Eternal Card Game - dwd_admin


Homecoming has had a significant impact on Eternal’s metagame, leading to our most diverse ECQ final day, so far. But there’s always room for improvement, so we’ve got a handful of additional changes that we’re making.

First, we’d like to see a little more presence for aggro, particularly those aggressive strategies without a large number of Fliers. To this end, we are buffing a variety of low-cost units that have each had such great success in the past, they were at one point nerfed.

Buffs:
  • Argenport Instigator - Now 2S (was 2SS)
  • Crownwatch Paladin - Now 2/2 (was 2/1)
  • Desert Marshal - Now 2/2 (was 2/1)
  • Rakano Artisan - Now 2/2 (was 2/1)
  • Champion of Chaos - Now gets +1/+1 with each ability (was +1/+0)

In particular, we are hoping to give players looking for aggressive counter-play against sites a couple more attractive options.

Buffs:
  • Flame Blast - Now 1FFF (was 2FFF)
  • Treachery - Now can discard a unit or a site (was previously only able to discard units)

Flame Blast was once a defining direct damage spell, but has mostly fallen by the wayside, since its increase in cost. This change functionally restores Flame Blast to full power; but now in a new context where its ability to hit sites can be very impactful.

Treachery has seen occasional play, but hasn't been versatile enough to receive widespread adoption. Opening the option to discard sites gives new flexibility and purpose to a fun and aggressive form of interaction.

Finally, as we’ve looked at game data over the past couple of months, we’ve decided to take further measures to bring the Smugglers back a bit to line up with the rest of the Merchants.

Nerfs:
  • Red Canyon Smuggler - Now 2/1 (was 2/2)
  • Hidden Road Smuggler - Now 2/2 (was 2/3)
  • Great Valley Smuggler - Now 2/2 that gets +2/+2 if you have a relic (was 3/3 that gets +1/+1 if you have a relic)

Red Canyon Smuggler and Hidden Road Smuggler have been at a fairly high rate, benefitting from enough of the same black market cards, that they have used as four-ofs alongside each other too often, contributing to making games more repetitive. We believe these new stat lines are still very competitive, but will hopefully open up more three-cost options and decrease the pressure for players to play both of them alongside each other.

Great Valley Smuggler was pushed enough that it was seeing heavy play even in decks with no relics at all. This change brings its stats more into line with Howling Peak Smuggler. Like Howling Peak Smuggler, we're happy with players having a powerful option when they take advantage of the synergy, but we wanted to pull back on the benefit for players just running as many Smugglers as possible.

Players stacking Smugglers and Merchants have also lead us to realign two cards that have seen heavy use in these kinds of decks.

Nerfs:
  • Jotun Hurler - Now 3/3 (was 4/4)
  • Shelterwing Rider - Now 0/4 (was 0/5)

Jotun Hurler, like Xo of the Endless Hoard, was just a little too efficient at providing free material for players to exchange with their Market. This change should hopefully take a little pressure off of aggro decks that were finding one-drops too risky to gamble on. We tested other numbers, but wanted to go the extra mile in this case toward opening up more possibilities for early aggression.

Shelterwing Rider was already a powerful threat that received a buff during a period in which Hooru was struggling. Korovyat Palace was one of the two most played Homecoming cards in the ECQ and it's safe to say that Hooru is no longer struggling. While Korovyat Palace is definitely a card we're monitoring closely, it has been an important reason for Hooru finally getting a chance to shine. That said, the use of many Merchants was making the Shelterwing Rider + Korovyat Palace combination a little too reliable, and our hope is that restoring Shelterwing Rider to its original stats will increase the range of counter-play available.
Eternal Card Game - dwd_admin


ECQ: Dark Frontier will be May 3 - 5

$5,000 and two spots to compete at Worlds are on the line!
Eternal Card Game - dwd_admin


"He's my best and oldest friend, and has saved me from more dangers than I can count. I owe him the same.”

Check out Mokhnati's story and card here!
Apr 10, 2019
Eternal Card Game - dwd_admin
Another Homecoming artwork is our first proper Dinosaur wallpaper!

Apex Predator
Eternal Card Game - dwd_admin


Xo of the Endless Horde - Now 8FFFF (was 7FFF)

We want to preserve Xo as a compelling finisher for promoting Fire strategies going big; but pull back a little on the efficiency, particularly in three faction decks. We're also generally keeping an eye on cards and strategies promoting the use of eight or more Merchants; and Xo has been the biggest offender, there.

We have also made some exciting updates to the Community Store! You can check out the full list of changes and updates here!
Eternal Card Game - dwd_admin


The Eternal Championship Qualifier: The Winter Crown kicks off on April 12th. $5,000 and two spots at Worlds are on the line!

Find full details here.
Eternal Card Game - dwd_admin


Today we will be updating the Homecoming draft format, as well as deploying a number of fixes:

  • Harsh Rule should no longer have no effect when played from the Void when the opponent has Vargo and a unit with Aegis.
  • Fixed a bug where Last Stand at the Gate's bottom 3D VFX were mostly off-screen.
  • Diogo Málaga, Elonze should no longer display Shadow VFX when activating its Amplify ability.
  • Star-Reader's Blade should no longer incorrectly return Voidbound units to play.
  • Fixed a bug where one of Display of Instinct's modes had no effect when played via Destiny.
  • Fixed a bug where Call for Aid didn't always create a Power Stone when played via Destiny.
  • Multiple choice spells should no longer have no effect when played for free.
  • Fixed a bug where Diogo Málaga, Elonze's Amplify text was not dynamic.
  • Fixed a bug where a silenced Vargo Redclaw would incorrectly survive non-damage kill effects.
Apr 3, 2019
Eternal Card Game - dwd_admin
This week's wallpaper comes straight from the Homecoming campaign!

Svetya, Merciful Orene
Eternal Card Game - dwd_admin
Last month's leaderboards for Ranked and Draft are now available! Did you make the cut?

Leaderboards
Mar 29, 2019
Eternal Card Game - dwd_admin


Check out the April sealed League and new cardback here!
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