This April update contains some bug fixes and other improvements, mostly related to the new user interface. Some of the highlights are:
The collection overview has returned! Go to your card collection to find the collection overview button on the top bar.
Fixed a bug with rewards at the end of a game always requiring two clicks.
Fixed a bug where the card collection would sometimes show up on the board in battle.
Fixed a bug where you would get a "please delete deck" error for no apparent reason.
Fixed bug where sometimes you would see wrong icons in help bubbles.
Fixed bug where you would get stuck in the Campaign menu after buying a campaign.
Fixed a bug where draft admissions were sometimes not updated until after restart.
Fixed Elite cards not showing up in collection until restart.
Fixed Campaign rewards not showing up until restart.
Fixed issue with target arrow sometimes showing wrong info.
Fixed issue with Friends list sometimes getting messed up.
Fixed a few blinking issues in the menu.
Several other small fixes and improvements have also been made.
We thank you all for reporting on bugs and giving us your feedback! We continue to monitor all your reports, fix any issues that crop up and make adjustments to the new UI based on player feedback. We welcome your feedback in the comments below or on the KARDS Discord.
Dear KARDS players, friends, and WWII enthusiasts,
We are thrilled to bring you an updated KARDS roadmap!
What is the Roadmap?
The roadmap is a regularly updated, high-level overview of the milestones and important events for KARDS. The roadmap contains only the highest level of features.
The roadmap does not display regular game updates and improvements, seasonal in-game events, the esports calendar with monthly opportunities, and general KARDS refinements. Also not listed on the roadmap are balance changes, even though they are a key part of our ongoing work on KARDS.
Let’s have a look at some of the exciting things we can look forward to in KARDS in the coming months!
KARDS Living Roadmap
March: New User Interface Live
The new user interface went live in March. The new user interface is an important part of developing the mobile version of the game, providing a consistent experience regardless of which device you’re playing on. It’s also an opportunity for us to improve many elements in the user interface that we always wanted to improve, and which player feedback throughout the years has suggested could use improvement. You can read more about the new user interface in our dev blog: The New User Interface is Here.
April: New Card Set Structure and Content Cycle
In April, the first phase of the new content cycle will go live! In this first phase, we streamline existing content, with all cards becoming part of the Core set of cards aside from the most recent expansion, Legions. Five very infrequently used cards move into the Reserve pool at the same time, primarily to test this new pipeline and verify that all is working as intended before the first full cycle hits with the new expansion this summer. World at War bundles and Theaters of War are removed from the Shop, with a revamped Theaters of War returning at a later date. Check out more details about the upcoming content cycle and the plans surrounding this in Lead Game Designer Keli’s dev blog: The Cycle of KARDS.
May: Shop Update
The Shop will receive a big update in May! We’re going to be reworking some elements of how offers are presented and which offers are available at any given time. Stay tuned for more details on this!
Summer: KARDS Mobile Release
The release of KARDS mobile is just around the corner! After two beta tests and tons of hard work developing the mobile version of the game, KARDS mobile will become available this summer on both the Google Play and Apple App Stores. Get ready to enjoy KARDS from anywhere with your mobile device!
Summer: Summer Expansion
A new major expansion is coming to KARDS this summer! Similar in size to the Legions and Breakthrough expansions, you can expect somewhere around 80 new cards and potentially some new mechanics with this summer expansion. Get ready to enjoy a load of new content in KARDS this summer!
Winter: Winter Expansion
The summer expansion isn’t the only big new content release this year - a second large expansion will be dropping this winter! Get ready to enjoy even more new content in KARDS towards the end of the year!
Winter: World Championship
The KARDS 2023 World Championship will be held again this year, with the qualification period starting in the latter half of the year and the Grand Finals planned for the first weekend in December. Keep an eye out for more news and updates regarding this in the upcoming months!
This roadmap provides a broad overview of what we have planned for KARDS. We will also bring you many smaller features, improvements and events throughout this period.
The whole team is incredibly excited for what’s ahead and we would love to hear your feedback! Join us on the KARDS Discord and let us know what you think!
A new Skirmish event is live now until March 26th!
Here’s everything you need to know.
Skirmish is a special game mode in KARDS where you play with alternate rules. These rules vary; you’ll face something different at every Skirmish event. Read more about Skirmishes in our announcement blog New game mode: Skirmish.
In this Skirmish, you choose your own deck to battle with. You start with an extra Kredit slot and, at the start of your turn, choose CARELESS TALK, IN THE NAVY or INTERCEPTION to add to your hand and set its cost to 0.
The prize for your first victory in this Skirmish is a random card pack!
Access the Skirmish event from the game's main screen to get an overview of the game mode, rules and prize.
This Skirmish is accessible from March 24th at 12:00 GMT until Sunday, March 26th at 18:00 GMT.
Join this special event - win your Skirmish to claim victory and the spoils!
Please let us know what you think of the event in the comments below or on the KARDS Discord.
We are thrilled to bring you the third episode of the official 1939 Games podcast - The Frontline: A KARDS Podcast! Join us and get an exclusive insight on the exciting future of KARDS in a discussion with the developers.
The KARDS Podcast is a monthly podcast featuring different KARDS developers in every episode. This is where you’ll hear about all the latest things in KARDS and get a closer look at the team behind KARDS, as we explore developers’ varied work and contributions to the constant development of the game. The podcast is conveniently available on Spotify, Apple and Google Podcasts, as well as on the KARDS YouTube channel.
The Frontline Episode 3: Let’s Discuss the New User Interface
In this third episode, KARDS Community Manager ElĂn and host Christo welcome Senior UI/UX Designer Juha and UI/UX Designer Frikki to discuss the recently released new user interface. Join us as we go over the user interface changes, the thought process behind them, and discuss the design process.
Tune in Now!
Tune in to The Frontline podcast on the following platforms:
After months of designing, testing, tweaking, and fine-tuning, the new KARDS user interface is now live for all players. Read on for more details about the new user interface.
We’ve also prepared a short video overview of what you can expect with the new user interface:
We’d love to hear your feedback on the new UI! Please head into the NUI Feedback channel on the official KARDS Discord server to leave any thoughts, comments or suggestions you have on the new UI.
New User Interface: Overview
From our own insight, community feedback, and the ambition to run KARDS for many years to come, we’ve seen that the KARDS user interface could be improved. In developing the mobile version of the game, we saw an opportunity to overhaul the user interface, to streamline it and improve the overall user experience. The new user interface will be available on both the PC and mobile version of the game, so players will have a consistent experience regardless of which device they are playing on. Here, you can find an overview of all the changes you can now experience in your game.
KARDS Home Screen
The KARDS home screen is changing fundamentally with the new UI. The KARDS Home Screen has a new look, allowing for increased flexibility and for us to communicate better about all the exciting things going on in and around KARDS.
1. The Top Bar
On the far left, you’ll find the Home button. Simply click on the KARDS logo to take you back to the home screen from almost any other part of the UI.
Next is the button to your profile - indicated by your current rank and player name.
Then, the resource overview - the amount of gold, diamonds and wildcards you have.
Finally, on the far right, you have the Friends and Settings buttons.
2. The Main Menu
PLAY navigates to Battle, Training, Campaigns, or any other game mode. More on this below.
CARDS gets you to your decks, deck builder and card collection. More on this below.
SHOP takes you to the shop.
3. Content Carousel
The content carousel is a rotating banner on the home screen that keeps you updated on all the latest things in KARDS. This can be information about a recent expansion, decklists, guides, dev blogs, news, store offers, tournament info, etc.
4. The Right Side Buttons
The buttons on the right side will vary depending on the content we want to highlight or feature at any given time. They will mostly be reserved for shortcuts to specific events or game modes, such as Skirmishes.
5. The Progress Line
On the bottom of the new UI you will find your national progress - the UI will by default show you the last main nation you progressed in, but you can also switch to a different nation. Your missions are accessible in a separate button next to the progress line.
PLAY Button
The Play button determines how you enter any given game mode.
Under the Play options, you’ll be able to select any of the game modes available at the time:
Battle (PvP) - with a toggle between Ranked or Casual
Training (PvE)
Draft
Campaigns - starter campaigns or Theaters of War
Battle Code
Skirmish - when available
Select Deck
After picking a game mode to enter, you’ll be prompted to select a deck from your library to play with. Scroll up and down to browse your list of decks. Decks will be ordered by usage (last played, last created, etc.).
On the right hand side, you’ll see the selected deck and interact with it through the buttons provided. Customize the deck (swap card-back, board items or emotes), or hit the star button to favorite the deck, so it’ll always show up at the top of the deck list.
Below the selected deck you’ll be able to toggle between ranked or casual mode, and, finally, hit the play button to head into the game!
CARDS Button
The CARDS button on the main menu allows you to explore your decks and collection of cards.
Click the PACKS button on the Top Bar to open your unopened packs.
Click the COLLECTION button on the Top Bar to access your card collection.
Browse through your library of decks by scrolling up and down.
Click the empty deck slot to create a new deck.
Click any of your existing decks to bring up details about the deck and edit it.
On the right hand side, use the buttons provided to delete the selected deck, mark it as a favorite, customize the deck elements, copy the deck code to your clipboard or edit the deck.
Deck Builder
The layout of the deck builder has changed quite significantly. These changes are done with consideration of a lot of community feedback we’ve received throughout the years. The goal with the new deck builder is to improve accessibility, provide an improved deck overview, have a consistent and clear UI for the upcoming mobile version of the game, as well as introducing various improvements for power users (especially on desktop). The new deck builder is split into three main areas:
The Top Bar, with a search bar, a “show all” button to include unowned cards, a wildcard overview, and a button to access filters.
The Card Collection, filtered by the nations in the deck. Scroll up and down to view all the cards. Right-click a card for more details and the ability to create a card with wildcards.
The Deck Overview is visible in its own panel on the right side. On the top of the deck overview, you can access details about your deck composition and change the name of the deck. Within the deck itself, using the edit button next to the top two cards, you can change the card-back and edit your HQ/battlefield. On the bottom you have an overview of the number of cards from each nation in the deck, the overall number of cards in the deck, as well as the “Done” button for when you’re finished editing.
Still to Come
The changes we’ve introduced so far to the user interface are quite significant, but we still have a few additional things ahead in the interface!
Still up ahead you can expect some changes to the battle scene and the shop. We’ll be overhauling the keyword and ability icon system to, among other things, give players clearer visual feedback on what is happening on the board and to function better on mobile devices. We’ll also be improving the battle history to enhance its readability. Finally, the Kredit overview UI is receiving improvements as well. We’ll communicate more details about the upcoming changes as we get closer to their releases.
We’d also like to note that, as we move forward, we may still tweak and fine tune some elements of the new user interface.
Let Us Know What You Think!
We’d love to hear what you think about the new user interface! Please join us in the New Interface Facility in the official KARDS Discord server and let us know any thoughts, suggestions or other feedback you have on the new user interface in the NUI Feedback channel.
You can also report any bugs you run into with the new UI in the NUI Bug Reports channel, get assistance with the new UI in the NUI Help channel, and engage in general discussions with other players about the new UI in the NUI Discussion channel.
We look forward to hearing your thoughts on the new UI!
Get ready for the Grand Finals of the KARDS Open XV!
Two qualifiers were held in February and March where over 150 participants battled it out for a shot at earning their share of the 1500 USD prize pool and the title of KARDS Open XV Champion. The top 8 participants in each of these two qualifiers have now made it to the Top Cuts weekend. These top 16 players now face off against one another to try and make it to the top 4. All the action of the top 4 Grand Finals will be broadcast live on the KARDS Twitch Channel on Sunday, March 19th @ 13:00 GMT.
KARDS Open XV Broadcast
Make sure to follow us on Twitch and tune in for the broadcast, as we’ll have giveaways going throughout the broadcast with card packs, draft tickets, and more!
Type OPENXV into the Twitch chat during the broadcast on March 19th to enter the giveaway!
The Grand Finals games are all best of 5 series with 1 ban in Conquest format. Deck lists are open - type !decks into the Twitch chat to bring up deck lists for the top 4, including the deck import codes that you can use to try them out yourself!
KARDS Open Prizes
The KARDS Open has a prize pool of 1500 USD that is split the following way:
1st: 600 USD
2nd: 450 USD
3rd: 250 USD
4th: 200 USD
5th - 8th: 500 Diamonds and 2000 Gold
9th - 16th: 200 Diamonds and 1000 Gold
17th - 32nd: 1000 Gold
Diamond and Gold prizes will be delivered to participants’ accounts immediately following the KARDS Open Grand Finals.
Join us on Twitch on March 19th at 13:00 GMT and find out who will be the KARDS Open XV Champion!
A new Skirmish event is live now until March 12th!
Here’s everything you need to know.
Skirmish is a special game mode in KARDS where you play with alternate rules. These rules vary; you’ll face something different at every Skirmish event. Read more about Skirmishes in our announcement blog New game mode: Skirmish.
In this Skirmish, you choose your own deck to battle with. However, only Orders and Artillery units are allowed in your deck. Artillery units have Blitz and HQs start with 10 defense.
The prize for your first victory in this Skirmish is a random card pack!
Access the Skirmish event from the game's main screen to get an overview of the game mode, rules and prize.
This Skirmish will be accessible from March 10th at 12:00 UTC until Sunday, March 12th at 18:00 UTC.
Join this special event - win your Skirmish to claim victory and the spoils!
Please let us know what you think of the event in the comments below or on the KARDS Discord.
Originally launched in 2019, the KARDS Contributor Program (KCP) provided the framework within which the relationship between 1939 Games and the various KARDS contributors was formalized. This allowed us to better support and collaborate with KARDS creators and other contributors with the overall goal of enriching the KARDS community.
We recognize that support for this program has dwindled over the course of the last several months. After a thorough review of the existing program and potential improvements, we are now launching an updated version of the KCP, to provide support to a wider range of contributors, with benefits and perks for potential contributors and, ultimately, the larger KARDS community.
Read on for more information about the KCP structure, benefits, requirements, and how to join!
KCP Structure
The KCP has several categories, based on the specific type of content a contributor creates or engages in. These groupings are created to help 1939 Games best meet different contributors’ needs. A contributor may belong to several categories if they produce several types of content that fit into several categories.
The KCP is categorized as follows:
Live streamers (e.g. KARDS streamers on Twitch)
Video creators (e.g. KARDS video creators on YouTube)
Community event organizers (e.g. KARDS themed art competition organizers)
Tournament organizers
Fan site runners (e.g. blogs or language-specific social media pages)
Community guides
If you are creating content that you feel doesn’t fit into any of these categories but would still like to participate in the KCP, please let us know! We’d love to try and figure out how we might be able to support you in creating your content of choice.
Benefits and Perks
Whether you are at the beginning of your contributor career, or if you’re already a veteran, the support from 1939 Games and the KCP community can be incredibly valuable. You can find assistance in various circumstances and support in creating a wide range of content or events.
The KCP may grant access to a number of different benefits, such as:
Giveaway codes for card packs or draft tickets
Visual media, such as artwork or stream/video scene transitions
Promotion of your content through official KARDS social media channels or the KARDS Steam page
The “KARDS Official Contributor” logo you can use to show your status as an officially supported community contributor
We encourage contributors to grow together with KARDS. The KCP community and 1939 Games are here for you!
Requirements
There are only a few requirements to become and stay a KCP member (and as such an official KARDS Contributor):
Have some content ready to show us when you apply.
Your content needs to be related to KARDS.
Your content needs to be of some value to the community (e.g. entertainment, educational, participative).
As an official KARDS Contributor, we expect you to be respectful.
Rules
License. The KCP Contributor License creates the framework around which official KARDS contributors work within, so if you’re thinking about applying for the program, make sure you familiarize yourself with this.
Activity. Once you’ve joined the program, we expect a minimum level of activity to remain within it. If you’ve created no content or otherwise contributed to the community through avenues in which you were originally admitted into the program for an extended period, we may revoke your Official Contributor status. We understand that sometimes people’s lives can get busy and we want to be as understanding of that as possible! So if you foresee an extended period of inactivity and would like to remain in the program, please reach out to us and we’ll figure something out. You can also always reapply for the KCP if you return to the game after extended inactivity.
Content. As a KCP member, we expect a significant portion of your content to be KARDS related. We understand that you may be interested in other games and encourage you to try them! But as a member of the KCP, we ask that KARDS be one of your main focuses.
Joining the KCP
Joining the KCP is easy! We only have a few requirements and rules listed above.
To ensure the continued high quality of community contributions, the integrity of the program, and to avoid misunderstandings or frustration, we reserve the right to decline applications.
We are delighted to announce that the public testing of the next generation KARDS user interface has begun! As you may know from our previous blogs, the KARDS user interface is getting a significant facelift and massive under-the-hood improvements. This is done so that we can operate KARDS for many years to come and in preparation for the mobile version of the game. As we are getting close to the finish line on the new user interface, we invite you to our public test on Steam and welcome your feedback. Please note that as the new user interface is still in beta, you may run into some bugs in this test.
How Do I Access the Test?
To access the new UI test, please follow these steps:
Navigate to your Steam Library and find KARDS in the list of games.
Right-click the title and select Properties.
Click the Betas tab.
Use the drop down menu to select the [newUI] test branch.
Once it’s selected, you can close the Properties window and the game will start updating. You may need to manually start the updating process by pressing the Update button on the game’s main Steam interface.
Once the updating has completed, you can play the game with the new UI.
To revert back to the old UI, simply go back to the Betas tab in Properties and select [None].
What Can I Expect With the New UI?
We have reworked many aspects of the user interface to make the KARDS UI future-proof, to add many usability improvements, to install under-the-hood optimizations, and to prepare for the upcoming mobile version. The new UI includes changes to the home screen, how you enter the various game modes, and significant changes to the layout of the deck builder. You can find a more detailed overview of the changes in our blog: New User Interface: Coming Soon!
Where Do I Report Feedback and Bugs?
The New User Interface Facility category has been established and is accessible for all users on the official KARDS Discord. This category is home to all things related to the new UI.
In #nui-info, you’ll find all the information you need to access the new UI test.
In #nui-feedback, you can give us all the feedback you have on the new UI.
In #nui-bug-reports, please report any bugs you may find in the new UI.
In #nui-help, you can get assistance in navigating or otherwise interacting with the new UI.
In #nui-discussion, have general discussions about the new UI.
I Don’t Play KARDS on Steam, Can I Still Join the Test?
This new UI test is only available for users playing KARDS through Steam. The new user interface will, however, be available for all users in the latter half of March. We’d still love to hear your feedback about the new UI when you’re able to access it - the New User Interface Facility on Discord will remain open for some time following the full release of the new UI, collecting all the new UI related feedback, bug reports, and so forth.
We look forward to hearing your thoughts on the new UI!
The March update includes some changes to how fatigue damage works, some behind the scenes additions related to the upcoming new user interface, as well as some bug fixes.
Fatigue Damage Change
Following today’s patch, cards with effects that keep a HQ’s defense at 1 or above, such as the M26 PERSHING, will no longer protect the HQ from fatigue damage. This small but meaningful change means that specific card effects will no longer be able to keep a HQ immune from fatigue damage.
Bug Fixes
Campaign Bugs
Fixed issue with one of the objectives in Theaters of War campaign EL ALAMEIN mission 2nd RUWEISAT not being correctly completed in certain circumstances.
Fixed issue in Theaters of War campaign GUADALCANAL mission MATANIKAU where SUPPLY SHIPMENT order did not correctly apply to unit in the frontline.
Fixed issue with one of the objectives in Theaters of War campaign EL ALAMEIN mission MERSA MATRUH not being correctly completed.
Card Bugs
Fixed issue where 43e RÉGIMENT MOTORISÉ unit ability was displayed but not triggered after taking damage.
Fixed issue with BOMBING RAID dealing an incorrect amount of damage when unit J1N1 GEKKO was on the battlefield.
Fixed broken interaction between MATILDA MKII and OUTMANEUVER order causing incorrect pins.
Fixed issue where Alpine ability was not correctly triggered when adding Alpine unit through SPECIAL ASSIGNMENT order.
Fixed broken interaction between BLACK WATCH and MINORITY RECRUITS causing BLACK WATCH to permanently increase the cost of orders in hand after being retreated to hand.
Fixed issue where the No. 1 COMMANDO unit ability was incorrectly triggered after attacking enemy HQ when the ROYAL ULSTER RIFLES unit was located on the enemy battlefield.
Fixed incorrect pop-up displaying when targeting friendly unit with ANNIHILATION.
Visual Bugs
Fixed issue where deck was displayed while empty after reconnecting to match.
New User Interface
With this patch we also prepare for the upcoming new user interface. We will have a short test period opening soon with the new user interface on Steam - keep an eye out for more details on this.
That’s it for now. As always, we welcome your feedback in the comments below, or on the KARDS Discord.