Commanders! In celebration of the Mid-Autumn Festival, we're holding a special giveaway!
How to Enter:
Leave a comment under this announcement post.
Complete the first part of the Mid-Autumn Festival second combat mission (Earn 8,888 Total XP. Battle modes: Random, Co-op, Ranked, Operations. Ships: Tiers V–X and superships).
Prizes:
Guaranteed prize — 200 Community Tokens
Four random winners will get:
Kaga, Japanese Tier VIII aircraft сarrier and a Mid-Autumn Festival permanent camouflage for Kaga
Prinz Eugen, German Tier VIII cruiser and a Mid-Autumn Festival permanent camouflage for Prinz Eugen
Dunkerque, French Tier VI battleship and a Mid-Autumn Festival permanent camouflage for Dunkerque
Warspite, British Tier VI battleship and a Mid-Autumn Festival permanent camouflage for Warspite
Rules:
Winners will be picked at random from the pool of participating unique users who left a comment and completed the first part of the combat mission.
Any comment breaking the discussion rules may be deleted or the user excluded.
The results will be announced in this thread on September 12. Prizes will be awarded within a week.
We wish you good luck as well as fair wind and following seas!
World of Warships celebrates its Seventh Anniversary! We've come a long way together, and now it's time to celebrate what we've achieved. You can expect festive rewards, a themed collection, and the Warship Strike minigame.
We've prepared special gifts in the form of Oil supplies for Clans that were created over a year ago. Clans with up to 29 players will receive 777 Oil in their treasuries. Clans with 30 or more players will receive 7,777 Oil in their treasuries. We will take into account the number of players in the Clan as of September 7, 2022. Gifts will be credited on September 16, 2022.
Starts:Wed. 07 Sep. 15:00 CEST (UTC+2) Ends:Thu. 06 Oct. 07:00 CEST (UTC+2)
Each of us has at least once dreamed of finding buried treasure. But where would you even begin to search? For this, a treasure map is required. And World of Warships happens to have it! We've prepared a special activity to celebrate our Seventh Anniversary.
Find your way to the treasure as fast as player FairPlayer_I did. Who will be the first?
Click on a map element and learn how to open it. Complete combat missions, collect gifts in articles on our website, and find bonus codes in YouTube videos.
Some mosaic elements will open as soon as you click on them.
To open other elements, you need to complete combat missions. Click on the related map elements to unlock the combat missions. You can find the conditions and description of the rewards under the Treasure Map tab which will appear in the Combat Missions section in your Port.
Look for bonus codes in videos that will be published on our YouTube channel during Update 0.11.8. Enter the codes here to obtain another piece of the mosaic.
Look for our survey in articles on the website during Update 0.11.8. Share your opinion, claim your gift, and unlock a map element.
A timer on a map element indicates the remaining time until the publication of the relevant article or video.
Unlock all 16 elements of the map: 1 day of Warships Premium Account is hidden in the bonus code on the map, while 2 days of Warships Premium Account and 3,000 Coal can be obtained by clicking a button below the map, which is activated when the last map element is opened.
The Seventh Anniversary is a special event. Therefore, we will draw a special prize among the winners of the final reward: an all-inclusive seven-day cruise for two! Open the Treasure Map elements and participate in the draw. You can find detailed information about the conditions of this special via this link.
Battle Performance Bonuses
Battle performance bonuses are available
from:Fri. 16 Sep. 07:00 CEST (UTC+2) until:Fri. 14 Oct. 07:00 CEST (UTC+2)
To mark our Anniversary, we're bringing back bonuses for your performance in battles playing all ships of Tier V and above. Players will now be able to receive several gifts per battle! This change will make it much easier to receive rewards for those who have a large number of ships in their Port.
[expand style=more][/expand] If you have 100 or more ships, you will be able to receive a standard gift for a battle fought playing a ship, as well as additional gifts for ships in your Port. You cannot receive gifts on the same ship a second time. Additional gifts can be applied to any other ship of Tier V and above to which they have not yet been applied. This way, you will receive a gift for a ship without having to enter battle.
Win a battle or earn Base XP to receive Supercontainers and new containers with economic bonuses. The number of gifts you receive after a battle depends on the number of ships you have in your Port and the amount of Base XP earned in that battle. For example, a player with a port fleet exceeding 300 ships will be able to earn four gifts in one battle: one gift for entering battle with a ship and three gifts for effective action in battle.
Seven Seas Collection
To celebrate our Seventh Anniversary, we offer you a fresh look at the historical ports in the game. Collect the new festive Seven Seas collection to learn interesting facts about 16 famous ports featured in World of Warships.
Collection elements can only be found in the special Seven Seas containers. In total, you can obtain:
Up to 16 containers for completing combat missions
Up to 4 containers for completing a special combat mission for Anhalt
Up to 3 containers in free daily bundles
The collection consists of four pages, each composed of four elements.
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Reward for completing the collection page: 1 day of Warships Premium Account.Reward for completing the entire collection: A bonus package for a Tier VII ship.
The exchange rate for duplicates is 1:1. After opening 16 containers, you are guaranteed to complete the entire collection.
Contents of the Seven Seas container
The percentage indicates the drop chances of each group of items:
Gregale expendable camouflage — 100%
One item from the list below — 100%. Breakdown:
3x economic bonuses — Credits +20% — 20%
3x economic bonuses — Ship XP +100% — 20%
3x economic bonuses — Commander XP +100% — 20%
3x economic bonuses — Free XP +300% — 20%
1,500 Elite Commander XP — 20%
One element of the same-name collection — 100%
In a future update, the Seven Seas containers will be added to the Armory and be available in exchange for Coal.
Warship Strike
The Warship Strike minigame is a new activity that marks the Seventh Anniversary of World of Warships. The game will be available in a special section of the Armory. If you are familiar with the classic version of the game, you will be able to immerse yourself once again in the exciting atmosphere of enemy ships hidden from sight and early shots fired at random. The game is played against an AI opponent.
The minigame will be available:
from:Fri. 16 Sep. 07:00 CEST (UTC+2) until:Fri. 14 Oct. 07:00 CEST (UTC+2)
You can pause ongoing battles at any time and return to them later, and your progress will be saved. Automatic completion of the battle is allowed. In this case, the AI will complete the moves for the player. Battles can also be fought completely automatically.
In Warship Strike, players will be able to earn special rewards—Festive Tokens—awarded according to the following rules:
Quick victory in 35 moves or less — 40 Tokens
Winning a battle in 36 moves or more — 20 Tokens
Sinking a ship — 10 Tokens
You can obtain up to 5,920 Festive Tokens in total:
Up to 4,320 Tokens for participating in Warship Strike (maximum possible number of Tokens; each game must end in a quick victory)
Up to 800 Tokens in exchange for Credits
Up to 800 Tokens in exchange for Community Tokens
The Tokens can be exchanged in the Armory for valuable rewards, including bonus packages for Tier VII ships and new Seven Seas permanent camouflages for VII Mahan, VII Eendracht, and VII Sinop.
3x bonus packages for Tier VII ships — 1,000 Tokens for each package
Seven Seas permanent camouflages for VII Mahan, VII Eendracht, and VII Sinop — 1,000 Tokens for each camouflage
Sixth Game Anniversary permanent camouflages for VII Lyon, VII Yorck, VII Gadjah Mada, VII Akatsuki, VII Zara, and VII Shchors — 1,000 Tokens for each camouflage
Thetis expendable camouflages — 30 Tokens for each
Sets with 4 containers (More Economic Rewards, More Signals, More Coal, and More Camouflages containers) — 200 Tokens
Sets with Level 2 economic bonuses, 5 pieces of each type — 200 Tokens
15,000 Credits — 5 Tokens
[expand style=more][/expand] You'll need a special resource—Strike Passes—to participate in Warship Strike. Each Pass allows you to play once. Players can obtain up to 6 Passes for logging in to the game client during the event and up to 44 Passes for completing combat mission groups, which will be unlocked sequentially in three stages:
First combat mission chain — 16 Passes
Second combat mission chain — 16 Passes
Third combat mission chain — 12 Passes
Combat missions will be available
from:Fri. 16 Sep. 07:00 CEST (UTC+2) until:Thu. 06 Oct. 07:00 CEST (UTC+2)
Detailed information about the mission completion criteria can be found in the game client. With the release of Update 0.11.10, Festive Tokens will be converted into Credits at the rate of 1:3,000.
Combat Missions
Combat Mission Chain
To complete the combat mission chain, you'll need to deal damage, earn Free and Base XP, receive potential damage, help your team cause damage upon your spotting, and earn ribbons.
As a reward, you'll be able to receive up to seven Thetis expendable camouflages, up to three Common Bonuses containers, and Commander Master of the Seven Seas with 6 skill points for European ships.
You can complete the combat mission chain playing Tier V–X ships and superships in Random, Co-op, and Ranked Battles, as well as in Operations and Brawls.
Combat Mission
To complete the combat mission, you'll need to earn Base XP.
As a reward, you'll be able to receive the Seven Seas commemorative flag in honor of the Seventh Anniversary of World of Warships.
You can complete the combat mission playing Tier V–X ships and superships in Random, Co-op, and Ranked Battles, as well as in Operations and Brawls.
In honor of our Anniversary, players can expect many other combat missions with valuable rewards. All details about their completion criteria can be found in the game client.
Please note that you can only play Operations after reaching Level 14 in your Service Record.
Participation in Operations
Operations in our game has long been a battle type that was not very popular. One-time rewards and restrictions on the choice of ships didn't make them too popular among players. We've done our best to make Operations more diverse in Update 0.11.8.
Now, you can join an Operation playing Tier VI–VIII ships. The final team composition will affect the strength of bots, depending on the ship tiers. This way, you will be able to take part in Operations with even more ships while also advancing along the Tech Tree ship branches.
The 30-minute restriction for re-entry into battle playing the same ship has been removed. Now, you can take up a new Operation at the helm of your favorite ship immediately after the end of the previous one.
We decided to try out a new approach and replace Operation of the Week. An Operation will now drop randomly when playing within a team where allies are matched to battle automatically, making the mode more diverse for those who play it on a regular basis. You will still be able to select an Operation of your liking when part of a Division.
Earnings in a randomly picked Operation will be, on average, 25% higher compared to a hand-picked scenario. It won't matter whether you play solo or in a Division. You will not know what awaits you in battle, so you will receive more resources for its successful completion.
We will closely monitor your feedback and share the details with you.
Economy and Rewards in Operations
You will now be able to receive valuable rewards in Operations regularly. First of all, we have removed stars. Secondly, completing secondary tasks when successfully completing an Operation will keep bringing you extra Credits and XP. And one-time rewards for earning stars have been replaced with daily and weekly combat missions:
Every day, your first victorious battle will bring you 30 Community Tokens
Three combat missions will be available every week. Earn Base XP and get up to 1,300 Community Tokens per week (or up to 5,200 Community Tokens per month)
Completing 8 out of 12 weekly combat missions will reward you with a Supercontainer
Three Operations Are Back
With Update 0.11.8, we are bringing back three long absent and highly awaited Operations, increasing the total number of available scenarios to eight. Welcome the return of Operations The Ultimate Frontier, Hermes, and the night-lit Cherry Blossom!
The Ultimate Frontier
The tense situation at sea forced your squadron to disperse forces across two areas. The primary mission is divided into two submissions, during which you will join forces with the second group of ships.
An important project of Japanese scientists and engineers is at stake, requiring evacuation along with classified documents. You will need to escort transport aircraft to the aerodrome while saving at least 45 planes from the aircraft reinforcements.
An important point is the repair base in the center of the map, which can be used to restore the HP of allied ships. You cannot let the foes take that base! Suppose you successfully repel all attacks: At the end of the scenario, you will then be able to switch to attack and sink the enemy aircraft carrier Raptor, familiar to you from other Operations, as well as help allied aircraft destroy the remaining enemies.
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Primary task
Protect the group of transport aircraft arriving at the base. Defend the aerodrome until embarkation is finished and the aircraft leave the base.
Secondary tasks
Save at least 3 forts
Do not let the enemy occupy the repair base
Destroy aircraft carrier Raptor
Destroy 2 ships attacked by aerodrome squadrons within the allotted time
Save at least 45 planes from aircraft reinforcements
Hermes
A squadron of battleships with holds filled with gold is on a raid through the Atlantic to the American shores. You are tasked with the mission to escort the ships to a safe sector while repelling enemy attacks of superior forces. A thunderstorm raging at the expected encounter point makes your mission even more challenging. Harsh weather conditions reduce spotting and detectability ranges, but this can be to your advantage—moving inside the cyclone makes it harder for your ship to be hit due to the increased dispersion of incoming shells.
Once you are halfway to your destination, you will be able to repair the received damage. For 100 seconds, the leading transport ship will be restoring the HP of ships moving in her vicinity.
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Primary task
Escort the squadron led by flagship Ruan to the designated sector. Make sure the gold is transported safely.
Secondary tasks
Destroy 100 enemy aircraft (this task is split into two stages)
Make sure battleship Ruan retains more than 50% of her HP
Save at least 3 allied battleships
Destroy aircraft carrier Adler
Destroy 20 enemy ships or destroy 5 enemy battleships (specific task is selected randomly)
Cherry Blossom
The fighting unfolds under the veil of night in the Empress Augusta Bay. As part of the 12th Cruiser Division under the command of Rear Admiral Merrill, your task is to defend the position of the 3rd Marines Division and clear the region of enemy forces. The top priority, however, is for you to protect transport ships from a squadron of Japanese destroyers controlling these waters. Try not to get caught in the crossfire when entering illuminated areas, which appear as a result of enemy illumination shells being launched into the sky.
The second part of the Operation begins at dawn. Your only mission will be to put the squeeze on the remaining enemy forces. Accompanied by two allied destroyers, two aircraft carriers will come to the rescue, capable of repairing nearby ships. Your ultimate task will be to destroy aircraft, the flagship cruiser of the Japanese forces, as well as the enemy's Northern and Southern aerodromes.
[expand style=more][/expand]
Primary task
Defend the marine regiments that have just disembarked. Locate and destroy enemy aerodromes.
Secondary tasks
Save both Liberty transport ships
Maintain the positions of both regiments
Destroy 50 enemy aircraft
Destroy flagship cruiser Atago
Save at least 4 allied ships
In celebration of the game's Anniversary, you can expect many other combat missions with valuable rewards. Details of the missions will be available in the game client.
The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.
To mark the World of Warships Anniversary, we are introducing a new game logo and updated technical icons.
Thank you for being an attentive reader! Click "Collect Your Gift" to claim 1 day of Warships Premium Account. The day of Warships Premium Account will start immediately after you click the button.
Maps play an important role in our game. Depending on the type of map, players can adopt different combat strategies to get ahead. If you want to know how best to use open water, straits, and islands, this video will help you figure it out.
Theoretical Basis
Open water is a strong suit of battleships and long-range cruisers. Adepts of close-range encounters prefer to stick to islands close to Key Areas in the vicinity of the enemy's main attack directions.
Light and rapid-firing cruisers tend to prefer clusters of islands. The same can be said about destroyers. The latter also do well in open water. This is especially true for destroyers that rely on torpedoes.
Aircraft carriers are most often located behind the main forces. However, this ship type benefits from getting as close as possible to the enemy in battle, as it allows them to reduce the time it takes aircraft to reach their target.
Practical Tips
There are over 30 maps in our game. Each is used at a certain battle tier. There are places on maps where certain ships can be most effective or where their presence can be extremely useful for allies. Today, we’ll be highlighting three low-mid Tier maps: Archipelago, Big Race, and Solomon Islands.
Archipelago
There are four large islands in the center of the map that turn Key Area B in the Domination mode into a kind of arena. When playing a destroyer, you can slightly hold off capturing a Key Area or fighting same-type ships in this improvised arena.
Wait for your torpedoes to reload and try to launch them into the narrow strait between the islands. This way, the enemy who decides to duel will receive an unexpected and powerful blow. Helming a cruiser in battle, you can support allied destroyers that have nevertheless chosen to go to the center of the map. You can do this while being near one of the four islands. Don't forget about the torpedo threat and battleships that can deal a lot of damage to your cruiser.
Big Race
There are several interesting positions on this map. Cruisers can control the exit from the bay. The bay itself is another arena for fast destroyer battles. There are three small islands here that can serve as a cover or ambush spot. A protruding piece of land on the map can serve as a secluded spot for aircraft carriers. However, you should move there only in certain circumstances. For example, in case of danger from lines 9–10, or in the presence of ships that regularly spot your aircraft carrier. When taking a position, be aware of opponents who can break through from the side of the bay and quickly detect you.
Solomon Islands
The key point on the map is the strait between the three islands in the center of the game location. No one forbids you to advance there at the helm of a destroyer or cruiser from the first minutes, but keep in mind that you risk running into superior enemy forces. We recommend taking a position close to the strait. And then meet your opponent with torpedoes or artillery. There are also less obvious positions on the Solomon Islands map. A large island is cut by a small river, forming a gorge. Therefore, nearby battleships and cruisers can shoot across and thus reach their enemies on the other side of the island. Helming an aircraft carrier, you can come close to the large island. As mentioned previously, such a maneuver will reduce the time of aircraft approaching their target. This means that it will be possible to attack the enemy more often. When changing your position, make sure that you cannot be detected by opponents who have broken through from the flank or through the central strait.
In the next episode, we'll take a look at useful positions on higher-tier maps: Strait, Ring, New Dawn, and Fault Line. Stay tuned!
Captains! We’re holding a special and easy-to-enter giveaway!
How to participate:
Post a comment under this news post.
If your comment stays as being the last one for 10 minutes—you win!
Rules:
Please do not post several comments in a row—it will not help you win. If a user makes several successive comments, only the timestamp of the earliest one will be counted.
We'll announce the results in this thread no later than 3 days after determining who the winner is. The prizes will be awarded within a week.
Any comments that break the discussion rules may be deleted or excluded.
Update 0.11.7 will see three Brawls unleashed in different formats. Round 3 will be held in a 3 vs.3 format playing Tier IV ships.
Team up with your friends and achieve more victories—this is a great opportunity to earn Coal, economic bonuses, signals, and Elite Commander XP in a short time!
Brawls are characterized by their short seasons and unusual battle formats. The clashes are fast and dynamic, and players are matched by their skill level. You can participate in a Division, and you don't need to be a member of a Clan.
Up to 10,000 Coal; 2,250,000 Credits; 80,000 Elite Commander XP; 56 combat signals; and 16 expendable economic bonuses.
Rules
You can take part in the Brawl only during the time period specified for your server. Starts:Mon. 29 Aug. 10:00 CEST (UTC+2) Ends:Mon. 05 Sep. 03:00 CEST (UTC+2)
Format: 3 vs. 3 playing Tier IV ships.
Restrictions: no more than one aircraft carrier, two battleships, two cruisers, and two destroyers per team.
Game Maps and Modes
Hotspot, Islands of Ice, Land of Fire, Sea of Fortune, and Crash Zone Alpha with reduced combat areas.
Battles on all maps are fought in Domination mode.
Starts:Thu. 25 Aug. 18:30 CEST (UTC+2) Ends:Tue. 30 Aug. 07:30 CEST (UTC+2)
Commanders, thank you for participating in the first round of Public Test for Update 0.11.8! Your feedback helps us to improve the version and fix errors. Check out the changelog and join the second session of the Public Test!
Changelog
Balance changes were applied to researchable Italian and German destroyers, as well as a number of other ships. Depth Charge Airstrike parameters have additionally been unified for all cruisers and battleships. Details are available on our Development Blog.
Updated bot Tiers and fixed a number of bugs in Operations.
The interface of the window displaying bonus gifts has been updated.
Fixed a number of bugs in several different Ports.
Fixed a bug due to which ships could get stuck near the islands on some maps.
Fixed an issue that caused the client to crash when playing in a submarine.
Fixed a bug that caused the client to crash when in spectator mode.
Fixed a bug due to which characters were duplicated in the game chat text entry box when opening the tactical map.
Combat Missions and Rewards
You can earn Community Tokens by progressing through combat missions on the Public Test Server. These Tokens can be exchanged for various rewards in the Armory, including rare permanent camouflages, containers, and other in-game items.
The rewards for activities on the Public Test Server may differ from those on the Live Server.
Round
1
2
Earn 250 Base XP in a single Random or Co-op Battle.
Reward on the Live Server: 100 Community Tokens.
Earn 1,000 Base XP in Random or Co-op Battles.
Reward on the Live Server: 200 Community Tokens.
Earn 8,000 Base XP in Random Battles.
Reward on the Live Server: 1x Special Tactical container.
Earn 3,000 Base XP playing Tier VI ships in Operations.
Reward on the Live Server: 600 Community Tokens.
Earn 3,000 Base XP playing Tier VII ships in Operations.
Reward on the Live Server: 600 Community Tokens.
Earn 8,000 Base XP in Operations.
Reward on the Live Server: 1,000 Community Tokens.
Cause 700,000 damage to enemy ships or help your team cause 250,000 HP of damage upon your spotting in Random Battles or Operations.
Reward on the Live Server: 500 Community Tokens.
Complete 10 secondary tasks in Operations.
Reward on the Live Server: 450 Community Tokens.
Hit enemy ships 1,500 times with main battery shells or torpedoes in Random Battles, or complete 40 secondary tasks in Operations.
Reward on the Live Server: 250 Doubloons; 1,600 Community Tokens; and 2x Special Tactical containers.
Each Special Tactical container drops 1 day of Warships Premium Account; 2x expendable economic bonuses, each granting +300% Free XP per battle; and 3x Juliet Charlie signals.
In addition to the usual missions during the 0.11.8 Public Test, players will have access to special recurring missions that provide rewards on the Live Server.
Recurring Combat Mission
Earn 1,000 Base XP in Random or Co-op Battles.
Reward on the Live Server:1,000 Coal; 2,500 Free XP; 200 Community Tokens; and 500,000 Credits.
The recurring combat mission is available only on the second and third days of each round of the Public Test. The mission is updated at 02:00 UTC.
Chain of Combat Missions
Part 1
Win two battles.
Part 2
Earn 1,500 Base XP.
Part 3
Deal 150,000 damage to enemy ships.
Part 4
Destroy three enemy ships.
Reward on the Live Server for completing the chain:5,000 Free XP; 700 Coal; 800,000 Credits; and 10,000 Elite XP.
The combat mission chain can be completed in Random Battles or Operations and is available for completion three times per day at the following times: 11:00–15:00 UTC; 17:00–21:00 UTC; and 23:00–03:00 UTC. You can complete the mission all three times and obtain the rewards three times during the day.
Starting Bonuses
The research prices for ships and ship modules will be substantially discounted.
You will be able to reset Commander skills free of charge.
If you're joining the Public Test for the first time since Update 0.11.7, you'll be awarded the following additional bonuses:
At the start of the Public Test, every participant will have all researchable Tier VI and VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
500,000,000 Credits; 30,000 Doubloons; 250,000 Coal; and 90 days of Warships Premium Account.
Sets with expendable economic bonuses and 50 combat signals.
If you played at least one battle on the Public Test Server during the 0.11.7 Public Test, your account will be copied from the Live Server to the Public Test Server.
Hampshire has arrived in the Armory and Premium Shop!
You can celebrate the event with a new web campaign—choose a team and set off on a journey around the world to collect combat missions and themed rewards!
In 1932, three Surrey-class cruisers were meant to enter service in the Royal Navy. The design of the ships was based on Exeter, but with a 10,000-ton displacement and a fourth main battery turret added. However, the London Naval Treaty prevented that from happening. The introduced limitation on the total displacement of heavy cruisers forced Great Britain to cancel the Surrey order due to the total displacement limit being exhausted. Hampshire is our answer to the question: "What might the further development of the Surrey-class British cruisers have looked like?"
In honor of VIII Hampshire's release, we're launching a web campaign. Follow the instructions on the map to collect all the available rewards! Starts:Fri. 26 Aug. 07:00 CEST (UTC+2) Ends:Fri. 09 Sep. 07:00 CEST (UTC+2)
Around the World and a Little Bit Further
This time, you're about to set off on a journey around the world and uncover the mystery of the Navigators—a powerful ancient guild of seafarers and explorers of the depths. The web campaign consists of seven stages which must be completed sequentially. The final reward will depend on the team you decide to join. Over the entire journey, you'll be able to earn:
For completing the web campaign, you'll receive two Navigator Tokens—you can use these to get random VIII Hampshire bundles. Moreover, the web campaign is the only way you can obtain the Around the World themed patch and flag.
Rules
Stages
[expand type=details] The Around the World Campaign comprises seven mandatory stages that will bring your team closer step by step to the mysterious Navigator Tokens. Make your choices on the website, claim the combat missions, and complete them—you'll learn their requirements upon claiming them. Follow the instructions on the map to acquire Navigator Tokens and other rewards! [/expand]
Cities
[expand type=details] This time, you're about to set off on a journey around the globe, and the campaign map covers the entire world. You need to sequentially complete all combat missions in each port to get all the rewards. [/expand]
Choosing a Team
[expand type=details] The choice of team that you need to make at the beginning of your journey will define your final reward. Join either the brave explorers or reckless pirates, and set off in pursuit of Navigator Tokens flying the flag of one of the event characters. [/expand] [expand style=more][/expand]
Armory
In the Armory, you'll find bundles with themed Commander William Lymington and the Cloud Privateer permanent camouflage for VIII Hampshire, plus you'll be able to obtain the ship from random bundles. To acquire the latter, you'll need Navigator Tokens. The bundles are available until:Fri. 16 Sep. 07:00 CEST (UTC+2) [expand style=more][/expand]
Navigator Tokens
You can obtain Navigator Tokens in the Armory and Premium Shop. The Armory also has three Navigator Tokens available in exchange for Credits.
Navigator Tokens are a temporary resource for the Around the World event. You can obtain Navigator Tokens by completing combat missions of the campaign, which will be available on the website for a limited period. With the release of Update 0.11.9, any unspent Navigator Tokens will be converted into Free XP at the rate of 1:35,000.
Navigator Tokens can be exchanged for random bundles which can drop Hampshire, the Cloud Privateer permanent camouflage, Commander William Lymington, expendable economic bonuses, and other items.
VIII Hampshire is a British heavy cruiser that embodied the further development of the Surrey-class ships with the number of her main battery guns increased to ten.
If deemed necessary, balance changes may be applied to VIII Hampshire.
The ship comes with a permanent camouflage, and she has standard economic bonuses for her tier. She also earns more Credits per battle and has a reduced post-battle service cost. Commander retraining isn't required for this ship.