Dota 2 - Valve
- Fixed the interaction of Underlord’s Abyssal Aura and Illusions.
- Improved texture memory usage.
Dota 2 - contact@rockpapershotgun.com (Alice O'Connor)

It’s taken three years but Valve have now brought the full DotA hero lineup into Dota 2 [official site]. Underlord (formerly known as Pitlord) was the final hero, arriving in an update last night. He’s a four-legged fella loosely styled after Mannoroth from Warcraft 3 (shh! no one tell Blizzard’s lawyers), a strength hero with some nasty area of effect spells and the ability to teleport his whole dang team. Enjoy these few days when Underlord is picked in every game but no one knows how to play him or play against him. Next up for Dota 2, all-new heroes!

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Dota 2

The Dark Rift has opened, and Vrogros the Underlord, the support hero who was revealed to the world earlier this month at The International 2016, has taken his place in the Dota 2 lineup.

Conjure waves of abyssal flame to immolate enemies held paralyzed in your spiteful grip. Feast upon the carnage of battle, gaining strength as foes perish around you, their attacks diminished by your very presence, the Dark Rift update page says. Tear a rift in reality to teleport yourself and your teammates across the map, delivering bloody retribution to any who would defy the will of Vrogros the Underlord.

I guess that's one way to put it. Described a bit more prosaically, the Underlord's abilities include Firestorm, an area-of-effect fire spell; Pit of Malice, which traps and damages enemy units; Atrophy Aura, which weakens nearby enemies and grants bonus damage to the Underlord; and his ultimate, Dark Rift, a teleport that carries the Underlord and all nearby friendly heroes to a selected friendly unit's position.

The update also brings a new post-game summary to Dota 2 that will provide detailed reports on different aspects of player and team performance that will help break down game flow and visualize critical turning points. Scoreboards, graphs, teammate stats, and other relevant information will all be at your fingertips and because statistics aren't much good if they can't be viewed over time, summaries of past matches will be saved for later viewing.

Aug 23, 2016
Dota 2 - Ward


The ethereal rift has opened, and the new hero Underlord is now playable in Dota 2. Bringing with him a new Post-Game Summary feature filled with detailed match info, and the addition of Teammate Stats to your profile, the leader of the Abyssal Horde stomps his way into the lanes in today's update to complete the roster of established heroes. Head over to The Dark Rift Update page to learn more.
Aug 23, 2016
Dota 2 - Ward


The ethereal rift has opened, and the new hero Underlord is now playable in Dota 2. Bringing with him a new Post-Game Summary feature filled with detailed match info, and the addition of Teammate Stats to your profile, the leader of the Abyssal Horde stomps his way into the lanes in today's update to complete the roster of established heroes. Head over to The Dark Rift Update page to learn more.
Dota 2 - Ward


The online Dota 2 Secret Shop is open for business. Featuring merchandise launched at The International 2016, as well as a host of other original and community-created designs, the Valve Store powered by WeLoveFine is now taking orders for shipments of this year's Dota 2 collection to fans almost anywhere in the world.

To celebrate the shop launch and the release of our Anti-Mage and Windranger Dota 2 figurines produced in cooperation with Good Smile Company, we've also worked with Good Smile to create a manga-style comic featuring both heroes as their journeys intersect on the trail of the necromancer Balimar Oakrot.

Find out more in: A DARK PURPOSE SERVED
Dota 2 - Ward


The online Dota 2 Secret Shop is open for business. Featuring merchandise launched at The International 2016, as well as a host of other original and community-created designs, the Valve Store powered by WeLoveFine is now taking orders for shipments of this year's Dota 2 collection to fans almost anywhere in the world.

To celebrate the shop launch and the release of our Anti-Mage and Windranger Dota 2 figurines produced in cooperation with Good Smile Company, we've also worked with Good Smile to create a manga-style comic featuring both heroes as their journeys intersect on the trail of the necromancer Balimar Oakrot.

Find out more in: A DARK PURPOSE SERVED
Aug 18, 2016
Dota 2 - Ward


As the dust settles on The International, and thoughts turn towards the next cycle of the competitive Dota 2 season, it's time for teams and players to select their battle companions for the next Dota 2 Major. With that in mind, we've updated the Dota 2 Major Registration process to adjust several aspects of the roster lock system.

We'll introduce a few of the main points below, but be sure to check out the full Dota 2 Majors Registration FAQ for more information.

This year, players are not automatically dropped from teams as they were in the past. This means existing teams will remain intact until managers or players actively make changes.

The first phase of roster locks—the drop period—will allow a team admin to drop a player, or allow a player to leave a team, and will be open until September 4, 2016. After this first phase is complete, any players that remain on a team's roster are bound to that team. Because players are not automatically dropped from rosters, teams and players who do not wish to continue with their current rosters will need to actively change roster status before the drop period concludes.

The second phase of roster locks—the invitation period—allows teams to issue Primary Member invites to players they wish to add to their rosters, and will remain open from September 4 - 18, 2016. Team admins can issue invites to any players not locked to another team's roster, including new players or players that were previously dropped from the team. One thing to note is that teams will no longer need to issue Substitute Player invites during the invitation period. Any team that qualifies for a Major event will be able to issue a Substitute Player invite to any player not participating in the Major once the qualifiers for that event are done.

We've included an "Updated" tag on revised sections of the Dota 2 Majors Registration FAQ, so head over there to see the full list of revisions.
Aug 18, 2016
Dota 2 - Ward


As the dust settles on The International, and thoughts turn towards the next cycle of the competitive Dota 2 season, it's time for teams and players to select their battle companions for the next Dota 2 Major. With that in mind, we've updated the Dota 2 Major Registration process to adjust several aspects of the roster lock system.

We'll introduce a few of the main points below, but be sure to check out the full Dota 2 Majors Registration FAQ for more information.

This year, players are not automatically dropped from teams as they were in the past. This means existing teams will remain intact until managers or players actively make changes.

The first phase of roster locks—the drop period—will allow a team admin to drop a player, or allow a player to leave a team, and will be open until September 4, 2016. After this first phase is complete, any players that remain on a team's roster are bound to that team. Because players are not automatically dropped from rosters, teams and players who do not wish to continue with their current rosters will need to actively change roster status before the drop period concludes.

The second phase of roster locks—the invitation period—allows teams to issue Primary Member invites to players they wish to add to their rosters, and will remain open from September 4 - 18, 2016. Team admins can issue invites to any players not locked to another team's roster, including new players or players that were previously dropped from the team. One thing to note is that teams will no longer need to issue Substitute Player invites during the invitation period. Any team that qualifies for a Major event will be able to issue a Substitute Player invite to any player not participating in the Major once the qualifiers for that event are done.

We've included an "Updated" tag on revised sections of the Dota 2 Majors Registration FAQ, so head over there to see the full list of revisions.
Dota 2 - Valve
6.88c
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* Disruption illusion damage taken increased from 150% to 200%
* Echo Stomped units no longer get targeted by towers or creeps (like nightmare)
* Echo Stomp damage decreased from 85/110/135/160 to 70/100/130/160
* Starstorm Aghanim upgrade no longer releases a second meteor
* Reactive Armor duration decreased from 14/16/18/20 to 10/13/16/19
* Gust cooldown increased from 13 to 16/15/14/13
* Chronosphere cooldown increased from 130/115/100 to 140/125/110
* False Promise cooldown increased from 90/60/30 to 100/65/30
* Lina's Base Attack Time improved from 1.7 to 1.6
* Rupture damage increased from 26/42/60% to 30/45/60%
* Leshrac's movement speed increased from 320 to 325
* Living Armor regeneration bonus increased from 4/7/10/13 to 4/8/12/16
* Stone Form stun delay reduced from 0.85 to 0.55
* Lane creeps now give 35% of experience when denied by neutrals rather than 20% (normal player denies give 50% experience).
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