MidBoss - Kitsune Games


MidBoss version 1.0.4 is out now, containing detailed stats, new Steam achievements, and most importantly the new death cards! These cards are generated upon death (or beating the game) and contain detailed data about your run and how it ended. They even contain your entire inventory! You can share these images with your friends or on Twitter, and import them into the game to view the detailed information and replay the game with the same seed and settings.

Changes in v1.0.4:
(NOT savegame compatible with previous versions)
[2017-05-11]
  • Abilities
    • Fixed weirdness involving unidentified/cursed items when the player had item appraisal via the Mimisbrunnr buff.
    • Poison damage now inflicts Force x0.2 damage (down from x0.25).
  • Bug Fixes
    • A bug in FNA was resolved which was causing a black screen after closing the options menu with certain settings.
    • The dropdown menu for equipping forms will no longer overflow off the bottom of the screen and instead will expand in width to accomodate new items.
  • Death Cards
    • Added death cards option to the titlescreen's menu, here you can view death cards and their embedded information.
    • Added option to import death cards. This can be done by drag & dropping a death card image file onto the game, or right clicking a death card image in your browser and selecting copy image location/address followed by focussing the game.
    • Beating the game will show the card screen after the credits with a special gold victory border.
    • Dying now takes you to the death card screen where you can customize, share, and save your card.
  • Entities
    • Monsters should no longer be able to move onto cutscene trigger tiles.
    • The rat in the first room will no longer use Envenom.
    • When sprung from traps by non-player entities, animated arsenals and animated armors will now target that entity instead of the player.
  • Environment
    • Chance of yarn ball drops increased.
    • When lucky yarn ball drops occur the message log now says so and notes the multiplier.
  • General
    • Added stat tracking for:
      • Tiles moved
      • Form equipped turns
      • Dropped item count by rarity and category
      • Consumabled used total and per type
      • Doors opened
      • Times died
      • Times depossessed
      • Times possessed
      • Minions created
      • Creatures summoned
      • Traps sprung
      • Items bought
      • Items dropped
      • Unidentified items dropped
      • Monsters killed total and by type
      • Items uncursed & blessed & identified
      • Cutscenes skipped
      • Yarn balls spent identifying and uncursing items
      • Containers opened total and by type
      • Items smashed total and by type
      • Altars used
      • Divine favors received
      • Minor blessings received
      • Major blessings received
      • Times cursed
      • Number of shrines vandalized
      • Times pretending to be a blacksmith
      • Number of lucky drops
      • Highest/total lucky drop multiplier
      • Mana/stamina spent
      • Damage done total and by type
      • Damage taken total and by type
      • Damage against inanimate objects
      • Amount healed
      • Mana gained
      • Number of critical hits
      • Number of mastery procs
      • Attacks missed
      • Attacks dodged
      • Times cheated death
    • Credits are now functional from the title screen menu and after you beat the game.
    • Skippable cutscenes now show a message explaining they can be skipped.
    • Your save is now deleted when you finish the game.
  • Graphics
    • Nausea particle effect is now removed properly when the effect ends.
    • Particles that are out of line of sight should no longer be visible.
  • GUI
    • Can no longer increase meta stats after death.
    • Can no longer open menus when player input is not accepted.
    • You can now view all tracked stats via the statistics menu option.
  • Items
    • Added Floppy Disk unique item. This item is stubbed and currently has no functionality.
    • Alchemist's manual now mentions its effect is currently unimplemented.
    • Reduced cratefish king reward potency slightly.
  • Options
    • Added option to disable checking for death card image links in the clipboard.
  • Steam
    • Added 6 Steam achievements.
    • Added -resetachievements command line argument. This will launch the bundled 'ResetSteamStats.exe' command line utility which will wipe all your Steam stats and achievements.
  • User Files
    • Added -userpath command line option, when followed by a path (surrounded by double quotes if it contains spaces) the game will use the provided path to store user files.
    • All user files are now kept in the MidBoss subdirectory of the My Documents folder. The game should auto detect if you have older files and migrate them automatically to the new system.
MidBoss - Kitsune Games


MidBoss version 1.0.4 is out now, containing detailed stats, new Steam achievements, and most importantly the new death cards! These cards are generated upon death (or beating the game) and contain detailed data about your run and how it ended. They even contain your entire inventory! You can share these images with your friends or on Twitter, and import them into the game to view the detailed information and replay the game with the same seed and settings.

Changes in v1.0.4:
(NOT savegame compatible with previous versions)
[2017-05-11]
  • Abilities
    • Fixed weirdness involving unidentified/cursed items when the player had item appraisal via the Mimisbrunnr buff.
    • Poison damage now inflicts Force x0.2 damage (down from x0.25).
  • Bug Fixes
    • A bug in FNA was resolved which was causing a black screen after closing the options menu with certain settings.
    • The dropdown menu for equipping forms will no longer overflow off the bottom of the screen and instead will expand in width to accomodate new items.
  • Death Cards
    • Added death cards option to the titlescreen's menu, here you can view death cards and their embedded information.
    • Added option to import death cards. This can be done by drag & dropping a death card image file onto the game, or right clicking a death card image in your browser and selecting copy image location/address followed by focussing the game.
    • Beating the game will show the card screen after the credits with a special gold victory border.
    • Dying now takes you to the death card screen where you can customize, share, and save your card.
  • Entities
    • Monsters should no longer be able to move onto cutscene trigger tiles.
    • The rat in the first room will no longer use Envenom.
    • When sprung from traps by non-player entities, animated arsenals and animated armors will now target that entity instead of the player.
  • Environment
    • Chance of yarn ball drops increased.
    • When lucky yarn ball drops occur the message log now says so and notes the multiplier.
  • General
    • Added stat tracking for:
      • Tiles moved
      • Form equipped turns
      • Dropped item count by rarity and category
      • Consumabled used total and per type
      • Doors opened
      • Times died
      • Times depossessed
      • Times possessed
      • Minions created
      • Creatures summoned
      • Traps sprung
      • Items bought
      • Items dropped
      • Unidentified items dropped
      • Monsters killed total and by type
      • Items uncursed & blessed & identified
      • Cutscenes skipped
      • Yarn balls spent identifying and uncursing items
      • Containers opened total and by type
      • Items smashed total and by type
      • Altars used
      • Divine favors received
      • Minor blessings received
      • Major blessings received
      • Times cursed
      • Number of shrines vandalized
      • Times pretending to be a blacksmith
      • Number of lucky drops
      • Highest/total lucky drop multiplier
      • Mana/stamina spent
      • Damage done total and by type
      • Damage taken total and by type
      • Damage against inanimate objects
      • Amount healed
      • Mana gained
      • Number of critical hits
      • Number of mastery procs
      • Attacks missed
      • Attacks dodged
      • Times cheated death
    • Credits are now functional from the title screen menu and after you beat the game.
    • Skippable cutscenes now show a message explaining they can be skipped.
    • Your save is now deleted when you finish the game.
  • Graphics
    • Nausea particle effect is now removed properly when the effect ends.
    • Particles that are out of line of sight should no longer be visible.
  • GUI
    • Can no longer increase meta stats after death.
    • Can no longer open menus when player input is not accepted.
    • You can now view all tracked stats via the statistics menu option.
  • Items
    • Added Floppy Disk unique item. This item is stubbed and currently has no functionality.
    • Alchemist's manual now mentions its effect is currently unimplemented.
    • Reduced cratefish king reward potency slightly.
  • Options
    • Added option to disable checking for death card image links in the clipboard.
  • Steam
    • Added 6 Steam achievements.
    • Added -resetachievements command line argument. This will launch the bundled 'ResetSteamStats.exe' command line utility which will wipe all your Steam stats and achievements.
  • User Files
    • Added -userpath command line option, when followed by a path (surrounded by double quotes if it contains spaces) the game will use the provided path to store user files.
    • All user files are now kept in the MidBoss subdirectory of the My Documents folder. The game should auto detect if you have older files and migrate them automatically to the new system.
Apr 21, 2017
MidBoss - Kitsune Games
MidBoss is now on version 1.0.3. Please check the changelog below for changes.

Changes in v1.0.3:
(savegame compatible with previous version) [2017-04-21]

Bug Fixes
- Fixed a bug which could cause a floor 2 crash in custom games with the floor 2 size slider set to the low end of 3.
- Fixed a bug which left the game unpaused when creatures were killed by certain abilities, allowing the player to move and break the game state.
- Fixed a bug with bouncing magic missiles due to Sorceror's Codex where the positive X and Y range for determining bounce targets was 1 less than it should have been.
- Fixed a crashing bug related to the Item Grandmaster buff given by the deity Stack.
- Fixed a shrine related crashing bug.
- Fixed an item duplication bug in the inventory.

Entities
- Creatures that die and aren't visible no longer trigger a death animation.
- Piles of yarn balls will now always drop at least 1 yarn.

GUI
- Lingering tooltips should now be fixed across the game.

Input
- Added an option to flip the left and right mouse buttons to the control section of the options menu.
- MidBoss now detects left handed mouse mode in Windows automatically.
Apr 21, 2017
MidBoss - Kitsune Games
MidBoss is now on version 1.0.3. Please check the changelog below for changes.

Changes in v1.0.3:
(savegame compatible with previous version) [2017-04-21]

Bug Fixes
- Fixed a bug which could cause a floor 2 crash in custom games with the floor 2 size slider set to the low end of 3.
- Fixed a bug which left the game unpaused when creatures were killed by certain abilities, allowing the player to move and break the game state.
- Fixed a bug with bouncing magic missiles due to Sorceror's Codex where the positive X and Y range for determining bounce targets was 1 less than it should have been.
- Fixed a crashing bug related to the Item Grandmaster buff given by the deity Stack.
- Fixed a shrine related crashing bug.
- Fixed an item duplication bug in the inventory.

Entities
- Creatures that die and aren't visible no longer trigger a death animation.
- Piles of yarn balls will now always drop at least 1 yarn.

GUI
- Lingering tooltips should now be fixed across the game.

Input
- Added an option to flip the left and right mouse buttons to the control section of the options menu.
- MidBoss now detects left handed mouse mode in Windows automatically.
Apr 17, 2017
MidBoss - Kitsune Games
MidBoss is now on version 1.0.2. Please check the changelog below for changes.

Changes in v1.0.2:
(savegame compatible with previous version) [2017-04-17]

Bug Fixes
- Fixed a bug where minitaurs that died from poison would die, giving experience, then come immediately back to life.
- Fixed a bug where turn delay was being incorrectly applied to non-visible creatures and not applied to visible creatures.
- Fixed a bug with Mid nagging players to equip optional forms when not appropriate.

GUI
- A notification now appears on screen when a screenshot is taken.
- Potentially fixed a bug where tooltips contained comparisons for non-equipment items?
- You can now use or equip items in the inventory by right clicking the item.

Input
- Added pick up items/drop item key. This is bound to G and numpad 0 by default. Hover your mouse cursor over an item and press G to drop it. When the inventory screen is closed this key will pick up all items in a 3x3 tile area centered on the player in a random order.
- Added use/equip item key. This is not bound by default. Hover your mouse cursor over an item and press the key after binding it to use or equip the item.

Items
- Item tomes will now have much more abilities available to spawn with early in the game.
- You can now identify potions using identification scrolls.

Miscellaneous
- Made soul fatigue clearer by showing the tutorial message when the first stack appears, adding an extra dialogue, and making the tooltip show the current debuff strength.
- The default screenshot key on the Steam version of MidBoss is now F11.

Options
- Added an option to turn off the turn delay pause for non-aggro creatures.
- Added option to disable the true color scale2x upscaling algorithm and use nearest neighbor instead.
Apr 17, 2017
MidBoss - Kitsune Games
MidBoss is now on version 1.0.2. Please check the changelog below for changes.

Changes in v1.0.2:
(savegame compatible with previous version) [2017-04-17]

Bug Fixes
- Fixed a bug where minitaurs that died from poison would die, giving experience, then come immediately back to life.
- Fixed a bug where turn delay was being incorrectly applied to non-visible creatures and not applied to visible creatures.
- Fixed a bug with Mid nagging players to equip optional forms when not appropriate.

GUI
- A notification now appears on screen when a screenshot is taken.
- Potentially fixed a bug where tooltips contained comparisons for non-equipment items?
- You can now use or equip items in the inventory by right clicking the item.

Input
- Added pick up items/drop item key. This is bound to G and numpad 0 by default. Hover your mouse cursor over an item and press G to drop it. When the inventory screen is closed this key will pick up all items in a 3x3 tile area centered on the player in a random order.
- Added use/equip item key. This is not bound by default. Hover your mouse cursor over an item and press the key after binding it to use or equip the item.

Items
- Item tomes will now have much more abilities available to spawn with early in the game.
- You can now identify potions using identification scrolls.

Miscellaneous
- Made soul fatigue clearer by showing the tutorial message when the first stack appears, adding an extra dialogue, and making the tooltip show the current debuff strength.
- The default screenshot key on the Steam version of MidBoss is now F11.

Options
- Added an option to turn off the turn delay pause for non-aggro creatures.
- Added option to disable the true color scale2x upscaling algorithm and use nearest neighbor instead.
MidBoss - Kitsune Games
Version 1.0 of MidBoss is now live, and with it the Steam closed beta has started. Owners of the game on itch can redeem a Steam key to gain access to the game now! Additionally, players who play during the closed beta period will receive an exclusive platinum death card border. Scroll down to see what it looks like.

What are death cards? They look like trading cards, but they summarize your run and your death, and you can share them on Twitter. Death cards are not yet working; they’ll be in the game later in the closed beta. When they arrive, however, they’ll have embedded data that can be loaded in-game to show more information about the run, or let you replay the game with the same seed and game settings.

To request a Steam key:
  • If you made an itch.io account: Look at your purchase history and find MidBoss. The Steam key should be available from the downloads page.
  • If you did not make an account but you did keep the digital receipt: The email is from itch.io with a subject line of "Your purchase of 'MidBoss." Follow the download link included in that email; the Steam key should be on that page.
  • If you did not make an account and did not keep the digital receipt: You'll need to go to itch.io's support page and use the "Recover Games" option with the email address you used when you purchased the game.

For more information read our newsletter, or check the beta FAQ.

PS: If you like our games, another game of ours - Ultra Hat Dimension, a cute hat based puzzle game - is on Greenlight and could use your vote!

Platinum card border mockup

MidBoss - Kitsune Games
Version 1.0 of MidBoss is now live, and with it the Steam closed beta has started. Owners of the game on itch can redeem a Steam key to gain access to the game now! Additionally, players who play during the closed beta period will receive an exclusive platinum death card border. Scroll down to see what it looks like.

What are death cards? They look like trading cards, but they summarize your run and your death, and you can share them on Twitter. Death cards are not yet working; they’ll be in the game later in the closed beta. When they arrive, however, they’ll have embedded data that can be loaded in-game to show more information about the run, or let you replay the game with the same seed and game settings.

To request a Steam key:
  • If you made an itch.io account: Look at your purchase history and find MidBoss. The Steam key should be available from the downloads page.
  • If you did not make an account but you did keep the digital receipt: The email is from itch.io with a subject line of "Your purchase of 'MidBoss." Follow the download link included in that email; the Steam key should be on that page.
  • If you did not make an account and did not keep the digital receipt: You'll need to go to itch.io's support page and use the "Recover Games" option with the email address you used when you purchased the game.

For more information read our newsletter, or check the beta FAQ.

PS: If you like our games, another game of ours - Ultra Hat Dimension, a cute hat based puzzle game - is on Greenlight and could use your vote!

Platinum card border mockup

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