Battlestar Galactica Deadlock - Alberto
“In news closer to home, and if you’ve followed this show, you’ll know is close to my heart; another of our hallowed Alpha Pyramid franchises has been forced to shut its doors. You know, if I’m thankful for one thing this Hallow Morn, it’s the fact that the Cylons have done what even Daniel Graystone couldn’t manage - and forced the C-Bucs to finally take the loss and close shop.

“Although I heard Caprica City police had to drag Rod Jenkins from what’s left of the arena court the other week. C’mon buddy, it’s over. We’d all given up on you years ago. It—- it was getting real embarrassing for everyone. Even the Cylons wear a Delphi Legion cap when they march down Atlas Promenade now, and I’m not sure they even know what pyramid is. Probably the only way they can get through the neighborhood without Jenkins flagging them down for a pick-up game.”

Baxter Sarno, Backtalk (episode 379)



It’s hard to believe it’s already been two months since the release of Resurrection! We hope you are enjoying all of the changes in Season Two.

As always, the team have been hard at work on a raft of improvements and new features for Battlestar Galactica Deadlock. When Resurrection was released, you might have seen the roadmap that outlined some of what we are working on. In this post, we’ll get you up to speed with where everything is at.

A number of players over the 2 years since release have commented that the officer portraits displayed when recruiting fleet group commanders haven’t met their expectations. As we’ve largely been focussing on adding more ships and missions to the game, we never got around to giving the officer portraits the care and attention they deserve. Until now.

We’ve completely redone the art for the officers, giving them more natural skin tones and better facial structures and hair. We’ve also improved the lighting when the portraits are rendered. Below you can see the results:



We’ve also completed work on a new cinematic browser. This feature will allow you to go back and view any opening or closing cinematic from any campaign you have completed.

About to play through the Resurrection campaign? Why not go back and review the end sequence of Sin & Sacrifice before you start.

We’ve also got a lot of quality of life improvements in the pipeline. In the Command Update, we added multi-select, and in keeping with the theme of making fleet controls faster and easier, we are adding more shortcuts and enhancements. For example, double-clicking on a ship will select all other ships of the same type. Selecting your entire doomstack of Adamants will soon be just a double-click away.

That’s just some of the work we’ve been doing lately. We’ll outline more in the next dev diary.

Oh, and in case you missed the news, the first multiplayer tournament of season two is on now - head over to the Battlestar Galactica Deadlock Discord for the latest news. So say we all!

https://store.steampowered.com/app/544610/Battlestar_Galactica_Deadlock/
Battlestar Galactica Deadlock - Alberto
Round 1 has begun!

All the 32 participants will have exactly one week in order to play their match. You can find the pairings by looking at the tables below.




Please refer to the rules we posted last week. We will keep you updated each week on tournament progression, so stay tuned.

What else is there to say? Good luck, commanders! So say we all!
Battlestar Galactica Deadlock - Alberto
Many of you have been waiting for this: we are announcing the new tournament of Battlestar Galactica Deadlock, the first since the start of Season 2. You can find terms and conditions down below and we hope many of you will sign-up and have fun. So say we all!

Tournament rules:
  • 1 Week per round. Not showing up or organising a match within the 1 week timeframe will result in the participant(s) being disqualified
  • All participants are to join the BSG:D Discord to be able to take part. You need to write in the Tournament Applications channel and give us through Discord the following info: Discord nickname, Steam username and time zone
  • 32 players single elimination, using the two brackets as per the last tournament. The tournament could be expanded to 64 players depending on the number of signups
  • Semi-finals and finals are best of 3 matches
  • Caught instances of directly and maliciously breaking the rules (including cheating) will result in an immediate disqualification
  • Participants are welcome (and encouraged) to stream their matches, but do so at their own discretion. This is not mandatory
  • Participants are to agree upon a time and date of their match publicly during the week of their round. EG: Participant 1 & 2 agree to play at 18:00 GMT on Thursday 31/10/19. Once the match is set up at the agreed upon time, the creator of the room is to wait 10 minutes. If the opponent has not arrived by that point, the opponent will be disqualified unless both participants agree to reorganise the match within the 1 week time frame. A match may be reorganised only once
  • BOTH participants must take a pre and post-game screenshot of their match, regardless of streaming. The pre-game screenshot is to show both players in the room with the tournament settings (8k, 180s, Refinery) whilst the post-game match shows the victory (or defeat screen). An unedited version of this screenshot is to be sent directly to Sir Wagglepuss III on Discord
  • If one of the participants quits during a match due to elements outside of their control, an immediate rematch can be done only at the consent of both participants, otherwise the match is given to the participant who remains
  • Any disputes are to be brought to Sir Wagglepuss III, or the moderation team. The moderation team's word is final on any disputes

Game rules:
  • 8k fleet points
  • 180 seconds turn timer
  • The Map of choice is Refinery
  • No more than 2 of the same capital ships per fleet
  • Participants are free to change their fleets between matches so long as they are in accordance with the above rule
  • Participants do not need to announce their fleet beforehand, so long as the fleet they field is in accordance with the above rules

Scheduling:
  • Signups starting on Tuesday 29th October 2019
  • The tournament begins on Monday 4th November 2019, with 1 week for each round of the tournament
  • The tournament should last for 4-6 weeks depending on the number of participants 

Prizes:
The tournament champion will receive a brand-new copy of Ares Games’ amazing tabletop boardgame, Battlestar Galactica Starship Battles. The runner-up will win a set of ship miniatures from the board game.

https://store.steampowered.com/app/544610/Battlestar_Galactica_Deadlock/
Battlestar Galactica Deadlock - Alberto
We are releasing a small patch to address a few known bugs. As per usual, you can find the changelog below.

If you find any more bugs or have any feedback, you're more than welcome to let us know, either on the forum or in our Discord channel!

v1.3.86 Changelog:
• Prevent Taipans from launching from Viper launch tubes
• Modified launch point intervals on Atlas, Adamant and battlestars to look better
• Fixed hacking sound effect ignores volume settings
• Fix rare issues preventing completing Resurrection campaign mission 4 and Deadlock campaign mission 12
• Fix issue where icarus planet cannot be loaded depending on Windows region settings
Battlestar Galactica Deadlock - Alberto


Battlestar Galactica Deadlock enters Season 2 with the release of the new Resurrection DLC!

You can get it now on Steam at 14.99$ with a 10% discount launch, while on PlayStation 4 and Xbox One it will be released on September 4th.

https://youtu.be/DgqD86r_a3s

The new expansion introduces players to a new chapter of the First Cylon War. With the Cylons having overrun the Cyrannus system and Colonial Fleet having been disbanded, spontaneous revolts have broken out on Caprica and Tauron. Veterans and civilians alike band together to form resistance cells, and strike back at the invader. The rebellion’s hope lies in the secret reconstruction of the Battlestar Galactica.

It is from its deck that you will be leading your fleets in battle against the Cylons!




The new expansion adds a brand new story campaign, comprising of ten new story missions, as well as thirteen new resource missions. You will be operating from the deck of the Galactica itself, commanding all Colonial fleets from its CIC.

Resurrection also includes two new ships, the Jupiter-class Battlestar Mk II and the Cylon Cratus-class Basestar, as well as new squadrons: the Taipan and the Vespid.




Resurrection is accompanied by the Command Update, a free update to the base game. Its main features are highly-requested features such as Multi-ship selection, Squadron groups hotkey assignment, a Revamp of the bullet system, and much more! You can read the full changelog here.

The Resurrection DLC and the Command Update are just the first milestone in our roadmap for Season 2. You can find more about our plans for the future by looking at this infographics.



What else? Well, in two days we will be celebrating the two years anniversary of the release of Battlestar Galactica Deadlock.

We have a special sale starting today on Steam at 6 pm BST! Battlestar Galactica Deadlock will be at 70% off discount, while all its DLCs minus Resurrection will be at 25% off!

On top of that, we have setup a new bundle for you to get into Battlestar Galactica Deadlock’s season 2 from the get go in case you don’t own the game. You can get it here. Coupled with the sale on Deadlock, this is a tremendous offer.

Last but not least, we will be streaming the new Resurrection DLC on our Twitch channel at 8 pm BST! SgtZDog will be in command. Don’t miss it!

https://store.steampowered.com/app/1083890/Battlestar_Galactica_Deadlock_Resurrection/
Battlestar Galactica Deadlock - Sharon


The Command Update is here!

Later today Battlestar Galactica Deadlock will get a free update, the Command Update! This patch comes concurrently with the release of the new DLC, Battlestar Galactica Deadlock: Resurrection, that you will be able to purchase later here.

The highlights of this update are highly-requested features such as Multi-ship selection, Squadron groups hotkey assignment, a Revamp of the bullet system, and much more!

This is the first of a planned series of free updates coming for Battlestar Galactica Deadlock in Season 2. You can have a look at our current roadmap for Season 2:



You can read the full changelog down below.


Changelog:

----

- Support for Resurrection campaign. A 10-mission campaign, set 3 years after the events of Sin & Sacrifice.
> The legendary Battlestar Galactica - badly damaged during the battle to save Caprica after the betrayal of the Kobol Alliance - has been upgraded.
> The war against the Cylons continues to escalate, and BSG-75 is at the vanguard.

- A new command centre. Command Colonial Fleet from the CIC of the Battlestar Galactica.
- 13 New Resource missions.

New Ships:
- Jupiter MkII-class battlestar. An upgrade to the Jupiter-class battlestar, with more firepower then ever.
- Cratus Basestar. The Colonials aren't the only ones bolstering their firepower. The Cratus basestar is a new evolution in Cylon ship design.

- Taipan Fighter. A fighter deployed by the Colonials, with a powerful anti-capital cannon and a mysterious origin.
- Cylon Vespid Bomber. A deadly Cylon squadron with the ability to launch devastating bombing runs.

Changes
------

- User interface improvements. Numerous improvements and enhancements to make giving your fleet orders faster and easier:
> Multi-select support. Select multiple ships at once and give them orders simultaneously.
> Right-click context menus for hostiles. Right clicking on an enemy will show a context menu of actions available to the selected ship(s) in the players fleet
> Faster squadron grouping. Select multiple squadrons and press CTRL+number to assign them to a squadron group.
> All select. Pressing CTL+A selects all ships in your fleet.
- Revamp of the projectiles (bullet) systems, so bullets can now be paused between rounds. The 2-second pause of firing at the end of a round has been eliminated.
- Upgraded post-processing effects. A new full-screen effects system that refreshes the look of the game in battles.
- Support for a choice of character (Helena or Alex) for barks in Skirmish and multiplayer if a Season Two DLC has been activated
- Adjustments to AI targeting bias in escort missions to reduce targeting of ships under escort
- Added a new squadron command "Defend At Location". Squadrons will move to a location and attack squadrons and munitions that come within range.
- Added the ability to zoom in the fleet loadout UI (prior to battles, or when building Skirmish/Multiplayer fleets)
- Added a search bar to the ship name selector
- Added a search bar to the fleet selector (in Skirmish/Multiplayer)
- Improved performance of Ionized nebula
- Various balance adjustments
- Various other performance enhancements and bug fixes
- Mouse and Keyboard support for Xbox One and PlayStation 4

Fixes
----

- Fixed Bug: Proximity mine placement UI visible in single-round replay
- Fixed Bug: Crew veterancy not set if Daidalos is at starlane
- Fixed Bug: PCMs aren't behaving as expected
- FIX: Prevented exiting to the main menu or doing anything in the options panel while the game was saving (to avoid save file corruption)
- Fixed Bug: If a mid battle save is loaded before the Cerastes is boarded, then a boarding attack will start on the Cerastes when it is converted
- Fixed various rare issue restoring save games
- Fixed Bug: Explosions do not reset if a single replay round is cancelled

- Fixed [BUG] When less then 1 tylium's worth of damage is done to a ship, the Repair Fleet button doesn't appear
- Fixed [BUG] Replay fighter cam offsets on pause
- Fixed Bug: Berzerk show munition reload rate in build screen
- Fixed bug that displayed two front firing arcs on Gorgon
- Fixed Bug: Officer screen the line above "Promote' scrolls off screen.
- Fixed Bug: Some war room post processing profiles don't have color grading
- Fixed Bug: Fleet re-targets phobos before it jumps

Battlestar Galactica Deadlock - Alberto
The Proving Grounds are back!

https://www.youtube.com/watch?v=n59lr6JO6GA

This time Spacedock has a look at the Cratus Class Basestar, the new Cylon mobile operational base.

Let us know what you think in the comments field below!

https://store.steampowered.com/app/1083890/Battlestar_Galactica_Deadlock_Resurrection/

Battlestar Galactica Deadlock - Alberto
In case you missed the live preview stream of Resurrection on Twitch, we uploaded it to YouTube for everyone to watch!

https://www.youtube.com/watch?v=Oyv9FrfQBfc

What do you think? Let us know in the comments field section or on the forum.

Also, we will have a second preview stream, tomorrow! Tune in on Twitch tomorrow on August 23 at 8 pm BST! Spacedock is going to play on Multiplayer using the new ships coming with Resurrection!

https://store.steampowered.com/app/1083890/Battlestar_Galactica_Deadlock_Resurrection/
Battlestar Galactica Deadlock - Alberto
Spacedock is back with his Proving Grounds series!

In this video he showcases one of the new ships coming with the Resurrection DLC, the Jupiter Mk II!

https://www.youtube.com/watch?v=i-ZYT7qGuhs

Let us know what you think in the comments field below.

Resurrection is going to kickstart Season 2 of Battlestar Galactica Deadlock and it's going to be released on August 29th.


https://store.steampowered.com/app/1083890/Battlestar_Galactica_Deadlock_Resurrection/
Battlestar Galactica Deadlock - Alberto


4. The Lord of the Hunt rode with snakes twin of fang.
5. Because of them, His sister refused, for their venom made Her prey inedible.
6. “Why do you not hunt with us?” asked the brother. “The game is fair, and the exercise vigorous.”
7. Artemis held her brother in contempt. “The nature of the long hunt is survival. The envenomed meat you bring is waste.
8. “Cavort with devils, and yours will be famine while others find abundance.”
- Book of Dodona 21:4-8


Hopefully, by now, you are all caught up on our announcement for Resurrection , the new DLC that kicks off Season Two and will be released at the same time as the Command Update . (If you haven’t seen it yet, go check out the announcement here). As well as a new campaign set 3 years after the events of Sin & Sacrifice, Resurrection features a number of new ship designs. In this dev diary, we’ll talk about two of the new ships that will be available.

Colonial Jupiter MkII Battlestar
As the Cylon War has progressed, both Colonial and Cylon technology has advanced. When launched, the Jupiter-class battlestars represented the pinnacle of Colonial warship design.
However, with the war entering its tenth year, advancements in Cylon technology meant a new and upgraded iteration of the Jupiter was required.

The Jupiter MkII has a redesigned hull that should look instantly familiar to anyone who has seen the re-imagined Battlestar Galactica TV-series - although due to being freshly launched from the shipyards, it’s still sporting all of its armour.
Improvements in FTL technology mean that 2 pylons are sufficient to hold the flight pods, instead of the 3 required by the original Jupiter. The armour plating is stronger, the weapons loadout has been upgraded, and she’s also sporting an additional utility squadron slot.





Cylon Vespid Bomber Squadron

The Cylons continue to invent new methods to remove Colonial Fleet from the skies over the Twelve Colonies. The Vespid bomber is their latest attack vector, and introduces a new mechanic into the game...bombing runs.
Vespids are armed with high impact close-range armaments. A squadron of Vespids will be given a capital ship to target, and then move in close and release its payload. The results are pretty unpleasant for anyone unlucky enough to be on the ship they attack.


Gif by SirWagglepuss

That’s a quick look into two of the new ships that will be available in Resurrection, which will be available on PC, Xbox One and PlayStation 4 on August 29.

https://store.steampowered.com/app/1083890/Battlestar_Galactica_Deadlock_Resurrection/
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