Check out the whole blog at the link above and below!
GUTTER RUNNER & PACKMASTER
Gutter Runners are masters of stealth, soft-footed agents of Clan Eshin who wear the shadows as a cloak. They seldom attack head on, preferring to catch a foe unawares, or else while bogged-down in combat with Clanrats or Slaves.
The Packmasters of Clan Moulder excel in driving packs of ravening beasts into battle, but in the crush of the swarm they favour other tactics.
Check out the whole blog at the link above and below!
GUTTER RUNNER & PACKMASTER
Gutter Runners are masters of stealth, soft-footed agents of Clan Eshin who wear the shadows as a cloak. They seldom attack head on, preferring to catch a foe unawares, or else while bogged-down in combat with Clanrats or Slaves.
The Packmasters of Clan Moulder excel in driving packs of ravening beasts into battle, but in the crush of the swarm they favour other tactics.
Inspired by Norse mythology, Jesper Kyd’s original score for Vermintide 2 explores ancient tribal music and dark magic fantasy elements as well as evolving the raw acoustic soundscape he developed for the first game. Kyd channels his Scandinavian roots, blending Viking and Norse-inspired vocals, ritualistic percussion styles and new custom-made instruments built specifically for Vermintide 2, to create another unique soundtrack experience.
Inspired by Norse mythology, Jesper Kyd’s original score for Vermintide 2 explores ancient tribal music and dark magic fantasy elements as well as evolving the raw acoustic soundscape he developed for the first game. Kyd channels his Scandinavian roots, blending Viking and Norse-inspired vocals, ritualistic percussion styles and new custom-made instruments built specifically for Vermintide 2, to create another unique soundtrack experience.
Check out the whole blog at the link above and below!
VICTOR SALTZPYRE
Play as a Witch Hunter Captain, Bounty Hunter or Zealot!
Never the easiest of comrades, Victor Saltzpyre has shown little sign of mellowing since the early days of the Ubersreik invasion. Perhaps his tongue is a shade less caustic when addressing Sienna Fuegonasus, but he is still as suspicious as ever to anyone or anything.
Check out the whole blog at the link above and below!
VICTOR SALTZPYRE
Play as a Witch Hunter Captain, Bounty Hunter or Zealot!
Never the easiest of comrades, Victor Saltzpyre has shown little sign of mellowing since the early days of the Ubersreik invasion. Perhaps his tongue is a shade less caustic when addressing Sienna Fuegonasus, but he is still as suspicious as ever to anyone or anything.
Tattered robes and ramshackle gas masks grant Poison Wind Globadiers a sinister silhouette. This is a harbinger well-deserved, as are the rasp of rotting lungs and the acrid stench of warp-gas that sours the air about them.
Tattered robes and ramshackle gas masks grant Poison Wind Globadiers a sinister silhouette. This is a harbinger well-deserved, as are the rasp of rotting lungs and the acrid stench of warp-gas that sours the air about them.
You can read the whole blog at the link above and below!
SIENNA FUEGONASUS
Sienna Fuegonasus is an addict, forever torn between her will to control the destructive magics of Aqshy – the Wind of Fire – and a burgeoning desire to set the world alight for no other reason that the rush of magic in her bones. Another being might succumb to such temptations, and indeed, many have. But Sienna’s compassion and wry sense of humour keep her grounded.
Sienna’s introduction to her companions was not the most auspicious. What began as a journey in chains has blossomed into common cause of seeing the Reikland freed from invaders.
You can read the whole blog at the link above and below!
SIENNA FUEGONASUS
Sienna Fuegonasus is an addict, forever torn between her will to control the destructive magics of Aqshy – the Wind of Fire – and a burgeoning desire to set the world alight for no other reason that the rush of magic in her bones. Another being might succumb to such temptations, and indeed, many have. But Sienna’s compassion and wry sense of humour keep her grounded.
Sienna’s introduction to her companions was not the most auspicious. What began as a journey in chains has blossomed into common cause of seeing the Reikland freed from invaders.