Hotfix 5.3.5 - 15th of March
Fixes
- Fixed a consistent crash when completing an Essence Weave objective.
Hotfix 5.3.4 - 14th of March
Fixes
- Fixed players being booted to the main menu upon being disconnected, they're now booted to the Keep.
- Fixed various crashes related to the chat window.
- Fixed a crash when starting a Back to Basics deed while having an Outcast Engineer with the Gromril Plated Shots talent.
- (Versus) Fixed the last sub-objectives being counted twice when completed
- (Versus) Fixed a softlock when using controllers in Versus.
- (Versus) Fixed a bug that allowed firing while in ghost mode as Warpfire Thrower and Ratling Gunner.
- (Versus) Fixed a bug that allowed Pactsworn to spawn from ghost mode on top of Heroes when using the Catch Up feature.
- (Versus) Fixed players crashing when trying to use the emote wheel (default: U) as Pactsworn.
Hotfix 5.3.3 - 11th of MarchFeatures & Tweaks
- (Versus) Added an 'exit ghost mode' button as a rebindable keybind, instead of only being bound to M2.
- (Versus) Increased the Warpfire Thrower's health, close range damage and overall damage.
- Added some extra support for certain legacy sanctioned mods.
Fixes
- Fixed the recent 'Access Violation' crash that's been the most prevalent in patch 5.3.X
- Fixed a crash when hotjoining and an object was in the middle of being despawned.
- (Versus) Fixed rare crash when using "Catch up to heroes" more than once and using it once again the moment between a player leaves and a bot replaces them (or vice versa).
- (Versus) Fixed a crash when pinging near a pactsworn right as it dies.
- (Versus) Fixed a crash when a player hotjoins inbetween round transitions.
- (Versus) Fixed crash when brining up the social wheel while switching teams in versus
- (Versus) Fixed a potential crash when players attempt to play Pactsworn.
- (Versus) Fixed an exploit where the hookrat could grab Heroes while in Ghost mode. Cheeky buggers.
- (Versus) Fixed Necromancer Sienna being able to send her skeletons after invisible or ghost mode Pactsworn.
- Fixed player talents and equipments sometimes being reset when switching between game modes.
- Fixed various crashes
- Fixed an issue with enemies not becoming visible properly in Shadow/Ulgu Weaves.
- Fixed an issue where the illusions for the Soulstealer Staff would still be locked even for owners of the Necromancer Cosmetic Upgrade
Re-Sanctioned modsUnfortunately, the Numeric UI mod was still causing crashes after this fix and has been unsanctioned again. We'll keep tinkering to fix these issues.
- Numeric UI
Hotfix 5.3.2 - 8th of MarchFixes
- Fixed a number of miscellaneous crashes
- Fixed an issue where the chat message target did not switch back correctly when changing between Adventure and Versus modes
Mods temporarily de-sanctionedAs of this hotfix, we've also temporarily de-sanctioned the following mods:These mods were disabled because they were causing crashes and some exploits, but these are only temporary measures while we indeed work on fixing the issues and work with the modders to fix the mods. They'll be back as soon as possible!
- Numeric UI
- UI Tweaks
- Loadout Manager
Hotfix 5.3.1 - 7th of MarchTweaks
- Disabled quickplay play button for modded realm.
Fixes
- Fix crash when hotjoining while another pact sworn is very close to spawn
- Fixed crash when starting the game and getting a backend disconnect
- Fixed client crash when being hoisted at the same time as picking up a barrel
- Fixed music crash when joining a game
- Fixing crash when shooting with crossbows, javelins, or steam pistol while having a buff that makes it not consume ammo.
- Fixed crash when blocking with Kruber's Spear & Shield variant "Talabecland Waldguarder"
- Fixed shutdown crash from leaving a lobby as host
- Fixed various other crashes
- Fixed bug where player is awarded talent related steam achievements when they enter versus, even though they haven't met the requirements yet.
- Fixed bug where first person weapon animations were triggered on third person characters
- Fixed some cases of the logs and/or chat window being spammed with messages.
- Fixed wrong round number showing in the Tab screen and end of round
- Fixed an issue changing keybinds in the options menu in the main menu
Patch notes for the hotfixes after this patch can be found in our Hotfix 5.3.X Megathread
Hotfix 5.2.3 - February 6th
Balance changes
- Reverted the monster damage nerf to Dual Daggers and instead applied a 15% damage nerf to Shade's career skill, to follow along with the general nerf to monster killers in patch 5.2.0
- Increased the base crit chance of Dual Dagger heavy attacks by 10%
- Reduced the base crit chance of Sword & Dagger's second heavy attack by 10%.
- Outcast Engineer: Increased "Ingenious Ordnance" bomb craft time to 120 seconds.
- Outcast Engineer: reduced the bonus crit chance from "Perilous Overclock" to 8%
- Falchion, Crowbill, One-handed Flail: Reduced stamina cost for pushing to 1 (half a shield)
- Reduced the Masterwork Pistol's damage modifier vs monsters by 22%
- Chaos Wastes: Reduced Grudge Mark bonus health modifier by 16%
Fixes
- Fixed issue where some Gifts of the Wolf Father illusions were not showing up in the crafting menu for certain players.
- Fixed the issue that caused Frame generation technology to not work.
The Shade nerfs are meant to bring her in line with the nerfs to other monster killer careers without targeting the Dual Daggers and instead nerfing her directly. Since we've also received feedback that the dual daggers could use some love and that the Sword & Dagger are a bit too good, we've done a tune up there.
The Masterwork Pistol nerf is also part of the overall effort to reel in all monster killers.
Outcast Engineer is a tad overtuned which is why we're applying these nerfs to these two talents. We'll be monitoring the community response to these to see if these changes are enough or if more needs to be done to reel him back a bit.
The Falchion, Crowbill and One-handed Flail have been changed to go along with the general buff to one-handed weapons that was done in the initial balance pass.
Hotfix 5.2.2 - December 20thThis one is tiny, I promise!Fixes
- Fixed Bestigors and Minotaurs ending their charge early if they have to run around an obstacle.
- Fixed an exploit where an Outcast Engineer with the "Bombadier" talent gained 3 new grenades when leaving and rejoining a game. Cheeky!
- Fixed a bug where Outcast Engineer's "Superior Gaskets" talent did not provide power on clients.
Hotfix 5.2.1 - December 19thFixes
- Fixed crash when bots use true flight attacks like Waywatcher ability or Necromancer "Lost Souls" which target enemies that get removed from the game.
- Fixed a bug where a Sienna premium cosmetic item was missing its store icon.
- Fixed a bug where "Lingering Flames" DoT stacked. Sorry, Battle Wizard mains!
- Fixed a bug where Engineer's "Bombardier" talent did not give Bardin three bombs on first spawn. Engineer mains can now once again aim for the back of the elf's head!
- Fixed rare crash where Mercenary's talent "Strike Together" could crash the game when the target ally was removed on the same frame as when buff was applied.
- Fixed a bug where Warrior Priest's talent "Blazing Bright" granted him Fury when he was knocked down. You're not a Necromancer, Saltzpyre!
Hello heroes,
Unfortunately due to a few technical issues we are going to have to delay the Versus Closed Alpha Test, and thus also delay the Stream that was scheduled for today.
We are sure to still hold a test and will update you all with the new dates as soon as possible!
Hotfix 5.2.2 - December 20This one is tiny, I promise!
Fixes
- Fixed Bestigors and Minotaurs ending their charge early if they have to run around an obstacle.
- Fixed an exploit where an Outcast Engineer with the "Bombadier" talent gained 3 new grenades when leaving and rejoining a game. Cheeky!
- Fixed a bug where Outcast Engineer's "Superior Gaskets" talent did not provide power on clients.
Hotfix 5.2.1 - December 19
Fixes
- Fixed crash when bots use true flight attacks like Waywatcher ability or Necromancer "Lost Souls" which target enemies that get removed from the game.
- Fixed a bug where a Sienna premium cosmetic item was missing its store icon.
- Fixed a bug where "Lingering Flames" DoT stacked. Sorry, Battle Wizard mains!
- Fixed a bug where Engineer's "Bombardier" talent did not give Bardin three bombs on first spawn. Engineer mains can now once again aim for the back of the elf's head!
- Fixed rare crash where Mercenary's talent "Strike Together" could crash the game when the target ally was removed on the same frame as when buff was applied.
- Fixed a bug where Warrior Priest's talent "Blazing Bright" granted him Fury when he was knocked down. You're not a Necromancer, Saltzpyre!