Hallo! John’s away so I’m taking over for our latest weekly rundown of the biggest-selling games on Steam over the previous seven days. Familiar faces are here, of course, but the charts also include more survival games than I’ve seen in yonks. The slightest peek of sun outside and you lot start acting as if it’s the end of the world, eh?
Pillars Of Eternity II is seemingly infinity hours long. Despite a week of playing, I’m still going, so here’s my in-depth thoughts about the game excluding the impact of its ending. I will update later.>
What a lot Pillars Of Eternity II feels like it has to do. It needs to be a completely new dozens-of-hours-long RPG, while it also needs to be a sequel to 2015 s stunning first outing, while it needs to feel like it s evolved from then, while it needs to feel like it s faithful, while it In many ways, it succeeds despite being tugged in all these directions. And in others, it feels wearily stretched from the process. (more…)
Obsidian has detailed the first three post-launch DLC expansions for its seafaring RPG sequel Pillars of Eternity 2: Deadfire, which arrives on PC on May 8th.
Each DLC builds on Pillars of Eternity 2's swashbuckling nautical core, and sees players exploring strange new islands as they voyage further across the tropical Deadfire Archipelago. According to Obsidian, every expansion will introduce "new quests that will add to the lore of the Deadfire, new areas to discover, new secrets to reveal, and a whole host of new characters to meet and challenges to overcome".
First out of the gate is Beast Of Winter, which is currently scheduled for release in July. This sees your party embark on an adventure to a distant island where a doomsday cult hides a powerful secret. Eventually, says Obsidian, your quest will lead to The Beyond, "a mysterious dimension populated by ancient souls and filled with devilish challenges".
A doomsday cult, a treasure island, and wizards will be the centre of Pillars Of Eternity II: Deadfire‘s three DLC add-ons. Yup, though Obsidian’s fantasy RPG isn’t out until next month, details on DLC plans arrived today. Arriving across July to November, the three DLCs will explore new areas, quest new quests, fight new fights, and loot new loot. (more…)
It feels like it was just yesterday when the world turned to crowdfunding to spur the creation of a new generation of old-school CRPGs. We were so desperate for something, anything> on the level of Baldur’s Gate or Planescape: Torment again. Now, we’re drowning in them, struggling to find the free time to finish one before the next crashes across the bow. We’re still lurching from Divinity: Original Sin 2.
The next big impact looks to be Pillars of Eternity II: Deadfire, seafaring sequel to Obsidian’s broadly land-bound game of party management, dungeon crawling and extensive dialogue trees. While it might have missed its initial release date by a little, it’s back on track and due for a May 8th release, and we’ve got one more trailer for you to peruse; probably not the last, but packed deep with interesting tidbits.