Nov 8, 2017
Eternal Card Game - DWDMarketing

1.26.2 Hotfix
Bug Fixes
    General
    • Improved data caching at startup. This change will reduce initial login times significantly, after the first login.
    • Opponents using premium avatars should now display the number of relics they have in play again.
    • The playmat VFX for Icaria’s premium avatar should no longer display over unit VFX.
    • The playmat VFX for Eilyn’s premium avatar should no longer block unit hinting.
    • You should be able to use controllers to make all in-game card selections again.
    • Disabling totem interactions should no longer mute your own totem.
    • Expanded match history was showing a count for individual turns. It should now count your turns.
    • Link graphics should no longer appear under unit tokens.
    • The blocking icon that displays on units during blocking should now be visible again.
    • Having the void open during Revenge should no longer display a pink avatar image.
    Phone
    • Multiple Android UI bug fixes.
    • Navigating between scenes, especially the playmat, should be faster on Android.
    • Fixed several issues around updating new files after installing. This should prevent cases where you could become stuck during these updates.
    • All cards should display their image in the deckbuilder deck list again.
Nov 8, 2017
Eternal Card Game - DWDMarketing

1.26.2 Hotfix
Bug Fixes
    General
    • Improved data caching at startup. This change will reduce initial login times significantly, after the first login.
    • Opponents using premium avatars should now display the number of relics they have in play again.
    • The playmat VFX for Icaria’s premium avatar should no longer display over unit VFX.
    • The playmat VFX for Eilyn’s premium avatar should no longer block unit hinting.
    • You should be able to use controllers to make all in-game card selections again.
    • Disabling totem interactions should no longer mute your own totem.
    • Expanded match history was showing a count for individual turns. It should now count your turns.
    • Link graphics should no longer appear under unit tokens.
    • The blocking icon that displays on units during blocking should now be visible again.
    • Having the void open during Revenge should no longer display a pink avatar image.
    Phone
    • Multiple Android UI bug fixes.
    • Navigating between scenes, especially the playmat, should be faster on Android.
    • Fixed several issues around updating new files after installing. This should prevent cases where you could become stuck during these updates.
    • All cards should display their image in the deckbuilder deck list again.
Oct 26, 2017
Eternal Card Game - DWDMarketing

1.26 Patch Notes
Pale Rider Avatars: Available for a Limited Time
  • Collect all four Pale Rider premium avatars from the store for 300 gems each!
  • These avatars will only be available for a limited time.
Progression System Update
  • Level 59 for each faction has been updated to include the second upgrade of that faction’s basic totem.
    • If you are already level 59+, you will be granted your totem upgrade on login.
    • You still have to own the totem before you can use the upgrade.
Expanded Match History
  • Match History can now be expanded to see additional information about your previous games.
  • Additional information includes:
    • Factions of your opponent’s deck (based on the influence you saw them play)
    • Who went first
    • The deck you played
    • Who won
    • The turn on which the game ended
  • You can also view the complete order of all cards in your deck for a given game.
Puzzles
  • Access to Puzzles has been gated behind the completion of various stories of the Scion’s campaigns.
UI
  • Deck searching has been added to the deck list display.
  • If you own premium copies of cards that are in your deck, there is now a one-button option to swap them in.
  • You can now click-through/skip campaign dialogue on the playmat.
  • Puzzles now offer the ability to retry them from the options menu and from the defeat screen.
  • The message of the day has been changed to only display once per day.
Reward Updates
  • Casual: Rewards increased to a series of bronze - bronze - bronze / bronze.
  • Ranked: Rewards after the last silver chest for a day have been increased to mimic Casual’s rewards: bronze - bronze - bronze / bronze.
  • Gauntlet: Rewards reduced for 2-6 wins. 7 wins still awards 3 silver chests.
  • You can now only make quest progress on the first win of each game in campaigns.
Matchmaking Updates
  • Deceleration, a system which would award you with fewer points on a win and take more points when you lost based on where the system thought you should be, has been removed.
  • Ranked: The matching system in Ranked should now favor matches within or closer to your rank.
Bug Fixes
Client Fixes
    General
    • You should now be able to mute premium avatars during redraw.
    • Muting the enemy player should now mute the Obelisk totem’s ambient animations.
    Phone
    • You should be able to interact with the options menu again when a selection array is up.
    Gameplay
    • Cards with Destiny should now correctly be discarded to maximum hand size.
    • Shimmerpack copies should now correctly get double damage during the Sudden Death boss fight.
    • If a unit is temporarily granted a battle skill that was previously silenced twice, they wouldn’t receive the benefit of that battle skill. This should no longer occur and the unit should correctly get the battle skill a third time.
Card Fixes
  • Premium Journeyman Armorer should now create a premium Spiked Helm.
  • Copies of Triumphant Stranger should now correctly receive +1/+1 for each Stranger instead of +2/+2.
  • Unexpected Results should now properly be blocked by player aegis.
Oct 26, 2017
Eternal Card Game - DWDMarketing

1.26 Patch Notes
Pale Rider Avatars: Available for a Limited Time
  • Collect all four Pale Rider premium avatars from the store for 300 gems each!
  • These avatars will only be available for a limited time.
Progression System Update
  • Level 59 for each faction has been updated to include the second upgrade of that faction’s basic totem.
    • If you are already level 59+, you will be granted your totem upgrade on login.
    • You still have to own the totem before you can use the upgrade.
Expanded Match History
  • Match History can now be expanded to see additional information about your previous games.
  • Additional information includes:
    • Factions of your opponent’s deck (based on the influence you saw them play)
    • Who went first
    • The deck you played
    • Who won
    • The turn on which the game ended
  • You can also view the complete order of all cards in your deck for a given game.
Puzzles
  • Access to Puzzles has been gated behind the completion of various stories of the Scion’s campaigns.
UI
  • Deck searching has been added to the deck list display.
  • If you own premium copies of cards that are in your deck, there is now a one-button option to swap them in.
  • You can now click-through/skip campaign dialogue on the playmat.
  • Puzzles now offer the ability to retry them from the options menu and from the defeat screen.
  • The message of the day has been changed to only display once per day.
Reward Updates
  • Casual: Rewards increased to a series of bronze - bronze - bronze / bronze.
  • Ranked: Rewards after the last silver chest for a day have been increased to mimic Casual’s rewards: bronze - bronze - bronze / bronze.
  • Gauntlet: Rewards reduced for 2-6 wins. 7 wins still awards 3 silver chests.
  • You can now only make quest progress on the first win of each game in campaigns.
Matchmaking Updates
  • Deceleration, a system which would award you with fewer points on a win and take more points when you lost based on where the system thought you should be, has been removed.
  • Ranked: The matching system in Ranked should now favor matches within or closer to your rank.
Bug Fixes
Client Fixes
    General
    • You should now be able to mute premium avatars during redraw.
    • Muting the enemy player should now mute the Obelisk totem’s ambient animations.
    Phone
    • You should be able to interact with the options menu again when a selection array is up.
    Gameplay
    • Cards with Destiny should now correctly be discarded to maximum hand size.
    • Shimmerpack copies should now correctly get double damage during the Sudden Death boss fight.
    • If a unit is temporarily granted a battle skill that was previously silenced twice, they wouldn’t receive the benefit of that battle skill. This should no longer occur and the unit should correctly get the battle skill a third time.
Card Fixes
  • Premium Journeyman Armorer should now create a premium Spiked Helm.
  • Copies of Triumphant Stranger should now correctly receive +1/+1 for each Stranger instead of +2/+2.
  • Unexpected Results should now properly be blocked by player aegis.
Oct 3, 2017
Eternal Card Game - DWDMarketing

1.25 Patch Notes
New Campaign: The Tale of Horus Traver
  • A new campaign is now available!
  • Unlock 23 new cards as you experience the tale of Horus Traver.
  • 25,000 Gold or 1,000 Gems.
New Totems
  • Two new totems have been added to the store: the Xenan Obelisk and Stonescar Saloon!
  • Get the Xenan Obelisk for 900 Gems.
    • Custom animation when you have 8+ Power.
    • Uncover the hidden Clockroaches in the sand.
  • Get the Stonescar Saloon for 1,200 Gems.
    • Custom vulture that reacts to the enemy’s health.
    • Custom victory celebration.
    • Has multiple destructible pieces.
Progression System Updates
  • Level 20 for each faction has been updated to include the first upgrade of that faction’s basic totem.
    • If you are already level 20+, you will be granted your totem upgrade on login.
    • You still have to own the totem before you can use the upgrade.
  • The progression bars that represent experience points gained have been redesigned to better showcase the amount of points gained after a game.
Card Changes
  • Valkyrie Militant - Now gains 2 armor (up from 1) when you play a weapon.
  • Cabal Bludgeoner - Now a 3/3, up from 2/3.
  • Sandglass Sentinel - Now a 4/6 (up from 3/6) that gets +4 strength (up from +3) when you play a spell.
  • Topaz Drake - Now a 5/3, up from 4/3.
UI
  • Advanced Filters now has a cleaner layout to accommodate an ever-growing list of sets.
Bug Fixes
Client Fixes
    General
    • The premium version of Bad News should now work for the ‘Which Do You Want First’ hidden achievement.
    Phone
    • Rarely, it was possible to get a corrupted wing in Jekk’s Bounty on mobile devices, resulting in a crash. This should no longer happen.
    • The keyboard should no longer present when leaving a card zoom in the deckbuilder.
    UI
    • Quests should no longer disappear briefly when they first display.
    Gameplay
    • The ‘A Shard Bargain’ boss power in the Gauntlet should no longer be blocked by aegis.
Card Fixes
  • Minotaur Lighthoof’s summon ability should now be optional.
  • False Prince and Hooru Envoy should no longer treat some global cards as cards that directly targeted them.
  • Grenadin Cannoneer’s spark ability should now be blocked by aegis.
  • Champion of Impulse should no longer lose her Fire threshold ability after changing zones.
  • Cards transformed by Knucklebones should no longer preserve their cost reduction.
Oct 3, 2017
Eternal Card Game - DWDMarketing

1.25 Patch Notes
New Campaign: The Tale of Horus Traver
  • A new campaign is now available!
  • Unlock 23 new cards as you experience the tale of Horus Traver.
  • 25,000 Gold or 1,000 Gems.
New Totems
  • Two new totems have been added to the store: the Xenan Obelisk and Stonescar Saloon!
  • Get the Xenan Obelisk for 900 Gems.
    • Custom animation when you have 8+ Power.
    • Uncover the hidden Clockroaches in the sand.
  • Get the Stonescar Saloon for 1,200 Gems.
    • Custom vulture that reacts to the enemy’s health.
    • Custom victory celebration.
    • Has multiple destructible pieces.
Progression System Updates
  • Level 20 for each faction has been updated to include the first upgrade of that faction’s basic totem.
    • If you are already level 20+, you will be granted your totem upgrade on login.
    • You still have to own the totem before you can use the upgrade.
  • The progression bars that represent experience points gained have been redesigned to better showcase the amount of points gained after a game.
Card Changes
  • Valkyrie Militant - Now gains 2 armor (up from 1) when you play a weapon.
  • Cabal Bludgeoner - Now a 3/3, up from 2/3.
  • Sandglass Sentinel - Now a 4/6 (up from 3/6) that gets +4 strength (up from +3) when you play a spell.
  • Topaz Drake - Now a 5/3, up from 4/3.
UI
  • Advanced Filters now has a cleaner layout to accommodate an ever-growing list of sets.
Bug Fixes
Client Fixes
    General
    • The premium version of Bad News should now work for the ‘Which Do You Want First’ hidden achievement.
    Phone
    • Rarely, it was possible to get a corrupted wing in Jekk’s Bounty on mobile devices, resulting in a crash. This should no longer happen.
    • The keyboard should no longer present when leaving a card zoom in the deckbuilder.
    UI
    • Quests should no longer disappear briefly when they first display.
    Gameplay
    • The ‘A Shard Bargain’ boss power in the Gauntlet should no longer be blocked by aegis.
Card Fixes
  • Minotaur Lighthoof’s summon ability should now be optional.
  • False Prince and Hooru Envoy should no longer treat some global cards as cards that directly targeted them.
  • Grenadin Cannoneer’s spark ability should now be blocked by aegis.
  • Champion of Impulse should no longer lose her Fire threshold ability after changing zones.
  • Cards transformed by Knucklebones should no longer preserve their cost reduction.
Eternal Card Game - Scarlatch


Join us for a dark, new chapter in the unfolding story of Eternal Card Game.

Coming soon, you’ll be able to experience The Tale of Horus Traver in Eternal’s second campaign, introducing 23 brand new cards, and 16 single-player games with fun boss powers to challenge you along your journey.

Sickness has fallen across the land of Myria, ravaging its people.  When a simple homesteader goes in search of medicine for his family, he sets in motion events that will change his life – and the world – forever.

The Tale of Horus Traver will be available soon for 25,000 Gold or 1,000 Gems — win some chests and stock up!

Delve deeper into the world of Eternal when The Tale of Horus Traver begins!



Eternal Card Game - Scarlatch


Join us for a dark, new chapter in the unfolding story of Eternal Card Game.

Coming soon, you’ll be able to experience The Tale of Horus Traver in Eternal’s second campaign, introducing 23 brand new cards, and 16 single-player games with fun boss powers to challenge you along your journey.

Sickness has fallen across the land of Myria, ravaging its people.  When a simple homesteader goes in search of medicine for his family, he sets in motion events that will change his life – and the world – forever.

The Tale of Horus Traver will be available soon for 25,000 Gold or 1,000 Gems — win some chests and stock up!

Delve deeper into the world of Eternal when The Tale of Horus Traver begins!



Sep 11, 2017
Eternal Card Game - DWDMarketing


1.24 Patch Notes
Faction Progress
  • You can now earn experience in each of the five factions.
  • Unlock a variety of rewards as you level up, including custom emotes, deck images and a premium avatar of each of the five Scions! (Faction totem upgrades coming soon!)
UI
  • The Profile scene has been streamlined to remove load and ease transitions between its sub menus.
Bug Fixes
Client Fixes
    General
    • The email field in registration should no longer be case sensitive.
    • The Eternal Throne totem should now respect the mute option.
    • The Deadly Diamond puzzle has been modified to remove an unintended solution.
    Phone
    • Your Masters rank should now display properly in Ranked deck select.
    • UI
      • Idling during the special rules pop-up at the start of a game should no longer gate animations until it is dismissed.
      • Power cards should now properly display the red border in the deck list if you don’t own all copies in the deck.
      • Opponents using a premium avatar should no longer have their health clip through the frame.
      Gameplay
      • The Knowledge Storm boss power should no longer remove Aegis.
Sep 11, 2017
Eternal Card Game - DWDMarketing


1.24 Patch Notes
Faction Progress
  • You can now earn experience in each of the five factions.
  • Unlock a variety of rewards as you level up, including custom emotes, deck images and a premium avatar of each of the five Scions! (Faction totem upgrades coming soon!)
UI
  • The Profile scene has been streamlined to remove load and ease transitions between its sub menus.
Bug Fixes
Client Fixes
    General
    • The email field in registration should no longer be case sensitive.
    • The Eternal Throne totem should now respect the mute option.
    • The Deadly Diamond puzzle has been modified to remove an unintended solution.
    Phone
    • Your Masters rank should now display properly in Ranked deck select.
    • UI
      • Idling during the special rules pop-up at the start of a game should no longer gate animations until it is dismissed.
      • Power cards should now properly display the red border in the deck list if you don’t own all copies in the deck.
      • Opponents using a premium avatar should no longer have their health clip through the frame.
      Gameplay
      • The Knowledge Storm boss power should no longer remove Aegis.
...