The Low-Down: Open eight packs, and build a 45 card deck. Each week of the Sealed League, you’ll get new packs to modify your deck. Combining Behemoths with The Dusk Road will give players all the Nightfall they can imagine!
If you join after Week 1, not to worry. You'll get the packs you missed, and your limit on games that count towards the Leaderboard will increase.
Each participating player will unlock the League card back for immediate use:
Sealed League
Starting Packs
Week 1: 4x Behemoths of Thera, 4x The Dusk Road
Week 2: 4x The Dusk Road
Week 3: 2x Behemoths of Thera
Week 4: 2x The Dusk Road
Minimum rewards for playing include:
4 x Behemoths of Thera packs
1 x premium Uncommon card
1 x new premium card back upon entering the League
All packs awarded from the Sealed League will be packs of Behemoths of Thera. The cost to participate in this Sealed League is 12,500 Gold or 1,100 Gems.
Alternatively, Players can also enter into the Premium League for 5,000 Gems, which guarantees that every card from your League packs will be premium! Plus, all players who enter will end up with at least 18 packs from the League (14 from play and 4 from rewards).
The Heroic Memories Event tests out your Hero's bravery with a special rule:
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Each player starts with 30 Health. Once per game, you can pay 3 power to draw your hero. Then, you'll both gain an Aegis, or your hero will get +1/+1 if it already has Aegis.
When entering the event, select a Hero from your collection. Be wary: your fates are tied! After choosing your hero, set up a deck that meets the following requirements:
Has exactly 1 copy of all non-power cards
Does not contain a copy of the Hero you selected
Shares factions with your selected Hero
Markets are closed
Your deck is not limited to the factions of your Hero and you have the option to edit your deck between games in a run.
What memories will you and your Hero make together?
Heroic Memories uses the Heroic Singleton format, and will run from Friday, May 26th until Monday, May 29th.
This event costs 200 Gems or 2,500 Gold to enter.
Your first 10 runs will determine your position on the event leaderboard. The top 500 players will also get 4 premium Alternate Art copies of Ascetic Lantern!
Gather round, heroes. The time has come for another Eternal Balance Update...
Ascetic Lantern to 2-cost 2/2 (from 1-cost 2/1)
Twilight Lantern to 1/3 (from 2/2)
In Expedition, Fire-based aggro (including Stonescar) has crept up to a worrying win rate, especially at higher MMRs. While the two lanterns aren’t necessarily the most powerful cards in these decks, they do contribute significantly to many of the most despairing games. The increased health adds a bit more variety to Fire statlines and what blockers/removal line up most efficiently against them.
"Save the Day" to “Kill an enemy unit without Endurance.” (was “Kill an enemy unit.)
Save the Day serves a valuable metagame function as both a way to stabilize against aggressive decks and close out midrange mirrors. That said, it has become repetitive in that use, with too many games ending the same way. We’re adding a little more room for counterplay, so that units with Endurance can provide offense or defense through the AOE stun instead of just being target #1.
"Youngblood Driver" to 4/4 (was 4/2)
This is a fun little build-around who hasn’t seen much play. The extra health brings up the floor on casting it with 0-2 other spells, without substantially impacting the already impressive best-case scenarios.
Crafted copies of Ascetic Lantern and Twilight Lantern can be destroyed for a full refund. Because Save the Day is only obtained from a Chapter, players who purchased Chapter 9 - The Long Path will receive a 650 gold grant.
Thanks for your support, and thanks for playing Eternal!
Do you hear the sound, child? Clicking, clacking, in the dark. A thousand-thousand claws dancing to a song of endless hunger…
…isn’t it glorious?
Beyond the settlement walls, the great beasts grow restless, violent. They sense the wrongness spreading through Thera, scuttling through the shadows as the people sleep on, oblivious.
There are always those willing to sacrifice their neighbor for their own survival.
And Hecaton must be fed.
The feeding frenzy begins on on Wednesday, April 5 when The Devouring Bundle brings 24 new cards to Eternal!
Paths through the Shadowlands lead the Skycrag Six far from home. Discover a strange new world where giant creatures rule…and an insatiable hunger feeds upon the unwary…
Eternal: Behemoths of Thera is now live, introducing 200+ new cards featuring some larger-than-life mechanics! Explore everything the new set has to offer, including:
Paths through the Shadowlands lead the Skycrag Six far from home. Discover a strange new world where giant creatures rule…and an insatiable hunger feeds upon the unwary…
Mighty footsteps shake the earth! 200+ new cards arrive January 18 in Eternal®: Behemoths of Thera!
Our final qualifying event is in the books, and the field is set for the 2022 Eternal® World Championship, December 17-18th! All three major formats – Draft, Expedition, and Throne – will be in play as 16 of Eternal‘s top players battle it out for a $55,000 prize pool and the right to be called the World Champion!
...plus a first look at the new set, coming in January!
Journeying into the Shadowlands is dangerous and unpredictable…you never know what lurks just beyond the next Waystone…
From Friday, October 28 at 10:00 AM MDT (16:00 UTC) until Tuesday, November 1 at 10:00 PM MDT (04:00 UTC), venture into darkness in the Through the Shadowlands event!
At the start of the game, you’ll draw a 3, 4, or 5-cost spell that plays a random unit that costs 1 more.
At the start of the 7th turn, you’ll draw a 4, 5, or 6-cost spell that plays a random unit that costs 2 more.
Each entry in this event includes an alternate art copy of Grasping at Shadows, win or lose!
If you place in the top 500 on the leaderboard, you will also receive four premium copies!
Who knows what devious tricks or helpful treats you’ll find in the Shadowlands?
Everyone who enters this event will receive four alternate art copies of Inferno Phoenix just for playing. Players with their Mastery Medallion will also receive four premium alternate art copies of Inferno Phoenix and begin each of their Open Runs with one free win under their belt.