Explore ever deeper into the reaches of the Battle Pass rewards line with the Battle Level Bundle, available for a limited time only. Battle Pass customers can purchase this discounted bundle from now until the morning of Monday, June 29 to unlock 120 Battle Levels, 9x Immortal Treasure I, 6x Immortal Treasure II, and 3x Immortal Treasure III for only $29.99.
This bundle offers 75% savings on the combined value of the levels and treasures, and will contribute 25% of each sale directly to The International 10 prize pool. Each customer can buy up to two bundles.
The International 10 Battle Pass is jam packed with amazing rewards: the Sanctums of the Divine Terrain at level 160, the Toy Butcher Pudge Persona at level 255, the Disciple’s Path Anti-Mage Persona at level 305, the One True King Wraith King Arcana at level 375, the Eminence of Ristul Queen of Pain Arcana at level 445, the Compass of the Rising Gale Windranger Arcana at level 575, and the Collector’s Aegis at level 1000 to name just a few. The Battle Level Bundle is just the tool needed to unearth the full potential of this year’s Battle Pass.
We've received messages from workshop artists concerned about fairness in the upcoming Collector’s Cache, specifically that some item sets were over the polygon limits allotted by our workshop tools. We agree that this provides an unfair advantage and have removed them from the selection pool. Periodically we contract workshop artists that we've had a good experience with to create customized content. As part of that process, we need to tag their accounts so they can submit the raw files for a variety of types of content, privately, through the workshop. This system was intended to be used only for contract work, and not as a way to gain an advantage in general workshop submissions, which have their own guidelines, such as for the Collector’s Cache. We should have been more vigilant in monitoring submissions, as we’ve discovered several artists have submitted over-budget content in the past as well. We will be changing the submission process for contract work to prevent this from happening in the future.
Upon reviewing the community's top selections to construct the treasure list, we found two of the selections to be over the stated budgets. They will be replaced by the next two most highly-voted sets.
There was also a question as to why some sets had references to particles prior to the voting. This is a regular development process that we have for workshop items in general. If a Valve artist wants to do something different in between tasks, or has some availability and an idea to enhance a specific item from the workshop, they are encouraged to explore it. The reason for that is because it can be released at a later date in another treasure if it doesn't make it in the community-driven portion of the Collector's Cache. A similar scenario happened last year, where we had enough extra resources to be able to create a second Cache using some older popular items and some newer ones. For this year we aren't sure if we will release a second Cache, or instead use items we found interesting for a future treasure. That depends entirely on how the production schedule plays out, and if some things take longer or shorter than expected.
A couple notes for clarity: 1) polygon limits are the limits for what contributors should submit, and not the limit for what content is in the game necessarily, as there are often adjustments and changes that are done after a set is accepted. 2) None of the internal particles were part of the in-game display for voting
Finally, per feedback we've gotten from workshop artists, we will be reviewing the existing polygon limits for workshop submissions and evaluate doing an across-the-board increase to the limits.
After so long exploring the playground of the mortal realm, Akasha returns now to the dangerous Court of Ristul, where fiendish new plans are set to begin. Celebrate her rise to power with the all-new Eminence of Ristul Arcana bundle, available now in The International Battle Pass.
This Arcana bundle includes a new model and base items, new animations, custom Sonic Wave and Blink, custom deny effect, ambient effects, a special whip melee attack animation for targets in close range, a Sonic Wave pain meter, and over 500 new Arcana-exclusive voice lines. Torment 1000 heroes with Sonic Wave in your victories to unlock the Royal Decree alternate style.
The Dota 2 Workshop has seen an amazing amount of high-quality submissions for this year's Collector's Cache. As is custom, we'd like to invite all Battle Pass owners to weigh in on the process and help make the final selection.
From now until Friday, June 12, the final candidates for the Collector’s Cache will be featured for preview in the Dota 2 client, where all players can see a lineup of the item sets for easy comparison. Battle Pass owners can give a thumbs up or down to each set under consideration, and sets with the highest scores will be included as the main items of the Cache.
We'd like to thank all of the workshop artists who have submitted items, and we look forward to unveiling the collection that best represents the community's favor.
The International Battle Pass has arrived, ready to fill your summer with the epic trappings of Dota and unveil an overflowing vault of seasonal features, effects, and extraordinary rewards. Check out the full Battle Pass website to dive into everything in store.
You'll be able to create Guilds and undertake group assignments; face a new daily dose of competitive Dota in the Battle Gauntlet; and eliminate specific enemy heroes for special Bounty Killing bonuses. With prizes awaiting you on the rewards line like a custom terrain; two hero-bending Pudge and Anti-Mage Personas; three new Arcana items for Wraith King, Queen of Pain, and Windranger; and so much more, the most-anticipated season in Dota has now begun.
Please note that Immortal items from The International 10 Battle Pass—including Ultra Rares—cannot be traded or marketed until The International 11 Battle Pass concludes. Until then, each item can be gifted once.
As for The International itself, we will continue to monitor the global situation and will announce new dates when we can be confident in our ability to deliver a safe and uncompromised tournament for the players and fans. As always, 25% of all Battle Pass sales will go directly to the prize pool of this event.
After extensive consideration of the global health emergency stemming from COVID-19, we have made the difficult choice to delay The International. We have been exploring various date possibilities, but it is likely that the event will need to happen in 2021. Given the highly volatile landscape for local gathering restrictions, virus trajectory, and global travel policies, we don't expect to have enough confidence to communicate firm dates in the near future. In the meantime, we are working on restructuring the DPC season for the fall, and will be providing more information as soon as we have it.
The 10th International prize pool will be funded by 25% of sales of the next Battle Pass, which we are planning to release soon instead of closer to the event itself. However, with our team working from home and things taking longer to complete, the release date of the Battle Pass will be at least a couple of weeks later than usual.
We hope everyone in the Dota community is staying as safe as possible, and look forward to a time when we can once again welcome everyone to enjoy the spectacle of The International.
While the original deadline for this year's Collector's Cache Call to Arms has already arrived, we've decided to extend the submission period for one more week.
Please make sure to submit your entries to the Workshop by the end of Sunday, May 3rd, and mark your submissions with the "Collector’s Cache 2020" tag.
This extension also means there is still time for fans to visit the Workshop and vote through the Queue to take part in the selection process. Vote now to ensure your voice is heard.
We're six months away from The International 2020 in Stockholm, but it's never too early to start dreaming up new treasure ideas for this year's event — meaning that it's time once again to invite all Dota 2 Workshop creators to plumb the depths of their imaginations for new designs to include in the next Collector's Cache.
Similar to last year, we're not looking for sets confined within a specific theme. We encourage artists to explore any ideas they think will be compelling additions to their favorite hero's item collection. We would, however, still like to ask artists to avoid the use of any concepts that involve human skulls, blood, and gore.
Make sure to mark your submissions with the "Collector’s Cache 2020" tag when tendering items to the Workshop. All submissions must be on the Dota 2 Workshop by Monday, April 27th. We encourage all Dota fans to regularly visit the Workshop and vote through the Queue to ensure your voices are heard in the selection process.
Our merchandise partners are also ready to create some new designs for this year's Dota 2 merchandise release. If you've got a concept you think will resonate with fans, submit your design to the Workshop with the "Merchandise" tag and see how much community support it garners.