Soda Dungeon - anpShawn
- Up-mixed sound effects from mono to stereo to hopefully fix the audio issues that 5.1+ users are having
- Turning off flash effects will now also disable screen shaking
- Fixed bug where the cursor would move to the wrong box when clicking an equipped item
- Fixed instances of the "Status: Poor" achievement being unlocked incorrectly
- Fixed issue with the wrong area names appearing in the Lair of Despair


The mobile-to-steam file transfer appears to be working as intended, we may be able to release it next week.


And as always, please please please take a moment to back up your save files if you are able. I know this is not an elegant solution, but we're having a lot of issues pinning down the cause of wiped files and this at least offers a layer of protection. Even if you upload your file and forget your code, or it becomes deactivated, there is a decent chance we can wrestle it out of the database.

Backups are very easy, just click the 'upload' button next to a file on the title screen. More details here: http://steamcommunity.com/games/564710/announcements/detail/508181993765950961
Soda Dungeon - anpShawn
- Up-mixed sound effects from mono to stereo to hopefully fix the audio issues that 5.1+ users are having
- Turning off flash effects will now also disable screen shaking
- Fixed bug where the cursor would move to the wrong box when clicking an equipped item
- Fixed instances of the "Status: Poor" achievement being unlocked incorrectly
- Fixed issue with the wrong area names appearing in the Lair of Despair


The mobile-to-steam file transfer appears to be working as intended, we may be able to release it next week.


And as always, please please please take a moment to back up your save files if you are able. I know this is not an elegant solution, but we're having a lot of issues pinning down the cause of wiped files and this at least offers a layer of protection. Even if you upload your file and forget your code, or it becomes deactivated, there is a decent chance we can wrestle it out of the database.

Backups are very easy, just click the 'upload' button next to a file on the title screen. More details here: http://steamcommunity.com/games/564710/announcements/detail/508181993765950961
Soda Dungeon - anpShawn
We're planning to push a small update to the Steam version tomorrow night (February 16th) around 11pm EST. This will (hopefully) fix the 5.1 audio issues, and some other small bugs.

As previously mentioned, it has come to our attention that some users are experiencing deleted save files. We have not been able to re-create the issue ourselves, and it appears to affect a very small number of users.

Just to be safe, please take one of the following precautions if you are able:

1. Use the "File Upload" feature located on the title screen. This will upload a snapshot of your current file to the server, which can be retrieved later from the same device or another device:



2. Make a manual backup of the actual save file located at %USERNAME%/AppData/Roaming/dungeon/

Thanks!
Soda Dungeon - anpShawn
We're planning to push a small update to the Steam version tomorrow night (February 16th) around 11pm EST. This will (hopefully) fix the 5.1 audio issues, and some other small bugs.

As previously mentioned, it has come to our attention that some users are experiencing deleted save files. We have not been able to re-create the issue ourselves, and it appears to affect a very small number of users.

Just to be safe, please take one of the following precautions if you are able:

1. Use the "File Upload" feature located on the title screen. This will upload a snapshot of your current file to the server, which can be retrieved later from the same device or another device:



2. Make a manual backup of the actual save file located at %USERNAME%/AppData/Roaming/dungeon/

Thanks!
Soda Dungeon - anpShawn
Just wanted to make a quick post to address some issues that some of our users have been experiencing.

First off, there is a known problem with sound effects not playing for users that have any kind of surround sound configuration (5.1, 7.1, etc). In most cases a temporary fix seems to be to just disable the surround settings and ensure that the speakers are playing in stereo only. In general, on Windows, you should be able to access this by:

Right click Volume in system tray -> Playback devices -> Select the default playback device -> Click Configure -> Set audio channels to Stereo

(Thanks to Mike)
Shawn (programmer) does not have a surround sound configuration, making it hard to pinpoint the issue. Later this week we plan to upload a build with all SFX converted to mp3 format. (Right now they are ogg). If this doesn't work we can also try wav, but doing so would increase our filesize.

Some users have been experiencing crashes during general gameplay. This seems to be more prevalent on Windows 10, but if we had to guess it probably affects other versions as well. While we don't like crashes, we REALLY don't like when some users then report an erased save file after said crash. Which brings us to:

Save File Backups. First, the game should sync your file automatically with Steam Cloud as long as you have it enabled and don't move the default save file to a new location. Unfortunately, it's possible that Steam Cloud is also uploading empty save files right after a crash wipes it out. In which case...

As a tip, you can also use our save file transfer system as a last-ditch recovery option. When you upload your save file it will stay on the server until the next time it is downloaded. So if you upload the file and never download it, it will be waiting for you in case of an emergency. You can upload the same file over and over again into the same slot, so don't be afraid to do this. We know this isn't an ideal solution, but at least wanted to make users aware.

Lastly, if you're extremely paranoid, you can make a manual backup of the save file. You should be able to locate it at %USERNAME%/AppData/Roaming/dungeon/
Soda Dungeon - anpShawn
Just wanted to make a quick post to address some issues that some of our users have been experiencing.

First off, there is a known problem with sound effects not playing for users that have any kind of surround sound configuration (5.1, 7.1, etc). In most cases a temporary fix seems to be to just disable the surround settings and ensure that the speakers are playing in stereo only. In general, on Windows, you should be able to access this by:

Right click Volume in system tray -> Playback devices -> Select the default playback device -> Click Configure -> Set audio channels to Stereo

(Thanks to Mike)
Shawn (programmer) does not have a surround sound configuration, making it hard to pinpoint the issue. Later this week we plan to upload a build with all SFX converted to mp3 format. (Right now they are ogg). If this doesn't work we can also try wav, but doing so would increase our filesize.

Some users have been experiencing crashes during general gameplay. This seems to be more prevalent on Windows 10, but if we had to guess it probably affects other versions as well. While we don't like crashes, we REALLY don't like when some users then report an erased save file after said crash. Which brings us to:

Save File Backups. First, the game should sync your file automatically with Steam Cloud as long as you have it enabled and don't move the default save file to a new location. Unfortunately, it's possible that Steam Cloud is also uploading empty save files right after a crash wipes it out. In which case...

As a tip, you can also use our save file transfer system as a last-ditch recovery option. When you upload your save file it will stay on the server until the next time it is downloaded. So if you upload the file and never download it, it will be waiting for you in case of an emergency. You can upload the same file over and over again into the same slot, so don't be afraid to do this. We know this isn't an ideal solution, but at least wanted to make users aware.

Lastly, if you're extremely paranoid, you can make a manual backup of the save file. You should be able to locate it at %USERNAME%/AppData/Roaming/dungeon/
Soda Dungeon - anpShawn
It's been a long journey to get here, so thanks for sticking it out with us! We hope we've worked out any major issues, but please let us know if something strange pops up.

The Steam launch is also the official introduction of our save file transfer system, which can be accessed directly from the file menu. We're working to bring this to Android and iOS by the end of the month to enable full cross-platform support between all versions of Soda Dungeon.



Soda Dungeon - anpShawn
It's been a long journey to get here, so thanks for sticking it out with us! We hope we've worked out any major issues, but please let us know if something strange pops up.

The Steam launch is also the official introduction of our save file transfer system, which can be accessed directly from the file menu. We're working to bring this to Android and iOS by the end of the month to enable full cross-platform support between all versions of Soda Dungeon.



Soda Dungeon - anpShawn
It's been a long time coming, but we're finally confident to disclose February 7th as our release date for the Steam version. We'll be monitoring additional feedback from our beta testers as we lead up to launch. Making Steam updates is relatively easy, at least compared to mobile. So if there are any unforeseen issues we should be able to deal with them quicker.

A big thanks to everyone that helped test the game for us!
Soda Dungeon - anpShawn
It's been a long time coming, but we're finally confident to disclose February 7th as our release date for the Steam version. We'll be monitoring additional feedback from our beta testers as we lead up to launch. Making Steam updates is relatively easy, at least compared to mobile. So if there are any unforeseen issues we should be able to deal with them quicker.

A big thanks to everyone that helped test the game for us!
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