Learn more about these new features and balance changes on our official website or in the in-game browser!
https://worldofwarships.eu/news/game-updates/update-081-british-squadrons/
Following missions are not a chain, so can be completed in any order and in parallel. But you need to click "Participate" button to receive them.
The Naval Battle competition will be held every week without interruption starting on Monday, February 18, 2019.
The missions can be completed on ships of any tier in Random, Co-op, and Ranked Battles.
UPD: Exception: Premium ships of Italy, Poland, Pan-America and the Commonwealth, as well as French destroyers, pan-Asian cruisers and USSR battleships, as these branches don't have tier X researchable ships.
The Clan objective is to surpass its opponent by the number of stars earned for completing the missions on the table.To start completing the missions, players need to enter the Naval Battles section in the Clan tab, and confirm their participation in the competition by pressing the “Count Attempts” button. From that moment, their attempts will be counted as part of the common result of the Clan.
Note that the series of battles counted in the Engagement can be interrupted at any time. If you quit an unfinished battle and interrupt the series of battles by pressing the 'Count Attempt's button, the result of this battle will still be counted as an attempt.If a player completes a mission, they acquire a star for their Clan, which gains the Clan access to a more complicated mission. An attempt is spent on each battle regardless of its result. Each player has ten attempts only for an Engagement.
Good luck in earning Oil for your Clan and raking in stars!
The first 25 battles played with this warship in any type of battles will bring you three times more XP than usual. Available once per account, and only until June 30, 2019.If you already have this ship in your Port, you will receive 11,500 doubloons as compensation.
Please note that all information in this article is preliminary.Critical changes and fixes that we're working on right now (to be implemented within 0.8.0 in "hotfix" update ASAP):
by default). Due to great destroyer concealment, if often makes sense to turn AA off until spotted. A destroyer spotted at minimal range is a lot harder to hit with the first attack run even with rockets. Although, this trick does not remove the need for further balancing;
As indicated before, these are the first plans following several days of release. We will keep monitoring your feedback and update you about any further changes.Thank you, good luck, and fair seas!