The Iron Priests have decided to prepare an update that fixes a number of issues about which complaints had been received from our fighters.
With the blessing of the Omnissiah and the Allfather, the following important changes were made by our Iron Priests:
Returned the initial speed of animations and effects of crafting cards and opening Booster Packs;
Added the ability to turn off animations and effects of crafting cards and opening Booster Packs;
Changed the Rage Attack activation method. Now when the Rage bar is filled, the Rage Attack activation button appears above the hero's portrait (this does not apply to the Scout Armour with the activated Ferocity upgrade). The damage from Rage Attack is now locked up at 150%;
Changed the upgrade for Power Armour "Juggernaut". Now the hero receives 1 extra Action point, not when the Rage bar is filled, but when Rage Attack is activated;
Changed the upgrade for Power Armour "Controlled Fury". Now this upgrade increases the damage from Rage Attack by an additional 25%, from 150% to 175%;
Changed the upgrade for Power Armour "Unstoppable Rage". Now the damage taken by the hero is decreased by 15% instead of 30%;
Fixed a problem that caused the game to freeze when a Fenrisian Wolf was summoned on the cogitator activation square in Mission 4.6;
Fixed a problem with the movement of a Canoptek Wraith and Fenrisian Wolf in Mission 4.6, which caused the game to freeze;
Fixed the number of enemies in Mission 3.7;
Fixed incorrect displaying of Chaos Space Marines icons;
Fixed a problem with the unique card Asgal Variant 2 (Combi-Plasma), it is no longer available for crafting in the Forge;
Fixed a problem with the companion Ray's unique card Land Mine Mk7 (Land Mine), it is no longer available for crafting in the Forge;
Fixed problem with accuracy indicator for Mars Variant MK8 (R Inferno Pistol). Now at the third level, the accuracy is 72%;
Fixed a problem with the Landmine V5 card. Now this card is available for crafting in the Forge;
Fixed a problem with the Field Medkit card. Now on the second level is displayed the correct information;
The number of Mars Conv MK7 cards in the deck now has a standard limitation;
Fixed typos in the description of some cards;
Fixed an achievement The Undaunted;
Fixed an achievement My Enemy's Enemy Is Not My Friend!
After recent events, the Iron Priests have decided to prepare an update that will make you even more efficient against your foes.
With the blessing of the Omnissiah and the Allfather, the following important changes were made by our Iron Priests:
Added a rare Tarantula Sentry Gun with Heavy Bolters (available to all players at the Forge);
Added a rare Tarantula Sentry Gun with Lascannons (available to all players at the Forge);
Added a rare Tarantula Sentry Gun with Multi-Meltas (available to all players at the Forge);
Added an epic Chain Effect that forces other players to discard equipped weapons and shields (available to all players at the Forge);
Changed the Adrenaline Surge upgrade for Terminator Armour. A hero now gains 1 extra Action Point at the start of each turn if they have 3 Defence Points;
Changed the Snipe upgrade for Scout Armour. A hero can now activate the upgrade from a distance of 3 squares instead of 4.
In addition, the Iron Priests have decided to release the Sentry Gun Pack DLC, which includes two sets of Tarantula Sentry Guns, as well as a selection of legendary melee weapons and shields.