Far Cry® 5 - Ubi-Salvenius
We all need a little more Boomer in our life.

Grab the mobile wallpaper of this good boy at FC5 Boomer Wallpaper.

Far Cry® 5 - Ubi-Salvenius
We all need a little more Boomer in our life.

Grab the mobile wallpaper of this good boy at FC5 Boomer Wallpaper.

Far Cry® 5 - UbiSkyBear
Send us your questions for our Lead Writer (Drew Holmes), the actress who voices Grace Armstrong (Murry Peeters), the actor who voices Nick Rye (Steve Byers), and the actor who voices Pastor Jerome Jeffries (Martin Roach) for our #FC5 panel this Saturday on www.twitch.tv/pax! Start your question with [Drew], [Grace], [Nick], or [Jerome] depending on who your question is directed at.





Far Cry® 5 - UbiSkyBear
Send us your questions for our Lead Writer (Drew Holmes), the actress who voices Grace Armstrong (Murry Peeters), the actor who voices Nick Rye (Steve Byers), and the actor who voices Pastor Jerome Jeffries (Martin Roach) for our #FC5 panel this Saturday on www.twitch.tv/pax! Start your question with [Drew], [Grace], [Nick], or [Jerome] depending on who your question is directed at.





Far Cry® 5 - UbiSkyBear
We’re live! 90 minutes of Far Cry with developer-commented gameplay.

Twitch

YouTube

Far Cry® 5 - UbiSkyBear
We’re live! 90 minutes of Far Cry with developer-commented gameplay.

Twitch

YouTube

Far Cry® 5

If there's one thing you can rely on a Far Cry game delivering, it's shooting. Or at least, that was the case until Far Cry: Primal, which had no guns in it. Far Cry 5 will commit no such crime, delivering shooting, bombing, ramming and even fishing in spades, judging by this extended gameplay video.

This video is what journalists saw behind closed doors at E3, and there's nothing particularly revelatory about it. The Far Cry gameplay template of exploring and shooting is very much intact here, and it'll be interesting to see whether this condensed Montana will feel dramatically different to previous Far Cry settings.

You'll also hear a bit about gun customisation, stealth, and – perhaps most importantly – fishing in this video. The game releases February 27. Here are some impressions based on some time spent with the game earlier this year. 

Far Cry® 5 - Ubi-Salvenius
Something is coming…you can feel it, can’t you?

Well you are right, there is something coming and in the form of a community live stream August 23rd!



Join Community Developer, Mathias along with special guests Marri Lynn Knadle (Writer) and Philippe Fournier (Associate Producer) on their glamorous new stream set as they form friendships with the various personalities of Hope County and more.

Want a peek at the new set? Are you sure? Oh Okay, you can have a look.



If you want to see the set in its full glory then tune into the stream on August 23rd!

When:1PM EDT | 5pm UTC | 6pm BST

Find the time the event starts for you here

Where: Twitch | Youtube | Facebook

Hope to see you there!

The Far Cry Community Team
Far Cry® 5 - Ubi-Salvenius
Something is coming…you can feel it, can’t you?

Well you are right, there is something coming and in the form of a community live stream August 23rd!



Join Community Developer, Mathias along with special guests Marri Lynn Knadle (Writer) and Philippe Fournier (Associate Producer) on their glamorous new stream set as they form friendships with the various personalities of Hope County and more.

Want a peek at the new set? Are you sure? Oh Okay, you can have a look.



If you want to see the set in its full glory then tune into the stream on August 23rd!

When:1PM EDT | 5pm UTC | 6pm BST

Find the time the event starts for you here

Where: Twitch | Youtube | Facebook

Hope to see you there!

The Far Cry Community Team
Far Cry® 5

Far Cry 5 is a very silly game. James established this a while back, but I recently had the opportunity to return to the preview area to test the limits of the sandbox. I had access to the same patch of Montana, which is a pretty but relatively flat farmland area featuring an airfield and a tiny town that you liberate at the beginning of the demo.

For the real fun in these demos you have to go off the beaten path a little to see how the game reacts to random acts of savagery. Far Cry is a series about a heavily armed lone gun infliciting carnage on an entire region, so let's begin.

You can use the repair tool to set fire to cultists

As any Far Cry player knows, holding a welding tool against a broken vehicle heals it in minutes. Touch that magical blue flame to a person and it unheals them in minutes. Light and shade.

I managed to sneak up on three cultists doing some target practice in a field, and discovered that guns aren't a great defense when you are too on fire to pull a trigger. It only takes a few seconds to set someone alight. They thrash around for a bit and shout "aaaaah!" for about a minute before the fire goes out. There is a pause while they seem to register how much damage they've taken, then they keel over dead.

It's neat that the rules of Far Cry 5's all-destroying repair tool also apply to your companions, but it does seem that Far Cry's excellent fire-spreading system has been toned down. Igniting a patch of grass creates a small burn that goes out quickly. I miss the firestorms of Far Cry 2.

Your dog is an immortal flame-retardant superhero

One from the 'just because you can doesn't mean you should' column of Far Cry sandbox crimes—you can set your dog on fire with the repair tool. When he catches light he runs off yelping, but when the fire goes out he plods back to you unharmed as though nothing happened. In fact during my hour with the game he proved to be an unusually fire-resistant mutt. A multi-car explosion set fire to most of an airfield. I walked around the wreckage to find my dog walking calmly through the flames, alight, totally unfazed by the whole ordeal. This guy would have broken Pavlov.

If could have my time again I would set the dog on fire and then order him to attack an enemy, just to see if the fire spreads to the human victim.

Your dog is so badass wolves flee from him

We know what the dog can do against humans.  You point him at a cultist and he takes them down for an easy kill. However, I was delighted to see him react differently to other targets in the demo. If you point him at a wolf he goes face to face and the two have a noisy bark-off for a few minutes before the wolf turns tail and flees in terror. Good boy.

Your flying companion is a little too overprotective

Speaking of dogs and their stressful existence in the world of Far Cry 5, I would like to take a moment to commemorate one ranger's hound who committed the crime of walking too close to me while airborne companion Nick Rye circled above. I had been investigating a small watchtower when I came across the ranger, a non-threatening hunter sort in a red jacket with a little dog at her side. I approached intending to strike up conversation when a screaming strafing run carved past us both. I looked down to see the dog lying on its side, quite dead. Its owner didn't seem to care, or even notice, but using the attack command I tried to order Rye to dive bomb himself in retaliation. He did not respond.

You can, and should, kick NPCs in the nuts while they are giving you missions

Far Cry 5's dialogue system is surprisingly adaptive. You can walk away from a mission-giver mid conversation and they get annoyed and stop talking. They get even more annoyed if you hit the melee attack button and kick them in the groin in the middle of their spiel. The guy I did this to at the airfield stopped his speech to tell me off. Then, when I re-engaged him he picked up his thread where he left off. I wish more games worked like this. 

Of course, he never again acknowledged that I attacked him mid-sentence. And he let me fly his plane even though I've never flown a plane before. What a guy.

You can weaponise harvesters

There were a few tractors navigating the fields. You can hijack them, but they are problematic assault vehicles. You have big gaps to the front and sides that you can shoot out of (shooting out of vehicles in Far Cry 5 feels very good) but they are slow and you look like an idiot. No-one will laugh at you in a harvester, because the rotating blades on the front are serious business. There was nothing living that wouldn't die to being slowly rammed by the spinning blades. Your victims vanish from view with a squirt of blood.

You can call in an airstrike on a cow, if you really want to

I was impressed at the airman Rye's ability to accurately hit a target that a man miles below has pointed at with his arm. Rye hit a cow square on the head first-time in one target practice. He even managed to hit a huge mast that I pointed at from a field away (it didn't collapse, sadly). Of the companions, he seems insanely powerful, though that's likely down to the balancing of the demo build. The companions behave very differently.

Far Cry 5 is shaping up well. It's not doing much to shake up the formula Ubisoft has honed in recent years, but it doesn't feel like Far Cry is in need of a radical shakeup as long as it's generating this sort of chaos. I do miss the soaring peaks of Kyrat, but the final Far Cry 5 map may contain more topographical variety.

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