Dota 2 - ericl_*****


The brief interlude following last season's Regional Finals introduced both Primal Beast and the 7.31 Gameplay update to the world, and while players are still exploring the new-meta landscape, it's time for Dota's top talent to face off and show the rest of us how it's truly done.

Tune in as the DPC Spring Tour kicks off on March 14, sparking action across the globe as teams battle through Regional Leagues to earn their spot in the Spring Major. All are eager to reach the next leg of the Tour on a high note, with budding dreams of qualifying for The International, which looms further beyond.

Spring Tour Fantasy Lineups
Fantasy for the DPC Spring Tour is now available, ready to help plug you directly into the pro scene from the Spring Tour's very first game. Featuring a new distribution of rewards, this season guarantees you’ll haul something home just by playing — so open your first card packs today and set to planning your preferred regional rosters in preparation for next week's start of play.

Fantasy Reward Changes

Instead of 1/2/3 Fantasy Levels going to the top 50%/25%/10% percent in each period, now players will earn 1/2/3/4 Fantasy Levels if they're in the top 100%/50%/25%/10%. Every 4th Fantasy Level will earn you a new DPC Lineage treasure (coming soon), and all other levels reward you with shards. Make sure to set your roster each week for guaranteed rewards.

Fantasy Rules Recap
If you're new to Fantasy or just need a refresher, here's a recap before you unpack your cards and play. You can also check the How to Play breakdown in the FANTASY section of the client for full details.

The Basics
For each weeklong period, fans set a Fantasy roster made up of two Core Player Cards, one Mid Player Card, and two Support Player Cards. Player Cards on a roster score Fantasy points based on how well they perform in that period's matches. Silver & Gold Cards have stat bonuses that earn more points.

Player Card Packs
All players have been granted 10 starter packs claimable on the DPC menu under the Watch tab. Additional Player Card Packs can be earned daily by winning a game of Dota. Team Packs will be available for purchase directly from the PLAYER CARDS tab in the WATCH section as teams submit their Supporters Club bundles in the near future.

When you open a pack you'll receive player cards from the specific region you have selected.

Regional Fantasy
Each DPC region is its own Fantasy league with its own player cards and unique lineup. You may choose to participate in multiple regional leagues, and you will earn Fantasy Levels based on your best fantasy league performance for the period. For instance, if you place in the top 10% of one league and the top 50% of another, you will receive the points for the top 10% placement. Region rewards do not stack.

At the end of each period, you will earn levels based on the Fantasy points for that period. Rewards will be unlocked based on your current overall Fantasy Level.

Scoring Matches
All Division I matches during the Spring 2022 Tour are eligible for Fantasy play. The highest scoring two games of a best-of-three count towards a player's score. If a team plays more than one series during a period, only their highest-scoring series will count.

EEU Regional Tour Postponement
As the terrible suffering caused by the war in Ukraine unfolds, we do not see a way that the Eastern European DPC league can happen as envisioned for the foreseeable future, and it was with much regret that we recently had to postpone the Spring Tour in one of the community's most vibrant and storied regions. Given these circumstances, Epic Esports Events proactively reached out to us to give up their rights to the EEU DPC so that players, teams, and the community can focus on safety and security.

Some EEU players have also recently contacted us asking for the league to continue. At this time, we don't believe that is possible; however, we are engaging directly with all of the teams and players in the league to see what their individual situations are and whether there might be ways that we could proceed.

Dota is inextricably a global game. The very name of The International itself is testament to a shared celebration of sport that connects people of every nation into a singular community of passionate fans. Our goals with the tournament and the DPC as a whole have always been focused on showcasing the enormous power of this human connection that thrives on participation from all parts of Dota fandom.

We sincerely hope that we will be able to go back to bringing an international audience together again in the future and more than all we wish for our friends in the affected regions to be safe.
Dota 2 - krAnk0r


As spring winds arrive to help break winter's final grip, it's time to welcome a new seasonal Dota Plus update — ushering with it new Plus features arriving from the latest Battle Pass, updated seasonal quests and guild rewards, and an all-new treasure to explore.

Assistant Features
Joining stack and pull timers, Dota Plus now includes a Rune Spawn Indicator, which you can see when pressing Alt. In addition, the Plus Neutral Item Upgrade Recommendations have also been promoted to a core Plus feature, helping you keep track of neutral items in your team's stash that might better fit your hero than your current choice.

Dota Plus Seasonal Treasure
The Spring 2022 Seasonal Treasure is here and available for purchase with shards. Exclusive to Dota Plus members, this treasure features all new sets for Axe, Omniknight, Lion, Anti-Mage, Grimstroke, Kunkka, Death Prophet, and Winter Wyvern. There's also a chance to unlock Leafy the Seadragon courier, who swims in bearing random prismatic and kinetic gems.

Updated Seasonal Quests & Guild Rewards
Today’s update also comes with a new set of Dota Plus quests to shore up your shard stash for new relics and the Seasonal Treasure — offering up to 115,200 shards over the course of the season. Guild rewards have also been updated, making new emoticons, sprays, and chat wheels available to high-scoring guilds.

Guild Tier
Rewards
Silver
  • Emoticon - rapier
  • Emoticon - spin
  • Emoticon - whoahahah
Gold
  • Spray - Legion Commander Winner
  • Spray - Mireska Wow
  • Spray - Tidehunter Thumbs Up
Platinum
  • Chat Wheel - "There is nothing that can stop this man!"
  • Chat Wheel - "А ну-ка иди-ка сюда. А вот все. Все."
  • Chat Wheel - "再见了宝贝儿!"
Feb 28, 2022
Dota 2 - bananamancer
GENERAL


  • Mana cost reduction now stacks diminishingly


NEUTRAL ITEMS


  • Brigand's Blade: Bonus Damage per missing HP is now physical instead of magical


ITEMS


  • Boots of Bearing: Endurance unslowable duration reduced from 2s to 1.5s
  • Orchid Malevolence: Now requires a 300 gold recipe (Bloodthorn total cost also increased by 300)


HEROES

  • Batrider: Sticky Napalm Shard now has a 50% chance of applying Sticky Napalm on attack
  • Batrider: Flaming Lasso Mana Cost decreased from 175/200/225 to 150/175/200
  • Batrider: Movement Speed increased from 300 to 310
  • Batrider: Level 15 talent +25 Movement Speed reduced to +20

  • Huskar: Agility reduced from 13 + 1.6 to 10 + 1.5
  • Huskar: Inner Fire Cooldown increased from 14/13/12/11 to 17/15/13/11
  • Huskar: Level 15 Talent +5 Burning Spears DPS reduced to +4

  • Lina: Agility Growth increased from 2.1 to 2.4
  • Lina: Intelligence Growth increased from 3.7 to 3.8
  • Lina: Light Strike Array Damage increased from 80/130/180/230 to 100/150/200/250
  • Lina: Laguna blade manacost reduced from 250/400/550 to 150/300/450

  • Lone Druid: Spirit Link attack speed bonus decreased from 16/34/52/70 to 16/32/48/64
  • Lone Druid: Spirit Link Shared Armor reduced from 10/15/20/25% to 8/12/16/20%
  • Lone Druid: Level 15 talent -10s Savage Roar Cooldown decreased to -8s

  • Lycan: Summon Wolves damage reduced from 24-28/32-36/40-44/48-52 to 17-20/23-26/29-32/35-38
  • Lycan: Summon Wolves Shard wolf damage reduced from 48-52 to 35-38

  • Meepo: Agility Growth decreased from 2.4 to 2.2
  • Meepo: Level 10 Talent +6 Strength no longer applies twice to Clones

  • Morphling: Base Move Speed increased from 280 to 285
  • Morphling: Turn Rate improved from 0.6 to 0.7

  • Naga Siren: Rip Tide hit threshold increased from 5 to 6
  • Naga Siren: Rip Tide now triggers on Naga and all of her illusions every 6 attacks from Naga and her illusions combined (enemies hit by multiple rip tides only receive 1 instance of damage)
  • Naga Siren: Rip Tide Damage decreased from 40/50/60/70 to 40/45/50/55
  • Naga Siren: Level 10 Talent +20 Rip Tide Damage increased to +30

  • Puck: Base Mana Regen increased from 0 to 0.5
  • Puck: Turn Rate increased from 0.8 to 0.9
  • Puck: Waning Rift Max Distance increased from 300 to 400

  • Pudge: Flesh Heap is no longer Dispellable
  • Pudge: Flesh Heap cooldown decreased from 30/25/20/15 to 20/18/16/14
  • Pudge: Flesh Heap duration rescaled from 7 to 5/6/7/8
  • Pudge: Flesh Heap mana cost decreased from 50 to 35/40/45/50
  • Pudge: Level 25 Talent +1.5 Flesh Heap Stack Str replaced with 1.6x Flesh Heap Stack Str and Damage Block bonuses

  • Riki: Blink Strike mana cost increased from 50 to 50/55/60/65
  • Riki: Base Move Speed reduced from 320 to 315
  • Riki: Sleeping Dart Shard Sleep duration reduced from 4s to 3s

  • Storm Spirit: Electric Vortex Cooldown reduced from 22/20/18/16s to 20/18/16/14s

  • Terrorblade: Metamorphosis cooldown reduced from 155s to 150s
  • Terrorblade: Reflection radius increased from 475 to 500
  • Terrorblade: Conjure Image Illusion Damage taken reduced from 320% to 300%

  • Tiny: Grow bonus armor reduced from 12/18/24 to 10/15/20
  • Tiny: Grow Tree Bonus Damage decreased from 50% to 40/45/50%
  • Tiny: Level 15 talent decreased from +50% Grow Bonus Damage With Tree to +40%

  • Undying: Tombstone Zombie Damage reduced from 44-48 to 33-36

  • Techies: Blast Off! now deals self damage based on Techies' current HP, rather than max HP
  • Techies: Blast Off! self damage decreased from 50/45/40/35% to 35/30/25/20%
  • Techies: Blast Off! enemy damage decreased from 275/350/425/500 to 200/300/400/500
  • Techies: Blast Off! cooldown decreased from 45/40/35/30 to 39/36/33/30
  • Techies: Sticky Bomb explosion now slows enemies within the explosion radius by 15/25/35/45% for 2 seconds
  • Techies: Level 20 talent +100 Sticky Bomb Damage replaced with +125 Sticky Bomb Latch/Explosion Radius
  • Techies: Reactive Tazer Disarm duration rescaled from 3 to 2.4/2.7/3.0/3.3s

  • Zeus: Heavenly Jump now deals 20/50/75/100 damage
  • Zeus: Heavenly Jump now grants vision before applying the slow/damage
Feb 24, 2022
Dota 2 - Dota Workshop
  • Primal Beast turn rate increased from 0.5 to 0.6
  • Onslaught run speed increased from 1150 to 1200
  • Trample mana cost decreased from 90/95/100/105 to 90/85/80/75
  • Trample cooldown decreased from 30/28/26/24 to 30/27/24/21
  • Trample base damage increased from 20/30/40/50 to 20/35/50/65
  • Trample now has correct dispel rules
  • Uproar stack duration increased from 15s to 20s
  • Pulverize now works with items that increase cast range
  • Primal Beast Level 20 Trample damage talent increased from +20% to +30%
Dota 2 - krAnk0r


Freed from captivity by the unknowable machinations of the Continuum Device, an ageless hunger now stalks the lanes — as the new hero Primal Beast stomps his way into action along with the 7.31 Gameplay patch in today's update.

Following on the Beast’s savage trail, the jungle has awoken. A horde of new and updated creeps are ready to inflict retribution on heroes that have terrorized them for so long. To meet these upstart dangers, new items of power have been discovered, and others have been reworked. The multiverse ripples from within the Continuum Vault have wrought shocking changes to Techies and ample alterations to other heroes. With so much made anew, there are powder kegs full of things to investigate and explore.

Get started by smashing the list of changes directly into your brain over at The Primal Beast Update page. From there, it's just a short tromp into battle to discover all the possible things you can now pulverize with joy.
Dota 2 - ericl_*****


Today's update features the new Winter Lineage Fantasy Treasure, here to recognize strategic excellence in Fantasy play for the DPC 2021-2022 Winter Tour. Filled with a special selection of sets re-themed for the DPC season, players will receive one of these treasures for every 3 Fantasy Levels they've earned.

To cap off the season, Regional Finals will take place in Western Europe, Southeast Asia, & South America on February 11-13, and in China, Eastern Europe, and North America on February 18-20, offering one last chance to earn Fantasy Levels. In addition, we've boosted the rewards for the upcoming period to a whopping 12 Fantasy Levels for the top 10% of performers, 9 Fantasy Levels for the top 25%, and 6 Fantasy Levels for the top 50%. Prove your Fantasy prowess, and scoop up a handful of treasures.

The schedule for matches is now available on the Dota esports portal, and the deadline to lock in your lineups is fast approaching: Thursday, February 10th 4:00pm PST. Make sure to finalize your selections now.
Dota 2 - krAnk0r


To aid the community's relentless quest of restoring order to the multiverse, Aghanim the magnanimous would like to present his very own Battle Level Bundle — available this weekend only and packed with a hefty level boost and treasure rewards. Each bundle purchase contains 60 levels, 3 Immortal Treasures, 3 Continuum Collection Treasures, and 3 Ageless Heirloom Treasures. At $14.99 each, they offer 70% savings on the combined value of levels and treasures, and each Battle Pass owner is able to buy up to two bundles.

Aghanim's Battle Level Bundle is a great way to push you over the line on a host of Battle Pass rewards like the custom lane and siege creeps at level 94; Mirana Persona at level 135; custom towers at level 200; Hoodwink Prestige set at level 277; Drow Ranger Arcana at level 333, and even more. With the bundle only available for a limited time — sales end on Wednesday, February 9th — there's no better time to multiply your rewards from the multiverse.

Looking further ahead, Gameplay Patch 7.31 is slated to arrive on February 23, 2022, once the effects of Aghanim's adventures have been mitigated and the Battle Pass has come to an end.
Dota 2 - NathanKell
Heroes

Clinkz
  • Melter, Ignite: Fixed attacks from skeletons not taking minor shards into account

Dawnbreaker
  • Solar Flare: Fixed fire not dealing damage

Kunkka
  • Torrent: Fixed bug where Torrent could increase enemy speed

Lich
  • Friendship Chain: Decreased bounce range bonus when bouncing to or from allies from 600 to 300
  • Frost Shield: Fixed damage reduction not applying to all auto attack sources
  • Sinister Spire: Fixed a bug where it did not slow movement speed

Lina
  • Long Blade: Fixed secondary blades not dealing damage
  • Share the Burn: Fixed it being castable on enemy units

Magnus
  • Too Many Waves: Fixed it not proccing on allies

Omniknight
  • Absolution: Fixed it failing to restore mana
  • Purification: Fixed secondary sources not dealing full damage
  • Stalwart: Fixed it not properly reducing cooldown and not reducing by correct stated value

Sand King
  • Pancenter: Fixed it reducing the damage of the primary Epicenter

Slark
  • Deep Six: Fixed not applying correct amount of Essence Shift stacks
  • Fish Food: Fixed inconsistency in applying attack speed
  • Pounce: Fixed units previously affected by Pounce Leash not being able to be affected again for the duration

Undying
  • Bring Out the Dead: Fixed Decay not doing damage if Tombstone ability was not skilled

Witch Doctor
  • Mumbo Jumbo: Fixed it not healing correctly
  • Voodoo Restoration: Fixed minor mana cost reduction shards increasing rather than decreasing mana cost
Dota 2 - ericl_*****


DPC Supporters Club Sale
Ready to make your Dota allegiances known? The homestretch of the season is here and it's the perfect time to show your support. To make it even easier, from today until the conclusion of the DPC Winter Tour Regional Finals on February 20th, the Winter Tour Supporters Clubs are all on sale for half price. Make sure to support your favorite teams and help represent in force as you cheer for victory during the final fights.

DPC Fantasy Update
The DPC Winter Tour Fantasy Dota has been updated to include an extra two-week-long period for the Regional Finals. Check out the new quick-access menu under the Watch Tab to see a summary of how you can interact with the DPC. Plus, for any players who have already participated in Fantasy, stay tuned for treasure rewards arriving before the start of the Regional Finals.

Changes to Co-Op Bots Matchmaking Mode
Today's update also includes some modifications to Co-Op Bots Matchmaking to help improve behavior around disconnecting and queuing in general. You can check out the changes below:
  • Leaver penalties no longer apply in this mode.
  • If a player disconnects, a bot will control their hero while they are absent.
  • Players can now queue for multiple selected difficulties and supported bot scripts simultaneously, instead of only individual selections for each.
  • If a player has been in the queue for Co-Op bots for more than 2 minutes, a match will immediately be made including any players that are in the queue. Empty player slots will be filled with allied bots.
Aghanim's Labyrinth Update
We've also included a small update with a number of bug fixes for the Aghanim's Labyrinth game mode. Check out the patch notes for all the details.

Linux Runtime Update
As part of our continuing efforts to move Dota's technology forward, we have upgraded the Linux client to use the container version of the Steam runtime. This ensures better compatibility across distributions and prepares for future improvements.

Dota 2 - soomi
A little over a week ago, we announced the cancellation of the first Major of the DPC 2021-2022 Season. When we did so, we didn't present an alternative solution that would address the absence of prize pool and DPC points.

When it became clear that scheduling a LAN with the proper requirements wouldn't be possible within schedule, we didn't feel confident that any alternative would have a positive outcome: Delaying the major to a much later date would make it unfair for players from teams who change rosters between now and then. Running a global online tournament would result in matches where the high latency among far-away regions would have a substantial impact on the quality of the matches, affecting the competitive integrity of those games. Replacing it with Regional or Bi-regional Tournaments would eliminate the cross-regional play that lets teams from deeper regions earn more points towards International qualification. In particular, Bi-regional tournaments can result in situations where an above average region is punished because they were paired with another strong region, and a weak region is benefited by being paired with another weak region.

We quickly realized though listening to feedback from teams and fans that our priorities were wrong and we were not successful at being mindful of players participating in the DPC. This was a big mistake on our part. We are sorry and we are set on making it right.

We held multiple discussions with Teams and Tournament Organizers, to understand what was possible to execute and what made the most sense for everyone. While it became clear to everyone involved that there was no perfect solution that would address every issue, we decided to move forward with running six Regional Finals tournaments.

The DPC 2021-2022 Regional Finals will take place over two weekends, with three regions playing on February 11-13, and the other three playing on February 18-20. The top 4 from each region will compete in a double elimination tournament with a $100,000 USD prize pool.

The regional schedule is as follows:
  • Feb 11-13, 2022: WEU, SEA, SA
  • Feb 18-20, 2022: CN, EEU, NA
Each Regional Finals placement will be awarded the following:
  • 1st place: $50,000 USD + 250 DPC points
  • 2nd place $25,000 USD + 130 DPC points
  • 3rd place: $15,000 USD
  • 4th place: $10,000 USD
More details will be made available through each Region's tournament organizer.

Since this would still create a situation where each region earned the same number of points towards TI qualification, we're revisiting The International 11 Qualifiers format to offset that bias as follows:

  • The TI Qualifiers will be played as originally planned, with the top team from each region qualifying to TI
  • Second and third place from each region's qualifiers will then compete in a LAN event shortly afterward, prior to The International
  • Out of those 12 teams, first and second place will qualify to The International 11.
As there are more teams qualifying for The International this season, The International 11 will feature 20 teams (two groups of 10) during group stage. Four teams will be eliminated, and Main event will carry on as it has in past Internationals.

These changes, which will be unique to the 2021-2022 season, will help to balance out the qualification in light of the potential DPC point discrepancy created by the absence of the first Major.

We expect the rest of the year to go as planned, and will be announcing information on the second and third Major in a few weeks. Additionally, Patch 7.31 will be released soon after the Regional Finals end.
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