Dec 17, 2020
Dota 2 - simonne


Deep in the outlands, beyond the deserts of Nanarak and north of the coal fires of Krimwohl, a treacherous expanse of woodland awaits -- where a stash of precious Aghanim's shards has been discovered and a cunning new hero runs wild.

Head over to The Mistwoods Update page to learn all about this new warrior in the battle for the Ancients and the trove of all-new powers that Aghanim's magnanimity has bestowed upon us all.
Dota 2 - simonne


Winter gloom may shadow the lands, but for those battling over mastery of the lanes and destruction of an Ancient, nothing stops the action. And for the most dedicated, whose mastery is no longer in question, today’s update unveils a new level of greatness — Grandmaster — along with other seasonal updates for Dota Plus.

Dota Plus Grandmaster Tier
Dota Plus members can now level up heroes to a brand-new Grandmaster tier at level 30. In addition to the inherent intimidation factor, players who earn the title of Grandmaster have access to a new chat wheel voice line for that hero. Any hero challenges completed as a Grandmaster will also grant shards as a reward instead of hero XP.

Dota Plus Seasonal Treasure
To accompany the debut of Grandmaster, the Winter 2020 Seasonal Treasure is now available for purchase with shards. Exclusive to Dota Plus members, this treasure features all new sets for Dragon Knight, Puck, Spirit Breaker, Templar Assassin, Earth Spirit, Vengeful Spirit, Luna, Necrophos, Undying, Ember Spirit, and Centaur Warrunner. There’s also a chance to receive the Very Rare Hermid the Crab courier, which comes preloaded with random prismatic and kinetic gems.

Updated Seasonal Quests & Guild Rewards
Today’s update also comes with a new set of Dota Plus quests to haul in some extra shards for the Seasonal Treasure, helping you earn up to 115,200 shards over the course of the season.

Not to be left out, the guild rewards for silver, gold, and platinum tier guilds have been switched out for the season.

Guild Tier
Rewards
Silver
  • : guildbanner : emoticon
  • : dazzle_shrug : emoticon
  • : pump_glad : emoticon
Gold
  • "Happy Tree" spray
  • "Earthshaker Dunk" spray
  • "Chicken" spray
Platinum
  • "The next level play!" chat wheel
  • "啊,队友呢?队友呢?队友呢?! 队友呢?!?!" chat wheel
  • "Ай-ай-ай-ай-ай, что сейчас произошло" chat wheel
Dota 2 - contact@rockpapershotgun.com (Lauren Morton)

Plenty of us have been in online matches for any number of games where we just don’t see eye-to-eye with a teammate. If they’re particularly thorny, you might report them and hope the system serves them their just desserts. The scales of justice aren’t quite so balanced though when the other person has their finger on the ban button, which is what this Dota 2 player found out the hard way.

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Dota 2

We've all been there - a match where something's gone wrong, or you end up frustrated with your teammates. But I doubt you've ever had the power to get someone banned over a gameplay disagreement, and it seems one Valve employee was unable to restrain themselves from doing so, as Firewatch co-creator Sean Vanaman has now apologised for giving out an unwarranted manual ban.

The situation began when Dota 2 player minijuanjohndoe posted on Reddit claiming they'd been sent to low priority - essentially a temporary matchmaking penalty - simply for suggesting a tactic the Valve employee didn't like (via Dot Esports). "So can employees just send you to low priority for telling the team to let mid tower go and he just thinks its a bad idea?," minijuanjohndoe asked, having discovered he'd been bickering with a Valve employee during their argument over tactics. minijuanjohndoe provided an image of their behaviour score to prove their innocence, and later gave the name of the player who had given them the penalty - Vanaman.

"The team looked into this case, and concluded the user clearly did not deserve the ban," Vanaman said in response to the post. "Even if the user did deserve a ban however, we all think it's clear that manually banning users is not a good idea because of how hard it is to be objective in Dota games that you are in. My mistake in this case being a sterling example. As employees, we should have no special privilege when playing Dota."

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Dota 2 - MrMooEar
General
  • True Sight Radius on Home Buckets and Taffy Wells increased from 1000 to 1200.
  • Scarecrow Stashes now have True Sight in a 1000 radius that reveals all heroes on both teams.
  • Player owned non-hero units deal only 25% of their normal damage to the home bucket for purposes of stealing candy.
  • Taffy Guardians take 50% damage from player owned, non-hero units.

Items
  • Reduced sentry ward stock time from 85 to 60.
  • Reduced sentry ward cost from 75 to 50.
  • Reduced dust gold cost from 80 to 50.
  • Reduced TP scroll cooldown from 80 to 45.

Heroes
  • Clinkz Death Pact benefit from Rotting Hulks and Festering Hulks (Round 3) reduced from 40% to 25%.
  • Clinkz Death Pact benefit from Volatile Arachnids (Round 5) reduced from 25% to 10%.




Dota 2 - contact@rockpapershotgun.com (Lauren Morton)

Dota 2

‘s spooky seasonal event Diretide has been absent for quite a few years, a fact that the trailer for this year does not gloss over. You may have thought that the haunted forest would stay dormant forever but oh no, tricks and treats are back for 2020. This year’s event brings back a taffy-collecting game mode and a whole barrel full of rewards. You’ll have plenty of time to jump in because it’s on now and running for nearly two months.

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Dota 2 - simonne


Slivers of the Mad Moon cast their waning light across the land. A dormant beast stirs in his cave, a powerful hunger overcoming the arcane tendrils that bind him in his hibernation. We once celebrated his taste for sweets and the blood spilled in his honor by both Radiant and Dire. But that was quite long ago. Yet he stirs. Could it be? Yes! Now comes the season of Roshan! And with him comes an all-new Halloween game mode, rewards upon rewards, gobs of candy to steal and a heaping new treasure for one and all. Lo, it’s Diretide.

Featuring a new version of the Diretide game mode, collect and steal candy from your enemies, while keeping Roshan at bay. The best-of-5 fast-paced brawl will be available for everyone to play until December 22nd. For the duration of the event, Diretide and Dota games you play will reward you with Diretide Points. Every 100 Diretide Points collected, you’ll receive one of over 75 unique rewards including exclusive sets, couriers, wards, a Chest of the Diretide, a Pumpkin Head equippable by any hero, ghostly costumes for your heroes and your courier, an alternate in-game art style global item, chat wheel lines, sprays, MMR Double down tokens and more!

Diretide is not the only thing that is back from the past this year: The Hallowed Chest of the Diretide, with more than 60 items among 5 tiers, including Immortals and Emblems, reintroduces the Chest and Key system. Similar to Dota chests from 2013 and CSGO, the Chest of the Diretide drops as a reward for playing and is opened with a key purchasable on the store. Both the Chest and its contents are immediately marketable and can be purchased and sold on the Marketplace directly from inside the client. Additionally, we are introducing a Trade Up system that allows you to turn 10 items of a tier into a random item of a tier higher. Don’t have 10 items of the same tier? We will help you automatically fill the empty slots with the cheapest items from the marketplace so you can find the best bargains and turn them into more valuable items. Like CSGO crates as well, the odds of tier 1 to tier 4 are 1:5 compared to the tier immediately below. The odds for the cosmically rare emblems are 1:100000, like previous emblems.

Find more details on the Diretide Website
Dota 2 - Valve
- Fixed some notifications appearing on top of the in-game item shop
- Added 15 min delay option for DotaTV for tournament games so community streams can broadcast without delay on their end.
Dota 2 - Valve
- Fixed a bug that could cause cast-attack spells to malfunction (like Silencer’s Glaives of Wisdom)
- Fixed the limit behavior of Templar Assassin’s traps. There was a short period where a triggered trap continued to count against the trap limit.
Dota 2 - Valve
- Fixed a bug with Wukong's Command against invisible heroes
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