bags duplicating compass locations. • Increase dedicated server max player count from 30 to 50. • Fixed killed by text not showing who killed you when logging in dead. • Added Scrap Pistol. • Updated 9mm Pistol Mesh. • Added Map (Rise Only) - you can now craft a map from the get go, certain map stands will unlock parts of your personal map, map progress is saved to the player. • Workbench tools now only degrade when crafting graded items. • Workbench now displays crafting max grade plus grade chance buff depending on Tools. • Improved crafting grade chances. • Fixed sky light drastically changing when short night length has been set. • Bunker elevator now requests a key card to function - The Bunker is still a WIP POI and will be opened in following updates. • Increased admin fly speed. • Updated Metal Hatchet model. • Added Bone Hook melee weapon. • Sounds added to drop gates. • Added legend to map stands. • Fixed damage stats on battle axe and saw blade axe. • Fixed crossbow bolt getting stuck in air when firing when running. • Fixed server message of the day not displaying for clients.
If you find any issues or bugs, please report them in-game or via the discord group, if there major issues or you wish to discuss them in more detail feel free to on the discord group.
• Fixed not being able to craft solar panels due to typo. • You can now place Water Barrels. • You can now place empty Wooden Buckets. • Fixed pickup/placement stats on Water Catchers and Buckets. • Water Barrels can be filled with buckets and used the same way a water catcher is used. • H2O UI now shows if water is clean or dirty. • Wood Shelter now uses Green Wood to be built. • Added Refurb Kits - these kits will increase a items grade by +1. • Increased Scrap Revolver spawn rate. • Fixed character dead collision issue. • Added Repair Bench - You can now repair damaged based items. • Added Repair Bench Tools (Pop Rivet Gun, Soldering Iron, Tool Box) • Added Repair Bench Components (Bolts, Nuts, Screws, PCBs, Nails, Solider, Pop Rivets) • Added Quartz's and Quartz Crystals. • Quartz's now have a chance to be mined from normal rock nodes outside the desert. • Traders can now also trade in Quartz Crystals.
If you find any issues or bugs, please report them in-game or via the discord group, if there major issues or you wish to discuss them in more detail feel free to on the discord group. Thank you everyone for your support and feedback.
• Bunker drop doors are now operational. • Added Greenhouse. • Added Glass Panels. • Garden Beds no longer use water if not actively growing plants if placed inside Greenhouses, growing water drain rate is also nerfed from 0.1 to 0.01 when inside a Greenhouse. • Added Shooting Target. • Trader now sells the Shooting Target. • Medical loot items now spawn inside wall mounted medical boxes. • Fridges now only spawns food loot items. • Added Scrap Revolver. • Added 38 Ammo. • Fixed guns not using durability when being reloaded. • Silencers now changes the size of the muzzle effect if equipped. • Fixed not being able pickup Sign Post. • Picking up Lamps now carries over their fuel levels. • Picking up items now carries over their health levels. • Base item loot now spawns with durability. • Base items with less than 5 durability can no longer be placed by can still be researched. • Added Cloth Vest. • Added Military Vest. • Game font changed. • Trader Hawk added and now spawns in fields and forest biomes. • Trader Joe now spawns in highland biome now plus the desert. • New DLC Starting headgear added - Subject Zero. • Added sprint toggle. • Fixed invisible loot boxes. • Fixed ACOG aim offset. • Added Wooden Table. • Added Wooden Chair. • You can now pickup area banners. • Town bath rooms added with usable sinks. • Fixed world doors not syncing correctly from server to client. • Added Wood Railing. • Added Wood Window Shutters. • Added Metal Window Shutters. • Tutorial quests are now displayed on the main screen of the in-game menu. • Added two new tutorial quests. • Tutorial quests save to your player data and can't be replayed unlike world quests can. • 100% chance to get wire back when disconnection electrical items within 2 meters, 50% chance for all other distances.
If you find any issues or bugs, please report them in-game or via the discord group, if there major issues or you wish to discuss them in more detail feel free to on the discord group. Thank you everyone for your support and feedback.
Hotfix Patch Log for 0.21.05.23 Major Fixes/Changes
• Fixed some quest locations not showing correctly on the compass. • Fixed sprinting stutter. • Fixed jumping stutter. • Added building levels to area banner.
If you find any issues or bugs, please report them in-game or via the discord group. Thank you everyone for your support and feedback.
Here is another small hotfix patch to try to counter the disconnection issues.
Hotfix Patch Log for 0.21.05.22 Major Fixes/Changes
• Fixed player data not saving correctly. • Character movement system improvements. • Fixed garden bed collection issue. • Exit added to the bottom of the bunker. • Fixed attachment exploit.
If you find any issues or bugs, please report them in-game or via the discord group. Thank you everyone for your support and feedback.