This update changes a couple of different things, however the most interesting change should be that materials applied to bricks in the editor not only affect the look anymore but also the physical properties. Carbon is slightly lighter and more fragily than the default material, normal metals are noticeably heavier, gold is very heavy and tungsten is the heaviest and strongest material right now. Looking forward to see what you guys are going to make out of this!
New: - Brick materials now affect weight and strength of a vehicle - Vehicles can now be recovered anywhere on the map by clicking on a free space on the map - Added thruster sounds - Added US siren - Added mouse sensitivy and invert settings - Thrusters can now be started with the interaction system - Thrusters don't share their fuel capacity anymore
Bug fixes: - Fixed projectiles exploding in the barrel - Fixed wheels angular wobble - Fixed buildings collapsing in the same direction when damaged by a single explosion
This update changes a couple of different things, however the most interesting change should be that materials applied to bricks in the editor not only affect the look anymore but also the physical properties. Carbon is slightly lighter and more fragily than the default material, normal metals are noticeably heavier, gold is very heavy and tungsten is the heaviest and strongest material right now. Looking forward to see what you guys are going to make out of this!
New: - Brick materials now affect weight and strength of a vehicle - Vehicles can now be recovered anywhere on the map by clicking on a free space on the map - Added thruster sounds - Added US siren - Added mouse sensitivy and invert settings - Thrusters can now be started with the interaction system - Thrusters don't share their fuel capacity anymore
Bug fixes: - Fixed projectiles exploding in the barrel - Fixed wheels angular wobble - Fixed buildings collapsing in the same direction when damaged by a single explosion
Today's update adds some important bugfixes and three new bricks. - Improved wheels "wobble" (wheels glitching out at high angular speeds) - Fixed mouse cursor visibility issues - Fixed floor in the "pit of doom" on SB_City - Reduced traction for normal wheels and increased brick weight to reduce rolling - New 2x1x1s redirector - New 4x1x2s couplings - Added "Remove Vehicle" button (again)
Today's update adds some important bugfixes and three new bricks. - Improved wheels "wobble" (wheels glitching out at high angular speeds) - Fixed mouse cursor visibility issues - Fixed floor in the "pit of doom" on SB_City - Reduced traction for normal wheels and increased brick weight to reduce rolling - New 2x1x1s redirector - New 4x1x2s couplings - Added "Remove Vehicle" button (again)
In this update almost the entire menu UI was replaced for a newer, nicer looking and easier to use interface. Bugs in the settings menu were removed and multiplayer replication was improved.
In this update almost the entire menu UI was replaced for a newer, nicer looking and easier to use interface. Bugs in the settings menu were removed and multiplayer replication was improved.
This update adds some long awaited features to the save/open menu. Additional info about vehicles are now displayed in the tooltip, workshop vehicles have thumbnails and files can be deleted from within the game. Furthermore the brick limit of 500 was completely removed, players can now build and spawn vehicles larger than that at their own risk.
This update adds some long awaited features to the save/open menu. Additional info about vehicles are now displayed in the tooltip, workshop vehicles have thumbnails and files can be deleted from within the game. Furthermore the brick limit of 500 was completely removed, players can now build and spawn vehicles larger than that at their own risk.
This update features a bunch of fixes as well as a small new fun feature (it is not listed here, but you will notice it). The update also includes the aviation update which is now finally available for everybody.
- Fixed player model location in multiplayer - Tanks and engines can now also explode when hit indirectly - Tanks now explode with a slight delay - Fixed incorrect colors on the drag strip start signal - Fixed exit editor on foot spawn - Added limit properties to actuators - Motors now use all compressors instead of just one
This update features a bunch of fixes as well as a small new fun feature (it is not listed here, but you will notice it). The update also includes the aviation update which is now finally available for everybody.
- Fixed player model location in multiplayer - Tanks and engines can now also explode when hit indirectly - Tanks now explode with a slight delay - Fixed incorrect colors on the drag strip start signal - Fixed exit editor on foot spawn - Added limit properties to actuators - Motors now use all compressors instead of just one