Hopefully this patch comes a bit sooner than expected. We have worked hard for this and Fred even made a video previewing some of the stuff that's coming in Patch 2.35. We are overall very happy with the end result and definitively aim to keep this going. Please let us know as much further feedback as possible so that we can use that for future patches! Now, before we jump into the patch notes we highly recommend to check out the dev blog video about this patch:
As some of you might have heared or seen already is that we have been working on a base building system. This is something we plan on releasing very soon in New Z and at this moment we are mostly going to focus on stress testing and gathering final feedback from players. To allow us to do this we have set up so called "Base Building BETA Servers" where any player can join and build. There is a load-out that includes all the building materials and to spice it up a little players have weapons to kill each other with. Overall these servers are completely pointless as stats don't count.
Note: these BETA servers will be in the premium servers section of Open World.
Overall Updates:
GENERAL:
The Viking themed menu music has been disabled. The normal original menu music is now back.
Removed all further Viking related content from the game. Items and skins remain and players can keep those for ever but content such as the secret spots on the maps have been removed.
Added more reputation ranks to the game:
For the bad side:
-2.250.000 - Maniac
-2.500.000 - Arsonist
-2.750.000 - Bloodthirsty
-3.000.000 - Butcher
-3.250.000 - Torturer
-3.500.000 - Slaughterer
-3.750.000 - Executor
-4.000.000 - Exterminator
-4.250.000 - Kingslayer
-4.500.000 - Warbringer
-4.750.000 - Man o' War
-5.000.000 - Tyrant
For the good side:
1.250.000 - Apostle
1.500.000 - Clergyman
1.750.000 - Cleric
2.000.000 - Zealot
2.250.000 - Templar
2.500.000 - Archpaladin
2.750.000 - Knight Watcher
3.000.000 - Protector
3.250.000 - Emir
3.500.000 - Vizier
3.750.000 - Sheikh
4.000.000 - Lord
4.250.000 - Duke
4.500.000 - Prince Heir
4.750.000 - Emperor
5.000.000 - Inquisitor
Fixed a melee animation bug.
Fixed a bug causing the bus system cool down not to show on the interact UI some times.
Fixed a bug causing medical items to not "consume" sometimes and just disappear.
Riot shields and other barricades / building objects now use the correct material settings. This means that when shooting a wooden barricade you will hear wooden impact sounds and when shooting a metal object you will hear metal sounds.
VEHICLES:
Player model is now visible again in the Buggy.
Player model is now visible again in the Police Dragster.
Player model is now visible again in the Sheriff Dragster.
CLAN TERRITORIES:
The clan territory system has gotten a major rework. We have changed and added a lot of features to the system. The following is changed / added:
We have buffed the shield clan members get when being inside a claimed area from 10 to 20%. Once again we'd like to make clear that this shield does not apply to head shot damage.
Clan contest points (the flags) now have health. This varies between 5.000 and 10.000 health points. The health needs to be taken down by damaging the contest point. Once the health reaches 0 contesting can start. Contest points can regenerate back to their full health over time and will if no contests or damages the point for some time.
Clan contest points now have their own perks. Each point is unique and can have a different perk. Perks are also indicated on the minimap. The following perks have been added:
Decreased zombie trigger radius.
Experience boost.
Game dollar boost.
Increased effectiveness of healing items.
Less revive time if a clan member died inside the clan territory.
Decreased damage from zombies.
The ability to regenerate health over time.
Decreased pick-up timer for items.
More health on placed shields and barricades.
Advanced movements: high jump and a bit faster movement.
Decreased crafting time. (only for Survival) Please keep in mind that these perks only apply to clan members of the clan that has the clan point contested. Please keep in mind that each clan contest point only has one of the mentioned perks.
We have also added a visual indicator for the clan territory in the minimap. You can see the territory of that point when hovering on the point in the in-game minimap. (Also the active perk shows in the minimap as mentioned before.)
Added a respawn option for clan members to respawn in the clan territory their clan owns. If you die, and you are in a clan that owns a clan point in the map, you'll have the option to spawn there.
Added a system that allows players to teleport / travel between clan contest points. This is only for Open World. If a clan owns two contest points clan members can go to one of them, hold e, and select what other contest point they'd like to travel to. There is a five minute cool down on this.
Fixed the Custom Guerilla Fallen Angel skin. Removed the red "dots" from the mesh. This to make it look like it originally looked before the rig update.
Fixed the material settings for the Autumn 2018 Skinbox. It was using the incorrect bump and specular map textures.
Fixed the material settings for the Fun Edition Skinbox. It was using the incorrect bump and specular map textures. Also improved the diffuse texture.'
Fixed the iron sight of the AK-15. The original default iron sight is now properly aligned and the weapon now shoots correctly where you aim.
ADDITIONS:
Added a new sub machine gun called: "Thompson MK-2". This weapon is a modernized variant of the original "Thompson" weapon. It's a machine gun and has base stats similar to those of the Honey Badger. It's not silenced and has custom brand new shooting sounds. We will explain in each separate game-mode update where / if the weapon is released in that game-mode. Here is a preview of the icon:
CHANGES:
Changed the name of the Autumn Skinbox to Autumn 2017 Skinbox.
Changed the name of the Battle Royale Skinbox to Battle Royale Skinbox XVIII.
Changed the name of the Christmas Skinbox to Christmas 2017 Skinbox.
Changed the name of the Halloween Skinbox to Halloween 2017 Skinbox.
Changed the name of the Valentine Skinbox to Valentine 2018 Skinbox.
Changed the name of the Winter Skinbox to Winter 2017 Skinbox.
Changed the name of the Boonie Cover to Boonie Hat. We have also fixed the names to boonie hats for all the other ones.
Changed the spread of the B92 from 1.8 to 1.5.
The Viking Box has been renamed to Viking Box 2019.
The Viking Box 2019 is now legacy. Store icon has been updated.
REWORKS:
Reworked the store icon of the Alien Skinbox.
Reworked the store icon of the Autumn 2017 Skinbox.
Reworked the store icon of the Autumn 2018 Skinbox.
Reworked the store icon of the Battle Royale XVIII Skinbox.
Reworked the store icon of the Battle Royale XIX Skinbox.
Reworked the store icon of the Black Night Skinbox.
Reworked the store icon of the Blue Limited Skinbox.
Reworked the store icon of the Chrome Skinbox.
Reworked the store icon of the Clan Skinbox.
Reworked the store icon of the Camo Skinbox.
Reworked the store icon of the Christmas 2017 Skinbox.
Reworked the store icon of the Christmas 2018 Skinbox.
Reworked the store icon of the Destruction Skinbox.
Reworked the store icon of the Dragon Skinbox.
Reworked the store icon of the Dreadnought Skinbox.
Reworked the store icon of the Elite Skinbox.
Reworked the store icon of the Epic Skinbox.
Reworked the store icon of the Green Limited Skinbox.
Reworked the store icon of the Halloween 2017 Skinbox.
Reworked the store icon of the Halloween 2018 Skinbox.
Reworked the store icon of the Hynx Skinbox.
Reworked the store icon of the Yellow Limited Skinbox.
Reworked the store icon of the Fun Edition Skinbox.
Reworked the store icon of the Mystery Skinbox.
Reworked the store icon of the Gold Skinbox.
Reworked the store icon of the Infinity Skinbox.
Reworked the store icon of the Killer Skinbox.
Reworked the store icon of the Jedi Skinbox.
Reworked the store icon of the Indigo Limited Skinbox.
Reworked the store icon of the Nemesis Limited Skinbox.
Reworked the store icon of the Orange Limited Skinbox.
Reworked the store icon of the Odyssey Limited Skinbox.
Reworked the store icon of the Purple Limited Skinbox.
Reworked the store icon of the Prime Limited Skinbox.
Reworked the store icon of the Premium Skinbox.
Reworked the store icon of the Red Limited Skinbox.
Reworked the store icon of the Rage Skinbox.
Reworked the store icon of the Ragnis limited Skinbox.
Reworked the store icon of the Revolution Skinbox.
Reworked the store icon of the Skully Pink Skinbox.
Reworked the store icon of the Spray Box.
Reworked the store icon of the Survival Case.
Reworked the store icon of the Solari Skinbox.
Reworked the store icon of the Modern Black Skinbox.
Reworked the store icon of the Twitch Skinbox.
Reworked the store icon of the Valentine 2018 Skinbox.
Reworked the store icon of the Valentine 2019 Skinbox.
Reworked the store icon of the Viking Box.
Reworked the store icon of the Unit Skinbox.
Reworked the store icon of the Vindicator Skinbox.
Reworked the store icon of the Winter 2017 Skinbox.
Reworked the store icon of the Winter 2018 Skinbox.
Reworked the store icon of the World Skinbox.
Reworked the store icon of the M107.
Reworked the store icon of the M107 Alien. Also updated the recipe store icon.
Reworked the store icon of the M107 Blood Gulch. Also updated the recipe store icon.
Reworked the store icon of the M107 Blueprint. Also updated the recipe store icon.
Reworked the store icon of the M107 Chrome. Also updated the recipe store icon.
Reworked the store icon of the M107 Pyrite. Also updated the recipe store icon.
Reworked the store icon of the M107 Halloween. Also updated the recipe store icon.
Reworked the store icon of the M107 Hynx. Also updated the recipe store icon.
Reworked the store icon of the M107 Hyper Monster. Also updated the recipe store icon.
Reworked the store icon of the M107 Killer Whale. Also updated the recipe store icon.
Reworked the store icon of the M107 MLG. Also updated the recipe store icon.
Reworked the store icon of the M107 Modern Black. Also updated the recipe store icon.
Reworked the store icon of the M107 Red Death. Also updated the recipe store icon.
Reworked the store icon of the M107 Samurai. Also updated the recipe store icon.
Reworked the store icon of the M107 Solari. Also updated the recipe store icon.
Reworked the store icon of the M107 Sub Zero. Also updated the recipe store icon.
Reworked the store icon of the M107 Valentine. Also updated the recipe store icon.
Reworked the store icon of the M107 Valkyrie. Also updated the recipe store icon.
Reworked the store icon of the M107 Winter. Also updated the recipe store icon.
Reworked the store icon of the M107 Christmas. Also updated the recipe store icon.
Reworked the store icon of the Wooden Shield.
Reworked the store icon of the Bandages.
Reworked the store icon of the Bandages DX.
Reworked the store icon of the Bandages TV.
Reworked the store icon of the Antibiotics.
Reworked the store icon of the Painkillers.
Reworked the store icon of the Medkit.
Survival Updates:
GENERAL:
Clan territory system rework is live in Survival. (Just a reminder) However, the Survival variant has some features disabled.
Vehicle spawns have been enabled again in this game-mode in the Official Servers.
Item load-outs are now enabled in Survival. Players can use the load-out feature now just like as in Open World.
Added a 20 XP reward for killing players.
Players can no longer get infected by zombies when they still have spawn protection.
Added a one minute cool down for locker usage. This is only on Official servers and done to prevent the "locker camping" some players do.
Increased the "server hop" cool down from 2 to 6 hours to prevent players from ghosting.
LOOT:
The Thompson MK-2 is now released in Survival. This weapon has a relative rare chance but is not too rare. It can be found at any military location and also drops from normal and alien super zombies.
COLORADO V2 (Survival):
Max vehicle spawns are limited to 6 each time means it will only spawn this amount at the same time.
Added more Clan-Territories all over the world.
COLORADO V1 (Survival):
Fixed the glitched ambient sound in Campos City near the 5-story.
Added more ladders to buildings and the bridge in Campos City.
Added more Clan-Territories all over the world.
Max vehicle spawns are limited to 5 each time means it will only spawn this amount at the same time.
Removed the hills between Rocky Ford and the Safe Zone. Now this area is a bit flatter.
Lowered the volume of the global ambient sound.
Open World Updates:
GENERAL:
Clan territory system rework is live in Open World. (Just a reminder)
LOOT:
The Thompson MK-2 is now released in Open World. This weapon has a relative rare chance but is not too rare. It can be found at any military location and also drops from normal and alien super zombies. This weapon is also inside the Epic Tactical Weapon Crate.
COLORADO V2 (Open World):
Added more Clan-Territories all over the world.
COLORADO V1 (Open World):
Added more Clan-Territories all over the world.
Battle Royale Updates:
GENERAL:
The revive system has been added. When players die, if playing in a group, their team members have the option to revive the dead team mate. This revive "hold e" timer is relatively long so can't be done in a quick fight. Players would also have to completely stand still while reviving. Further information is shown in the dev blog #7 video.
Competitive Updates:
GENERAL:
The game-dollar reward players get in the end of a Competitive game is now also based on the amount of kills you got during that game. Just like how it is in the Battle Royale game-mode as well.
Competitive characters now have the rank / leaderboards skins enabled. This means if you are for example rank 1 wins on the Competitive leaderboard, you will have the rank 1 skin option in Competitive games.
Fixed a bug causing the shooting sound to keep playing when the Competitive match ended.
Every player in Competitive now has a full skill tree on default.
Fixed a crash related to the Competitive server.
Estimated patch size: 150-200 mb.
Patch ETA: Patch is expected to roll out some where today. We are still testing and fixing some minor stuff.
Estimated downtime: Downtime will be as little as possible but expect around 30 minutes.
Pre-patch notes might be changed if we need to fix / add something.
Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers!
As a part of the Viking Week event for the upcoming 24 hours we are doing a DOUBLE GC sale. This means all GC purchases for a set period of time will be doubled. Here is exact times of the event:
The sale is indicated on Xsolla and in-game through Steam. If you experience any issues or need any assistance with a purchase feel free to contact us through support at: http://playnewz.com/support
It's been a while and the game definitively needed an update again so here we are. In this update we have focused and prioritized a lot of game-breaking situations including the right-peek abuse issue and the vehicle problems. Next to that we are very excited to bring you guys an awesome Viking week event that's starting tomorrow! You'll find all information you need about that below.
Now, let's jump into the patch notes:
Viking Week Event:
Upcoming weekend there is a special Viking week event and we invite all of you to join! Vikings have come ashore in the lands of The New Z! A fierce group of warriors who took countries by storm, pillaging and taking what they felt like used to roam these lands in search of fertile land! Now they come to our lands to find shelter and fight Zeds with us! Who else would you want by your side, other than warrior who are notorious for never holding back?! Join us in the celebration of the Viking culture in The New Z!
Updated some language packs including the German and English one.
Updated the private server kick cool down (by the owner) to 10 minutes.
Game dollar drops from zombies have been increased. We have also fixed an issue related to that some players wouldn't receive any actual game-dollars.
Menu music and background have been updated to the Viking theme for the Viking Events.
Fixed an issue related to the Alien and Toxic super zombie not giving XP.
Fixed a bug causing players to crash while entering a vehicle sometimes.
Fixed a crash related to the decal textures.
RIGHT-PEEK:
The right-peek issue has been addressed and fixed. This has been an on-going issue for months now and has been our main priority for this patch.
UI:
The radiation screen UI (texts / graphical elements) have been removed. The screen for Battle Royale is still the same but in Open World the text at least is now gone. It was taking way too much space in your screen. Other visual radiation effects are still there.
Fixed a bug causing the crafting system to lagg a lot when opening it.
Added an in-game poll system. When loading into the main menu players will now be asked to vote, if there is an on-going poll. This allows us to gather more feedback from players and most importantly from every player. In the past we have done these kind of feedback rounds but they were only on the forums where it ended up in 90% of the player base not knowing there was even a poll in the first place.
RE-ROLL FEATURE:
Based on feedback from the community we have re-looked at the current skinboxes and it's skins and what is re-roll-able or not. We have updated some settings and we now go out from the following fact: skins from legacy boxes, limited boxes and the mystery skinbox are non-re-roll-able. This means that when a skinbox and it's skins become legacy, it won't be re-roll-able anymore. For the rest all the other boxes, including skins from the new Battle Royale skinbox should be re-roll-able.
MODELS:
Fixed some textures issues related to the "Boardwalk Restaurant 01" building mainly used in Caliwood.
Fixed some textures issues related to the "Boardwalk Restaurant 02" building mainly used in Caliwood.
Fixed some textures issues related to the "Abandoned Motel 03" building mainly used in Caliwood.
Item & Skin Updates:
FIXES:
Fixed / improved the rig of the Heavy Armor Fallen Angel skin. This armor was stretching weirdly when equipped on some characters. This has been completely fixed. Other Fallen Angel heavy armor skins will be updated in the near future as well with this fix.
Fixed / improved the rig of the Custom Guerilla Fallen Angel skin. This armor was stretching weirdly when equipped on some characters. This has been completely fixed. Other Fallen Angel heavy armor skins will be updated in the near future as well with this fix.
Fixed / improved the rig of the Heavy Armor Infinity Max skin. This armor was stretching weirdly when equipped on some characters. This has been completely fixed. Other Fallen Angel heavy armor skins will be updated in the near future as well with this fix.
Fixed the description for the QLB-06 and it's skins.
ADDITIONS:
Added a skinned tactical scope for the Infinity set.
Added a skinned tactical scope for the Mauser SP66 Infinity.
CHANGES:
Updated the model Heavy Armor Fallen Angel Chrome with a newer version.
Updated the model Heavy Armor Fallen Angel Gold with a newer version.
Updated the model Heavy Armor Fallen Angel Purple with a newer version.
Updated the model Heavy Armor Fallen Angel Vindicator with a newer version.
Updated the stats of the FN Red Stalker to: spread from 2.3 to 2.8, recoil from 3.2 to 3.4.
Updated the store icon of the IBA Sand.
The Easter Egg Basket 2019 is now legacy.
Survival Updates:
MISSIONS & CONTRACTS:
The rewards for the Alien Specialist contract have been updated to: Sig Sauer 556, Bandage DX and L85. This is done to reduce the overall sniper spawn rates to make them a bit more rare.
Fixed the reward of the Super Zombie Slayer III Contract where a player was able to get a stack of 3x FN M249's.
CHANGES:
We have changed the exchange missions to the following parts:
Exchange 2x Machete for 1x Katana
Exchange 2x B92 for 1x Sig 226
Exchange 4x G36 for 1x Sig Sauer 556
Exchange 5x Uzi for 1x Thompson
Exchange 8x Kruger Rifle for 1x Mosin Nagant
CRAFTING:
The crafting list has been reworked and we adjusted some parts and their amounts to craft an item.
Medkit Recipe:
Cloth 20 -> 5
Leather (2) removed
Ointment (1) added
<style type="text/css"> </style> Syringe 2 -> 1
Bada Boom Recipe:
Gunpowder 5 -> 3
Metal 6 -> 5
Brotherhood Recipe:
M9 Bayonet Knife 2 -> 3
Metal (1) added
Aluminum (2) added
Clean Sweep Recipe:
Metal 10 -> 1
Duct Tape (1) added
Aluminum (1) added
Improvised Gas Mask Recipe:
Rope 2 -> 1
Leather (1) added
Duct Tape (1) added
Canoe Paddle Recipe:
Wood 75 -> 7
Glue (1) added
Cricket Bat Recipe:
Wood 75 -> 5
Glue (1) added
Stone Recipe 1:
Rock 5 -> 3
Pickaxe Recipe:
Wood 25 -> 10
Stone (50) removed
Metal (3) added
Fireaxe Recipe:
Metal 4 -> 2
Wood 25 -> 8
Police Baton Recipe:
Metal (3) removed
Glue (1) added
Wrench Recipe:
Metal 3 -> 1
Bat Recipe:
Wood 50 -> 6
Metal Bat Recipe:
Bat (1) removed
Metal 4 -> 1
Aluminum (5) added
Hatchet Recipe:
Metal 10 -> 3
Wood 25 -> 2
Plastic (1) added
Glue (1) added
M9 Bayonet Knife Recipe:
Metal 20 -> 2
Wood (10) removed
Duct Tape (1) removed
Glue (1) added
Plastic (2) added
Machete Recipe:
Metal 10 -> 2
Wood (10) removed
Glue (1) removed
Barbered Wire Recipe
Metal 30 -> 10
Barbed Wire 4 -> 3
Wood (250) removed
Rope (1) added
Nails (2)
Wooden Shield Recipe:
Metal (25) removed
Wood 1000 -> 35
Nails (5) added
Rope (3) added
Sand Bag Recipe:
Sand 100 -> 50
Custom Vest Recipe:
Cloth 10 -> 5
Sand 10 -> 5
Leather (2) removed
Thread (1) added
Custom Guerilla Recipe:
Cloth (5) removed
Duct Tape (2) removed
Leather (2) added
Thread (2) added
Crafting time 15 -> 35
M9 Helmet Recipe:
Plastic 20 -> 7
Glue (1) added
M9 Helmet NVG Recipe:
Tech (1) removed
Battery (2) removed
Glue 3 -> 2
IBA Recipe:
Cloth (15) removed
Sand (15) removed
Thread 5 -> 2
Medium Armor (1) added
Rope (2) added
Black Mask Recipe:
Plastic 10 -> 4
Oil (2) removed)
Blue (1) added
Clown Mask Recipe:
Plastic 10 -> 4
Oil (2) removed)
Blue (1) added
Jason Mask Recipe:
Plastic 10 -> 4
Oil (2) removed)
Blue (1) added
Skull Mask Recipe:
Plastic 10 -> 4
Oil (2) removed)
Blue (1) added
Slash Mask Recipe:
Plastic 10 -> 4
Oil (2) removed)
Blue (1) added
Fireman Helmet Recipe:
Plastic 10 -> 4
Metal 3 -> 2
Glue (1) added
Binoculars Recipe:
Plastic 8 -> 3
Tech (1) removed
Metal 5 -> 1
Sand (1) added
Code-Lock Recipe:
Crafting time 10 -> 20
Arrow Recipe:
Wood 3 -> 1
Explosive Arrow Recipe:
Gunpowder 3 -> 2
Duct Tape (1) added
Leather Backpack Recipe:
Leather 5 -> 3
Cloth (10) removed
Thread (1) added
Armor Plates Recipe:
Leather 4 -> 1
Nails 2 -> 1
AR Bullet Recipe (1):
Gunpowder 10 -> 1
Metal 10 -> 1
AR Bullets Recipe (15):
Amount of Bullets 10 -> 15
Gunpowder 10 -> 15
Metal 10 -> 15
SNP Bullet Recipe (1):
Gunpowder 20 -> 2
Metal 20 -> 1
SNP Bullets Recipe (15):
Amount of Bullets 10 -> 15
Gunpowder 20 -> 30
Metal 20 -> 15
New craftable items have been added:
K. Style Helmet Recipe:
Metal (5)
Plastic (2)
Rope (1)
Leather (2)
NVG Civilian Recipe:
Plastic (4)
Tech (1)
Battery (1)
Leather (1)
K. Style NVG Recipe:
K. Style Helmet (1)
NVG Military (1)
Glue (2)
NVG Military Recipe:
NVG Civilian (1)
Battery (2)
Tech (2)
Special thanks go to Pilow and Dementhor who helped a lot to make these changes!
COLORADO V1 (Survival):
Added the Viking secret spots because of the Viking week events.
Added an exchange point for the exchange missions in the Blue Ridge safe zone.
Fixed the Bus Station in Goblin Peek which was half in the ground and player were able to get stuck there.
Fixed the global ambient sound(s). The detection radius for these sounds was incorrect.
Increased the overall vehicle spawns in the world.
Optimized the shadow settings.
Updated the grass texture to a better looking one.
Campos City:
Added some more cars on top of the bridge around the whole city.
Added some ambient sounds, they were missing before.
Added some ladders to the bridge and the 5-story-building to climb up.
Fixed some barbwire elements which were showing purple.
Added some loot to the cars and buildings where the loot was missing before.
Fixed some cliffs around Campos which were misplaced and the player could go inside.
COLORADO V2 (Survival):
Added the Viking secret spots because of the Viking week events.
OREGON (Survival):
Added the Viking secret spots because of the Viking week events.
Added an exchange point for the exchange missions in the Blue Ridge safe zone.
Fixed a major issue that was causing players to crash.
Open World Updates:
PVP SERVERS:
Increased the PVP map respawn timer to 15 seconds.
(PVP) ROCKY FORD:
Added collision walls on top of the mechanic and the house next to it and also on top of the supermarket.
Increased the playable area and spread the spawns a bit more.
LOUNGE (Open World):
Added Viking related objects to fit in for the Viking week events.
Fixed a place where you could get stuck next to the bar.
Removed the Easter content.
COLORADO V2 (Open World):
Added the Viking secret spots because of the Viking week events.
Removed the Easter content.
Increased vehicle spawns in the world.
COLORADO V1 (Open World):
Added the Viking secret spots because of the Viking week events.
Removed the Easter content.
Increased vehicle spawns in the world.
CALIWOOD (Open World):
Added the Viking secret spots because of the Viking week events.
Removed the Easter content.
OREGON (Open World):
Added the Viking secret spots because of the Viking week events.
Removed the Easter content.
Battle Royale Updates:
Added kills to the Battle Royale leaderboards. Kills have always been tracked but were never shown on the leaderboards.
Competitive Updates:
The ranking system is now enabled in Competitive. This means players now play for a rank instead of 'nothing'. The rank will show on your menu and will also show on the new-added Competitive leaderboards. On the Competitive leaderboards we are showing the amount of wins and the ranking between players. Good luck with the competition!
Every new season the Competitive rank will do a 'soft reset'. This means that when a new season starts (new month) your rank is gone, placements are enabled again and you'll have to finish your placements again to get a rank. We hope this brings a little extra competition.
Added a game-dollar reward when winning a Competitive game. This reward has been set on 10.000 GD for now and is based on how much GD can be gotten compared to winning a Battle Royale game etc. Also, it's a bit on the low side since the GD will be split over 5 players in the winning team, instead of 1. Overall a nice little addition that at least 'gives' the players something back.
Fixed the Competitive player statistics.
Estimated patch size: Estimated patch size is around 350 mb.
Patch ETA: Patch will roll out somewhere around 14:00 PM (CEST) on June 6, 2019.
Estimated downtime: Downtime is estimated to be around 1 hour. We will do our best to keep it as short as possible.
Pre-patch notes might be changed if we need to fix / add something.
Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers!
It's been a while and we are very excited to present to you all this new Viking Event Week. Before we jump into any details we'd like to remind everyone that a big patch for New Z is planned to roll out somewhere this week so stay tuned for that. Now, without further ado let's jump into the event:
Vikings have come ashore in the lands of The New Z! A fierce group of warriors who took countries by storm, pillaging and taking what they felt like used to roam these lands in search of fertile land! Now they come to our lands to find shelter and fight Zeds with us! Who else would you want by your side, other than warrior who are notorious for never holding back?! Join us in the celebration of the Viking culture in The New Z!
Before we jump into any event details let's make clear over what period of time this event is taking place:
During this Viking Week there will be a Double XP & GD event. This means all experience and in-game dollars gained in all game-modes will be doubled.
This event has a particular time. Start: June 7, 12:00 (CEST) 2019. End: June 10, 12:00 (CEST) 2019.
Free Premium Weekend Event:
During this the weekend everyone will have a free premium account subscription. This only affects players that don't have an active premium subscription.
This event has a particular time. Start: June 7, 12:00 (CEST) 2019. End: June 10, 12:00 (CEST) 2019.
Viking Battle Royale:
Yes, you hear that right. We are going to do a special Viking Battle Royale where we will change up the Battle Royale loot table to viking related items such as melees ONLY!
This event has a particular time. Start: June 8, 12:00 (CEST) 2019. End: June 9, 12:00 (CEST) 2019.
Special Viking Items:
During this Viking Week event we will release some new items. Here is a list and how to get them:
Box: Will be available in the in-game marketplace and find-able in-game but very rare.
Skins: Will only be available from the Viking Box.
Sprays: Will only be available from the Viking Box.
Character Clothes: Will only be available in the in-game marketplace.
Items: Will be available in the in-game marketplace and find-able in-game. Note that some items will also be inside the Viking Box.
Survival-only Viking Event:
For the Survival game-mode fans we have decided to go with a special Survival-only event. A special Holy Viking Hammer has been added to the game and is ONLY available in the Survival game-mode. It's a rare item that can only be found during this event.
Viking Themed Menu & Game Launcher:
Specially for this event we have turned the main menu of the game into a viking theme. There will be a different background and to totally get in the viking mood we have added special viking music as background music.
Viking Giveaway:
During the Viking event week we will be doing a special giveaway. This giveaway will go through New Z's social channels so make sure to follow us and stay tuned for further announcements.
Viking Sales:
Trough out the entire event there will be special sales and flash sales. Stay tuned for more.
Viking Secret Spots:
Maps such as Caliwood, Colorado V2, Colorado V1, the trading lounge (both in Open World and Survival) have secret Viking settlements. In these locations you'll find special viking themed loot and zombies.
Viking Zombies:
During the event zombies in both Open World and Survival will wear and drop Viking themed items.
Viking Stream by ElChupaCabra:
At the first day of the event our Community manager ElChupaCabra will do a special event stream. The event will be done entirely by ElChupaCabra and the idea is that players will have to find him and kill him for loot. He'll drop some awesome items including a "Viking Helmet Gold" that can only be achieved by participating in this event. Further information about this will come from Chupa.
This event has a particular time. Start: June 6, 16:00 (CEST) 2019. End: June 6, 18:00 (CEST) 2019.
During the Viking Week event there will be a brand new Viking themed PVP map available in the pvp section of the Open World game-mode. Here is what the minimap looks like:
More:
More events will happen but they will remain a secret! Stay tuned on our social media channels for further announcements.
Are you ready? We are very excited to announce this Weekend Event.
Start: May 24, 2019 12:00 PM (CEST)
End: May 27, 2019 12:00 PM (CEST)
Now, let's jump into further details:
Tactical Weapon Crates
We are going to increase the drop chance of every Tactical Weapon Crate in the game.
Spawning only in Open World
Normal Tactical Weapon Crate by Super Zombie
Epic Tactical Weapon Crate by Super Zombie
Legendary Tactical Weapon Crate by Alien Super Zombie
Stream Activity
We are going to make an event for streamer again. You have to stream Infestation: The New Z for at least 6 hours during this event to earn the prize of 1.000 GC.
6 hours is getting counted in total, so it can be more sessions.
You have to enable your previous broadcasts on Twitch.
We wanted to inform everyone how the status right now is when it comes to the SuperCup 2019. 🏆 Some matches are already played and some are coming. Which team will be the new champion? What do you think? Let us know in the comments below! 🥇