Smashbox Arena - [BigBox] Gabe
Hi All!

With this release, we're fixing the issues caused by latency.

Some of the problems you've raised include the Ghost Ball, High Latency Player Advantage, and Block Ball Kills.

The experience should be a LOT better now. Please send us feedback and bugs as you encounter them!

Also, we've added a new feature that lets you easily find Steam players you've recently played with. We've all found new friends through Smashbox Arena, and this feature lets you connect easier.

Really appreciate your continued support as we make the game better with each release!

New Features
  • Players you encounter are now listed in Steam "recently played with". You can see this in View -> Players -> Recent Games.

Bugfix
  • AI now recovers faster if their teleporter gets stuck in a location they cannot go
  • "Ghost Ball" - Fixed an issue where a ball getting picked up would never arrive to the controller
  • Added prediction for where a player is going to teleport to make it easier to KO
  • Volume controls are now easier to select
  • Audio volume settings are now applied at start rather then when the controller is detected
  • Werft: Fixed crate spawns
  • HardHat: Removed extra prop
  • Players being chased by Heatseekers can shoot them away more reliably
  • Fixed issue where AI is shooting through walls

Happy Friday!!

Smashbox Arena - [BigBox] Gabe
Hi All!

With this release, we're fixing the issues caused by latency.

Some of the problems you've raised include the Ghost Ball, High Latency Player Advantage, and Block Ball Kills.

The experience should be a LOT better now. Please send us feedback and bugs as you encounter them!

Also, we've added a new feature that lets you easily find Steam players you've recently played with. We've all found new friends through Smashbox Arena, and this feature lets you connect easier.

Really appreciate your continued support as we make the game better with each release!

New Features
  • Players you encounter are now listed in Steam "recently played with". You can see this in View -> Players -> Recent Games.

Bugfix
  • AI now recovers faster if their teleporter gets stuck in a location they cannot go
  • "Ghost Ball" - Fixed an issue where a ball getting picked up would never arrive to the controller
  • Added prediction for where a player is going to teleport to make it easier to KO
  • Volume controls are now easier to select
  • Audio volume settings are now applied at start rather then when the controller is detected
  • Werft: Fixed crate spawns
  • HardHat: Removed extra prop
  • Players being chased by Heatseekers can shoot them away more reliably
  • Fixed issue where AI is shooting through walls

Happy Friday!!

Smashbox Arena - [BigBox] Gabe
- Fixed multiplayer playlists to include all maps.
- Fixed changed region cars to show all available regions.
Smashbox Arena - [BigBox] Gabe
- Fixed multiplayer playlists to include all maps.
- Fixed changed region cars to show all available regions.
Smashbox Arena - [BigBox] Chia Chin
Hi all!

We’re introducing a brand new mechanic to Smashbox Arena -- the Teleport Defense!

When an enemy shoots a teleporter near you, you can now ZAP the teleporter.

This destroys the teleporter and prevents the enemy from traveling to that location.



This is helpful for keeping away aggressive enemies who are charging you from the front.

We also now prevent players from teleporting inside other players.
When you try to teleport inside of another player, a red barrier prevents you from doing so.

Smashbox Arena has a lot of depth and will continue to evolve with the community.

Thanks for playing Smashbox Arena, and we’d love to hear your feedback!
Smashbox Arena - [BigBox] Chia Chin
Hi all!

We’re introducing a brand new mechanic to Smashbox Arena -- the Teleport Defense!

When an enemy shoots a teleporter near you, you can now ZAP the teleporter.

This destroys the teleporter and prevents the enemy from traveling to that location.



This is helpful for keeping away aggressive enemies who are charging you from the front.

We also now prevent players from teleporting inside other players.
When you try to teleport inside of another player, a red barrier prevents you from doing so.

Smashbox Arena has a lot of depth and will continue to evolve with the community.

Thanks for playing Smashbox Arena, and we’d love to hear your feedback!
Smashbox Arena - [BigBox] Gabe
  • Fixed issue that could prevent Windows 7 players from playing the game. This installs Direct3D 11.1 patch for Windows 7 if it's not already present and restarts your computer. We know the automatic restart isn't great, but it was the only way we could automatically install if for you.

    If you want to install it yourself, you can do so here: https://www.microsoft.com/en-us/download/details.aspx?id=36805

  • Dropped Direct3D 9 support
    Sorry Windows 95 users. We're also sad that you still have to run Windows 95.

And Now, A GIF That Has No Reason To Be Here
Smashbox Arena - [BigBox] Gabe
  • Fixed issue that could prevent Windows 7 players from playing the game. This installs Direct3D 11.1 patch for Windows 7 if it's not already present and restarts your computer. We know the automatic restart isn't great, but it was the only way we could automatically install if for you.

    If you want to install it yourself, you can do so here: https://www.microsoft.com/en-us/download/details.aspx?id=36805

  • Dropped Direct3D 9 support
    Sorry Windows 95 users. We're also sad that you still have to run Windows 95.

And Now, A GIF That Has No Reason To Be Here
Smashbox Arena - [BigBox] Chia Chin
Attention ALL Smashbox Arena Players!

A highly-charged energy field has has descended upon the Smashbox Arena Universe!

In celebration of our attendance at the HTC Vive Summit on Sunday, all balls are now Energy Balls in the game!




Come try out the new look and feel.
Would love your feedback as we continue to evolve Smashbox Arena.

And remember to check out the live stream on January 15th: https://www.twitch.tv/htc
Smashbox Arena - [BigBox] Chia Chin
Attention ALL Smashbox Arena Players!

A highly-charged energy field has has descended upon the Smashbox Arena Universe!

In celebration of our attendance at the HTC Vive Summit on Sunday, all balls are now Energy Balls in the game!




Come try out the new look and feel.
Would love your feedback as we continue to evolve Smashbox Arena.

And remember to check out the live stream on January 15th: https://www.twitch.tv/htc
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