World of Warships is the largest virtual shipyard in the world.
The quality of the work done by our artists improves each year, and the requirements for the accuracy of the models they create grow respectively. Unfortunately, the in-game camera doesn't allow you to see all their details and beauty. In the Dry Dock show, you'll be able to see the refined beauty of our in-game models and duly appreciate the immaculate details of the various objects on their decks.
Today, we're focusing on a special Premium Tier X ship from the branch of British battleships—Thunderer. The project of the Royal Navy battleship with reinforced firepower was designed taking into account the experience British shipbuilders gained during World War II. The ship is armed with 457 mm main battery guns that were developed in the early 1920s and were the most powerful British naval artillery systems.
Take a look at the British battleship from an unusual angle in the latest episode of Dry Dock!
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Destroyer Z-39 was one of the last ships of her type to be built for the Kriegsmarine.
She served in the navies of three countries: Germany, the U.S.A., and France. Now you have the chance to take command of her in World of Warships!
History
In early 1939, Germany adopted the so-called "Plan Z" that provided for building a large surface fleet. Under this plan, 68 destroyers were to be constructed, eight of which were ordered to be built as per the 1936A design. These were large ships with a full water displacement of almost 3,700 tons, and their main feature was artillery armament with a caliber of 150 mm—usually typical of cruisers. There were no other countries in the world where shipbuilders mounted guns of such a large caliber on destroyers.
By the time World War II broke out, the execution of Plan Z had only just commenced. It was in September 1939 that Krupp's Germaniawerft shipyards in Kiel received the order for four destroyers, including Z-39. The new ships had to be built within the limitations of wartime budgets and utilize simplified technology, which is why the project was codenamed 1936A (Mob) meaning "mobilization."
Construction progressed slowly. The shipbuilders experienced shortages of materials, the shipyards were busy repairing ships damaged in battle, and their qualified personnel were sent to naval bases in France and Norway. This resulted in Z-39’s construction schedule being set back by almost a year. The destroyer was launched in December 1941, but she was commissioned only in August 1943.
By that time it had become apparent that project 1936A needed to be significantly elaborated. Her five 150 mm main guns turned out to be too heavy and adversely affected the ship's seagoing performance. Apart from that, her AA armament was too weak. Prior to the beginning of 1944, the ship hadn’t even put out to sea, and yet she underwent the necessary overhaul to fix these issues. In the process, she was stripped of her No.3 main battery gun, which allowed her AA armament to be further reinforced.
In 1944, the ship took part in minelaying operations in the Baltic Sea while attached to the 4th destroyer flotilla, and shelled Soviet positions from time to time. In June 1944, off the coast of Paldiski, the ship was damaged during a Soviet air raid. After being transported to Kiel for repairs, the ship again suffered damage during an attack by British bombers. Due to a lack of the necessary personnel and materials for repairs, as well as a critical shortage of fuel, the ship was only able to return to active service in late March, 1945.
During the final months of the war, Z-39 continued to provide fire support for the retreating German forces, and escorted transport ships carrying garrisons and refugees being evacuated from the Baltic coast. On May 10, 1945, the destroyer was decommissioned from the navy in Kiel.
After that, the ship became a prize of war for the Allies. She was transferred to Plymouth in the U.K., and then later in August 1945, to Boston in the U.S.A. The former German destroyer was inducted into the U.S. Navy under the name “DD-939.” The Americans studied their trophy for two years, and were particularly interested in her propulsion. However, the U.S. Navy wasn’t in heavy need of another destroyer, especially one that couldn’t boast of being a particularly successful design. That’s why, in early 1948, the ship returned to Europe and was inducted into the French Navy.
Under the French flag, the ex-Z-39 was renamed “Q-128,” and she served almost until the mid-1960s. But the French decided not to commission her as a warship. The ship was initially used as a donor of spare parts for the nation’s other prize destroyers, and later she served as a pontoon boat. In 1964, the decommissioned ship was finally scrapped for metal in Lorient, France.
Modeling the Ship
In the game the ship will be featured as she was in 1945.
Main Battery: One twin 150 mm L/48 LDrh LC/38 mount, and two 150 mm L/48 Tbts LC/36 guns placed in single mounts.
Torpedo Armament: Two 533 mm quadruple-torpedo tubes.
Anti-Aircraft Armament: Fourteen 37 mm Flak LM/42 AA automatic guns placed in six twin mounts and two single mounts; twelve 20 mm Flak 38 AA automatic guns placed in two quadruple Flakvierling 38 mounts and two twin Flakzwilling 38 mounts.
Commanding Z-39
Commander with 10 skill points
Priority Target
Last Stand
Superintendent
Concealment Expert
Commander with 19 skill points
Priority Target
Last Stand
Superintendent
Concealment Expert
Torpedo Armament Expertise
Survivability Expert
Expert Marksman
Preventive Maintenance
The ship has five slots for upgrades. We consider the following combinations to be most effective:
Main Armaments Modification 1
Steering Gears Modification 1 or Hydroacoustic Search Modification 1
Aiming Systems Modification 1
Propulsion Modification 2
Concealment System Modification 1
Z-39 in Combat
VII Z-39 is a destroyer equipped with cruiser-like 150 mm artillery guns that successfully employ both types of shells. That, coupled with her fast torpedoes, makes Z-39 a formidable ship—lethal within a 10 km range, especially for other destroyers and battleships. Her large amount of HP, decent speed, and camouflage, as well as the handy Hydroacoustic Search consumable, make her a true force to be reckoned with. Z-39 is built to duel and hunt, but she's also a valuable team player.
Key Features
Her pool of 19,600 HP is impressive, even for higher-tier destroyers.
Four 150 mm guns. Their impressively fast shells with flat-trajectory ballistics deliver significant damage and have high penetration capabilities. Her HE shells also have good chances of causing fires on any targets they strike.
She’s equipped with some of the tier’s fastest mid-range torpedoes. Range—8.5 km; speed—65 knots.
The Hydroacoustic Search consumable increases her detection capabilities, rendering Z-39 effective against other destroyers.
Access to Upgrade Slot 5, which is unusual for Tier VII ships.
She earns more credits, and her permanent camouflage provides a 50% XP bonus per battle and reduces the cost of your ship's post-battle service by 10%.
Welcome to a new game mode called Raid for the Filth!
A Portal to another dimension has opened up inside our game. Dare you step through the gate into another world to engage in a brutal fight against the forces of darkness? How will you fare against other treasure hunters, and will you stand up to dangerous enemies, the destruction of which could grant you treasures beyond belief? Will you employ the dark magic of the other world, or stick to conventional technologies? The choice is yours!
Learn the backstory of the new Halloween phase and get ready to raid!
Time to scare 'em all!
On the scariest night of the year, your opponents should be afraid to even cast a glance at your ship! New Infernal camouflages are available in the Premium Shop. They can be mounted on any battleship, cruiser, or destroyer of a certain Tier, and the camo will remain assigned to the selected ship! Permanent camouflages and Commanders from the new Raid for the Filth mode are also at your service. If you want it all, and you want it now, a bundle with all the new Halloween camos and Commanders is available for you at a humongous discount!
Bundles are available for purchase until Wed. 20 Nov. 06:00 CET (UTC+1)
The Most Gruesome Bundle of the Year –40%
Permanent Infernal camouflage for Tier VIII ships
Permanent Infernal camouflage for Tier IX ships
Permanent Infernal camouflage for Tier X ships
Permanent Mutantovsk camouflage for X Khabarovsk
Commander Dr. van Shuboff with 10 skill points
Permanent Scorpioid camouflage for X Yamato
Commander Chernomor the Terrible with 10 skill points
Permanent Сrocosaur camouflage for X Montana
Commander Skull Teufel with 10 skill points
Permanent Angler camouflage for X Shimakaze
Commander Boris Angler with 10 skill points
Permanent Fossil camouflage for X Henri IV
Commander David "Vortex" Jones with 10 skill points
Permanent Octodroid camouflage for IX Alaska
Commander Rick Diesel with 10 skill points
Details
All the most gruesome and frightening camouflages and Commanders!
Permanent Infernal camouflage for Tier VIII ships can be mounted on any Tier VIII battleship, cruiser, or destroyer, except for VIII Cossack, VIII ARP Takao, VIII HSF Harekaze, VIII AL Yukikaze, and VIII AL Montpelier. Once mounted, it acquires the properties of a typical permanent camouflage and is assigned to that ship.
Pumpkins are back!
The viciously grinning pumpkin containers are back in the Premium Shop for a short while. If you open one of these, you’ll find the Halloween permanent camouflage for a Tier VIII or III ship, doubloons, expendable camos, or Free XP. Hurry to grab one for yourself whilst they are still quiet—after all, you never know what to expect from a pumpkin on Halloween! Bundles are available for purchase until Fri. 08 Nov. 06:00 CET (UTC+1)
Details
It's "awfully" interesting to discover what lurks within!
A Halloween 2018 Premium container holds one of the following items:
A permanent Halloween camouflage for one of the following Tier VIII ships: Tirpitz, Z-23, Shōkaku, Mogami, Kiev, Kagerō, Chapayev, Charles Martel, Lexington, Benson, North Carolina, or Bismarck
A permanent Halloween camouflage for one of the following Tier III ships: Wakatake, Nassau, St. Louis
Please note that the servers will be temporarily unavailable due to the release of an update. The schedule is available below. Maintenance times are tentative and subject to change. Please accept our apologies for any inconveniences.
The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.
The second phase of our Halloween celebrations begins. Get ready to enjoy the new Raid for the Filth game mode, which will see three teams scrambling for a very precious resource; new permanent camouflages for Tier VIII–X ships; and an array of other rewards.
A Portal to another dimension has opened up inside our game. Dare you step through the gate into another world to engage into a brutal fight against the forces of darkness and compete with other treasure hunters? Welcome to a new game mode called Raid for the Filth!
In this article, we'll tell you about the rules of the new mode, features of the new event ships, and rewards available in the Armory.
Overview ● Rewards ● New type of permanent camouflage ● Rules of the Mode ● Collecting Filth ● Event Ships
Overview
In the new mode, three teams of three players each fight against each other and a horde of dark forces controlled by AI. It’s possible to participate in the Raid for the Filth as part of a Division.
Enter battle on the unique ships of a new temporary nation! Players will have three branches available: destroyers, cruisers, and battleships, with three ships in each branch. All the ships have their own special features and consumables.
The main task is to collect the new resource—Filth—from special zones on the map and from the wreckage of sunk ships. Filth can be exchanged for rewards in the Armory.
There are no winners or losers in the new mode: a battle’s success is defined by the amount of Filth collected by the entire team.
Exit through the Portal at the center of the map when it opens to finish the battle. Bring a haul of Filth back to your world and add it to the team's spoils.
If you perish or fail to escape through the Portal before the end of the battle, you'll score only a part of the Filth you collected for your team.
Rewards
A new tab—Halloween—has been added to the Armory.
Exchange Filth for credits or one of three types of random bundles.
All the rewards are visible in advance: the bundles’ contents and their amounts are displayed when viewing the currently available bundle.
After each exchange, you’ll be able to see the contents of a new random bundle.
Having collected all the bundles, you're guaranteed to have obtained all the available rewards.
Types of random bundles
Halloween Ghost: 18 bundles are available, with one of them including the Infernal permanent camouflage for Tier VIII ships. Cost: 500 Filth.
Halloween Demon: 21 bundles are available, with one of them including the Infernal permanent camouflage for Tier IX ships. Cost: 2,000 Filth.
Halloween Monster: 24 bundles are available, with one of them including the Infernal permanent camouflage for Tier X ships. Cost: 8,000 Filth.
Thus, if you extract at least 1,000 Filth per battle from your excursions through the Portal, you'll only need to play 8–10 battles in order to collect all the Halloween Ghost bundles, or 40–50 battles to obtain all the Halloween Demon bundles.
However, it’s going to take some effort to get all the Halloween Monster bundles. If your team exits through the Portal with full cargo holds, carrying at least 2,500 Filth from each battle, you'll need to play about 100 battles to obtain all the most valuable bundles.
Permanent camouflages designed in the style of the new mode’s monster ships are available in the game for X Yamato, X Montana, IX Alaska, X Shimakaze, X Khabarovsk, and X Henri IV. When obtaining these camouflages from the Armory, you'll also get a Commander with 10 skill points. If you already have any of them, you'll receive full compensation equal to their cost in doubloons when making the exchange in the Armory.
New type of permanent camouflage
A new type of permanent camouflage has appeared in the game, and the Infernal permanent camouflages are the first to represent it. The main difference with conventional permanent camouflages is that these new ones aren’t tied to specific ships by default; but instead you get to decide which ship to tie them to.
Features of the new camouflages
They can only be mounted on certain ships. For example, the different Infernal permanent camouflages are specifically intended for Tier VIII, IX, and X ships.
An unlimited number of the camouflages can be stored in the Inventory.
Once mounted on a ship, such a camouflage acquires the properties of a typical permanent camouflage and is assigned to the ship.
Example: the Infernal permanent camouflage for Tier VIII ships can be mounted on VIII Bismarck, VIII Lightning, VIII Cleveland, or other Tier VIII ships. Once mounted on any of these ships, it will become their permanent camouflage and you won't be able to mount it on another ship.
The Infernal permanent camouflages can't be mounted on the following ships: aircraft carriers, Azur Lane ships, High School Fleet ships, Arpeggio, or VIII Cossack.
Rules of the Mode
The mode will be available:
FromWed. 30 Oct. 06:00 CET (UTC+1) UntilWed. 27 Nov. 06:00 CET (UTC+1)
Battles in the new mode are only played on the unique event ships and on a special map.
At the beginning of each battle, the Portal is always sealed. The time that passes before it opens is selected randomly and can be 3, 7, or 11 minutes.
Participants begin each battle without any consumables. A random charge for any one of the consumables available for a ship can be earned upon destroying an enemy, and two charges can be obtained when an ally is lost.
The forces of darkness will do everything in their power to prevent you from escaping their world: as the battle unfolds, the enemy's power will grow, but so will the amount of Filth you can collect from them. The longer you fight in battle, the higher the risk of encountering their dangerous overlord—Rasputin.
Friendly damage and the risk of magazine detonation are disabled.
Will you take a risk and engage the powerful enemies that await you in battle for the most valuable loot, or will you be satisfied with a smaller portion of the available resources but a safe escape through the Portal? The choice is yours!
Please note: to gain access to the Raid for the Filth, players must have fought 70 battles in any accessible battle mode.
Collecting Filth
To collect Filth, a ship has to enter a special zone on the map. Some of these zones are available from the very beginning of a battle, others will appear at spots where bot opponents and players carrying collected Filth were destroyed.
The amount of Filth available in the zones which appear in battle gradually reduces over time, so be quick to collect it!
Cargo hold capacity and the speed of Filth collection depend on the type of your ship:
Destroyers: cargo hold—up to 500 Filth; collection speed—5 Filth per second.
Cruisers: cargo hold—up to 700 Filth; collection speed—10 Filth per second.
Battleships: cargo hold—up to 1,000 Filth; collection speed—30 Filth per second.
Have you successfully returned through the Portal with your haul of Filth? Then all the resources you've collected will be added to your team's spoils. If you perish or fail to escape through the Portal before the end of the battle, you'll score only 20% of the Filth you collected.
Each participant will receive an amount of Filth equal to the total amount of Filth that their team earned.
You won't receive Filth for inactivity in battle.
Filth can be collected until November 27. With the release of Update 0.8.11, it will be converted into credits at the rate of 1 : 50.
Event Ships
Enter battle on unique ships of a new temporary nation!
Three branches will be available to players: destroyers, cruisers, and battleships, with three ships in each branch.
Progressing through a branch will cost 30,000 XP and 1 credit.
The first 15 battles played on each of the initial ships with at least 100 base XP earned will bring you an additional 1,000 XP per battle.
Each ship comes with a Commander with 19 skill points.
Halloween Commanders earn Elite XP that can be spent on training Commanders of the in-game nations.
Please note: some Commander skills are disabled due to the specific features of the mode and peculiarities of the ships. Only signals and flags can be mounted on the event ships.
As you progress through the branches, the ships within them will gradually transform from man-made machines into gigantic sea monsters. These changes will impact the ships’ consumables as well—magic will replace the usual technologies bit-by-bit. The second and third ships of each branch are equal choices in respect of their battle performance and are different not in terms of their features but in the unique gameplay they offer. The second ship is designed to support the team, while the purpose of the third ship is to destroy enemies.
Destroyers
Steel Lancet
IX Steel Lancet is a typical representative of the dying world, based on X Gearing.
A fast ship with standard armament for a destroyer. Her main guns function in a similar way to those of the secondary battery and are operated by artificial intelligence.
She carries a set of consumables that have similar effects to Repair Party, Torpedo Reload Booster, and Engine Boost.
Stay close to your allies, conduct reconnaissance, and attack large enemy ships with torpedoes.
Angler
X Angler is destroyer X Shimakaze, enhanced with the help of Twilight technologies.
She’s equipped with long-range torpedoes, while her main guns are operated by artificial intelligence.
Her unique set of consumables provides the team with continuous bonuses to HP recovery, maneuverability, or armament reload time.
She’s best-suited to team work. At the beginning of a battle, you should focus on destroying bot enemies and collecting consumables, as the ship is inferior to other ships in terms of her battle performance in the initial stages of combat. Activate any collected consumables close to your allies and improve the combat characteristics of your team.
Mutantovsk
X Mutantovsk is an ideal hunter. Destroyer X Khabarovsk served as a prototype for this ship.
Unbelievable speed, good artillery, and effective torpedo armament.
She’s able to reduce her detectability range and restore HP when the ship hasn’t been spotted by the enemy. The consumable in slot 2 allows her to make an instant turn and accelerates her torpedo reload time. Engine Boost with special mechanics can be found in slot 3, and when activated, the ship can only be destroyed by ramming.
This is a destroyer for players who appreciate speed, concealment, and surprise attacks! Close in on your enemies using her high speed and carry out crushing torpedo attacks. After an attack, you can always hide due to her reduced detectability and restore some of her HP that might have been lost in battle.
Cruisers
Rust Nightfall
IX Rust Nightfall is a cruiser for which X Hindenburg served as a prototype.
Typical armament for a cruiser: good artillery and torpedoes.
She carries a set of consumables that have similar effects to Repair Party; Main Battery Reload Booster; and Hydroacoustic Search with an unlimited number of charges and torpedo acquisition range of 12 km.
For players who like to rely on the versatility of cruisers. Due to her good speed characteristics, you can quickly collect Filth. Her main battery guns will easily cope with any destroyers or cruisers, and torpedoes will allow you to confront battleships in close quarters combat. We don’t recommend getting separated from your team, as the ship doesn't have the biggest HP pool or the best armor.
Octodroid
X Octodroid is the best support ship on this side of the Portal. Engineers of the Twilight World built her from the wreckage of cruiser IX Alaska.
Although she’s a support ship, her main battery guns are no less powerful than those of other cruisers.
The ship’s consumables are designed to function in support of her allies, and her HP restoration charges are particularly outstanding. Apart from this, the ship has a consumable which instantly restores a large amount of HP for all her allies. She also enjoys the Surveillance Radar consumable with an unlimited number of charges and an action range of 15 km.
A great choice for those who love to work in a pack. Assist your allies with her impressive artillery and save them from being destroyed with the help of her consumables.
Fossil
X Fossil is a terrifying monster in which one can recognize the features of X Henri IV.
Powerful artillery and good torpedo armament.
Spot your enemies using Hydroacoustic Search with an acquisition range of 12 km, and destroy them with inversion charges that reduce the main battery reload time and absorb your target's HP. To protect yourself from enemy attacks, use the consumable that reduces the damage received and restores your HP.
A fast and well-armed ship that can cope with almost any situation in battle. Use her protection from damage in case of torpedo attacks or when surrounded by enemies. Restore your HP and increase the amount of damage caused with the help of inversion charges. Spot hiding enemies with her effective Hydroacoustic Search.
Battleships
Maverick
IX Maverick is a battleship assembled from X République on the remnants of the destroyed world.
Deadly main battery guns and a large HP pool.
She carries a consumable that has similar effects to Repair Party, as well as the ability to reduce the amount of damage she receives.
Her large HP pool and defensive consumables make this ship perfect for carrying a large amount of Filth.
Scorpioid
X Scorpioid is designed to protect her allies. Battleship X Yamato was taken as the prototype for this ship.
Even alone, she's capable of collecting a huge amount of Filth due to her powerful main battery guns and strong armor. She’s almost invincible when deployed with well-coordinated team work.
Restores the HP of all allies around her and temporarily provides them with invulnerability.
Lead your team, destroy any enemies, and move from one Filth source to another while protecting the team with her consumables.
Crocosaur
X Crocosaur is X Montana, turned into a gigantic sea monster with the help of dark magic.
Her guns can destroy an unwary enemy with a single salvo, but sinking the battleship herself is an almost impossible task.
The ship can enjoy temporary invulnerability and restore her HP. The more enemies that are nearby, the more effective her regeneration abilities are.
It's in the cargo hold of this monster where the collected Filth will have the greatest protection. If you’re ready to sacrifice speed for incredible firepower and survivability, Crocosaur is the right choice for you.
You can play the event ships only in the Raid for the Filth mode. With the release of Update 0.8.11, all special ships and Commanders will be removed from player accounts and their XP will be transferred to cruiser I Orlan.
Fight against the forces of darkness, collect Filth, and exchange it for rewards!
Today, she’s permanently berthed in Laboe Naval Memorial, where she serves as a museum U-boat.
VII-class submarines alarmed even Winston Churchill himself, and presented a substantial threat to Allied vessels in the Atlantic Ocean in the early 1940s. This is perhaps one of the world's most numerous classes of boats in terms of units built.
What military history can the U-995 submarine boast of? Watch our video to find out!
Did you like the video? Subscribe to our channel to stay tuned for new episodes!
Use the Recruiting Station – Get Valuable Rewards!
Did you know that you can earn 15 Premium Ships, along with mountains of Doubloons and other resources without spending a dime? All you need to do is invite friends with a Recruiting Station link, stock up on the in-game currency – Recruitment Points – and play. It's easier than you think!
Rewards
The two main Rewards for participating in the Recruiting Station are:
Recruitment Points
How to Earn: Earned mostly by playing battles with your Recruits, and every time your Recruits play a battle.
Where to use: Can be spent in-game, much like any Armory currency: on your Port Screen, go to 'Your Account', then click on the 'Recruiting Station' tab.
Rewards: Can be exchanged for Recruiting Station Containers, which can hold anything from Premium Ships, to Doubloons and Coal!
Doubloon Cashback
Requirements: Recruit at least 2 players into World of Warships. through the Recruiting Station.
Rewards: Each time any one of your recruits makes a purchase in the Premium Shop, you will receive 10% of the value of that purchase in the form of Doubloons.
How to get: If one of your Recruits makes a purchase in the Premium Shop, you will be able to claim your Doubloons at the start of the month, at least 30 days after the purchase was made.
Claim your Rewards!
Did you also know that since the launch of the Recruiting Station in June 2019, a large amount of Doubloons and Recruitment Points have been left unclaimed by the Recruiters that earned them?
+ 1,830,000 Unclaimed Doubloons
How to Claim your Rewards
1. Log in to the Recruiting Station
Open through the World of Warships Client
Or log in on our website
2. At the start of each month, you will get a pop-up prompting you to claim your Doubloons as soon as you log in.
3. To claim your Recruitment Points, click on the 'Rewards' on the left of your screen.
Easy Pickings
The main way to earn Recruitment Points, like all resources in World of Warships, is through battle! But before you rev up your engines, be sure to grab youself some freebies!
1. Send 3 invitations
x1FREEJunior Recruiting Station Container
If you haven't engaged with the Recruiting Station yet, be sure to claim your free first container simply by logging in to the Recruiting Station and then creating 3 invitations and sending them out. They don't even need to be accepted – Just send and you will receive!
2. First accepted invitation
The very first time one of your invitations is accepted by somebody, you will get 400 Recruitment Points.
Log in to World of Warships on Steam at least once.
Click an invitation link. It should be from a player of the same region you've selected.
Select "Log in".
On the right-hand side select "Log in with your social profile: Steam."
Sign in to the Steam website.
If you accessed the invitation link via Steam's overlay browser, you will already be signed in.
Cruiser Diana Lima should appear in your Port after playing one battle. If she doesn't, please restart the game and repeat the aforementioned steps, being sure to check that you haven't mixed up your accounts. Be wary that after playing 15 battles you can no longer use an invitation link.
On October 23, the seventh Clan Battles Season starts, offering a great opportunity to obtain Steel and other valuable rewards.
This publication will tell you about the main rules and rewards of the Season. We'll also tell you what Clans are, why it’s a great idea to join one, and what in-game bonuses they can provide.
Clans ● Clan Battles ● Clan Brawls ● Rules of the Seventh Season ● Rewards ● Combat Missions in Leagues ● Other Combat Missions ● Clan Treasury ● Maps ● Clan Ships
Clans
What’s a Clan, and why should I join one?
A Clan is a community of players who want to play together. Having joined a Clan, you'll be entitled to regular economic bonuses, and you'll always have a team of players willing to fight in a Division, complete Operations, or take part in Clan Battles with you.
You can either apply to join an existing Clan, or establish your own in the special Clan section in the Port.
Under the Recommendations tab, you can indicate your personal playing preferences and preferred language for communication. The game will present you with a list of Clans that meet the specified criteria.
Please note: to join a Clan and participate in Clan Battles, players need to unlock them in their Service Records. Doing so requires 200 battles to have been played in any accessible battle mode.
Naval Base
The Naval Base acts as the virtual territory of a Clan in the Port. Here, the Clan's leaders can build various structures that provide bonuses for all Clan members. The details of the bonus itself depend on the type and level of the structure. To build structures, Clans require a special resource—Oil. This can be earned by participating in various Clan activities or obtained from most types of in-game containers.
Naval Base structures can provide the following bonuses:
Discount on the cost of researchable ships—up to 15%
Reduction of the cost of all ships' post-battle service—up to 15%
Increase in the amount of XP gained per battle—up to 5%
Increase in the amount of Commander XP gained per battle—up to 10%
Increase in the amount of Free XP gained per battle—up to 25%
Increase in the amount of Coal gained—up to 10%
Increase in the amount of Steel gained—up to 10%
Example: the Coal Port structure at Level 3 increases the amount of Coal the Clan obtains. Thus, opening a daily container with 400 Coal would actually mean 440 Coal is dropped with this structure built.
Clan Treasury
The Clan Treasury is a place where the Clan's in-game resources are stored. Members can replenish these resources by participating in various Clan activities.
Clan leaders can distribute accumulated resources among participants at their own discretion. For active participation in the Clan's activities, you can get a bonus in the form of Steel or Coal.
Clan Battles
Clan Battles are a specific battle type with their own rules, where Clans fight one another. Unlike Random Battles, it's not only the result of an individual battle that’s important here, but also general progress. By winning battles, your Clan progresses and can earn more valuable rewards and Steel, the latter of which can be exchanged for unique ships in the Armory—X Bourgogne, X Stalingrad, X Somers, IX Neustrashimy, VII Flint, and IX Black. Steel is also a useful substitute when you don't have enough Coal to obtain any in-game items.
Save Steel with a 25% discount on ships in the Armory.
Special features of Clan Battles
You can take part in Clan Battles only as part of a Clan Division, and on ships of a designated tier. For example, the seventh Season will be played on Tier X ships.
But what should you do if you want to participate in Clan Battles, but don’t have a Tier X ship or perhaps want to try out a new ship type? Well, you can rent a Tier X Clan ship! All you need to do is fight one battle playing a Tier VIII–X ship in a Co-op, Random, or Clan Battle.
Clan Battles are available during prime times only: every Wednesday, Thursday, Saturday, and Sunday at the scheduled times.
Remember that you’re part of a team—in Clan Battles, it’s the result of the battle that’s important, not your individual achievements. All participants receive the same amount of XP and credits, with the amount of each depending on the outcome of the battle.
Victory:2,500 base XP and 300,000 credits (without modifiers applied)
Defeat or draw:250 base XP and 150,000 credits (without modifiers applied)
All Clan Battles are divided into 5 leagues: Squall, Gale, Storm, Typhoon, and Hurricane. The more often your Clan is victorious in battles, the higher your Rating and more illustrious the league you’re placed in is. By climbing up the Rating table, you'll receive greater rewards, but you'll also face way more dangerous rivals.
Players can earn Steel by winning battles in the various leagues. The maximum available amount of Steel depends on each specific season, and usually amounts to 11,000 Steel. But even if you don't make it to the Hurricane League, you'll still obtain valuable rewards on your journey. For instance, victories in the Squall League during the seventh Season can reward you with up to 2,000 Steel.
Clan Brawls
Do you need to replenish your stocks of Steel and Coal quickly, but don't want to participate in a long Clan Battles season? Then we have a new format of Clan Battles just for you—it’s called Clan Brawl.
Differences in comparison to Clan Battles seasons
Battles are held during the course of a single day
The final Rating position of the Clan depends only on their number of victories
There are no leagues
Clan Brawls offer a great opportunity to earn credits, Coal, Steel, and other valuable resources within just one evening of playing in a team with your Clanmates.
Rules of the Seventh Season
During Update 0.8.9, the seventh Season of Clan Battles—Crash Zone Alpha—is set to take place.
Changes to the rules
Teams of eight players are invited to fight in Clan Battles
All Tier X ships are eligible, except for aircraft carriers
Due to the increase in the number of players in battle, each team can bring up to two battleships to the fight
From October 23 until November 6, all players who participate in at least one Clan Battle will be able to redistribute the skill points of their Commanders for free. Get yourselves ready for Clan Battles!
Dates
Start:Wed. 23 Oct. 13:30 CEST (UTC+2) End:Mon. 09 Dec. 05:00 CEST (UTC+2)
Gaming sessions are available on: Wednesday, Thursday, Saturday, and Sunday.
On the days of any update releases, Clan Battles are held only during the prime time of your server.
Prime times:
ASIA 11:30 – 15:30 UTC
CIS 16:00 – 20:00 UTC
EU 17:00 – 21:00 UTC
NA 23:30 – 03:30 UTC
Please note: due to the reversion to standard time, the prime times for the EU and NA servers will move one hour forward.
Starting from October 27, the EU prime time will change to 18:00 – 22:00 UTC
Starting from November 3, the NA prime time will change to 00:30 – 04:30 UTC
Rewards
During the Crash Zone Alpha Season, players can earn expendable camos, signals, commemorative achievements, and up to 11,000 Steel!
Combat Missions in Leagues
Squall League
Squall League: Supply
Win seven battles in the Squall League or any of the higher leagues.
Reward: 20x each of the following signals: Sierra Mike, India Delta, India Yankee, November Foxtrot, Victor Lima, and Juliet Whiskey Unaone
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission once.
Squall League: Steel
Win a battle in the Squall League or any of the higher leagues.
Reward: 100 Steel
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission 20 times.
Gale League
Gale League: Supply
Win seven battles in the Gale League or any of the higher leagues.
Reward: 30x each of the following signals: Sierra Mike, India Delta, India Yankee, November Foxtrot, Victor Lima, and Juliet Whiskey Unaone
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission once.
Gale League: Steel
Win a battle in the Gale League or any of the higher leagues.
Reward: 100 Steel
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission 20 times.
Storm League
Storm League: Supply
Part 1
Win seven battles in the Storm League or any of the higher leagues.
Reward: 20x each of the following signals: Ouroboros and Red Dragon
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission once.
Part 2
Win eight battles in the Storm League or any of the higher leagues.
Reward: 20x Type 59 camouflage patterns
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission once after completing the combat mission "Storm League: Supply – Part 1."
Part 3
Win 15 battles in the Storm League or any of the higher leagues.
Reward: 10x Spring Sky camouflages
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission once after completing the combat mission "Storm League: Supply – Part 2."
You can complete the combat mission chain only once, and only in the specified sequence. The reward for completing the chain is 30 days of Warships Premium Account.
Storm League: Steel
Win a battle in the Storm League or any of the higher leagues.
Reward: 100 Steel
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission 25 times.
Typhoon League
Typhoon League: Supply
Part 1
Win seven battles in the Typhoon League or any of the higher leagues.
Reward: 10x Asian Lantern camouflages
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission once.
Part 2
Win eight battles in the Typhoon League or any of the higher leagues.
Reward: 150,000 Elite XP and 100,000 Free XP
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission once.
Part 3
Win 15 battles in the Typhoon League or any of the higher leagues.
Reward: 10x Mosaic camouflages
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission once.
You can complete the combat mission chain only once and only in the specified sequence. The final reward is 1x Clan Token.
Typhoon League: Steel
Win a battle in the Typhoon League or any of the higher leagues.
Reward: 100 Steel
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission 30 times.
Hurricane League
Hurricane League: Steel
Win a battle in the Hurricane League.
Reward: 150 Steel
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission 10 times.
Other Combat Missions
You can complete other combat missions in Clan Battles, too. Completing the following combat missions will bring you extra Free XP per battle and Oil for your Clan. You’ll also be able to replenish your supplies of signals and other valuable in-game goodies.
Other Combat Missions
First Time!
Play a Clan Battle.
Reward: 3x each of the following signals: Ouroboros, Wyvern, Dragon, Red Dragon, Hydra, Scylla, Basilisk, and Leviathan
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission once.
Free XP Train
Play a Clan Battle.
Reward: +200% Free XP
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission multiple times.
Supply Time
Win two Clan Battles.
Reward: 30 Oil; 2x each of the following signals: Victor Lima, Juliet Whiskey Unaone, India Delta, India Yankee, Sierra Mike, and Juliet Charlie
Ship restrictions: Tier X
Battle type restrictions: Clan Battles
You can complete this combat mission three times per day.
Please note: the combat mission updates take place at a time that corresponds to the start of each new game session day on your server—05:00 UTC.
Clan Treasury
Clans with Ranks 1–50 in the Global Rating will receive 5,000–25,000 Steel.
Place in the Global Rating
Steel
1
25,000
2
22,500
3
20,000
4
17,500
5–50*
16,250–5,000
* Each following step brings 250 less Steel.
Depending on the league and group, all Clans will replenish their Treasury’s Steel and Coal stocks.
The amount of resources earned depends on the Clan's best results in the Season:
League, group
Steel
Coal
Hurricane, 1
2,500
25,000
Typhoon, 1
1,500
25,000
Typhoon, 2
1,000
20,000
Typhoon, 3
0
15,000
Storm, 1
0
12,500
Storm, 2
0
10,000
Storm, 3
0
7,500
Gale, 1
0
5,000
Maps
Battles will rage on the following seven maps in the new Season: Hotspot, Warrior's Path, Sea of Fortune, North, Land of Fire, Crash Zone Alpha, and Shards. All battles will use Domination mode.
The following rules apply on all maps:
Number of Key Areas: three (four on the Sea of Fortune map)
Capture time: 40 seconds
Points from a captured Key Area: 3 points per 4 seconds (2 points per 4 seconds on the Sea of Fortune map)
Clan Ships
When the Season starts, any player who plays a Clan, Co-op, or Random Battle steering a Tier VIII–X ship, will be given a set of three special Tier X ships for temporary use: X [Conqueror], X [Zaō], and X [Gearing]. On November 7, these will be replaced by X [Montana], X [Moskva], and X [Shimakaze]. The final trio—X [Yamato], X [Hindenburg], and X [Grozovoi]—will arrive in your Port on November 22.
We wish you the best of luck in Clan Battles, and new records for your Clan's Rating!
Destroyer Błyskawica was one of the most powerful and fastest ships of her type built in the 1930s.
She took part in the battle for Norway and the landings in Normandy, defended British cities from the raids of German bombers, and hunted for submarines. After World War II, the ship remained in service in the Navy of the Polish People’s Republic until 1976, becoming a museum ship afterwards. Błyskawica is the world's oldest surviving destroyer. Now you have a chance to take command of her in World of Warships!
History
In the early 1930s, the small Polish Navy was in great need of new modern warships. In May 1933, Rear Admiral Jerzy Świrski, the Commander of the Polish Navy, announced a tender for the construction of two new destroyers. It was originally planned that French shipbuilders, who had already built two Wicher-class destroyers for the Polish Navy (based on the design of the Bourrasque-class ships), would do the job. However, negotiations with all the French shipyards failed. In early 1934, the order was offered to Swedish shipbuilders, but they rejected it as well. Finally, in 1935, the Poles chose the British project proposed by the famous J. Samuel White company. In September of the same year, the construction of two ships began at the shipyards in Cowes in the south of England. The ships received their names in accordance with the traditions for Polish Navy destroyers—in honor of weather phenomena: Grom (Polish for "thunder") and Błyskawica (Polish for "lightning").
The new class of destroyers turned out to be extremely powerful. Błyskawica, which entered service on November 25, 1937, was armed with seven 120 mm main battery guns (more than some World War I cruisers), two twin 40 mm AA guns, four twin machine gun mounts, two triple torpedo tubes, and a large reserve of depth charges. Most of the weapons were made in Sweden. On top of the aforementioned features, the new Polish ship reached speeds of up to 39 knots during her trials, beating other similarly armed destroyers of that period, such as the British Tribal-class destroyers. This was achieved at the price of reduced seakeeping characteristics, but they were still considered sufficient for the Baltic Sea.
Just prior to the outbreak of World War II, Błyskawica, Grom, and an older French-built destroyer, Burza, were transferred from the Baltic to the U.K. Błyskawica joined the British Navy as an Allied ship, taking part in battles under the Polish flag.
The destroyer debuted in combat just a week after the war began—on September 7, 1939. Błyskawica attacked a German submarine, but without success. However, the real action for the Polish sailors began in April and May 1940, when their ship took part in the Norwegian campaign. Błyskawica bombarded German positions, managed to shoot down two aircraft, and returned to the U.K. safe and sound. Grom wasn't so lucky—she was destroyed during a German bomber raid.
Right afterwards, Błyskawica participated in the evacuation of British troops from Dunkirk during Operation Dynamo, and then she was mainly engaged in escorting convoys and hunting German U-boats in the Atlantic. Błyskawica accompanied the liner, Queen Mary, which had been converted into a military transport ship. Most British destroyers found it difficult to keep up with the world's fastest liner, which was capable of maintaining an average speed of 28.5 knots while crossing the Atlantic. It didn’t pose a problem for the Polish "Lightning."
From June to November 1941, the destroyer underwent an overhaul and repairs, which included refurbishment at her native shipyard in Cowes. During this, her Swedish 120 mm guns were replaced with eight British 102 mm dual-purpose guns in four twin mounts. In April 1942, a storm damaged the ship's propulsion unit, which put Błyskawica out of action until mid-July. On the night that bridged May 4 and 5, 1942, 160 German bombers attacked Cowes. During the raid, Błyskawica supported the Allies with fire from her AA guns, while her crew actively participated in firefighting and rescuing the injured. In 2004, a town square in Cowes was named Francki Place, in honor of Błyskawica's Commander, komandor porucznik Wojciech Francki.
In 1944, Błyskawica, as part of the 10th Destroyer Flotilla, along with British and Canadian destroyers, took part in Operation Overlord, supporting the landings of the Allied forces in Normandy. On June 9, in the English Channel, eight Allied destroyers discovered and attacked a detachment of three German destroyers and one torpedo boat. The battle at Ushant was the only engagement involving surface warships in which destroyer Błyskawica took part. At the same time, it was the last action of large German ships in the west and the final major naval battle in the European theater. This battle marked a decisive victory for the Allies—the Germans lost two of the four ships, and were unable to complete their missions.
In May 1946, flags were taken down on Polish ships and their crews were demobilized. The ships were formally transferred to the British Navy reserve, but Royal Navy flags were never raised on them. Between 1951 and 1952, the ship underwent another overhaul. This time, the British artillery was replaced with Soviet 100 mm B-24 guns.
In 1956, the ship reached an incredible 33 knots on measured distance, but recurrent technical challenges with her propulsion, as well as radio and electronic equipment, were indicative of a need for more repairs. The ship underwent overhauls in 1957–1961 and 1965–1966, but in 1967, a serious propulsion unit accident occurred, killing several crew members. Since the restoration of the ship would have required replacing all her steam pipelines, it was decided that her further operation was inexpedient. She was converted into a coastal AA defense ship, and in 1976, was permanently berthed in Gdynia as a museum ship. In 1987, the Polish Navy veteran ship was awarded the Golden Cross of the Virtuti Militari Order—the country's highest military award. Before her, not a single ship under the Polish flag had received such an honor. In 2006, Błyskawica was "twinned" with her long-time comrade-in-arms, Canadian destroyer Haida, which is also preserved as a museum ship in Hamilton.
Modeling the ship
In the game, the ship is featured in her state as of 1939, when World War II began.
Main battery: Seven 120 mm/50 Bofors guns in three twin and one single turrets.
Torpedo armament: Two triple 533 mm torpedo tubes.
Anti-aircraft armament: Two twin 40 mm Bofors AA gun mounts and four twin machine gun mounts with 13.2 mm Hotchkiss machine guns.
Commanding Błyskawica
Commander with 10 skill points
Priority Target
Last Stand
Survivability Expert
Concealment Expert
Commander with 19 skill points
Priority Target
Last Stand
Survivability Expert
Concealment Expert
Inertia Fuse for HE Shells
Basic Firing Training
Jack of All Trades
The ship has four slots for upgrades. We consider the following combinations to be the most effective:
Main Armaments Modification 1
Steering Gears Modification 1 or Engine Boost Modification 1
Aiming Systems Modification 1
Steering Gears Modification 2
Błyskawica in battle
One of the strongest destroyers of her time. Polish Navy ship VII Błyskawica stands for first-class mobility, top-notch artillery guns, and effective torpedoes. A true gift for those who value diversity in their choice of tactics.
Excellent speed of 39 knots
Nice HP pool for a destroyer
Seven rapid-firing 120 mm guns with a good reach and comfortable ballistics
Effective torpedoes with a range of 8 km and a fast reload time—within 70 seconds
She earns extra credits per battle, and her permanent camouflage provides 50% more XP and reduces the cost of the ship's post-battle service by –10%
You need to log in to the website https://replayswows.com using your Wargaming account credentials. Then click the "Upload Replay" button and share your in-game stories! Don't forget to write the names of the show and your ship in the "Title" section, to ensure that we don't miss your replay. Example: #WOWSHOW (Tirpitz).
How do we select replays for our show?
To be approved for our show, a replay should correspond to the following criteria:
Duration of an episode or a pack of mini episodes shouldn't exceed one minute.
Episodes should be funny, interesting, or just plain epic. The more entertaining; the better!
Any player can send us an unlimited number of replays. Players will receive a reward for every replay chosen for the show!