Warhammer: Vermintide 2 - [Fatshark] Hedge


At 17:00 UTC we will go live on http://www.twitch.tv/fatsharkgames to celebrate the pending release of Warhammer: Vermintide 2!

The 1.0 update will go live during our Stream (between 18:00 and 20:00 UTC) at which point the Pre-Order Beta will come to an end, and all game content will become available.

"Once again the Reikland stands upon the brink.

Once again heroes are needed."


http://store.steampowered.com/app/552500
Warhammer: Vermintide 2 - [Fatshark] Hedge


At 17:00 UTC we will go live on http://www.twitch.tv/fatsharkgames to celebrate the pending release of Warhammer: Vermintide 2!

The 1.0 update will go live during our Stream (between 18:00 and 20:00 UTC) at which point the Pre-Order Beta will come to an end, and all game content will become available.

"Once again the Reikland stands upon the brink.

Once again heroes are needed."


http://store.steampowered.com/app/552500
Counter-Strike 2 - contact@rockpapershotgun.com (John Walker)

Some Monday mornings, as I plonk myself down at my desk at 6.50am and load the RSS feed for the Steam Charts, I think to myself: you know what? There are so many other things I’d like to write about today. Anyway, here are the top ten games on Steam from the last week.

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Warhammer: Vermintide 2 - [Fatshark] Hedge
Heroes!

At 15:30 CET the servers will be unavailable for around 2.5 hours whilst we perform essential maintenance. Logging in will be disabled before this time.

Ensure if you're playing that you avoid entering missions in order to avoid losing precious loot!

We will update this announcement when the service is back online.

Thank you for your patience!

--------------------------

The maintenance has concluded - thank you for bearing with us, and let us know in the forums if you have any problems!
Warhammer: Vermintide 2 - [Fatshark] Hedge
Heroes!

At 15:30 CET the servers will be unavailable for around 2.5 hours whilst we perform essential maintenance. Logging in will be disabled before this time.

Ensure if you're playing that you avoid entering missions in order to avoid losing precious loot!

We will update this announcement when the service is back online.

Thank you for your patience!

--------------------------

The maintenance has concluded - thank you for bearing with us, and let us know in the forums if you have any problems!
Warhammer: Vermintide 2 - [Fatshark] Hedge
Heroes!

We have just patched the pre-order beta for Vermintide 2 with some fixes, tweaks and a couple of new additions, including the prologue!

Note, all players who log in after this patch will be faced with the prologue by default.

Known Issues
  • Custom Keybinds can halt the tutorial/prologue (reset these by deleting “save_data.sav” in ‘C:\Users\YOURNAME\AppData\Roaming\Fatshark\Vermintide 2’)
Now on to the notes! The changes for the latest patch are as follows:
  • ADDED: 'Warcamp' mission
  • ADDED: 'Prologue' mission
  • Fix for flamethowers always using full charge for fire time
  • Fix for some cases of being invincible due to health mismatch between host and client
  • Fixed controller cursor positioning error
  • Fixed crash caused when a player jumps off a cliff in the inn while the local player is exiting the game
  • Fixed curse resistance property not working as intended
  • Fixed 'protection vs' properties having the wrong values
  • Fixed Troll health sync crash
  • Fixed various crashes
  • Further horde music fixes
  • Huntsman active ability raw damage multiplier set to 1.5 for the duration of the ability (instead of 5)
  • Increased the chances of getting weapon and jewellery parts from salvaging items
  • Reduced Cooldown Reduction property range from 5-20% to 5-10%
  • Sienna now takes less damage from venting (more in line with her health pool)
Warhammer: Vermintide 2 - [Fatshark] Hedge
Heroes!

We have just patched the pre-order beta for Vermintide 2 with some fixes, tweaks and a couple of new additions, including the prologue!

Note, all players who log in after this patch will be faced with the prologue by default.

Known Issues
  • Custom Keybinds can halt the tutorial/prologue (reset these by deleting “save_data.sav” in ‘C:\Users\YOURNAME\AppData\Roaming\Fatshark\Vermintide 2’)
Now on to the notes! The changes for the latest patch are as follows:
  • ADDED: 'Warcamp' mission
  • ADDED: 'Prologue' mission
  • Fix for flamethowers always using full charge for fire time
  • Fix for some cases of being invincible due to health mismatch between host and client
  • Fixed controller cursor positioning error
  • Fixed crash caused when a player jumps off a cliff in the inn while the local player is exiting the game
  • Fixed curse resistance property not working as intended
  • Fixed 'protection vs' properties having the wrong values
  • Fixed Troll health sync crash
  • Fixed various crashes
  • Further horde music fixes
  • Huntsman active ability raw damage multiplier set to 1.5 for the duration of the ability (instead of 5)
  • Increased the chances of getting weapon and jewellery parts from salvaging items
  • Reduced Cooldown Reduction property range from 5-20% to 5-10%
  • Sienna now takes less damage from venting (more in line with her health pool)
Warhammer: Vermintide 2 - [Fatshark] Hedge


It's proving to be quite the weekend, with hordes of you logging in and checking out what's to come in Vermintide 2 on March 8th.

With that in mind, we want to just update you on localisation. The following localisations will be available on March the 8th when we launch:

Interface, full audio & subtitles
  • English
Interface & subtitles
  • French
  • Italian
  • German
  • Spanish
  • Polish
  • Portuguese-Brazil
  • Russian
  • Simplified Chinese

Thank you so much for taking part in this adventure with us, and we look forward to March 8th when the invasion starts for realsies. ːskavenː
Warhammer: Vermintide 2 - [Fatshark] Hedge


It's proving to be quite the weekend, with hordes of you logging in and checking out what's to come in Vermintide 2 on March 8th.

With that in mind, we want to just update you on localisation. The following localisations will be available on March the 8th when we launch:

Interface, full audio & subtitles
  • English
Interface & subtitles
  • French
  • Italian
  • German
  • Spanish
  • Polish
  • Portuguese-Brazil
  • Russian
  • Simplified Chinese

Thank you so much for taking part in this adventure with us, and we look forward to March 8th when the invasion starts for realsies. :skaven:
Warhammer: Vermintide 2 - [Fatshark] Hedge
Heroes

Please find the latest patch notes for the Vermintide 2 Pre-Order beta.

The following localisations will be available on March the 8th when we launch:

Interface, full audio & subtitles
English

Interface & subtitles
French
Italian
German
Spanish
Polish
Portuguese-Brazil
Russian
Simplified Chinese

We have made various further adjustments to Recruit difficulty in order to be more forgiving to players new to the game.

Balance
  • Increased the height before a player takes fall damage from 5 - 7
  • Horde timings: start hordes earlier, longer between hordes.
  • Increase sniper range dropoff
  • Minor Lifeleech attack distance tweaks
  • Nerfed grenades against bosses
  • Troll health regen lowered for recruit by 20% (Recruit only)
  • Truflight: should keep target while aiming away from painted target and fire faster.
  • Vomit-in-face debuff duration down from 7 to 5 seconds
  • 'Recruit' involves less elites in general and more restrictive AI director checks to avoid insane difficulty spikes.
  • Vomit/Vortex slowdown nerfed (set to 0.75 speed multiplier)
Stability
  • Fix for UI fatigue crash
  • Fixed a client crash for Zealot caused by invulnerability
  • Fixed various other crashes
Fixes
  • Clients should now properly display Zealot Invulnerability
  • Fixed flamethrowers stuttering after finished charged shot
  • Fixed a bug where players were considered inside an end zone forever if they were standing in it when it got deactivated.
  • Fixed the timing and position of the charged fireball
  • Fixed trait related crash when removing overheat on crit
  • Made sure we discard lobbies that are playing levels the player have not unlocked
  • Reduced the max amount of stamina awarded from properties from 2-4 to 1-2 to prevent crashes
  • Removed camera movement on certain weapon aiming animation
UI/UX
  • added an option to allow occupied hero lobbies
...