Apr 2, 2018
World of Warships - WoWS
Commanders!
April is here, the weather is warming and the flowers are blooming. On this day, while everyone's intent on fooling someone, we want to put you in a romantic mood.
We have recorded a new World of Warships song! In spring, everyone thinks of love, be it a young cabin boy or a silver-haired admiral (here the admirals give a faint smile). We’d like to congratulate all players who are married or simply happy together. You are fortunate enough to have met a person who shares your interests and understands you, and that's really something. To those who are yet to meet such a person, we wish you luck! Our new song tells a story of such luck and a happy occasion.



For those who are curious about the original Russian version, here it is.


Apr 2, 2018
World of Warships - WG_mngmnt
Commanders!
April is here, the weather is warming and the flowers are blooming. On this day, while everyone's intent on fooling someone, we want to put you in a romantic mood.
We have recorded a new World of Warships song! In spring, everyone thinks of love, be it a young cabin boy or a silver-haired admiral (here the admirals give a faint smile). We’d like to congratulate all players who are married or simply happy together. You are fortunate enough to have met a person who shares your interests and understands you, and that's really something. To those who are yet to meet such a person, we wish you luck! Our new song tells a story of such luck and a happy occasion.



For those who are curious about the original Russian version, here it is.


World of Warships - WoWS
Hitchhiker's Guide to World of Warships.
One day, Cap left his towel at home. See how that worked out!



There was no sign of trouble. And then, Cap and Fish encountered flying saucers and armed forts! They don’t look friendly, our heroes will have to defend themselves. Torpedo tubes are ready, but something’s gone wrong.
How will our heroes get out of this? Find out in the new Bad Advice episode!
World of Warships - WG_mngmnt
Hitchhiker's Guide to World of Warships.
One day, Cap left his towel at home. See how that worked out!



There was no sign of trouble. And then, Cap and Fish encountered flying saucers and armed forts! They don’t look friendly, our heroes will have to defend themselves. Torpedo tubes are ready, but something’s gone wrong.
How will our heroes get out of this? Find out in the new Bad Advice episode!
Mar 30, 2018
World of Warships - WoWS


Commanders!

The new Update is now live! Take a look at the highlights to learn more about what's new. Check the game's official website for a full list of changes. https://worldofwarships.com/news/common/update-073/

Space Battles!

April Fools' Day is coming up fast, so dig out your spacesuits and get ready for lift-off! We're launching a full-fledged war in outer space!
Jump to the Spaceport and attain the power of an intergalactic invader! Enjoy your spaceships and the "Space Battles" game mode. Battle ruthlessly in space, amidst the planets and stars!

http://steamcommunity.com/games/552990/announcements/detail/1648754741874571282

In a battle, beware of the two new local weather anomalies—the Meteor Shower and the Psy Field.

  • A Meteor Shower reduces ship detectability and viewing radius, and it greatly negates the effectiveness of AA guns. It will affect aircraft as well by reducing their speed and the viewing range of air squadrons, and by knocking down an aircraft every 15 seconds.
  • A Psy-Field causes the highest reduction of ship detectability and reduces the viewing range of a ship depending on its type. In addition, the Psy Field reduces the maximum duration of a fire to one second and disables the Repair Party consumable. Similar to a Meteor Shower, the Psy Field will reduce the effectiveness of AA guns, but will not affect aircraft.



Optimization of Game Mechanics

All Commanders know very well how dangerous it is to run aground or hit a landscape object in the heat of battle. To make such situations less frequent, we improved the Collision Avoidance System. The chance of colliding with landscape objects is now significantly lower.
The penalties to the detectability range of active AA guns now consider the maximum firing range of these guns. For instance, if a ship has a destroyed exterior radius AA mount, the operation of middle range mounts will provide the corresponding penalty to the ship detectability range. Formerly, the penalty did not distinguish the type of firing AA mount, only the maximum firing range of all mounts was counted. As a result, the display of the detectability range of the ship will also change on the Minimap.



New effects

At the request of players, we added the horn animation to all types of ship except aircraft carriers. Even when playing with the sound disabled, you will be able to see that your allied or enemy ships want your attention by the display of steam that bursts from their pipes. In addition, you can honk the horn right in the Port using the same key (Default "N") as in the battle.

For information on other changes, please visit our official website. See you in outer space!
Mar 30, 2018
World of Warships - WG_mngmnt


Commanders!

The new Update is now live! Take a look at the highlights to learn more about what's new. Check the game's official website for a full list of changes. https://worldofwarships.com/news/common/update-073/

Space Battles!

April Fools' Day is coming up fast, so dig out your spacesuits and get ready for lift-off! We're launching a full-fledged war in outer space!
Jump to the Spaceport and attain the power of an intergalactic invader! Enjoy your spaceships and the "Space Battles" game mode. Battle ruthlessly in space, amidst the planets and stars!

http://steamcommunity.com/games/552990/announcements/detail/1648754741874571282

In a battle, beware of the two new local weather anomalies—the Meteor Shower and the Psy Field.

  • A Meteor Shower reduces ship detectability and viewing radius, and it greatly negates the effectiveness of AA guns. It will affect aircraft as well by reducing their speed and the viewing range of air squadrons, and by knocking down an aircraft every 15 seconds.
  • A Psy-Field causes the highest reduction of ship detectability and reduces the viewing range of a ship depending on its type. In addition, the Psy Field reduces the maximum duration of a fire to one second and disables the Repair Party consumable. Similar to a Meteor Shower, the Psy Field will reduce the effectiveness of AA guns, but will not affect aircraft.



Optimization of Game Mechanics

All Commanders know very well how dangerous it is to run aground or hit a landscape object in the heat of battle. To make such situations less frequent, we improved the Collision Avoidance System. The chance of colliding with landscape objects is now significantly lower.
The penalties to the detectability range of active AA guns now consider the maximum firing range of these guns. For instance, if a ship has a destroyed exterior radius AA mount, the operation of middle range mounts will provide the corresponding penalty to the ship detectability range. Formerly, the penalty did not distinguish the type of firing AA mount, only the maximum firing range of all mounts was counted. As a result, the display of the detectability range of the ship will also change on the Minimap.



New effects

At the request of players, we added the horn animation to all types of ship except aircraft carriers. Even when playing with the sound disabled, you will be able to see that your allied or enemy ships want your attention by the display of steam that bursts from their pipes. In addition, you can honk the horn right in the Port using the same key (Default "N") as in the battle.

For information on other changes, please visit our official website. See you in outer space!
World of Warships - WoWS


Commanders!
Did you use your signal flags this weekend? If you spent 15 or more, then you've been entered in our giveaway! Check if you're a winner on your server here:

RU - https://worldofwarships.ru/ru/news/contest/dice_flag_1/
EU - https://worldofwarships.eu/en/news/special/Flag-O-Rama/
ASIA - https://worldofwarships.asia/en/news/contests/signal-flag-contest-2/
NA - https://worldofwarships.com/en/news/common/flag-o-roma/

Prizes will be delivered to your account automatically during the week.
We plan to have more contests and giveaways in the future, follow our newsfeed so you don't miss anything!
World of Warships - WG_mngmnt


Commanders!
Did you use your signal flags this weekend? If you spent 15 or more, then you've been entered in our giveaway! Check if you're a winner on your server here:

RU - https://worldofwarships.ru/ru/news/contest/dice_flag_1/
EU - https://worldofwarships.eu/en/news/special/Flag-O-Rama/
ASIA - https://worldofwarships.asia/en/news/contests/signal-flag-contest-2/
NA - https://worldofwarships.com/en/news/common/flag-o-roma/

Prizes will be delivered to your account automatically during the week.
We plan to have more contests and giveaways in the future, follow our newsfeed so you don't miss anything!
World of Warships - WoWS
A scouting report comes in: star fleet is ready to launch, and unique commanders have received their final instructions. Get your lasers ready!

In Update 0.7.3, the World of Warships fleet will leave the Earth for a while, and the battles will take place in outer space! For that to happen, a new temporary battle type—Space Battle—will be added, and now we will tell you all about its rules and details.



New Port

Before you enter battle, you need to go to outer space in your personal Spaceport. To find this new temporary port, click the anchor icon in the top left corner of the screen. Docks for spaceships, a vacuum, zero gravity, huge asteroids, flying saucers and, of course, distant stars that wait to be conquered by brave commanders. Are you ready for space and all the dangers it hides?



Special ships and commanders

To conquer space, you will need special ships: legendary Tier X ships have been made spaceworthy and tweaked for the pleasant economy of Tier VII ships. There are nine spaceships for you to choose from.


• Do you prefer a vehicle that is hard to spot unless you want it to be spotted? Then the FlyFire model would be a perfect choice for you. Among its noticeable advantages are the elegant design, excellent rocket armament, and awesome concealment gear. The American destroyer Gearing served as a prototype for this beautiful ship.

• Galaxy will suit those who like finding what is carefully hidden and surprise the enemy with its quantum-cumulative shells. And her black hole neutrino armament will come in handy in all other combat situations. This ship is based on the American cruiser Des Moines.

• Is controlling swarms of drones your forte? Then we recommend Hellcarrier. Conquer the most distant corners of space! The Japanese aircraft carrier Hakuryu served as a prototype for this ship.

• You want armor and speed combined? Try Paris! Soft shapes and shamelessly quick-firing guns! And don't forget about the unique ion thrusters designed specifically for this type of ship. With their help, you'll reach any star in the blink of an eye. Its original model is République, a French battleship.

• Floating like a star butterfly, beautiful like the blast of a thousand suns, menacing like a Talurian vacuum serpent—that's what you need to know about the elegant Zaya-class spaceship. This beauty is based on the Japanese cruiser Zao.

• A concealment gear with crystals from the planet Khetta, special turbolaser shells with a unique reloading system, and good ion rockets that obliterate all matter in their way. The Norma frigate is based on the British cruiser Minotaur.

• "Phantoms shall not pass" is the main motto of the engineers who designed the powerful and majestic cruiser Aurora. Remember these well-spoken words when you command this invincible titan. It originates from the no less majestic Soviet cruiser Moskva.

• One of the jewels of spaceship building is Alldestroyer. It is excellent all around—armor, number of guns, and small laser turrets. The only disadvantage is that she's the perfect prey for drones. But a skillful commander knows how to deal with this. The designers used the model of the German battleship Großer Kurfürst for creating this spaceship.

• Blue Aster is a good choice if you need to disintegrate another disintegrator so that it doesn't disintegrate your disintegrator. The sensors are sensitive to any oscillations in space and a salvo of eight excellent Chrysalis-type rockets will help you dispatch foes. Its prototype is the German destroyer Z-52.

Please note that you can’t mount camouflages on these ships, and only one upgrade can be mounted—Magazine Modification 1 (for the aircraft carrier—Air Groups Modification 1).

Your space fleet will be helmed by nine unique Commanders. They were all born to participate in Space Battles, and this is their destiny. Each Commander will come with 19 skill points and may be assigned to any special ships without retraining. Skills can be reset using Doubloons or the Elite Experience of the Commanders. Please remember that all Experience earned by a Commander with 19 skill points is instantly transferred to Elite Experience that can be used for retraining, changing specialization, or resetting the skills of any other Commanders!

Spaceships and their commanders are credited to players' accounts after completing a simple mission. If you win a battle on a Tier VI-X cruiser, four ships will arrive in your account—Galaxy, Aurora, Norma, and Zaya. For victory on a Tier VI-X destroyer, you'll receive Blue Aster and FlyFire. The mighty Alldestroyer, beautiful Paris, and elegant Hellcarrier will become available if you win on a Tier VI-X battleship or aircraft carrier correspondingly.

The new mode will be available for all players with at least Account Level 12 in their Service Record. Please note that you need to switch to Space Battles in the "Select a battle type" tab, and you can participate in them only on a special ship. Please note that Space Battles are not available in the Training Room, and special spaceships can't join Training Battles.

Attention! If for whatever reason space combat is not for you, you can hide the special ships, camos and unique Commanders in the filter carousel by unticking the "Space ships" field in the "Additional Content" section.



Space Map

A "Space battle" is an encounter on a special map in outer space with asteroids as your only cover and a vacuum instead of water. The prototype for this map is the familiar Hotspot map with two variants of key areas. You know one of them from Random Battles, and the other variant was used in Clan Battles.

The following rules will apply in Space Battles:
• Teams of nine players each helming special ships only.
• If there are not enough players, bots will be added after 5 minutes of waiting in the battle queue on the condition that there are more than 10 players in the queue.

To make space combat even more spectacular, we'll add weather events, a new mechanic you've already encountered in Operation Hermes. The only difference is that we've replaced the thunderstorm front with two new weather phenomena, each producing a different effect in battle. You can see the zone of each weather event on the minimap; it will be displayed as a grey circle. Also, a special indicator will notify you when you are approaching or within the Psy Field or Meteor Shower. Meteor Shower and Psy Field can't occur in one battle simultaneously.

Meteor Shower

Meteor Shower: moves leftwards from the right side of the map, producing the following effects on the characteristics of ships that enter it:
• The current detectability range of ships is reduced by 10% with the maximum detectability range of ships affected by a Meteor Shower not exceeding 15 km (by sea) and 9 km (by air).
• The spotting range will also be limited to 15 km.
• AA guns’ firing range will be notably decreased, too. Mid- and short-range AA guns will be disabled while the long-range ones will get half of their standard firing range.
We've also changed the parameters of squadrons affected by a Meteor Shower:
• The vision range of squadrons is limited to 6 km.
• Flight speed is reduced by 25%.
• Every 15 seconds, one aircraft is destroyed.

Psy Field

Psy Field: Moves leftwards from the right side of the map, changing the characteristics of ships affected by it as follows:
• The current detectability range of ships is reduced by 10% with the maximum detectability range of affected ships being no more than 12 km (by sea) and 6 km (by air);
• Maximum spotting range in a Psy Field depends on the type of ship: Aircraft carriers: 15 km; battleships: 15 km; cruisers: 14.5 km; and destroyers: 9.5 km.
• Fires will last for 1 second. The time of flooding won't change.
• The "Repair Party" consumables will be disabled.
• The Psy Field will have no effect on aircraft.



Space Rewards

Take part in Space Battles, explore the vast uncharted corners of the universe and earn valuable prizes! Complete special combat missions to get "space" containers, which may contain any of the following rewards:
• 3x Sci-Fi Space expendable camouflages.
• 3x Dragon signal flags.
• 3x Wyvern signal flags.
• 3x Ouroboros signal flags.
• 3x Red Dragon signal flags.
• 3x Hydra signal flags.
In addition to camo and flags, with each opened container you have a chance to get one of the five new dedicated patches. And even if space is not your thing, you can earn special containers by completing special missions in Random Battles.

New achievements dedicated to Space Battles are also on the way!

• "Shield Activator": bring down 33 aircraft in a Space Battle. Can be obtained more than once. Reward: 1x expendable Sci-Fi Space camouflage (can be obtained once per day).
• "Vacuum Cleaning": Destroy 3 ships while playing a Space Battle with an aircraft carrier. Can be obtained more than once. Reward: 1 expendable Sci-Fi Space camouflage (can be obtained once per day).
• "Not Overly Assaultive": Earn 999 of base XP without modifiers in a Space battle. Can be obtained more than once. Reward: 1 expendable Sci-Fi Space camouflage (can be obtained once per day).
• "Poekhali!": Deliver more than 1,961 HP of damage to the enemy with any armament in one Space Battle. Can be obtained only once. Reward: 10x expendable Sci-Fi Space camouflages.
• "That's one small step for a man...": Secure one victory with each type of ship in Space Battles. Can be obtained only once. Reward: 10x expendable Sci-Fi Space camouflages.

Unfortunately, Space Battles won't be around forever. When they come to an end, all special ships will be removed from accounts, signals and flags will be placed in the Inventory and the unique Commanders will be dismissed and head back to their planets. Their efforts, however, will not be wasted. All Elite XP they earn will remain on players' accounts.

Stay tuned and don't miss your chance!
World of Warships - WG_mngmnt
A scouting report comes in: star fleet is ready to launch, and unique commanders have received their final instructions. Get your lasers ready!

In Update 0.7.3, the World of Warships fleet will leave the Earth for a while, and the battles will take place in outer space! For that to happen, a new temporary battle type—Space Battle—will be added, and now we will tell you all about its rules and details.



New Port

Before you enter battle, you need to go to outer space in your personal Spaceport. To find this new temporary port, click the anchor icon in the top left corner of the screen. Docks for spaceships, a vacuum, zero gravity, huge asteroids, flying saucers and, of course, distant stars that wait to be conquered by brave commanders. Are you ready for space and all the dangers it hides?



Special ships and commanders

To conquer space, you will need special ships: legendary Tier X ships have been made spaceworthy and tweaked for the pleasant economy of Tier VII ships. There are nine spaceships for you to choose from.


• Do you prefer a vehicle that is hard to spot unless you want it to be spotted? Then the FlyFire model would be a perfect choice for you. Among its noticeable advantages are the elegant design, excellent rocket armament, and awesome concealment gear. The American destroyer Gearing served as a prototype for this beautiful ship.

• Galaxy will suit those who like finding what is carefully hidden and surprise the enemy with its quantum-cumulative shells. And her black hole neutrino armament will come in handy in all other combat situations. This ship is based on the American cruiser Des Moines.

• Is controlling swarms of drones your forte? Then we recommend Hellcarrier. Conquer the most distant corners of space! The Japanese aircraft carrier Hakuryu served as a prototype for this ship.

• You want armor and speed combined? Try Paris! Soft shapes and shamelessly quick-firing guns! And don't forget about the unique ion thrusters designed specifically for this type of ship. With their help, you'll reach any star in the blink of an eye. Its original model is République, a French battleship.

• Floating like a star butterfly, beautiful like the blast of a thousand suns, menacing like a Talurian vacuum serpent—that's what you need to know about the elegant Zaya-class spaceship. This beauty is based on the Japanese cruiser Zao.

• A concealment gear with crystals from the planet Khetta, special turbolaser shells with a unique reloading system, and good ion rockets that obliterate all matter in their way. The Norma frigate is based on the British cruiser Minotaur.

• "Phantoms shall not pass" is the main motto of the engineers who designed the powerful and majestic cruiser Aurora. Remember these well-spoken words when you command this invincible titan. It originates from the no less majestic Soviet cruiser Moskva.

• One of the jewels of spaceship building is Alldestroyer. It is excellent all around—armor, number of guns, and small laser turrets. The only disadvantage is that she's the perfect prey for drones. But a skillful commander knows how to deal with this. The designers used the model of the German battleship Großer Kurfürst for creating this spaceship.

• Blue Aster is a good choice if you need to disintegrate another disintegrator so that it doesn't disintegrate your disintegrator. The sensors are sensitive to any oscillations in space and a salvo of eight excellent Chrysalis-type rockets will help you dispatch foes. Its prototype is the German destroyer Z-52.

Please note that you can’t mount camouflages on these ships, and only one upgrade can be mounted—Magazine Modification 1 (for the aircraft carrier—Air Groups Modification 1).

Your space fleet will be helmed by nine unique Commanders. They were all born to participate in Space Battles, and this is their destiny. Each Commander will come with 19 skill points and may be assigned to any special ships without retraining. Skills can be reset using Doubloons or the Elite Experience of the Commanders. Please remember that all Experience earned by a Commander with 19 skill points is instantly transferred to Elite Experience that can be used for retraining, changing specialization, or resetting the skills of any other Commanders!

Spaceships and their commanders are credited to players' accounts after completing a simple mission. If you win a battle on a Tier VI-X cruiser, four ships will arrive in your account—Galaxy, Aurora, Norma, and Zaya. For victory on a Tier VI-X destroyer, you'll receive Blue Aster and FlyFire. The mighty Alldestroyer, beautiful Paris, and elegant Hellcarrier will become available if you win on a Tier VI-X battleship or aircraft carrier correspondingly.

The new mode will be available for all players with at least Account Level 12 in their Service Record. Please note that you need to switch to Space Battles in the "Select a battle type" tab, and you can participate in them only on a special ship. Please note that Space Battles are not available in the Training Room, and special spaceships can't join Training Battles.

Attention! If for whatever reason space combat is not for you, you can hide the special ships, camos and unique Commanders in the filter carousel by unticking the "Space ships" field in the "Additional Content" section.



Space Map

A "Space battle" is an encounter on a special map in outer space with asteroids as your only cover and a vacuum instead of water. The prototype for this map is the familiar Hotspot map with two variants of key areas. You know one of them from Random Battles, and the other variant was used in Clan Battles.

The following rules will apply in Space Battles:
• Teams of nine players each helming special ships only.
• If there are not enough players, bots will be added after 5 minutes of waiting in the battle queue on the condition that there are more than 10 players in the queue.

To make space combat even more spectacular, we'll add weather events, a new mechanic you've already encountered in Operation Hermes. The only difference is that we've replaced the thunderstorm front with two new weather phenomena, each producing a different effect in battle. You can see the zone of each weather event on the minimap; it will be displayed as a grey circle. Also, a special indicator will notify you when you are approaching or within the Psy Field or Meteor Shower. Meteor Shower and Psy Field can't occur in one battle simultaneously.

Meteor Shower

Meteor Shower: moves leftwards from the right side of the map, producing the following effects on the characteristics of ships that enter it:
• The current detectability range of ships is reduced by 10% with the maximum detectability range of ships affected by a Meteor Shower not exceeding 15 km (by sea) and 9 km (by air).
• The spotting range will also be limited to 15 km.
• AA guns’ firing range will be notably decreased, too. Mid- and short-range AA guns will be disabled while the long-range ones will get half of their standard firing range.
We've also changed the parameters of squadrons affected by a Meteor Shower:
• The vision range of squadrons is limited to 6 km.
• Flight speed is reduced by 25%.
• Every 15 seconds, one aircraft is destroyed.

Psy Field

Psy Field: Moves leftwards from the right side of the map, changing the characteristics of ships affected by it as follows:
• The current detectability range of ships is reduced by 10% with the maximum detectability range of affected ships being no more than 12 km (by sea) and 6 km (by air);
• Maximum spotting range in a Psy Field depends on the type of ship: Aircraft carriers: 15 km; battleships: 15 km; cruisers: 14.5 km; and destroyers: 9.5 km.
• Fires will last for 1 second. The time of flooding won't change.
• The "Repair Party" consumables will be disabled.
• The Psy Field will have no effect on aircraft.



Space Rewards

Take part in Space Battles, explore the vast uncharted corners of the universe and earn valuable prizes! Complete special combat missions to get "space" containers, which may contain any of the following rewards:
• 3x Sci-Fi Space expendable camouflages.
• 3x Dragon signal flags.
• 3x Wyvern signal flags.
• 3x Ouroboros signal flags.
• 3x Red Dragon signal flags.
• 3x Hydra signal flags.
In addition to camo and flags, with each opened container you have a chance to get one of the five new dedicated patches. And even if space is not your thing, you can earn special containers by completing special missions in Random Battles.

New achievements dedicated to Space Battles are also on the way!

• "Shield Activator": bring down 33 aircraft in a Space Battle. Can be obtained more than once. Reward: 1x expendable Sci-Fi Space camouflage (can be obtained once per day).
• "Vacuum Cleaning": Destroy 3 ships while playing a Space Battle with an aircraft carrier. Can be obtained more than once. Reward: 1 expendable Sci-Fi Space camouflage (can be obtained once per day).
• "Not Overly Assaultive": Earn 999 of base XP without modifiers in a Space battle. Can be obtained more than once. Reward: 1 expendable Sci-Fi Space camouflage (can be obtained once per day).
• "Poekhali!": Deliver more than 1,961 HP of damage to the enemy with any armament in one Space Battle. Can be obtained only once. Reward: 10x expendable Sci-Fi Space camouflages.
• "That's one small step for a man...": Secure one victory with each type of ship in Space Battles. Can be obtained only once. Reward: 10x expendable Sci-Fi Space camouflages.

Unfortunately, Space Battles won't be around forever. When they come to an end, all special ships will be removed from accounts, signals and flags will be placed in the Inventory and the unique Commanders will be dismissed and head back to their planets. Their efforts, however, will not be wasted. All Elite XP they earn will remain on players' accounts.

Stay tuned and don't miss your chance!
...