KARDS - The WW2 Card Game - Thomas


Dear KARDS players,

The dev team is hard at work to improve KARDS at all fronts, and that includes adding functionality to the game client. One of the most popular feature requests has been a system that allows you to play challenges without having your opponent on the friend list.

Rejoice! The new Battle Code system allows you to create universal invites so that other players can pick up that invite and battle together.

The applications of this new system are manyfold. It helps organize tournaments, it allows for open challenges, and more.

We designed the Battle Code system to be flexible and yet easy to use.

Let’s have a look at the details now!

HOW DOES THE BATTLE CODE WORK?

Any two players that have started a battle code match and have the same battle code will be matched against each other.

  1. First, you start a battle code match via the settings menu.
  2. Then, you are asked for a battle code. A battle code is an alphanumeric string with a minimum length of three.
  3. After that, you wait for another player with the same battle code.
  4. As soon as the system finds two players waiting with the same battle code, a match between those players will start.

When you enter the battle code, the system checks if the code already exists and then tries to match you with a player. If no player is waiting with that code, the system simply creates a new code and you then wait for another player to join you. If multiple players use the same code, the system matches them one after another.

Matches played via a battle code are similar to challenges, they do not change rank or provide additional rewards (other than great game fun, that is).

HOW TO ACCESS THE BATTLE CODE SYSTEM?

The Battle Code is accessible from the settings menu in the upper right corner.

This position is not necessarily final, we might change iit in the future. For now, however, this is where you can find it.

WHAT CAN THIS BE USED FOR?

Due to its flexibility, there are many potential use cases for the battle code system.

Here are a couple examples on how this system could be used.

Matches between two friends

You can simply enter a code and share it with a friend to get a match going between the two of you - even if you are not in-game friends. Simply share the code and you are good to go.

Matches between groups

You can share the same code within your group of friends. As soon as two players using the same battle code are found, the system matches them together. Keep in mind, only players with the same code are matched together- as long as the match is started via the Battle Code system in the menu.

Ad-hoc tournaments

Tournaments can be easier organized with each match having their own battle code. You and your opponent simply enter the battle code to start the match and that’s it. You no longer need to add your opponent to your friends list to get a match going. Organizing tournaments still requires some manual work (e.g., setting up and distributing the battle codes), but for the participants this should be a major simplification.

Open challenges

This might be interesting for champions, mentors, streamers, and everyone who likes open challenges. Simply create a battle with a code and share it. Then people can pick up that code and play against you for a unique challenge, mentoring, and more. Keep in mind that there is still a bit of manual overhead here as you need to make sure that at maximum only one person is waiting in the queue for you at any given time (remember: if there are two people waiting in the queue with the same battle code, they will be matched against each other).

We are sure you can come with plenty of creative ideas, let us know how you would use this system!

WHEN WILL THE BATTLE CODE SYSTEM BECOME AVAILABLE?

The Battle Code system is just around the corner! It will go live on 18th of August.

We welcome all feedback on this system and encourage you to think about possible use cases!

See you on the battlefield of KARDS.
Aug 12, 2022
KARDS - The WW2 Card Game - Elin


The third Skirmish event is live now until August 14th!

Another new and unique set of rules for this weekend’s Skirmish! Here’s everything you need to know.

Skirmish is a completely new game mode in KARDS where you play with alternate rules. These rules vary so every Skirmish event you’ll be facing something new and completely different. You can read more about Skirmishes in our announcement blog New game mode: Skirmish.

Rules Skirmish #3

In this Skirmish, each player is randomly assigned one of five predetermined decks to battle with. There’s one deck for every nation, and each deck consists of 39 copies of the elite order card for the nation in question that adds 1 of 3 random elite units to your hand (e.g. A Few Good Men, His Majesty’s Chosen, etc.).

Players will also start with an extra Kredit slot in this Skirmish.

Prize for Skirmish #3

The first time you win this Skirmish, you will receive a full set of the new unique card, Hasty Reinforcements. This Standard card costs 1 Kredit to play and will make any units you deploy or add, on the turn it is played, randomly get either +1+1, Blitz or Ambush. This new card can also be crafted with wildcards even after this event ends.



You can access the Skirmish event from the main screen of the game to get an overview of the gamemode, rules and prize.

This Skirmish will be accessible between August 12th at 12:00 GMT until Sunday, August 14th at 18:00 GMT.

Make sure to join this special event - win your skirmish to claim victory and the spoils!

Please let us know in the comments below or on the KARDS Discord what you think of the event.

See you in the Skirmish this weekend!
KARDS - The WW2 Card Game - Thomas


Dear KARDS players, friends, and WWII enthusiasts,

We are incredibly excited to bring you the freshly updated KARDS roadmap.

What is the roadmap?

The roadmap is a regularly updated, high-level overview of the milestones and important events for KARDS: The roadmap contains only the highest level of features.

The roadmap does not display regular game updates and improvements, seasonal in-game events, the Esports calendar with monthly and bi-monthly opportunities, and general KARDS refinements. Also not listed on the roadmap are balancing changes, even though they are a vital part of our ongoing work on KARDS.

Without further ado, let’s have a look at some of the exciting things we can look forward to in KARDS in the coming months!

KARDS Living Roadmap



July: New Game Mode: Skirmishes✅

July saw the release of the new Skirmish game mode. In these biweekly weekend events, you can play matches against other players with unique rules and exciting victory prizes - a new promo card for every event! Read more about Skirmishes in our announcement blog, New game mode: Skirmish.

August: Battle Code / Direct Challenges

Enjoy a new way of challenging other players with the Battle Code system without having to add them to your friends list. Battle Codes will have a variety of uses - in matches between two friends, matches between groups, ad-hoc tournaments, and facilitating open challenges to whoever is brave enough to accept them.

September: Performance Improvements

Some performance improvements inbound for your game in September - always cause for celebration!

Q4: New User Interface

The new UI aims to enhance your playing experience, making client navigation more streamlined and simplifying communication from us to you about any new and exciting things going on in KARDS and its community.

Q4: KARDS Mobile

Big news about KARDS! Public Beta 2 will be live in Q4, and as we near the end of the year, the mobile version will be soft launched! Soon, you will be able to have KARDS at your fingertips whenever and wherever you want.

Q4: World Championship

The grand finals of the World Championship will be held in Iceland again this coming December. Keep an eye on the KARDS newsfeed for more updates about this, especially regarding qualifications.

2023: First Half

The first half of 2023 will see the full release of KARDS mobile as well as a large spring expansion. Get ready to enjoy some great new content in the new year!

This roadmap provides a broad overview of what we have planned for KARDS. We will also bring you many smaller features, improvements and events throughout this period.

The whole team is incredibly excited for what’s ahead and we would love to hear your feedback! Please tell us what you think on the KARDS Discord or in the comments below.
KARDS - The WW2 Card Game - Elin


The second Skirmish event is live now until July 31st!

New Skirmish, new rules, new reward! Here’s everything you need to know.

Skirmish is a completely new game mode in KARDS where you play with alternate rules. These rules vary so every Skirmish event you’ll be facing something new and completely different. You can read more about Skirmishes in our announcement blog New game mode: Skirmish.

Rules Skirmish #2

In this Skirmish, you will be able to choose your own deck to battle with, but there are some limitations. The deck you play with cannot contain any Order cards - only Units and Countermeasures are allowed.

Prize for Skirmish #2

The first time you win this Skirmish, you will receive a full set of the new unique card, Fieseler FI156. This Special Unit costs 3 Kredits to put into play and 1 Kredit to move or attack. It has 1 attack, 3 defense, and the effect that on the end of your turn, a random Countermeasure in your hand is activated. This new card will also be craftable with wildcards even after this event ends.



You can access the Skirmish event from the main screen of the game, where you can also get an overview of the gamemode, rules and prize.

👉 This Skirmish will be accessible between July 29th at 12:00 GMT until Sunday, July 31st at 18:00 GMT.

Make sure to join this special event - win your skirmish to claim victory and the spoils!

As always, let us know in the comments below or on the KARDS Discord what you think of the event.

See you in the Skirmish this weekend!
KARDS - The WW2 Card Game - Elin


Get ready for some more KARDS Open action as it returns this July with KARDS Open XIII!

SIGN UP NOW

Last KARDS Open saw an exciting series of games, that ended with an impressive performance from Chinese player 钟离梓 (TangTang), who defeated Chistyi 3-0 in the grand finals, winning the KARDS Open for the second time in a row.

Catch up with all the action on the VOD and learn from the best: https://youtu.be/vVyJzm7OI5Y

In the upcoming Open tournament, players will have two chances to make it into the top 16 through one of two Swiss Qualifiers held on July 30th and August 6th.

The KARDS Open is all about gathering together, meeting new people, having fun, and playing KARDS. To that end, we will be doing a random giveaway between all those that sign up and play in the KARDS Open XIII qualifiers, where three lucky players will receive 4 officer packs once the qualifiers are complete.

Read on for a detailed breakdown of the different tournament stages.

STAGE ONE

Starting Saturday, July 30th, with the Swiss Qualifiers, you will compete in a best of 3 free-for-all deck format. This means that you can bring any deck you want and play it as many times as you’d like. No deck submissions and no deck restrictions! If you make the Top 8 in this stage, you will advance to stage two.

The second chance Qualifier will be held on Saturday, August 6th. This Swiss bracket is open to any player who has not already made the Top 8 cuts. Make sure to maximize your chances of making the top 16 by playing in both qualifiers.

STAGE TWO

If you finish in the Top 8 from either of the stage one weekends, you will be qualified for the next stage. On Saturday, August 27th, you will compete in the single elimination best of 5 conquest. In this stage, you will submit four of your best decks from four different main nations. You will ban one deck from your opponent and play a best of 5.

STAGE THREE

If you’ve made it to the Top 4 on August 27th, you’ve made it to stage three! These final games are played and broadcast LIVE on August 28th.

For all questions about participating in the Open and all things related to KARDS tournaments, please join our KARDS competitive Discord: https://discord.gg/288DQexmng

FORMAT & SCHEDULE

Swiss Qualifiers

  • Compete in one or both qualifier Swiss bracket weekends.

  • Top 8 from each weekend bracket moves on to Top - Cuts weekend

  • Closed deck lists with no deck restrictions! Play whatever you want, whenever you want!

Best of Three Matchups

  • Compete in one or both qualifier Swiss bracket weekends.

  • Top 8 from each weekend bracket moves on to Top - Cuts weekend

  • Closed deck lists with no deck restrictions! Play whatever you want, whenever you want!

Top Cuts

  • Bring three decks from three different main nations

  • A fourth deck must be submitted, which will only be used if you make it to top 4

  • Top 16 Conquest format best of 3 with open deck lists and one ban

  • Top 4 conquest format best of 5 with open deck lists and one ban

  • Top 16 Bracket August 27th @ 1300 GMT

  • DECK LIST SUBMISSION DEADLINE: August 27th @ 1200 GMT

  • Top 4 Bracket & Live Stream August 28th @ 1400 GMT

Prizes

The KARDS Open has a prize pool of $1500 that is split the following way:

  • 1st: $600 USD

  • 2nd: $450 USD

  • 3rd: $250 USD

  • 4th: $200 USD

  • 5th-16th: 1000 Gold

Sign ups are open now! https://www.start.gg/tournament/kards-open-xiii/details
KARDS - The WW2 Card Game - Elin


The first Skirmish event is live now until July 17th!

Here’s everything you need to know.

Skirmish is a completely new game mode in KARDS where you play with alternate rules. These rules vary so every Skirmish event you’ll be facing something new and completely different. You can read more about Skirmishes in our announcement blog New game mode: Skirmish.

In this Skirmish, you will be able to choose your own deck to battle with. At the start of each player’s turn 1 damage is dealt to each of their units.

The first time you win a Skirmish you will receive a full set of the new unique card, Supply Shortage. This standard card costs 2 Kredits to play and deals 1 damage to enemy units at the start of the owner’s turn. This new card will also be craftable with wildcards even after this event ends.



You can access the Skirmish event from the main screen to get an overview of the game mode, rules and prize in-game.

The Skirmish will be accessible between July 15th at 12:00 GMT until Sunday, July 17th at 18:00 GMT.

Make sure to join this special event - win your skirmish to claim victory and the spoils!

Please let us know in the comments below or on the KARDS Discord what you think of the event.

See you in the Skirmish this weekend!
KARDS - The WW2 Card Game - Elin


Hello friends,

We have some exciting news to share with you today. A new special game mode is coming to KARDS: Skirmishes!

Skirmishes are matches played against other players with a special set of rules. For example, a skirmish may entail every unit on the battlefield taking damage every turn, kredits may accrue at an altered rate, or you may be locked in to playing with specific decks.

Initially, a new skirmish will launch every other week, with the first skirmish starting on Friday July 15th at 12:00 GMT and ending the following Sunday July 17th at 18:00 GMT. Skirmishes are free to access for any player, so get ready to join up!

Winning a skirmish rewards you with a full set of a new unique promo card. But don’t worry if you cannot get these cards during the skirmish, they will be craftable with wildcards even after the skirmish event in question has ended.

Each skirmish will pose different challenges and reward you with unique prizes.

Make sure you don’t miss out - win your skirmish to claim victory and the spoils!

That just about wraps it up for now - please let us know what you think.

See you in the skirmishes!
KARDS - The WW2 Card Game - Thomas


This July patch includes preparation for the new game mode Skirmishes and several bug fixes.

New features and updates

  • Introducing a new game mode: Skirmishes. Please read more about Skirmishes, what they are and how they work in our latest blog New game mode Skirmish.

  • Improvements to the new player tutorials and nation unlocking campaigns.

Bug Fixes

Visual bugs

  • The visual indicator that the attacking unit will be killed by the attack was shown when it actually survived as uff effects before the attack were not taken into consideration. This impacted the F6F HELLCAT and 33RD LIVORNO REGIMENT. Fixed.

Localization

  • Several translation bugs have been fixed. Thank you for reporting them!

User Interface

  • Several bugs with the user interface in the unlocking campaigns have been fixed.

As usual, we welcome all feedback in the comments below and on KARDS Discord.
KARDS - The WW2 Card Game - Thomas


Following the recent game update on June 22 and updating KARDS to Unreal Engine 5, we have received reports of issues with the graphic performance.

Our investigation revealed that the graphic settings in KARDS were automatically set to the highest value for everyone. This was a fault in the update and resulted in degraded graphics performance in some cases (GPUs running too hot, visual defects in the game, animation stuttering etc.). We also identified an issue with the fullscreen mode not actually covering the entire screen.


On June 23 at 18:00 UTC, we updated the KARDS game client with a bug fix for the above mentioned issues.


Please let us know if you still experience graphic issues even after this latest update.
KARDS - The WW2 Card Game - Thomas


This June patch improves some fundamental systems in KARDS to ensure that we are ready for the future including mobile.

While this patch doesn’t change any cards, the general look & feel, or the behavior of the client in general, it is important that we keep updating core systems so that we can KARDS keep running and improving for years to come.

Updates and improvements

Update on June 24, 2022

Following the recent reports of issues with the graphic performance, our investigation revealed that the graphic settings in KARDS were automatically set to the highest value for everyone. This was a fault in the update and resulted in degraded graphics performance in some cases (GPUs running too hot, visual defects in the game, animation stuttering etc.). We also identified an issue with the fullscreen mode not actually covering the entire screen.

On June 23 at 18:00 UTC, we updated the KARDS game client with a bug fix for the above mentioned issues.


Update on June 22, 2022

We have received several reports of issues:
  • Inability to use use fullscreen and/or window mode
  • Irregularly high GPU usage
We are looking into these issues with high priority and will provide an update as soon as we have further information on this.

As usual, we welcome all feedback in the comments below and on KARDS Discord.
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