The Winterdream Festival has started, during the event you can obtain the Witerdream items from the past years
Added: A new work in progress game mode called Imposturous where you have to find out who are the Witches among the Hunters
Added: Two new whimsical Skinsets which are purchasable during Christmas Added: Two new Xmas Tree structures for creative mode
Fixed: Some EasterEgg props were possessable out of the map Fixed: Spots were you got killed as Hunter at the bottom cliff area of ‘Morgaryll Forest’ Fixed: The collision of the library indoor walls for creative mode & custom maps Fixed: Structure preview icons in creative mode Fixed: Restore config defaults no longer removes your custom maps
If you enjoy Witch It with your friends, please vote for us in the "Better With Friends" category.
Thanks for your support!
Added: New Witch Forest Custom Map Added: 44 new Witch Forest structures
Changed: Floor structures now remain their texture scale so that they can be scaled bigger to get a bigger floor without a lowres texture
Fixed: spot where the hunter could get stuck on ‘Morgaryll Forest’ Fixed: op spots on ‘Wardwell Wintry’ Fixed: State of some secret props on ‘Twisted House’ Fixed: Issue where witches were able to possess into the locked area on Twin Mask Theater Fixed: Material of the secret prop Boje’s moving Tower Fixed: Wrong index selection in Smash Bench after smashing. Fixed: Wrong maximum number of smashable items after crafting new item beforehand.
For the first time, we started 2 big events at once. The V1.0 Witch Forest event & the Halloween event. Every player will receive the "Head of the Failed Experiment" during the Halloween event!
Overview: What's new since the last update?
★ 2 NEW MAPS ‘Morgaryll Forest’ & ‘Twisted House’! ★ 70+ new Witch Forest themed skin items! ★ 50 new Halloween themed skin items! ★ 100+ additional, new skin items! ★ 1 new Witch skill & 1 new Hunter skill ! ★ 14 new achievements ★ Music for every map! ★ Improved sounds! ★ Many more improvements & bug fixes!
Changed: Recipe selection in Witches’ Cauldron does no longer reset after crafting a default recipe. Changed: Set ‘English’ as fallback to outdated localisation of some languages, so the event guide doesn’t show wrong informations. Changed: The secret codes have been replaced with their finders’ nicknames.
Fixed: 10 players requirement for achievements. Fixed: Tourist achievement. Fixed: Ritual Table spawn offset. Fixed: several spots on ‘Morgaryll Forest’ and ‘Twisted House’ Fixed: wall spot on High Spruce Town Fixed: Pickaxe was missing in Prop Collection Fixed: “Head of the Failed Experiment” should now drop for everyone Fixed: Event ingredients had mistakenly wrong names
V1.0 is now live! Come and celebrate the biggest update with us! ❤
For the first time, we started 2 big events at once. The V1.0 Witch Forest event & the Halloween event. Every player will receive the "Head of the Failed Experiment" during the Halloween event!
Overview: What's new since the last update?
★ 2 NEW MAPS ‘Morgaryll Forest’ & ‘Twisted House’! ★ 70+ new Witch Forest themed skin items! ★ 50 new Halloween themed skin items! ★ 100+ additional, new skin items! ★ 1 new Witch skill & 1 new Hunter skill ! ★ 14 new achievements ★ Music for every map! ★ Improved sounds! ★ Many more improvements & bug fixes!
★ Patch 1.0 notes
Added: 2 brand new maps ‘Morgaryll Forest’ and ‘Twisted House’ Added: 2 new skills: ‘Hexed Eye’ and ‘Powerball’ Added: 14 new achievements and corresponding player icon rewards. Added: 7 community created maps to official servers. Added: 100+ unthemed skin items, 70+ Witch Forest skin items, 1 Witch Forest player icon, 50 Halloween skin items Added: The Phoenix Hat and icon for everyone who bought Witch It during early access Added: Completely new impact and slide sounds for props Added: Music in every map Added: There is a new video setting for sharpening the visuals and make it more crisp Added: Option to create and manage 10 skin sets. Added: Option to pick random skin set for match. Added: Option to pick random skills for match. Added: Bonus exp. for the last Witch standing. Added: Unowned skin items and player icons are visible in corresponding selection menus. Added: Option to smash multiple items of the same type at once. Added: Warning message if worn skin item is about to be smashed. Added: Seektime is now dependent on the map size. For big maps it's 30 sec. more and for small maps 30 sec. less. Added: Prop collection in ingame menu. Added: Doors now have sound.
Changed: Hunters now get the same Base Exp as Witches. Changed: Opened up skill selection, it is now possible to select every combination of 2 skills, regardless of movement or utility skill. Changed: Updated visuals of the outside of the play areas of all maps (which are not surrounded by ocean) Changed: Reduced confusion time of the mushroom skill from 4 to 3 seconds in “Hide and Seek” and “Mobification”. Changed: Improved the team selection and playerlist menus Changed: Improved transform effect and fly effect. Changed: Removed voice chat as requested by community. Changed: Adjusted amount of hunters on official servers. Changed: Player icon notify icon now updated immediately. Changed: Optimized effects for better performance Changed: More accurate exp calculation. Changed: More accurate Result screen info calculation. Changed: Updated visuals for health and mana bar Changed: Better animation timing in Witches’ Cauldron and Smash Bench Changed: Item selection after smashing in Smash Bench is now in the same position as the smashed item.
Fixed: Doors on theatre map are now really closed Fixed: Possessable props who can’t swim on various Maps including Port Plunder Fixed: Shadows of Hunter and Witch Fixed: Last prop keeps outline when you are caught. Fixed: Hunter and Witch run animation when standing on a moving prop. Fixed: F1 help screen for Spectator. Fixed: Controller support for custom map selection. Fixed: Removed flickering on medium anti aliasing setting. Fixed: Selected item information in Witches’ Cauldron and Smash Bench update after craft, smash and category change. Fixed: Removed twitching of ingredients in Witches’ Cauldron and Smash Bench. Fixed: Inputs are no longer possible during smash animation. Fixed: Smash Bench controller focus for empty categories. Fixed: Controller support for Tutorial. Fixed: Empty Result medal. Fixed: Several op hiding spots
Thanks for being a fantastic community! ❤ Keep on sharing your feedback on Discord and the Steam forums!
...so it's about time we announce the winners of the Official Map Contest 2020!
All winners chosen today will have their maps added to the Official server map pool this Thursday (October 22nd), and will also receive the Grand Architect role over on our Discord server!
We had received heaps of high quality entries that indisputably surpassed our expectations... for that reason, the final choices were extremely tough to make. We made it our duty to play every single entry and we feel like many of them could have easily fit onto the servers - but we've trimmed it down to a select few that we think are the most suitable for our servers!
We'd like to present a new feature, which will be available with the huge 1.0 Update: The skin presets!
The skin presets allow the player to save a number of skin combinations. The player can choose a favorite skin and is able to change the skin before a game round starts.
Thanks to Geopard, one of our veteran players, who suggested this feature in our suggestion channel on Discord! Since the first Alpha test version of Witch It, the community feedback has been very important to us. If you would like to suggest your ideas, feel free to join our Witch It Discord.
Today at 10 am PT / 7 pm MEST / 1 am CST the price of Witch It will change to $19.99, reflecting the changes and additions to the game that took place during Early Access.
On September 17, 17:00 UTC, the price of Witch It will change to 19,99 $/€, reflecting the changes and additions to the game that took place during Early Access. Currently, the game is 34% off (until September 10), so all of you who were still waiting, can have the last chance to buy it on sale before the price changes!
Additionally, there’s a special reward for every player who bought Witch It during the Early Access phase. If you buy Witch It until 23:59 UTC, October 22, you’ll obtain the Phoenix Hat & the Phoenix Player Icon on October 22, the release day!
On the 22nd October, 2020 Witch It will be leaving Early Access!
Update 1.0 is our grand finale to mark the end of Early Access, jam-packed with more content, including a fresh layer of polish across all aspects of the game. To begin, we’ve included two brand new witch forest maps, stuffed full of wacky and unusual props. Due to popular request by our players, we’ve designed two new skills, allowing for a broad range of unique tactics and mobility. Additionally, we’ve added an assortment of cosmetic items for both the witches and hunters, as well as a bundle of challenging achievements.
During 2020, we focused a large amount of our time towards ironing out bugs and exploits to make Witch It a polished experience.
However, this is just the tip of the iceberg - there’s so much more to discover in update 1.0! Release day will introduce new additions such as entirely new prop sounds, and an enormous overhaul of map backdrops. To our veterans, we hear you - swappable clothing sets and unique music for all maps are ready for you on October 22nd!
Update 1.0 will push Witch It to a high level of quality that is a dramatic difference to the game we had at the start of Early Access. Over the years, we’ve introduced countless gameplay enhancements, amusing events, and huge additions such as Creative Mode, where players can create their own Witch It maps with their friends. From release day, Witch It will contain 15 official maps, as well as player-created maps. Witch It also includes over 300 playable props and 5 game modes. With that in mind, the price of Witch It will raise before we leave Early Access on October 22, 2020.
We want to express all our thanks and gratitude to our players who stuck with us through our journey, providing us with invaluable feedback and support. We cannot thank our community enough for allowing us to turn our small passion project into a dream come true. Of course, We plan to continue updating Witch It beyond update 1.0!