Lobotomy Corporation | Monster Management Simulation - Project Moon

Hi.

We have been exhibiting Lobotomy Corporation safely at PAX East.

Thank you all for greetings!






---------------------------------------------------------------------------------------------

The contents update of March work will be updated on April 2.

The following content is added at update time.
  • Adding a new department

  • More stories as Day5

  • Add 3 Abnormalites

Thank you.
Lobotomy Corporation | Monster Management Simulation - Project Moon

Hi.

We have been exhibiting Lobotomy Corporation safely at PAX East.

Thank you all for greetings!






---------------------------------------------------------------------------------------------

The contents update of March work will be updated on April 2.

The following content is added at update time.
  • Adding a new department

  • More stories as Day5

  • Add 3 Abnormalites

Thank you.
Lobotomy Corporation | Monster Management Simulation - Project Moon


1. We are going to PAX EAST 2017!

Lobotomy Corporation will participate in
PAX East 2017 in Boston!


Participate in a booth named BIC!







Indie Mega booth : http://indiemegabooth.com/project/lobotomy-corporation/

PaxEast : http://east.paxsite.com/

If you are a Lobotomy Corporation player, please greet us!



2. March Update Plan


We will not be able to do a lot of updates in March as PAX attendance and sutdio moving

[ New department ]





Size comparison with safety team.



[New 2 Abnormalities]

- Two new abnoramlities will have interactive events with each other!

This update is scheduled for late March.



3. Bug Fixed

- Fixed a problem in which the 'Punishing Bird' did not follow the target moving to the elevator

- Fixed the disappearance of a dead employee's face (additional bug reporting required)

- Fixed a problem where a 'Magical Girl' escaped without being transformed

- Remove color changes when the "Continue" button is disabled on the title screen

- Text handling related to other Abnormality information, Work log, etc.
Lobotomy Corporation | Monster Management Simulation - Project Moon


1. We are going to PAX EAST 2017!

Lobotomy Corporation will participate in
PAX East 2017 in Boston!


Participate in a booth named BIC!







Indie Mega booth : http://indiemegabooth.com/project/lobotomy-corporation/

PaxEast : http://east.paxsite.com/

If you are a Lobotomy Corporation player, please greet us!



2. March Update Plan


We will not be able to do a lot of updates in March as PAX attendance and sutdio moving

[ New department ]





Size comparison with safety team.



[New 2 Abnormalities]

- Two new abnoramlities will have interactive events with each other!

This update is scheduled for late March.



3. Bug Fixed

- Fixed a problem in which the 'Punishing Bird' did not follow the target moving to the elevator

- Fixed the disappearance of a dead employee's face (additional bug reporting required)

- Fixed a problem where a 'Magical Girl' escaped without being transformed

- Remove color changes when the "Continue" button is disabled on the title screen

- Text handling related to other Abnormality information, Work log, etc.
Lobotomy Corporation | Monster Management Simulation - Project Moon
Abnormalities added

- O-01-55-H


- O-02-56-T

Lobotomy Corporation | Monster Management Simulation - Project Moon
Abnormalities added

- O-01-55-H


- O-02-56-T

Feb 27, 2017
Lobotomy Corporation | Monster Management Simulation - Project Moon
Bug Fixed

  • Fixed a problem where if the game was cleared while 'The Silent Orchestra' escaped, the employee's HP was increased on the next day.
  • Fixed a problem that 'The Silent Orchestra' immediately escaped again after returning.
  • Fixed an issue where the UI of 'The Silent Orchestra' was not displayed on the screen.

  • Fixed a problem where 'Big bird' did not move after Attraction.

  • Fixed a problem where 'Hammer of light' could not be used the next day after using 'Hammer of light'.

  • Fixed a problem where the camera was fixed to the isolation room when 'WhiteNight' escaped.
  • Fixed an additional issue where employees were disappeared when the game was restarted at checkpoint.
Feb 27, 2017
Lobotomy Corporation | Monster Management Simulation - Project Moon
Bug Fixed

  • Fixed a problem where if the game was cleared while 'The Silent Orchestra' escaped, the employee's HP was increased on the next day.
  • Fixed a problem that 'The Silent Orchestra' immediately escaped again after returning.
  • Fixed an issue where the UI of 'The Silent Orchestra' was not displayed on the screen.

  • Fixed a problem where 'Big bird' did not move after Attraction.

  • Fixed a problem where 'Hammer of light' could not be used the next day after using 'Hammer of light'.

  • Fixed a problem where the camera was fixed to the isolation room when 'WhiteNight' escaped.
  • Fixed an additional issue where employees were disappeared when the game was restarted at checkpoint.
Lobotomy Corporation | Monster Management Simulation - Project Moon


Abnormalities added

-T-01-55-A



-O-05-31-W



Bug fixes

- The problem that the special ability of the singing machine was not activated to the panicked staff during the work.

- The problem that beauty and beast's image of special ability is out of order

- The problem that the last management method of One Sin and Hundreds of Good Deeds did not come out
Lobotomy Corporation | Monster Management Simulation - Project Moon


Abnormalities added

-T-01-55-A



-O-05-31-W



Bug fixes

- The problem that the special ability of the singing machine was not activated to the panicked staff during the work.

- The problem that beauty and beast's image of special ability is out of order

- The problem that the last management method of One Sin and Hundreds of Good Deeds did not come out
...