Mages of Mystralia - Borealys Games
We’ve got another hotfix patch for you today.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.

Additions / Changes
- Added corrupted data checks when loading levels.
- Optimized targeting system performance.
- Improved Overcharge visual effects.
- Updated all game localization.

Fixes
- Fixed intro enemy not doing anything sometimes.
- Prevent player from opening pause menu in certain edge cases.
- Fixed ghost clones not despawning with the master ghost.
- Fixed intro and end cinematics subtitles.
- Fixed many collisions and clipping bugs.
- Fixed Actus spell not triggering correctly when using Periodic rune.
Mages of Mystralia - Borealys Games
We’ve got another hotfix patch for you today.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.

Additions / Changes
- Added corrupted data checks when loading levels.
- Optimized targeting system performance.
- Improved Overcharge visual effects.
- Updated all game localization.

Fixes
- Fixed intro enemy not doing anything sometimes.
- Prevent player from opening pause menu in certain edge cases.
- Fixed ghost clones not despawning with the master ghost.
- Fixed intro and end cinematics subtitles.
- Fixed many collisions and clipping bugs.
- Fixed Actus spell not triggering correctly when using Periodic rune.
Mages of Mystralia - Borealys Games
We’ve got a small hotfix patch for you today.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.

- Added subtitles to intro video.
- Fixed light beam staying active if the player runs out of mana while reflecting the beam.
Mages of Mystralia - Borealys Games
We’ve got a small hotfix patch for you today.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.

- Added subtitles to intro video.
- Fixed light beam staying active if the player runs out of mana while reflecting the beam.
Mages of Mystralia - Borealys Games
We’ve got a small patch for you with some small fixes and tweaks.

We hope everyone is having a good time with the game so far and we thank you again from the bottom of our hearts for your kind words and help.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.

Additions / Changes
- Updated game credits with Kickstarter names.
- Updated all loading screens.
- Tweaked the mana costs of multiple runes.
- When using keyboard and mouse, allow both Shift + Left Click and Shift + Right Click to cast a Creo.
- Improved casting detection when using the mouse.
- Improved Lava Cave boss fight.
- Tweaked Actus Aura and Aqua speed.
- Tweaked Aura Mastery chaining effect.
- Tweaked Actus Aura FX.

Fixes
- Fixed Creo achievement only unlocking when the player gets off of it.
- Fixed cutscenes starting when player is dead.
- Fixed Gargoyle not letting go of the player when falling.
- Fixed mine cart being stuck sometimes.
- Fixed Creo + Size from spawning with a wrong rotation.
- Fixed Creo + Size from spawning too close from player.
- Fixed crash when trying to open a chest containing Green Soulbeads in some edge cases.
Mages of Mystralia - Borealys Games
We’ve got a small patch for you with some small fixes and tweaks.

We hope everyone is having a good time with the game so far and we thank you again from the bottom of our hearts for your kind words and help.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.

Additions / Changes
- Updated game credits with Kickstarter names.
- Updated all loading screens.
- Tweaked the mana costs of multiple runes.
- When using keyboard and mouse, allow both Shift + Left Click and Shift + Right Click to cast a Creo.
- Improved casting detection when using the mouse.
- Improved Lava Cave boss fight.
- Tweaked Actus Aura and Aqua speed.
- Tweaked Aura Mastery chaining effect.
- Tweaked Actus Aura FX.

Fixes
- Fixed Creo achievement only unlocking when the player gets off of it.
- Fixed cutscenes starting when player is dead.
- Fixed Gargoyle not letting go of the player when falling.
- Fixed mine cart being stuck sometimes.
- Fixed Creo + Size from spawning with a wrong rotation.
- Fixed Creo + Size from spawning too close from player.
- Fixed crash when trying to open a chest containing Green Soulbeads in some edge cases.
Mages of Mystralia - Borealys Games
We’ve got a small patch for you today with some small fixes and tweaks.

As usual, we really appreciate the help you’re all giving us by playing the game during the Beta.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.

- Fixed Overcharge not being compatible with Time.
- Fixed Overcharge and Teleport not working together correctly.
- Fixed player getting stuck in the Trial of the Mage when Zia dies at the same time as she kills the last enemy.
- Tweaked keyboard and mouse targeting.
- Fixed Loner giving the player a Mana Flower Bulb for free.
- Fixed Igni Wand dialogue triggering when too far from the vendor.
- Fixed basic Self reflecting light during non-gameplay modes.
- Fixed Ghost Buster ghosts’s projectiles dealing damage to player when using a shield.
- Updated placeholder credits.
Mages of Mystralia - Borealys Games
We’ve got a small patch for you today with some small fixes and tweaks.

As usual, we really appreciate the help you’re all giving us by playing the game during the Beta.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.

- Fixed Overcharge not being compatible with Time.
- Fixed Overcharge and Teleport not working together correctly.
- Fixed player getting stuck in the Trial of the Mage when Zia dies at the same time as she kills the last enemy.
- Tweaked keyboard and mouse targeting.
- Fixed Loner giving the player a Mana Flower Bulb for free.
- Fixed Igni Wand dialogue triggering when too far from the vendor.
- Fixed basic Self reflecting light during non-gameplay modes.
- Fixed Ghost Buster ghosts’s projectiles dealing damage to player when using a shield.
- Updated placeholder credits.
Mages of Mystralia - Borealys Games
Prepare yourselves for the biggest Mages of Mystralia patch yet! We hope you enjoy the new content and have fun breaking it.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com, with your help, we’ll be able to make Mages of Mystralia a great experience for mages all across the world.

Additions
- Added four new runes and two new wands (for those who collected any broken runes and/or broken wands they should now be repaired).
- Added the Trial of the Mage, an endgame challenge for experienced mages.
- Added an intro video with an intro cinematic.

Changes
- Improved Homing rune behavior.
- Improved Aqua Ego’s ability to reflect light (more lenient on the angle).
- Improved keyboard and mouse controls:
  • Improved targeting.
  • Improved use of shield (Self) and dash (Self-Move) allowing the player to control Zia’s orientation with the mouse.
- Improved feedback when a Creo despawns when being spawned over an incompatible ground (lava or water)

Fixes
- Fixed problems with the intro video crashing (black screen at start).
- Fixed Tomb of the Mage Kings loading forever.
- Fixed player being able to delete all of his spells of one type.
- Fixed player’s deleted spells not actually being deleted sometimes.
- Fixed multiple bugs when the player opened a menu while falling or drowning.
- Fixed killing Scald when he’s frozen preventing him from dying
- Fixed when exactly two controllers connected then one of them is not usable.
- Fixed Creo spells not despawning.
- Fixed nested spells not targeting anything except usable items.
- Fixed multiple progression errors in several levels including the Mine, the Tomb of the Mage Kings, the Highlands.
- Fixed Ghost Buster ghosts’s projectiles dealing damage to player when using a shield.
- Fixed popup reward text spilling out sometimes.
- Fixed being able to activate a teleport stone twice when using the Broken Portal Stone.
- Fix bug with save/load icon showing up in menus.
- Fixed Mastery damage not being applied correctly with Negation Scepter.
- Fixed multiple typos.
Mages of Mystralia - Borealys Games
Prepare yourselves for the biggest Mages of Mystralia patch yet! We hope you enjoy the new content and have fun breaking it.

Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com, with your help, we’ll be able to make Mages of Mystralia a great experience for mages all across the world.

Additions
- Added four new runes and two new wands (for those who collected any broken runes and/or broken wands they should now be repaired).
- Added the Trial of the Mage, an endgame challenge for experienced mages.
- Added an intro video with an intro cinematic.

Changes
- Improved Homing rune behavior.
- Improved Aqua Ego’s ability to reflect light (more lenient on the angle).
- Improved keyboard and mouse controls:
  • Improved targeting.
  • Improved use of shield (Self) and dash (Self-Move) allowing the player to control Zia’s orientation with the mouse.
- Improved feedback when a Creo despawns when being spawned over an incompatible ground (lava or water)

Fixes
- Fixed problems with the intro video crashing (black screen at start).
- Fixed Tomb of the Mage Kings loading forever.
- Fixed player being able to delete all of his spells of one type.
- Fixed player’s deleted spells not actually being deleted sometimes.
- Fixed multiple bugs when the player opened a menu while falling or drowning.
- Fixed killing Scald when he’s frozen preventing him from dying
- Fixed when exactly two controllers connected then one of them is not usable.
- Fixed Creo spells not despawning.
- Fixed nested spells not targeting anything except usable items.
- Fixed multiple progression errors in several levels including the Mine, the Tomb of the Mage Kings, the Highlands.
- Fixed Ghost Buster ghosts’s projectiles dealing damage to player when using a shield.
- Fixed popup reward text spilling out sometimes.
- Fixed being able to activate a teleport stone twice when using the Broken Portal Stone.
- Fix bug with save/load icon showing up in menus.
- Fixed Mastery damage not being applied correctly with Negation Scepter.
- Fixed multiple typos.
...