Dying Light 2 Stay Human: Reloaded Edition - magdalena.marcinkowska


Yesterday (14.03) in Dying Light 2 Stay Human, the new parkour challenge Flying Scorpion arrived at The City to challenge all Pilgrims and check how skilled they are in flying over the Garrison district of the Central Loop.

Did you pass the test? Perfect! This Thursday (17.03) new challenges will appear in the game, waiting for you to accomplish them!

1. Suspension of Disbelief - This challenge will test your wall-running skills in the heart of Central Loop!
2. Grakour - This challenge in Old Villedor will check all your basic skills, make no mistake or kiss the gold medal goodbye!
3. Stroll on the River - Ready to get wet?
4. My Whole World is a Glider - Fly Pilgrim... Fly high over the chemicals and try not to fall, not too hard at least!



Make sure you head to the Central Loop to test your agility in the Flying Scorpion challenge so that you can perfect your skills in time for the new parkour challenges dropping this Thursday, March 17th.

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Buy Dying Light 2 Stay Human now!

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/
Mar 9, 2022
Dying Light 2 Stay Human: Reloaded Edition - jakub.kurowski


Check the full list of improvements and fixes below.

1. Story Progression Fixes
  • All known cases with “Deathloops” eliminated.
  • Fixed blocks in multiple quests - Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.
  • Solved problems with safe zones (in-game clock stops, can’t sleep).
2. Co-op Fixes
  • Stability issues fixed: crashes or black screens in certain situations
  • Numerous story progress blocks fixed
  • Fixed issues with accepting invites
  • Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled
  • Fixed co-op parties spawning in distant places
  • Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues
  • Fixed enemies and players falling through the ground in certain situations
  • Several performance drops fixed
3. Nightrunner Tools Fixes
  • Paraglider and Grappling Hook upgrades can be applied correctly for players that obtained them during cooperative sessions.
  • PK Crossbow reward is correctly given to players in cooperative mode. This fix will prevent new cases from appearing. 
4, Important Combat Improvements
  • Improved Biter behavior during the day. The enemy latches onto the players more frequently which diversifies enemy encounters.
  • Performance of blunt weapons improved to reflect the sense of weight.
  • Improved enemy reaction depending on the type of weapon - to better reflect the weight of the weapon.
  • Human opponents can now block players' attacks during light hit reaction time.
  • Light hit reactions for human enemies have been shortened.
5. New ragdoll’s behaviors.
  • Opponents enter ragdolls more often.
  • Ragdoll works more naturally.
  • Ragdoll behaves differently depending on the used weapon type.
  • Appropriate forces are applied when falling from a height and when hitting different parts of the body while maintaining the force given from the direction of the blow.
  • When a ragdoll collides with its surroundings - the appropriate sound and FXs are played depending on the surface the body falls on.
  • Improved spikes detection. The enemy is now always stamped on the spikes after a hit. Additionally spikes audio feedback is now improved and new FXs were added (displayed based on the body's physical momentum).
6. Night Improvements and Balance
  • Howler’s senses range increased.
  • Increased the Howler resistance to range weapons.
  • The chase is triggered when a Howler is hit by a ranged weapon and is still alive.
  • Volatiles come out of hiding spots faster during the chase.
  • Level 4 of the chase is now more difficult.
7. UI/UX Improvements
  • Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions.
  • Improvements to the Options Menu information architecture incl. a dedicated Accessibility Tab.
  • Added feature to show, hide or dynamically display Player Health Bar, Item Selector, and Time of Day Indicator.
  • The dynamic setting for Player Health Bar is the new default and hides the bar when the player is at 100% health.
  • The dynamic setting for Item Selector is the new default. The Item Selector becomes visible when in combat and when performing combat actions or using D-Pad.
  • The dynamic setting for the Time of Day Indicator is the new default setting. The Time of Day Indicator becomes visible during day-night transitional periods.
  • All of the widgets that are set Hidden or Dynamic become visible in Extended HUD.
  • Visual Improvements to Player HP and Stamina bars. These elements are lighter and their colors are more neutral.
  • Visual Improvements to the enemies' stance meter to more clearly indicate its connection to blunt weapons.
8. Improvements to the Final Boss Fight
  • Fixed an issue where the opponent does not react correctly to other players and does not change behavior that might lead to several glitches during CO-OP play.
  • Alternate opponent behaviors in Phase 2 during CO-OP play.
  • Opponent performs area attacks more frequently during CO-OP sessions.
  • Shortening the narrative scenes between the phases in a boss fight.
  • Boss fight pacing improvements.
9. Outro Improvements
  • Improvements of the game endings sequences. Additional end-of-game scenes have been added to better align gameplay and outro scenes.
10. Balance Tweaks
  • Higher Rank Bows are now more easily accessible at Merchants and in the world.
  • Banshees and Chargers are now more easily spotted in the Infected hordes during the night.
11. Technical Improvements
  • Introduced high-performance preset that optimizes the displayed graphics which allows you to play Dying Light 2 on older computers and laptops.
  • PC DX12 cache-related improvements. The game now works smoother upon the first launch.
  • AVX technology is no longer used in the game, improving issues related to a game crashing on the launch.
  • Improvements in outdoor lighting.
  • Improvements to sun shadows.
  • Improvements to spotlight shadows.
  • Improvements to Motion Blur - added intensity and distance blur customization.
12. Brutality Pack
  • Player hits with sharp weapons are now more precise and allow Players to chop off body parts of opponents and cut them in half more easily (vertically and horizontally).
  • Reworked audio for enemy hit response - different sounds are played depending on the strength of the hit and the damage the player deals.
  • Blood splats on the ground appear when Player hits the opponent.
  • If a player is close to the enemy during the attacks, the opponent's blood will splash on the screen.
  • Improved blood effects on enemy bodies after hits.
  • A dead enemy is now interactive and reacts accurately to blows and injuries.
  • A new effect of bloodstains on the enemies' bodies after hit.
  • New blood FXs have been added.

… and numerous additional bug fixes and quality improvements.

------------------

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/
Dying Light 2 Stay Human: Reloaded Edition - Uncy_Techland


Story Progression Fixes
  • All known cases with “Deathloops” eliminated.
  • Fixed blocks in multiple quests - Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.
  • Solved problems with safe zones (in-game clock stops, can’t sleep).
Co-op Fixes
  • Stability issues fixed: crashes or black screens in certain situations
  • Numerous story progress blocks fixed
  • Fixed issues with accepting invites
  • Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled
  • Fixed co-op parties spawning in distant places
  • Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues
  • Fixed enemies and players falling through the ground in certain situations
  • Several performance drops fixed
Nightrunner Tools Fixes
  • Paraglider and Grappling Hook upgrades can be applied correctly for players that obtained them during cooperative sessions.
  • PK Crossbow reward is correctly given to players in cooperative mode. This fix will prevent new cases from appearing.
Important Combat Improvements
  • Improved Biter behavior during the day. The enemy latches onto the players more frequently which diversifies enemy encounters.
  • Performance of blunt weapons improved to reflect the sense of weight.
  • Improved enemy reaction depending on the type of weapon - to better reflect the weight of the weapon.
  • Human opponents can now block players' attacks during light hit reaction time.
  • Light hit reactions for human enemies have been shortened.
New ragdoll’s behaviors.
  • Opponents enter ragdolls more often.
  • Ragdoll works more naturally.
  • Ragdoll behaves differently depending on the used weapon type.
  • Appropriate forces are applied when falling from a height and when hitting different parts of the body while maintaining the force given from the direction of the blow.
  • When a ragdoll collides with its surroundings - the appropriate sound and FXs are played depending on the surface the body falls on.
  • Improved spikes detection. The enemy is now always stamped on the spikes after a hit. Additionally spikes audio feedback is now improved and new FXs were added (displayed based on the body's physical momentum).
Night Improvements and Balance
  • Howler’s senses range increased.
  • Increased the Howler resistance to range weapons.
  • The chase is triggered when a Howler is hit by a ranged weapon and is still alive.
  • Volatiles come out of hiding spots faster during the chase.
  • Level 4 of the chase is now more difficult.
UI/UX Improvements
  • Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions.
  • Improvements to the Options Menu information architecture incl. a dedicated Accessibility Tab.
  • Added feature to show, hide or dynamically display Player Health Bar, Item Selector, and Time of Day Indicator.
  • The dynamic setting for Player Health Bar is the new default and hides the bar when the player is at 100% health.
  • The dynamic setting for Item Selector is the new default. The Item Selector becomes visible when in combat and when performing combat actions or using D-Pad.
  • The dynamic setting for the Time of Day Indicator is the new default setting. The Time of Day Indicator becomes visible during day-night transitional periods.
  • All of the widgets that are set Hidden or Dynamic become visible in Extended HUD.
  • Visual Improvements to Player HP and Stamina bars. These elements are lighter and their colors are more neutral.
  • Visual Improvements to the enemies' stance meter to more clearly indicate its connection to blunt weapons.
Improvements to the Final Boss Fight
  • Fixed an issue where the opponent does not react correctly to other players and does not change behavior that might lead to several glitches during CO-OP play.
  • Alternate opponent behaviors in Phase 2 during CO-OP play.
  • Opponent performs area attacks more frequently during CO-OP sessions.
  • Shortening the narrative scenes between the phases in a boss fight.
  • Boss fight pacing improvements.
Outro Improvements
  • Improvements of the game endings sequences. Additional end-of-game scenes have been added to better align gameplay and outro scenes.
Balance Tweaks
  • Higher Rank Bows are now more easily accessible at Merchants and in the world.
  • Banshees and Chargers are now more easily spotted in the Infected hordes during the night.
Technical Improvements
  • Introduced high-performance preset that optimizes the displayed graphics which allows you to play Dying Light 2 on older computers and laptops.
  • PC DX12 cache-related improvements. The game now works smoother upon the first launch.
  • AVX technology is no longer used in the game, improving issues related to a game crashing on the launch.
  • Improvements in outdoor lighting.
  • Improvements to sun shadows.
  • Improvements to spotlight shadows.
  • Improvements to Motion Blur - added intensity and distance blur customization.
Brutality Pack
  • Player hits with sharp weapons are now more precise and allow Players to chop off body parts of opponents and cut them in half more easily (vertically and horizontally).
  • Reworked audio for enemy hit response - different sounds are played depending on the strength of the hit and the damage the player deals.
  • Blood splats on the ground appear when Player hits the opponent.
  • If a player is close to the enemy during the attacks, the opponent's blood will splash on the screen.
  • Improved blood effects on enemy bodies after hits.
  • A dead enemy is now interactive and reacts accurately to blows and injuries.
  • A new effect of bloodstains on the enemies' bodies after hit.
  • New blood FXs have been added.




… and numerous additional bug fixes and quality improvements.


Dying Light 2 Stay Human: Reloaded Edition - magdalena.marcinkowska


Roam The City as a masterless samurai with the Ronin pack, coming in three parts to download as free DLCs. Claim them at Steam stores to collect the full set, a full outfit and a unique sword. Visit TechlandGG for more info!

The first part (available now) contains:



  • Survivor's Handcrafted Jacket—Designed to help you keep low.
  • Survivor's Handcrafted Breeches—Meticulously crafted to let you move without restriction.
  • Survivor's Handcrafted Trainers—Tread lightly with these comfortable sneakers.

https://store.steampowered.com/app/1864240/Dying_Light_2_Stay_Human_Ronin_PackPart_13/

The second part (available now) contains:



  • Survivor's Handcrafted Mitts—Deliver strikes with insane precision with these form-fitting mitts.
  • Survivor's Handcrafted Mask—Mask yourself and become one with the shadows.
  • Survivor's Handcrafted Light Guards—Defend yourself swiftly with these light guards.

https://store.steampowered.com/app/1864250/Dying_Light_2_Stay_Human_Ronin_PackPart_23/

The third part (available now) contains:



  • The Wise Katana sword—"A powerful sword / To kill any enemy / Strike fast like lightning"

https://store.steampowered.com/app/1864260/Dying_Light_2_Stay_Human_Ronin_PackPart_33/

Each outfit item will give you 4% boost to parkour damage. Complete the whole set for an additional 6%. You will find claimed items in ingame stash.

Remember to visit TechlandGG website for more details about upcoming events.

------------------

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/


Feb 16, 2022
Dying Light 2 Stay Human: Reloaded Edition - Uncy_Techland


Survivors!
The newest patch for PC is live. See the changes below:

  • Fix for the death-loop bug. It prevents players from new cases and fixes the existing ones.
  • Added Backup Save system that allows players to rollback the game progress and their inventory to the last game’s secure storyline save point.
  • Added support for the BLOCK, ACTIVE LANDING, and JUMP ATTACK rebindings on the keyboard.

Backup Save system is an in-game feature that allows you to load a save based on the previous main storyline progress. Doing a rollback will revert you to a state of the game from that Backup Save. You unlock new Backup Saves as you progress through the main storyline.


_________

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/

We've also released a brand new, FREE DLC!
https://store.steampowered.com/news/app/534380/view/5294547483911485787
Dying Light 2 Stay Human: Reloaded Edition - Uncy_Techland


Check our first free DLC for Dying Light 2 Stay Human! The Authority pack consists of three parts. You'll be able to claim them at the Steam store to collect the full set. Visit TechlandGG for more info!

The first part (available now) contains:

  • Intimidating Jacket—Put on this jacket and fight for justice!
  • Intimidating Cargo Pants—They'll hold everything you'll need to enforce the law.
  • Intimidating High-tops — Stand up for what's right with these unique high-tops.

https://store.steampowered.com/app/1864100/Dying_Light_2_Stay_Human_Authority_PackPart_13/

The second part (available now) contains:

  • Intimidating Gauntlets—These may not restore law and order in a flash, but they'll definitely make it easier.
  • Intimidating Windbreaker—Bring down the rule breakers with this windbreaker.
  • Intimidating Leather Guards—Use these leather guards to help you keep the peace.

https://store.steampowered.com/app/1864200/Dying_Light_2_Stay_Human_Authority_PackPart_23/

The third part (available now) contains:
  • The two-handed Authority hammer—With this in your arsenal, they'd better follow the rules.

https://store.steampowered.com/app/1864230/Dying_Light_2_Stay_Human_Authority_PackPart_33/

Each outfit item will give you 4% resistance to damage from human enemies. Complete the whole set for an additional 6%. You will find claimed items in the in-game stash.



------------------

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/


Dying Light 2 Stay Human: Reloaded Edition - Uncy_Techland
We'll keep on providing you with the regular fixes.
Here is the list of things in our pipeline:



Click on the thumbnail for full sized picture:
Dying Light 2 Stay Human: Reloaded Edition - Uncy_Techland
Dying Light 2 Stay Human: Reloaded Edition - Uncy_Techland
Dear gamers,
Dying Light 2 Stay Human is now available for everyone to explore after being in development for seven years. For the past months, we were polishing and improving the game to make it ready for launch day. More than a thousand fixes and tweaks were implemented onto the PC builds since the media review process started. Below, you will find a snapshot of these improvements.

We can’t wait to hear what you, our gamers, think about the Dying Light 2 Stay Human. This is only the beginning—as mentioned, we have at least five years of support ahead of us.

On behalf of all People Of Techland,
Thank you for supporting us!


FIXES for PATCH DAY1:
  • Fixed the Broadcast infinite respawn story block
  • Fix for dialogues that block story progression
  • Re-signing to the coop session doesn't fail in case the user is logged in
  • Fixed crash when handling electrical parts to Carlos in Bazaar
  • Fixed problems with temporarily lowering the difficulty level - improved adaptive difficulty for AIs
  • Fixed crash caused by background renderer during the transition between menu and loading screens
  • Increased Wwise overall memory limit - fix for missing sounds and voice-over
  • Resolved problems with objects and AI sinking into the ground on a flat surface.
  • DLSS enabled. Improved default DLSS sharpness.
  • Fix for AI sometimes freezing/becoming immortal when the owner changes during death
  • Fixed the gamepad isn't detected by the game before any movement or action will be conducted using a keyboard or mouse
  • Added protection against potential crashes.
  • Updates for ES, CH; DE intro.
  • Added missing game actions fixing the game's unresponsiveness.
  • Fixed streamer mode option that (was not working properly).
  • Fixed crash on opening the secondary screen.
  • Fixed disconnecting coop sessions after a certain amount of time.
And many more…
Dying Light 2 Stay Human: Reloaded Edition - Uncy_Techland





For a full sized image click on the thumbnail below:

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