Fire Pro Wrestling World - Spike Chunsoft
A hot fix to Version 1.0100 was published today.

[Patch Notes]
OFFLINE MODE
  • Fixed lag on wrestler select menu introduced in previous patch.
  • Fixed bug where referees would publish to the Workshop without a character graphic.
  • Fixed issue where the Battle Royal results screen caused menu lag.
EDIT MODE
  • [Moveset Menu]Fixed bug where selecting Dive From Top of Cage moves would freeze the cursor. Preview animations now play as intended.
  • [Ring Edit]Fixed bug where custom texture would not be applied in the save/load preview for custom rings beyond the first if you had multiple custom rings.
Fire Pro Wrestling World - Spike Chunsoft
A hot fix to Version 1.0100 was published today.

[Patch Notes]
OFFLINE MODE
  • Fixed lag on wrestler select menu introduced in previous patch.
  • Fixed bug where referees would publish to the Workshop without a character graphic.
  • Fixed issue where the Battle Royal results screen caused menu lag.
EDIT MODE
  • [Moveset Menu]Fixed bug where selecting Dive From Top of Cage moves would freeze the cursor. Preview animations now play as intended.
  • [Ring Edit]Fixed bug where custom texture would not be applied in the save/load preview for custom rings beyond the first if you had multiple custom rings.
Fire Pro Wrestling World - Spike Chunsoft
Version 1.0100 was published today.

[Patch Notes]
OFFLINE MODE
  • Fixed bug on Wrestler Select screen where “No Entry” window would sometimes not respond.
  • Fixed bug where league match progression was not evenly distributed.
EDIT MODE
  • After using the [Save] command, you are now returned to the last screen you were on (same as using the [Overwrite] command).
MATCHES
  • When down on the mat/playing dead, you can now move and reposition yourself by holding LB/RB (L1/R1) + direction.
  • While down on the mat/playing dead, reduced number of times you may roll over from 6 to 3.
  • Ukemi bonus now applied to escaping a pin you would otherwise not escape from. (When using Ukemi, the damage you take is transferred into a Spirit boost when your Spirit reaches 0.)
  • Fixed bug where Entrance Theme would not play for wrestler who won a Battle Royal.
  • Fixed bug where CPU wrestler would leave the ring on accident when trying to attack a downed opponent near the ropes.
  • Adjusted distance from opponent that CPU will attempt a diving post move.
  • Fixed bug where the proper [Jump from Post] move would not be used with the Priority Attack sequence: Spider German Suplex > Jump from Post
  • Fixed bug where CPU would not initiate a victory performance after winning a match with both [Elimination] and [Tornado] rules ON.
  • Fixed bug preventing [Run up Post] Priority Attacks from initializing.
  • Fixed bug where a CPU wrestler would stand idle for a few seconds after landing a move if the 1)Priority Attack doesn’t know an opponent down 2) the Follow-Up Attack is set to attack a downed opponent.
MOVES
The following move names were changed:
  • Falcon Arrow > Original Falcon Arrow
  • Vertical Falcon Arrow > Original Vertical Falcon Arrow
  • Emerald Flowsion > Original Emerald Flowsion
The following moves were added:
  • Counter > Flying Bodyscissors Attack
  • Counter > Flying Bodyscissors Attack B
  • Counter > Powerslam B
  • Jump from Post > Corkscrew Cannonball Senton
  • Front Grapple (Big) > Brass Knuckles Punch
  • Front Grapple (Big) > Emerald Flowsion
  • Front Grapple (Big) > Press Powerslam
  • Front Grapple (Big) > Tights Pulling Piledriver
  • Front Grapple (Big) > Turning Driver B
  • Front Grapple (Big) > Falcon Arrow
  • Front Grapple (Big) > Falcon Arrow B
  • Front Grapple (Big) > Vertical Falcon Arrow
  • Back Grapple (Big) > Deadlift German Suplex
  • Opponent Down (Face Down, Near Legs) (Big) > Uproot German Suplex
Fire Pro Wrestling World - Spike Chunsoft
Version 1.0100 was published today.

[Patch Notes]
OFFLINE MODE
  • Fixed bug on Wrestler Select screen where “No Entry” window would sometimes not respond.
  • Fixed bug where league match progression was not evenly distributed.
EDIT MODE
  • After using the [Save] command, you are now returned to the last screen you were on (same as using the [Overwrite] command).
MATCHES
  • When down on the mat/playing dead, you can now move and reposition yourself by holding LB/RB (L1/R1) + direction.
  • While down on the mat/playing dead, reduced number of times you may roll over from 6 to 3.
  • Ukemi bonus now applied to escaping a pin you would otherwise not escape from. (When using Ukemi, the damage you take is transferred into a Spirit boost when your Spirit reaches 0.)
  • Fixed bug where Entrance Theme would not play for wrestler who won a Battle Royal.
  • Fixed bug where CPU wrestler would leave the ring on accident when trying to attack a downed opponent near the ropes.
  • Adjusted distance from opponent that CPU will attempt a diving post move.
  • Fixed bug where the proper [Jump from Post] move would not be used with the Priority Attack sequence: Spider German Suplex > Jump from Post
  • Fixed bug where CPU would not initiate a victory performance after winning a match with both [Elimination] and [Tornado] rules ON.
  • Fixed bug preventing [Run up Post] Priority Attacks from initializing.
  • Fixed bug where a CPU wrestler would stand idle for a few seconds after landing a move if the 1)Priority Attack doesn’t know an opponent down 2) the Follow-Up Attack is set to attack a downed opponent.
MOVES
The following move names were changed:
  • Falcon Arrow > Original Falcon Arrow
  • Vertical Falcon Arrow > Original Vertical Falcon Arrow
  • Emerald Flowsion > Original Emerald Flowsion
The following moves were added:
  • Counter > Flying Bodyscissors Attack
  • Counter > Flying Bodyscissors Attack B
  • Counter > Powerslam B
  • Jump from Post > Corkscrew Cannonball Senton
  • Front Grapple (Big) > Brass Knuckles Punch
  • Front Grapple (Big) > Emerald Flowsion
  • Front Grapple (Big) > Press Powerslam
  • Front Grapple (Big) > Tights Pulling Piledriver
  • Front Grapple (Big) > Turning Driver B
  • Front Grapple (Big) > Falcon Arrow
  • Front Grapple (Big) > Falcon Arrow B
  • Front Grapple (Big) > Vertical Falcon Arrow
  • Back Grapple (Big) > Deadlift German Suplex
  • Opponent Down (Face Down, Near Legs) (Big) > Uproot German Suplex
Fire Pro Wrestling World - Spike Chunsoft
We're going to start the new year right with a Twitch stream on Wednesday, Jan 10 @7:00 PM PST. Join us for details about our NJPW collaboration and our plans for 2018!

Twitch Channel

Fire Pro Wrestling World - Spike Chunsoft
We're going to start the new year right with a Twitch stream on Wednesday, Jan 10 @7:00 PM PST. Join us for details about our NJPW collaboration and our plans for 2018!

Twitch Channel

Fire Pro Wrestling World - Spike Chunsoft
Today we released a hot patch to fix the Edit Wrestler menu overwrite save issue.

DETAILS
  • In the Edit Wrestler menu, if you tried to overwrite an existing wrestler, the data would not actually save unless you went to a different menu (such as the Wrestler Select screen) and caused the system to save.

Thank you for your patience and understanding.

Fire Pro Wrestling World - Spike Chunsoft
Today we released a hot patch to fix the Edit Wrestler menu overwrite save issue.

DETAILS
  • In the Edit Wrestler menu, if you tried to overwrite an existing wrestler, the data would not actually save unless you went to a different menu (such as the Wrestler Select screen) and caused the system to save.

Thank you for your patience and understanding.

Fire Pro Wrestling World - Spike Chunsoft
Version 1.000 was published today. We have officially left Early Access!

Please refer to this announcement for our post-Early Access plans.
We will continue to update with free content and bug fixes in the future.

Today's patch notes are as follows:
OFFLINE
  • Fixed bug in Leagues/Tournaments where victory/loss would sometimes not register properly.
  • Fixed bug in Leagues where result screen would show the winning wrestler with the name “No Entry” and fail to display their graphic.
  • Fixed bug in League Mode where the correct wrestlers would sometimes not proceed to the finals.
  • Fixed bug in League Mode where, in a title match, the challenger would sometimes not receive the belt if they won.
  • Fixed bug in League Mode where sometimes the winner of a finals match would not be recorded, forcing you to replay the match.
  • Fixed bug in League Mode where sometimes a finals block would repeat until a wrestler beat everyone else consecutively.
  • League matches now proceed in a more even distribution between wrestlers. (Previously, there was a tendency for a single wrestler to perform all their matches before other wrestlers.)
EDIT MODE
  • Added “Overwrite” option to Edit Wrestler load menu.
  • Face part scale arrows now scale at 1% per click. (Previously 2%.)
  • Added 2 more Priority Attack slots to CPU logic. (12 total)
  • Fixed bug preventing certain renamed moves from displaying properly.
ONLINE
  • Added support for four player matches.
MATCHES
  • Match-specific Match Evaluation criteria implemented for Deathmatches, SWA Rules Match and S-1 Rules Match.
PARTS
The following edit parts were added:
FACE
  • Base Part 698 – Anime female (Normal)
  • Base Part 699 – Anime female (Normal) > Separated
  • Base Part 700 – Anime female (Cool)
  • Base Part 701 – Anime female (Cool) > Separated
  • Base Part 702 – Anime female (Adult)
  • Base Part 703 – Anime female (Adult) > Separated
  • Sub Part 699 (1) – Anime female (Normal) > Eyelashes/eyebrows/pupils
  • Sub Part 699 (2) – Anime female (Normal) > Eyeball and eye highlights
  • Sub Part 699 (3) – Anime female (Normal) > Lipstick
  • Sub Part 701 (1) – Anime female (Cool) > Eyelashes/eyebrows/pupils
  • Sub Part 701 (2) – Anime female (Cool) > Eyeball and eye highlights
  • Sub Part 701 (3) – Anime female (Cool) > Lipstick
  • Sub Part 703 (1) – Anime female (Adult) > Eyelashes/eyebrows/pupils
  • Sub Part 703 (2) – Anime female (Adult) > Eyeball and eye highlights
  • Sub Part 703 (3) – Anime female (Adult) > Lipstick
[MOVES]
The following moves were added:
  • Standing (BIG) > Fierce Low Kick
  • Counter > Toe Kick B
  • Jump From Post > Double Rotation Moonsault
  • Front Grapple (SML) > Toe Kick B
  • Front Grapple (MED) > Short Elbow B
  • Front Grapple (MED) > Jawbreaker B
  • Front Grapple (BIG) > Screw Neckbreaker Drop B
  • Back Grapple (BIG) > Turning Two-Step Knee Kick
  • Back Grapple (BIG) > Full Nelson
  • Opponent Down - Facing Up, Near Head > Running Middle Kick
  • Double Team - Corner Grapple > Double Impact
  • Voice now plays for Counter > Pop-up Jumping Bomb.
  • Changed category for Corner Grapple > Kinniku Buster to [Rear Blow to Head]

[PAST PATCH NOTES]
[12/01][PATCH NOTES]Version 0.9700 Published
[11/24][PATCH NOTES]Version 0.9500 Published
[11/17][PATCH NOTES]Version 0.9013 Published
[11/10][PATCH NOTES]Version 0.9012 Published
[10/27][PATCH NOTES]Version 0.9011 Published
[10/13][PATCH NOTES]Version 0.9010 Published
[9/29][PATCH NOTES]Version 0.9009 Published
[9/15][PATCH NOTES]Version 0.9008 Published
[9/05][PATCH NOTES]Version 0.9007 Published
[8/28][PATCH NOTES]Version 0.9006 Published
[8/18][PATCH NOTES]Version 0.9005 Published
[8/04][PATCH NOTES]Version 0.9004 Published
[7/28][PATCH NOTES]Version 0.9003 Published
[7/21][PATCH NOTES]Version 0.9002 Published
[7/14][PATCH NOTES]Version 0.9001 Published
Fire Pro Wrestling World - Spike Chunsoft
Version 1.000 was published today. We have officially left Early Access!

Please refer to this announcement for our post-Early Access plans.
We will continue to update with free content and bug fixes in the future.

Today's patch notes are as follows:
OFFLINE
  • Fixed bug in Leagues/Tournaments where victory/loss would sometimes not register properly.
  • Fixed bug in Leagues where result screen would show the winning wrestler with the name “No Entry” and fail to display their graphic.
  • Fixed bug in League Mode where the correct wrestlers would sometimes not proceed to the finals.
  • Fixed bug in League Mode where, in a title match, the challenger would sometimes not receive the belt if they won.
  • Fixed bug in League Mode where sometimes the winner of a finals match would not be recorded, forcing you to replay the match.
  • Fixed bug in League Mode where sometimes a finals block would repeat until a wrestler beat everyone else consecutively.
  • League matches now proceed in a more even distribution between wrestlers. (Previously, there was a tendency for a single wrestler to perform all their matches before other wrestlers.)
EDIT MODE
  • Added “Overwrite” option to Edit Wrestler load menu.
  • Face part scale arrows now scale at 1% per click. (Previously 2%.)
  • Added 2 more Priority Attack slots to CPU logic. (12 total)
  • Fixed bug preventing certain renamed moves from displaying properly.
ONLINE
  • Added support for four player matches.
MATCHES
  • Match-specific Match Evaluation criteria implemented for Deathmatches, SWA Rules Match and S-1 Rules Match.
PARTS
The following edit parts were added:
FACE
  • Base Part 698 – Anime female (Normal)
  • Base Part 699 – Anime female (Normal) > Separated
  • Base Part 700 – Anime female (Cool)
  • Base Part 701 – Anime female (Cool) > Separated
  • Base Part 702 – Anime female (Adult)
  • Base Part 703 – Anime female (Adult) > Separated
  • Sub Part 699 (1) – Anime female (Normal) > Eyelashes/eyebrows/pupils
  • Sub Part 699 (2) – Anime female (Normal) > Eyeball and eye highlights
  • Sub Part 699 (3) – Anime female (Normal) > Lipstick
  • Sub Part 701 (1) – Anime female (Cool) > Eyelashes/eyebrows/pupils
  • Sub Part 701 (2) – Anime female (Cool) > Eyeball and eye highlights
  • Sub Part 701 (3) – Anime female (Cool) > Lipstick
  • Sub Part 703 (1) – Anime female (Adult) > Eyelashes/eyebrows/pupils
  • Sub Part 703 (2) – Anime female (Adult) > Eyeball and eye highlights
  • Sub Part 703 (3) – Anime female (Adult) > Lipstick
[MOVES]
The following moves were added:
  • Standing (BIG) > Fierce Low Kick
  • Counter > Toe Kick B
  • Jump From Post > Double Rotation Moonsault
  • Front Grapple (SML) > Toe Kick B
  • Front Grapple (MED) > Short Elbow B
  • Front Grapple (MED) > Jawbreaker B
  • Front Grapple (BIG) > Screw Neckbreaker Drop B
  • Back Grapple (BIG) > Turning Two-Step Knee Kick
  • Back Grapple (BIG) > Full Nelson
  • Opponent Down - Facing Up, Near Head > Running Middle Kick
  • Double Team - Corner Grapple > Double Impact
  • Voice now plays for Counter > Pop-up Jumping Bomb.
  • Changed category for Corner Grapple > Kinniku Buster to [Rear Blow to Head]

[PAST PATCH NOTES]
[12/01][PATCH NOTES]Version 0.9700 Published
[11/24][PATCH NOTES]Version 0.9500 Published
[11/17][PATCH NOTES]Version 0.9013 Published
[11/10][PATCH NOTES]Version 0.9012 Published
[10/27][PATCH NOTES]Version 0.9011 Published
[10/13][PATCH NOTES]Version 0.9010 Published
[9/29][PATCH NOTES]Version 0.9009 Published
[9/15][PATCH NOTES]Version 0.9008 Published
[9/05][PATCH NOTES]Version 0.9007 Published
[8/28][PATCH NOTES]Version 0.9006 Published
[8/18][PATCH NOTES]Version 0.9005 Published
[8/04][PATCH NOTES]Version 0.9004 Published
[7/28][PATCH NOTES]Version 0.9003 Published
[7/21][PATCH NOTES]Version 0.9002 Published
[7/14][PATCH NOTES]Version 0.9001 Published
...